If I can make a bartender drink his own poison, how come I can't make Virginia Ruojian play in the simulator?
#51
Guest_StreetMagic_*
Posté 02 septembre 2013 - 12:47
Guest_StreetMagic_*
#52
Posté 02 septembre 2013 - 01:19
Heretic_Hanar wrote...
David7204 wrote...
Saren is dead. He's no longer at the control console. So what if Sovereign is perched on the Citadel?
Saving the Council saves 10,000 people. Letting them die only saves 2,400.
It saves 2400 soldiers.
2400 soldiers are more useful in a war than 10.000 civilians.
Besides, the galaxy is better off without that dumb trio. It was due time we got a new, more capable council.
THAT...actually never made sense.
That 10k is the 10k on the Destiny ascension which at the time, had been jyped as the most POWEFUL ship in known space. The pragmatic choice would be to save the DA as od the time, if the DA went down, why would ANY other ship have a chance o beating Sovereign?
Ask the US navy which they rather give up, 10 arleigh burke destroyers (total crew of 3000) or 1 minitz class aircraft carrier (6000)
#53
Guest_StreetMagic_*
Posté 02 septembre 2013 - 01:23
Guest_StreetMagic_*
Bleachrude wrote...
THAT...actually never made sense.
That 10k is the 10k on the Destiny ascension which at the time, had been jyped as the most POWEFUL ship in known space. The pragmatic choice would be to save the DA as od the time, if the DA went down, why would ANY other ship have a chance o beating Sovereign?
Ask the US navy which they rather give up, 10 arleigh burke destroyers (total crew of 3000) or 1 minitz class aircraft carrier (6000)
Still not a fair comparison.
It's more like would you knowingly sacrifice your destroyers to save a half-assed/new-ish allies's aircraft carrier. Not even your aircraft carrier. It's Belgium's or something. Not sure there's a direct comparison in modern terms at the moment.
Modifié par StreetMagic, 02 septembre 2013 - 01:23 .
#54
Posté 02 septembre 2013 - 01:59
StreetMagic wrote...
Bleachrude wrote...
THAT...actually never made sense.
That 10k is the 10k on the Destiny ascension which at the time, had been jyped as the most POWEFUL ship in known space. The pragmatic choice would be to save the DA as od the time, if the DA went down, why would ANY other ship have a chance o beating Sovereign?
Ask the US navy which they rather give up, 10 arleigh burke destroyers (total crew of 3000) or 1 minitz class aircraft carrier (6000)
Still not a fair comparison.
It's more like would you knowingly sacrifice your destroyers to save a half-assed/new-ish allies's aircraft carrier. Not even your aircraft carrier. It's Belgium's or something. Not sure there's a direct comparison in modern terms at the moment.
For a pragmatic/renegade shepard? This should be a no-brainer decision. Save the aircraft carrier in an ongoing battle. This would be akin to Belgium sacrificing the UN security council, who for some reason are aboard the Nimitz which doesn't have its own escort ships, fo save their ships for a target that they themselves can't breach with said saved ships
The amount of force projection that a carrier has EASILY trumps whatever your pkucky little destroyers can bring to the table.
In the specific scenario of ME1, its hard to see what those cruisers can do that the DA can't simply do LEAGUES better.
Now..if the scenario was setup to "save the council who are on a frigate" versus cruisers, it's a much more interesting choice.
#55
Guest_StreetMagic_*
Posté 02 septembre 2013 - 02:05
Guest_StreetMagic_*
Saving the Council is for the kind of mentality seen in self-sacrificial housewives and kids who went to one too many Sunday school classes and were taught the virtues of "giving". It's an idealist's choice. You get nothing out of it except 3 ungrateful smartasses in the next game. And if you picked Anderson as councilor, you get to see your friend look his most pathetic and powerless. The idealists like to tell themselves these sort of things "create character and humility". That's about all you get.
Modifié par StreetMagic, 02 septembre 2013 - 02:09 .
#56
Posté 02 septembre 2013 - 02:26
Steelcan wrote...
