Aller au contenu

Photo

Duergar Dwarves!


  • Veuillez vous connecter pour répondre
66 réponses à ce sujet

#1
Draygoth28

Draygoth28
  • Members
  • 445 messages
Started updating the Duergar dwarves, thought they needed it. Still a long way to go.

Posted Image

Modifié par Draygoth28, 02 septembre 2013 - 04:44 .


#2
Zwerkules

Zwerkules
  • Members
  • 1 321 messages
Nice work!

The small tree in the background makes one of them look like he had antlers :P

#3
henesua

henesua
  • Members
  • 3 863 messages
nice.

#4
Tarot Redhand

Tarot Redhand
  • Members
  • 2 675 messages
Very nice. However, never mind the one on the right. The tree stump it makes the one on the left look like it's sporting a mohican haircut. (^_^)

TR

#5
Ssythilac

Ssythilac
  • Members
  • 166 messages
Just great, Draygoth. My underdark module need these guys very badly now! :) Looking forward to see the advances on this project. Well done!

#6
Draygoth28

Draygoth28
  • Members
  • 445 messages
Tarot that is a Mohawk. Always wanted a bezerker type Duergar.

Posted Image

Modifié par Draygoth28, 03 septembre 2013 - 01:23 .


#7
Ssythilac

Ssythilac
  • Members
  • 166 messages
*drooling*
And my question is... when we can play with these beautiful and wicked dwarves? Posted Image

#8
Jenna WSI

Jenna WSI
  • Members
  • 1 078 messages
Any chance of the heads being made into pc heads instead of a full skin?

#9
Malagant

Malagant
  • Members
  • 221 messages
Female Duergar get no love?

#10
Draygoth28

Draygoth28
  • Members
  • 445 messages
The heads are not a one piece model. I am planning to make 3-male and 2- female. I just had not started the female yet.

Modifié par Draygoth28, 03 septembre 2013 - 11:24 .


#11
Master Jax

Master Jax
  • Members
  • 352 messages
Great idea. Also, I don't know how you got the Skyrim dwarven armor shoulderpads there but they look awesome!

#12
Pstemarie

Pstemarie
  • Members
  • 2 745 messages
You should drop these into Project Q along with the mounts and drow you've made!

#13
Draygoth28

Draygoth28
  • Members
  • 445 messages
I replaced the sky rim shoulders, I thought they were to flashy for Duergar. Pstemarie sounds good, I was hoping to use them in Q. The Drow and mounts are in now, but I am still working on the mounts.

Modifié par Draygoth28, 04 septembre 2013 - 12:20 .


#14
Draygoth28

Draygoth28
  • Members
  • 445 messages
I have a pretty good base model for the female, but I'm having trouble finding images for Duergar females.

#15
Shemsu-Heru

Shemsu-Heru
  • Members
  • 739 messages
Perhaps, this could help with the females:

Posted Image

Posted Image

And, amazing work with those duergars, by the way.

#16
NWN_baba yaga

NWN_baba yaga
  • Members
  • 1 232 messages
great work on the models draygoth;)

The female duergar in the middle is terribly loaded with electricity. Dont try to hug it :D you will regreat it all your life afterwards...

#17
Draygoth28

Draygoth28
  • Members
  • 445 messages
Just started the female Duergar.

Posted Image

Modifié par Draygoth28, 05 septembre 2013 - 04:00 .


#18
Draygoth28

Draygoth28
  • Members
  • 445 messages
Just an update on the female Duergar. I think they are starting to look better...

Posted Image

Posted Image

Modifié par Draygoth28, 08 septembre 2013 - 04:05 .


#19
Draygoth28

Draygoth28
  • Members
  • 445 messages
Think I'm getting close to done with one Duergar female.

Posted Image

Modifié par Draygoth28, 08 septembre 2013 - 04:28 .


#20
_six

_six
  • Members
  • 919 messages
Neat.

#21
DM_Vecna

DM_Vecna
  • Members
  • 280 messages
Amazing work.I would second the request to make these PC heads if and when possible.

Any word on their stand alone release?

#22
gutwrench66kg

gutwrench66kg
  • Members
  • 177 messages
Suggestion for them to be scaled slightly smaller than the standard dwarf model, and another version of these to be made that are considerably larger?

Duergar have an innate ability to cast Enlarge Person, with two different models, we'd be able to enlarge them while still allowing them to keep weaponry in hand

#23
Draygoth28

Draygoth28
  • Members
  • 445 messages
the scaling would not be a problem. I still have a lot to do on them.
Posted Image

Posted Image

Modifié par Draygoth28, 20 septembre 2013 - 02:49 .


#24
henesua

henesua
  • Members
  • 3 863 messages
looking good, Draygoth. And I second the request for scaling - except I would prefer to have the base duergar the same size as Dwarves, and to have the same impact nodes. That way they can use the same head aligned VFX etc.... The larger copies however would be awesome, for a special duergar only ability of enlarge.

#25
Pstemarie

Pstemarie
  • Members
  • 2 745 messages
You don't need a separate model for enlarging them. Everything you need is already in via patch 1.69. Add them to tailmodel.2da then use the appropriate scaling model for the size you want. You can do this with any creature that is listed in tailmodel.2da.

This is the method I used a long time ago when working on the Enlarge spell for NWN Enhanced. The only models I needed to add were scaled up versions of all the PC race parts.

Modifié par Pstemarie, 20 septembre 2013 - 07:39 .

  • OldTimeRadio aime ceci