Well it looks fantastic, both scenery, companions and the inquisitor himself. Etc etc...
What I'm worried the most is that the wide exploration penalize the narration and story.
Like when they attacked that Grey Warden keep, the party just comes in by smashing the door (which was kinda silly but whatever), and kills everyone... we don't know who these people are, nobody even asks. They're just bad guys it seems. Unless they cut off some parts it appears like a generic dungeon populated with generic bad guys. I suppose I just like when our enemies have their own motivation instead of being meaningless mooks.
Also yeah "Red Templars"... having an important faction such as the templars go completely insane is never a good idea in my books. Reminds me very much of Cerberus. I hope to be wrong and they actually have a good reason to act that way.
Lastly I'm afraid adding mutliple races is going to be fan-service more than anything, without the reactivity and consequences it should have, particulary playing as a Kossith/Qunari. Again I hope to be wrong.
Not very found of the gameplay either, such as warriors rolling around, but I may very well change my mind about it controller in hand. The tactival view for all platforms looks like a cool addition though.
Still very looking forward to it - yet worried just as much.
Modifié par Gewehr_fr, 02 septembre 2013 - 12:14 .





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