Then why do some renegade options net more war assets than the paragon choice?David7204 wrote...
According to the narrative it does.
despite my dis-taste for Cerberus, The Illusive Man does say something about, Sacrifices have to made to make impact or something of this [specifically the ME2 TIM].
/not indoctrinated
Modifié par Nashtalia, 02 septembre 2013 - 02:27 .
#57
Posté 02 septembre 2013 - 06:31
Second, as to the debate on the Destiny Ascension, I think a lot of the debate is being informed with hindsight. Only in ME2 do we learn that their are 10,000 people aboard the DA and 2400 Alliance soldiers died saving it. In ME1 all we really know is that (1) it is super powerful and (2) the Council is on board. It always struck me as kind of stupid to save the DA just to save the Council. If I had to sacrifice the leader of a country to prevent that country from being overrun, I would do it. Individuals are replaceable. Indeed, the Council members do get replaced. But the Councilors are not even the leaders of anything except the Citadel Fleet. They are more like members of the UN Security Council. No one is going to break a sweat if you kill some ambassadors to stop an invasion. And just because in ME2 and 3 the new Council claims that Sheppard let the old Council die because she put the needs of humanity first doesn't make it so. (I wish there was a dialogue option to tell them that is not why I let the Council die.) My Sheppard let the Council die (those times she did) because she was worried about the fate of the Galaxy, not just humanity. Heck, she is constantly running around with non-human squad mates and even brought them to the battle against Sovereign. In fact, it was the Krogan who advised her to focus on Sovereign, while the human (Kaiden) was all mopey about letting the Council die.
#58
Posté 02 septembre 2013 - 07:23
All hail our American saviours! Go team world police!Not even your aircraft carrier. It's Belgium's or something
On a more serious note you ignored the bit about the DA being the largest ship; for your analogy to be accurate the Belgians would have to have somehow built a carrier much larger than any puny American ones...
Who could possibly have guessed that the largest dreadnought would have a large crew?Only in ME2 do we learn that their are 10,000 people aboard the DA
Again, analogies are only useful if they are accurate: In this case, Shepard's first act after humans are entrusted with a little bit of responsibility is to sacrifice non-humans (council and substantial asari crew) to save a few human ships... Do you think that the other species will cooperate with them after that?They are more like members of the UN Security Council
On that basis alone you can argue for saving the council - stopping sovereign now will not matter because we will lose the war if the galaxy ends up completely divided with no one listening to the only person who knows anything about the Reaper threat.
Of course, all of the above ignores all the information about the fleets we'd need to make an intelligent decision - if the geth fleets are staying close enough to protect Sovereign ( which I would assume they do because that's the entire point of having them there) then it's better to fight them now to avoid having to fight them and Sovereign at the same time later.
Neither the player nor Shepard has that information, and the people that do (Hacket) inexplicably defer to some dude with no experience commanding fleet engagements without telling him any of the facts - but in the absence if divine heritage or darkspawn magic there is no other way to have some unimportant player character make such epic galaxy-changing choices... Yes, Shepard is the most appropriate person to become the AI overlord because... He's marginally luckier at dodging enemy fire than the average alliance grunt?
#59
Guest_StreetMagic_*
Posté 02 septembre 2013 - 07:32
Guest_StreetMagic_*
AlexMBrennan wrote...
All hail our American saviours! Go team world police!Not even your aircraft carrier. It's Belgium's or something
Are you trying to make me feel bad or something? Shaming me with a more superior, moral, open minded viewpoint?
I don't have feelings. I'm emotionally retarded, don't even bother.
edit: In any case, I see it all as a symbolic choice. Ascend humanity or keep the Ascension going. You can't have both. All of the logistics and why/who/what blah blah on Hackett defering to Shepard on this is beside the point. Sure, a lot of it doesn't make sense why it's totally up to you. But it's not supposed to be about making a serious tactical decision, but a symbolic one.
Modifié par StreetMagic, 02 septembre 2013 - 07:40 .
