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Moral decisions and grey areas.


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Mihura

Mihura
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First I have to say that I left BSN after DA 2 for obvious reasons and after the gameplay video I decided to come back because I felt that they did listen to the fandom and are going in the right direction.

I am not worry at this point about the graphics, gameplay or characters, since they seem to be doing fine on that area.But I am concern about the main story and the decisions you can make on game.

For example I never liked the option to have a perfect outcome coming from only morally good decisions because that is boring and utter unrealistic. Of course sometimes the planets do align themselves and you get that outcome but that is a thing that is accomplished with a lot of hard work, intelligence, some luck and some questionable morals.
I am not saying that something like killing a village on purpose for no reason should not have it's consequences (you can RP a sadistic and that should have as must consequences as a moral good person, because not every decision should accommodate the morals of the person with a good or bad outcome). 

For example you have this village that is being attacked by red templar, you decide to intervene but since you have no back up and you send all your troops to the keep, one of your companions almost dies. This makes pop other quest that takes way your time to save him or her.
You take your companion to the keep to get healing and you are attack (by a major force of red templar that responds to your attack on the village) right before you were going to get some additional healing plants or something rare to save your companion.
Since you have your troops there, you can fence the major attacks and the keep would not need any repairs, actually you capture some red templairs and doing torture or probe their minds or something, it revels good information, that helps you save a lot more people. You consolidated power and positions but your companion dies without the herbs. 

If you decide to help your companion the red templar do take a dent at the keep but since you decide to put your troop there some major damage is done but you win either way but you cannot capture any of them. This leads you to lose some villages and after this leads to a peasants revolt and you are force to kill your own people. In the process you lose support and power and even start to get hated by people and even your soldiers start to lose respect and some even try to kill you because they had family in the peasants revolt. 

So what I am saying is that I want a more smart outcome and moral choices, sometimes you cannot control the outcome that is important too but that is only a part, there should be a mix of all types of decision and consequences.

Modifié par Mihura, 01 septembre 2013 - 05:27 .