Bonte15 wrote...
Anything specific about the races? (Dwarves)
Racial abilities: "We're investigating".
BTW you can be a dalish mage
Bonte15 wrote...
Anything specific about the races? (Dwarves)
Guest_Faerunner_*
Pseudocognition wrote...
As for races there was a hint that there may be one quest/area that may be impossible to finish if you are a Qunari. Presumably other races have advantages or disadvantages like this. They did not say anything explicit like "there will be exactly X instances of the game acknowledging your race" but the takeaway for me was they didn't want to miss any major opportunities. they want to make sure you aren't being continually beaten down if your character's race proves disadvantageous therefore the racial prejudice may fade away as the PC's authority as inquisitor increases.
Pseudocognition wrote...
TheBlackAdder13 wrote...
Are the rumors true that romances will no longer be player-sexual?
No official details have been revealed about romances.
Modifié par Dunvi, 01 septembre 2013 - 11:56 .
EJ107 wrote...
We've seen that warriors can throw grappling hooks and break down doors, and heard that mages can rebuild bridges and create walls of ice to block enemies, has anything been shown about special exploration/combat abilities unique to rogues?
Modifié par Kuroi Kishin, 02 septembre 2013 - 12:00 .
Angrywolves wrote...
The spellbook. Did they say anything about that?
KiddDaBeauty wrote...
They probably didn't mention any of this but... any hint of whether companion-specific talent trees return or not?
Dunvi wrote...
Bonte15 wrote...
Anything specific about the races? (Dwarves)
Racial abilities: "We're investigating".
BTW you can be a dalish mage
Faerunner wrote...
Pseudocognition wrote...
As for races there was a hint that there may be one quest/area that may be impossible to finish if you are a Qunari. Presumably other races have advantages or disadvantages like this. They did not say anything explicit like "there will be exactly X instances of the game acknowledging your race" but the takeaway for me was they didn't want to miss any major opportunities. they want to make sure you aren't being continually beaten down if your character's race proves disadvantageous therefore the racial prejudice may fade away as the PC's authority as inquisitor increases.
I suppose that makes sense. A healthy dose of prejudice keeps things interesting, though I suppose it can become a real detriment in the long run. (I can see people respecting you more as you gain power and alliances though.) Did they give any more details on it? Backgrounds, world reactivity, racial stat bonuses, Qunari versus Tal'Vashoth, etc?
Hrungr wrote...
They also mentioned that while you can take over a number of strongholds there will be one castle that will be your true home base.
Faerunner wrote...
Pseudocognition wrote...
As for races there was a hint that there may be one quest/area that may be impossible to finish if you are a Qunari. Presumably other races have advantages or disadvantages like this. They did not say anything explicit like "there will be exactly X instances of the game acknowledging your race" but the takeaway for me was they didn't want to miss any major opportunities. they want to make sure you aren't being continually beaten down if your character's race proves disadvantageous therefore the racial prejudice may fade away as the PC's authority as inquisitor increases.
I suppose that makes sense. A healthy dose of prejudice keeps things interesting, though I suppose it can become a real detriment in the long run. (I can see people respecting you more as you gain power and alliances though.) Did they give any more details on it? Backgrounds, world reactivity, racial stat bonuses, Qunari versus Tal'Vashoth, etc?
Hrungr wrote...
They also mentioned that while you can take over a number of strongholds there will be one castle that will be your true home base.
Dunvi wrote...
Bonte15 wrote...
Anything specific about the races? (Dwarves)
Racial abilities: "We're investigating".
BTW you can be a dalish mage
Modifié par EJ107, 02 septembre 2013 - 12:03 .
Eyerock wrote...
Can rouges wield full sized weapons this time around (long swords, axes, maces), or are they still restricted to bows and daggers like in DA2?
EJ107 wrote...
Dunvi wrote...
Bonte15 wrote...
Anything specific about the races? (Dwarves)
Racial abilities: "We're investigating".
BTW you can be a dalish mage
On a related note, did they mention anything about voices/accents for the different races?
Malanek999 wrote...
Are the voice actors for the inquisitor different depending on race?
Modifié par Upsettingshorts, 02 septembre 2013 - 12:06 .
Dunvi wrote...
ETA: btw I'm the one who's been wandering the Bioware Base all weekend with the Jack haircutI'm in the back right now
Kuroi Kishin wrote...
Thanks Upsettingshorts and Dunvi for the info :]
Since we have Mages in heavy armor now, have they said anything about how the armor system works? Free? Stat requirements?
Do the possibilities of more martial Mages, especially now with heavy armor and Qunari, seem more plausible?
Pseudocognition wrote...
Dunvi wrote...
ETA: btw I'm the one who's been wandering the Bioware Base all weekend with the Jack haircutI'm in the back right now
Helloyour hair is awesome!
Herr Uhl wrote...
How will they deal with the difference between the tactical view and 3rd person when it comes to attacking? Will it be click to attack in third person or auto attack?