#60
Posté 02 septembre 2013 - 07:38
#61
Posté 02 septembre 2013 - 07:45
Of course racism is always an act, and no one is actually racist. Because acting racist is now fun...???That's what you want to hear, right? I'll get into character and play along.
#62
Posté 02 septembre 2013 - 07:51
Did I miss something? What does race have to do with anything?AlexMBrennan wrote...
Of course racism is always an act, and no one is actually racist. Because acting racist is now fun...???That's what you want to hear, right? I'll get into character and play along.
#63
Guest_StreetMagic_*
Posté 02 septembre 2013 - 07:56
Guest_StreetMagic_*
AlexMBrennan wrote...
Of course racism is always an act, and no one is actually racist. Because acting racist is now fun...???That's what you want to hear, right? I'll get into character and play along.
Is your name really Alex M Brennan? Because mine's a bit... err.. more ethnic than yours. My mother is Thai and Chinese, my dad is a Scandi. I grew up as a military brat, so traveled a bit. I'm hardly a "racist". If anything, more people might be like me in the future (do I look like redneck?). And I'm happy about that. I want everyone to get along, tbh. Next time you get out your moral axe to grind, do it with with real issues. Not a goddamn video game. This isn't a good platform to evaluate people like this. Try to have fun.
I'm outta here for awhile. I can't have fun myself.
Modifié par StreetMagic, 02 septembre 2013 - 07:58 .
#64
Posté 02 septembre 2013 - 01:32
StreetMagic wrote...
How about "I don't give a **** about Belgium. Focus fire on the enemy."? It doesn't have to be complicated. That's practical enough.
Except that they are on the Destiny Ascension.
Again, the "choice" become muddied if the council is on a small frigate, but even if you factor out what you know about the DA in ME2, the actual game TELLS you that the DA is the singularly most powerful warship in the galaxy.
IIRC, you're told that the DA can smash through the barriers of any alliance ship and give the ship behind THAT a seriously bad time.
Why the hell wouldn't you save it?
#65
Posté 02 septembre 2013 - 02:07
Bleachrude wrote...
StreetMagic wrote...
How about "I don't give a **** about Belgium. Focus fire on the enemy."? It doesn't have to be complicated. That's practical enough.
Except that they are on the Destiny Ascension.
Again, the "choice" become muddied if the council is on a small frigate, but even if you factor out what you know about the DA in ME2, the actual game TELLS you that the DA is the singularly most powerful warship in the galaxy.
IIRC, you're told that the DA can smash through the barriers of any alliance ship and give the ship behind THAT a seriously bad time.
Why the hell wouldn't you save it?
We are told that, but then we are told we have to save it? This uber-powerful warship that can't take care of itself? Sounds like the battle fleet at Pearl Harbor. Turns out it was better for the U.S. to lose those clunkers. They committed to carrier warfare quicker than the Japanese who were still in a ship-of-the-line mindset until after Midway.
#66
Posté 02 septembre 2013 - 10:01
The DA wass the beneficiary of some impressive hype; a long commentary by a Volus, you could even look at the ship as it passed over the wards. It was made to be ridiculously powerful by everyone who mentioned it, even casually. Now, that vessel is getting its teeth kicked down its throat by superior, swarming forces. And there's a terrifyingly powerful dreadnought, inside the Citadel proper, still left to deal with. No way am I going to divide my forces at that critical moment, with, IMO at the time, little to no chance of success.
That's the most pragmatic choice without metagaming, pure and simple.
Modifié par thatonebigdude, 02 septembre 2013 - 10:02 .
#67
Posté 02 septembre 2013 - 10:01
#68
Posté 02 septembre 2013 - 10:18
#69
Guest_StreetMagic_*
Posté 02 septembre 2013 - 10:23
Guest_StreetMagic_*
Br3ad wrote...
The term "RPG" does not mean "I can do whatever I want, when I want." Most RPGs are like that, put to be a "true RPG" all you need to do is fill a role and make some choices. ME3 is still an RPG by true, if a bit lax, RPG standards.
