If I can make a bartender drink his own poison, how come I can't make Virginia Ruojian play in the simulator?
#1
Posté 01 septembre 2013 - 10:01
Its about time for Sheppard to go all renegade on someone's butt. But, Noooo! No one to go medieval on. If I can force a Batarian bartender to drink his own swill, why can't I force the system admin to play in her own simulator?
BTW, I thought the Preatorians looked better in ME2.
#2
Posté 01 septembre 2013 - 10:03
#3
Guest_StreetMagic_*
Posté 01 septembre 2013 - 10:03
Guest_StreetMagic_*
#4
Posté 01 septembre 2013 - 10:05
ALOT of things were better in ME2. The Dirty Harry Renegade bits were among the best in the series.cap and gown wrote...
BTW, I thought the Preatorians looked better in ME2.
There was definitely too much bleeding heart for ME3. The team got soft like a Salarian in a fist fight.
#5
Posté 01 septembre 2013 - 10:29
#6
Posté 01 septembre 2013 - 10:34
Renegade =/= bad though. Renegade is a "realist" approach, Machiavellian, if you prefer.David7204 wrote...
Renegade choices being 'bad' isn't a problem in the slightest.
#7
Posté 01 septembre 2013 - 10:39
It's also the troll approach every so often.Steelcan wrote...
Renegade =/= bad though. Renegade is a "realist" approach, Machiavellian, if you prefer.David7204 wrote...
Renegade choices being 'bad' isn't a problem in the slightest.
"Hey everyone! This place discriminates against the poor!"
#8
Posté 01 septembre 2013 - 10:39
#9
Posté 01 septembre 2013 - 10:41
I believe Br3ad is talking about how Renegade choices are portrayed negatively in several instances. That doesn't make them bad choices.David7204 wrote...
Really? Br3ad seems to disagree with you there. So does StreetMagic. Perhaps you should discuss that with them.
#10
Posté 01 septembre 2013 - 10:42
#11
Posté 01 septembre 2013 - 10:43
#12
Posté 01 septembre 2013 - 10:44
Then why do some renegade options net more war assets than the paragon choice?David7204 wrote...
According to the narrative it does.
#13
Posté 01 septembre 2013 - 10:45
#14
Posté 01 septembre 2013 - 10:47
#15
Posté 01 septembre 2013 - 10:48
And the majority of playthroughs had Wreav in chargeBr3ad wrote...
Of all the people that played online, only 8% actually sabotaged the cure.
Implications....
#16
Posté 01 septembre 2013 - 10:52
Renegade is not generally pragmatic, or at least not any more than Paragon is.Steelcan wrote...
Renegade =/= bad though. Renegade is a "realist" approach, Machiavellian, if you prefer.David7204 wrote...
Renegade choices being 'bad' isn't a problem in the slightest.
#17
Posté 01 septembre 2013 - 10:54
I disagree,The Night Mammoth wrote...
Renegade is not generally pragmatic, or at least not any more than Paragon is.Steelcan wrote...
Renegade =/= bad though. Renegade is a "realist" approach, Machiavellian, if you prefer.David7204 wrote...
Renegade choices being 'bad' isn't a problem in the slightest.
sacrificing the council, killing the rachni, selling Legion, keeping the CB, sabotaging the cure, and killing/imprisoning Balak are much more pragmatic than their paragon equivalents.
#18
Posté 01 septembre 2013 - 10:58
Steelcan wrote...
I disagree,The Night Mammoth wrote...
Renegade is not generally pragmatic, or at least not any more than Paragon is.Steelcan wrote...
Renegade =/= bad though. Renegade is a "realist" approach, Machiavellian, if you prefer.David7204 wrote...
Renegade choices being 'bad' isn't a problem in the slightest.
sacrificing the council, killing the rachni, selling Legion, keeping the CB, sabotaging the cure, and killing/imprisoning Balak are much more pragmatic than their paragon equivalents.
Unless saving the Council is done for the purpose of securing good will from the various aliens accross the galaxy. How many people actually saved the Council at the cost of thousands of human lives did so b/c they wanted to save the lives of three idiots?
#19
Posté 01 septembre 2013 - 10:58
#20
Posté 01 septembre 2013 - 10:58
Humans aren't going to take over the Council, and that's just the end of it. Saving the Council and gaining respect and gratitude is far more pragmatic then killing and gaining...what? Resentment and distrust.
Giving up an opportunity to learn about the geth for credits is just stupid.
#21
Posté 01 septembre 2013 - 10:59
I saved them because the Destiny Ascension has one big ass gun on it. Could use that against the reapers.Ravensword wrote...
Steelcan wrote...
I disagree,The Night Mammoth wrote...
Renegade is not generally pragmatic, or at least not any more than Paragon is.Steelcan wrote...
Renegade =/= bad though. Renegade is a "realist" approach, Machiavellian, if you prefer.David7204 wrote...
Renegade choices being 'bad' isn't a problem in the slightest.
sacrificing the council, killing the rachni, selling Legion, keeping the CB, sabotaging the cure, and killing/imprisoning Balak are much more pragmatic than their paragon equivalents.
Unless saving the Council is done for the purpose of securing good will from the various aliens accross the galaxy. How many people actually saved the Council at the cost of thousands of human lives did so b/c they wanted to save the lives of three idiots?
#22
Posté 01 septembre 2013 - 10:59
Details, details. Yeah I know,Steelcan wrote...
And the majority of playthroughs had Wreav in chargeBr3ad wrote...
Of all the people that played online, only 8% actually sabotaged the cure.
Implications....
#23
Posté 01 septembre 2013 - 10:59
I don't know why killing the Rachni queen, selling Legion or killing Balak are pragmatic, and those aren't the only choices in the game.Steelcan wrote...
I disagree,The Night Mammoth wrote...
Renegade is not generally pragmatic, or at least not any more than Paragon is.Steelcan wrote...
Renegade =/= bad though. Renegade is a "realist" approach, Machiavellian, if you prefer.David7204 wrote...
Renegade choices being 'bad' isn't a problem in the slightest.
sacrificing the council, killing the rachni, selling Legion, keeping the CB, sabotaging the cure, and killing/imprisoning Balak are much more pragmatic than their paragon equivalents.
#24
Posté 01 septembre 2013 - 11:00
That's what Shepard actually thinks in game though, which is kind of stupid to be honest.Ravensword wrote...
Steelcan wrote...
I disagree,The Night Mammoth wrote...
Renegade is not generally pragmatic, or at least not any more than Paragon is.Steelcan wrote...
Renegade =/= bad though. Renegade is a "realist" approach, Machiavellian, if you prefer.David7204 wrote...
Renegade choices being 'bad' isn't a problem in the slightest.
sacrificing the council, killing the rachni, selling Legion, keeping the CB, sabotaging the cure, and killing/imprisoning Balak are much more pragmatic than their paragon equivalents.
Unless saving the Council is done for the purpose of securing good will from the various aliens accross the galaxy. How many people actually saved the Council at the cost of thousands of human lives did so b/c they wanted to save the lives of three idiots?
#25
Posté 01 septembre 2013 - 11:00
I'd say killing Sovereign is more pressing than saving three morons.David7204 wrote...
Hardly.
Humans aren't going to take over the Council, and that's just the end of it. Saving the Council and gaining respect and gratitude is far more pragmatic then killing and gaining...what? Resentment and distrust.
Giving up an opportunity to learn about the geth for credits is just stupid.
Giving up an opportunity to study geth technology in detail is indeed stupid. That's why Cerberus gets a birthday present.





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