Hurricane isn't as good as it's cracked up to be...
#26
Posté 02 septembre 2013 - 07:41
#27
Posté 02 septembre 2013 - 07:44
(1) DON'T aim down sight.QU67 wrote...
the accuracy is horendous, even in cover: without stability mods the gun becomes almost uncontrollabe.
(2) Get in closer or use Marksman/Hunter Mode.
#28
Posté 02 septembre 2013 - 07:50
#29
Posté 02 septembre 2013 - 07:50
#30
Posté 02 septembre 2013 - 07:55
Try it on the Valkyrie, she absolutely destroys with it.
#31
Posté 02 septembre 2013 - 07:57
But, if you use it on certain classes, apply certain mods, and learn how to handle the kickback and use proper technique...it becomes an extremely deadly weapon, top tier as far as damage is concerned. It certainly earns its reputation and status as a formidable weapon.
#32
Guest_Element 0_*
Posté 02 septembre 2013 - 07:59
Guest_Element 0_*
#33
Posté 02 septembre 2013 - 08:01
myself, i can handle the recoil,and it helps that i got the hurricane early on in my mp manifest.
so i love it. YMMV....
#34
Posté 02 septembre 2013 - 08:08
Use the eagle on any accuracy bonus kit.
#35
Posté 02 septembre 2013 - 08:24
#36
Posté 02 septembre 2013 - 08:27
iOnlySignIn wrote...
(1) DON'T aim down sight.QU67 wrote...
the accuracy is horendous, even in cover: without stability mods the gun becomes almost uncontrollabe.
(2) Get in closer or use Marksman/Hunter Mode.
Aiming down the sights gives you a lot of accuracy bonus, just like those powers you advise. If you are not aiming down the sights, a lot of your bullets are missing if you are shooting from any distance. I don't see what is so wrong with the stability mod for the hurricane so long as you don't need a power amp. It improves your damage from range quite a bit and no other armor mod does that.
#37
Posté 02 septembre 2013 - 08:30
Console player here, I can use Hurricane with no stability perfectly fine. The horrendous spread makes it meh at medium-long ranges, but it dominates CQC.Element 0 wrote...
I dunno. Let's be fair, PC player experience might be different from consoles. Maybe they do have some tougher time to control it.
#38
Posté 02 septembre 2013 - 08:36
A) Use it on a vanguard, charge, shoot, charge, shoot, rinse and repeat. Getting that close basically removes the need for accuracy.
C) Stabilisation Consumable
D) Turian Solider with all the Stability Passives + Marksmen, means your aim only needs to be on point for about 2 seconds. The clip empties FAST.
It took me a bit to get used to it, I feel it is something that is easier to do on PC. But on console we have to make do with what we have.
#39
Posté 02 septembre 2013 - 08:40
lol
#40
Posté 02 septembre 2013 - 08:58
2. Learn how fast you have to drag your mouse down to completely mitigate the hurrdurricane's recoil without the use of stability mod/equipment/gear/passives
3. ????????
4. Profit!
#41
Posté 02 septembre 2013 - 09:00
Cirvante wrote...
1. Ascend to masterrace
2. Learn how fast you have to drag your mouse down to completely mitigate the hurrdurricane's recoil without the use of stability mod/equipment/gear/passives
3. ????????
4. Profit!
+1 cookie
#42
Posté 02 septembre 2013 - 09:02
Element 0 wrote...
I dunno. Let's be fair, PC player experience might be different from consoles. Maybe they do have some tougher time to control it.
Thank you. I've heard from a fair amount of console players that I just need to l2p though, so maybe I should just try to control the recoil. And/or people are dicks. That's another possibility.
#43
Posté 02 septembre 2013 - 09:03
Was not expecting this low brow response BSN. Please, keep classy.
#44
Posté 02 septembre 2013 - 09:04
#45
Posté 02 septembre 2013 - 09:06
Stay Classy*QU67 wrote...
I love that my thread about the Claymore was more controlled than this. I didn't get replies saying I needed to "l2p".
Was not expecting this low brow response BSN. Please, keep classy.
l2bsn
#46
Posté 02 septembre 2013 - 09:08
A few things I can say:
- If what you're shooting at isn't right in front of you, take cover and then fire. Cover compensates for some recoil and also enhances accuracy. Cover is the third mod for this gun and it's very useful.
- If you must fire out of cover... make sure it's right in front of you.
- There's a "sweet spot" for controlling recoil. Some of it has to do with the sensitivity of your controls. For me, on PS3, that means I eventually coached myself to pull down on the right stick just so as I fired. That's really the trick to getting the most out of the gun, since ditching the Stability mod opens up great combos.
- Try it with Extended Mag + Heat Sink + AP or Warp. The real magic of the gun comes when you turn it into a hand cannon that you only reload as you're walking over the corpses of your enemies imho.
#47
Posté 02 septembre 2013 - 09:08
It's better to take a stability mod and have the more arrogant BSN'rs mock you than to not take it and miss half your shots.
That's if your aiming down the sights so as to hit enemies at midrange, you really don't need to ADS if using it at point blank range regularly.
If you're using it to partner a sniper rifle such as the widow, however, like I often do, the ability to ADS without being scoped in is useful, to fill the midrange gap between the sniper rifles optimal distance, and the hurricanes effective hipfire range, so the recoil mod is totally worth taking when used like this.
Sacrificing a mag upgrade or a power damage booster to get the stability mod isn't actually that big of a deal, as the reload is quite quick anyway, and the raw power of the hurricane more than makes up for the lack of a power mod, as long as you are actually hitting the target.
On a slight tangent, having recoil increased by ADS, rather than reduced, is stupid and anti-intuitive, especially to players such as myself who have acquired the habit of pop-shotting from other 3rd person shooters such as GoW.
Is this what's causing you grief QU67?
#48
Posté 02 septembre 2013 - 09:10
QU67 wrote...
I love that my thread about the Claymore was more controlled than this. I didn't get replies saying I needed to "l2p".
Was not expecting this low brow response BSN. Please, keep classy.
What did you expected then? On host, you don't have much recoil to fight with the turians and, once you get use to controlling it on other kits, you'll be fine.
#49
Guest_Lusty Argonian Maid_*
Posté 02 septembre 2013 - 09:14
Guest_Lusty Argonian Maid_*
#50
Posté 02 septembre 2013 - 09:18
Evil Mastered wrote...
Sacrificing a mag upgrade or a power damage booster to get the stability mod isn't actually that big of a deal, as the reload is quite quick anyway, and the raw power of the hurricane more than makes up for the lack of a power mod, as long as you are actually hitting the target.
The stability mod is an armor mod. So you will be sacrificing something like a power amp, cyclonic modulator, adrenaline mod etc rather than a weapon mod.





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