True enough.
I think the third game was just a wrong time to make the changes they did though. It's too easy to compare it to the previous titles (as opposed to starting a new series). It's still an RPG in it's own right though.
Mac was like Renegade Shepard when he first got the Normandy. "Now we do things my way!" Cue piano music/cinematic flourishing/autodialogue/etc.
Modifié par StreetMagic, 02 septembre 2013 - 10:23 .
#70
Posté 02 septembre 2013 - 10:28
Nashtalia wrote...
Steelcan wrote...
Then why do some renegade options net more war assets than the paragon choice?David7204 wrote...
According to the narrative it does.
despite my dis-taste for Cerberus, The Illusive Man does say something about, Sacrifices have to made to make impact or something of this [specifically the ME2 TIM].
/not indoctrinated
in ME2, TIM does make great amount of sense. In ME3, TIM is a pale shadow of what he was in ME2. So agreeing with ME2 TIM, doesn't make you indoctrinated unless you want to try out this new Phantom Armor that I am selling.
#71
Posté 03 septembre 2013 - 12:36
DeathScepter wrote...
Nashtalia wrote...
Steelcan wrote...
Then why do some renegade options net more war assets than the paragon choice?David7204 wrote...
According to the narrative it does.
despite my dis-taste for Cerberus, The Illusive Man does say something about, Sacrifices have to made to make impact or something of this [specifically the ME2 TIM].
/not indoctrinated
in ME2, TIM does make great amount of sense. In ME3, TIM is a pale shadow of what he was in ME2. So agreeing with ME2 TIM, doesn't make you indoctrinated unless you want to try out this new Phantom Armor that I am selling.
i would have to agree that i can some-what be on the Line with him [his ME2 personality]
#72
Posté 03 septembre 2013 - 12:51
Bleachrude wrote...
StreetMagic wrote...
Bleachrude wrote...
THAT...actually never made sense.
That 10k is the 10k on the Destiny ascension which at the time, had been jyped as the most POWEFUL ship in known space. The pragmatic choice would be to save the DA as od the time, if the DA went down, why would ANY other ship have a chance o beating Sovereign?
Ask the US navy which they rather give up, 10 arleigh burke destroyers (total crew of 3000) or 1 minitz class aircraft carrier (6000)
Still not a fair comparison.
It's more like would you knowingly sacrifice your destroyers to save a half-assed/new-ish allies's aircraft carrier. Not even your aircraft carrier. It's Belgium's or something. Not sure there's a direct comparison in modern terms at the moment.
For a pragmatic/renegade shepard? This should be a no-brainer decision. Save the aircraft carrier in an ongoing battle. This would be akin to Belgium sacrificing the UN security council, who for some reason are aboard the Nimitz which doesn't have its own escort ships, fo save their ships for a target that they themselves can't breach with said saved ships
The amount of force projection that a carrier has EASILY trumps whatever your pkucky little destroyers can bring to the table.
In the specific scenario of ME1, its hard to see what those cruisers can do that the DA can't simply do LEAGUES better.
Now..if the scenario was setup to "save the council who are on a frigate" versus cruisers, it's a much more interesting choice.
Except you're forgetting the most very important two things in this whole scenario:
1) the DA isn't in proper range for combat (it needs to be much further away).
2) the DA had no intention of joining the battle anyway since the stupid council decided to use the most advanced ship in council space as their getaway ship.
So saving the DA is really not a priority and not the pragmatic renegade choice at all, it's the dumb paragon choice. For a pragmaic renegade Shepard this is indeed a no-brainer: DON'T WASTE resources on saving the council, FOCUS ON SOVERIEGN.
Modifié par Heretic_Hanar, 03 septembre 2013 - 01:11 .
#73
Posté 03 septembre 2013 - 09:34
StreetMagic wrote...
Yeah, you get half and half Paragon/Renegade pts if you just focus on Sovereign.
It depends on whether you sacrifice the Council with malice (bottom option), or with regret (middle option).





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