Most Interesting/Enjoyable Characters? Who do you want to make a comeback in future titles?
#26
Posté 03 septembre 2013 - 12:00
#27
Posté 06 septembre 2013 - 04:21
It wouldn't be possible for Legion to come back due to ME3's story. I did find him interesting in ME2 (less interesting in ME3.) His loyalty mission was fantastic and he has one of the greatest lines in the series with his "What did we do wrong?" speech. That arc was taken over by EDI, so, in addition to the conclusion of the Rannoch arc, I don't think we need anymore of him. The geth, like EDI, grew and understood (if they didn't die)
To answer the question of who I'd like to see, most characters have the same reasons not to come back as EDI did, except in cameo roles. For better or worse, their stories are complete, and we should only see them still at their work (Ash/Kaidan still Spectre-ing it up, Garrus getting a promotion as a high-ranked member on the meritocracy, Miranda working with her sister, and more)
#28
Posté 06 septembre 2013 - 04:36
DuskWanderer wrote...
I liked EDI's evolution over the course of the series, and her synthetic take on things. However, I do think her arc reached it's conclusion in ME3, where she learned what it meant to be alive. She has matured and grown, and I think it would be better to move on to another character.
I think there should always be a synthetic present, for the sake of diversity if nothing else. Synthetics seem to view the world in fundamentally different ways than organics, and I think that's worth keeping around for the additional variety. Since I've grown so attached to EDI, I don't see why not bring her back. And the other great thing about EDI is that she should be available in future Mass Effect games, almost without respect to how far into the future they go, because she won't die of old age...
I mean the crew is like 95% organics even with EDI present, and you don't want any more Geth to boot, you say. EDI's uniqueness warrants bringing her back.
#29
Posté 06 septembre 2013 - 04:46
chessplayer209 wrote...
I think there should always be a synthetic present, for the sake of diversity if nothing else. Synthetics seem to view the world in fundamentally different ways than organics, and I think that's worth keeping around for the additional variety. Since I've grown so attached to EDI, I don't see why not bring her back. And the other great thing about EDI is that she should be available in future Mass Effect games, almost without respect to how far into the future they go, because she won't die of old age...
I mean the crew is like 95% organics even with EDI present, and you don't want any more Geth to boot, you say. EDI's uniqueness warrants bringing her back.
I never said a synthetic didn't provide a different viewpoint. However, a new synthetic would be needed instead. EDI's arc is finished, as are the geth, who are a collective. That doesn't mean we can't have a different synthetic.
When a character's arc is completed, you let them go. Bring `em back for a cameo for their fans, but focus on new stories, with new people.
#30
Posté 06 septembre 2013 - 04:49
chessplayer209 wrote...
DuskWanderer wrote...
I liked EDI's evolution over the course of the series, and her synthetic take on things. However, I do think her arc reached it's conclusion in ME3, where she learned what it meant to be alive. She has matured and grown, and I think it would be better to move on to another character.
I think there should always be a synthetic present, for the sake of diversity if nothing else. Synthetics seem to view the world in fundamentally different ways than organics, and I think that's worth keeping around for the additional variety. Since I've grown so attached to EDI, I don't see why not bring her back. And the other great thing about EDI is that she should be available in future Mass Effect games, almost without respect to how far into the future they go, because she won't die of old age...
I mean the crew is like 95% organics even with EDI present, and you don't want any more Geth to boot, you say. EDI's uniqueness warrants bringing her back.
I completely agree with this...EDI was fleshed out very well in ME3 and her progress in terms of trying to understand organics was interesting as well. I think she would work either way as a cameo or as part of a team...as much as i've liked the characters from ME2, i'm not sure i'd want to see any of them back,...simply becausei think their stories have been told.
I think they just need to create new characters for future games....
#31
Posté 06 septembre 2013 - 05:15
Meh...what's the point? I really don't want to see any of them. Hell, Liara is one of my favorite videogame characters ever.....and I don't even want to see her.
I hope the next game is a completely fresh start, an entirely clean slate. I don't want to see any squadmates from the Shepard Trilogy whatsoever.
New protagonist, new squad, new ship, new threat, new adventure.
I can always come back to the Shepard Trilogy whenever I want.
Modifié par Mcfly616, 06 septembre 2013 - 05:16 .
#32
Posté 06 septembre 2013 - 05:45
#33
Posté 06 septembre 2013 - 05:50
AlanC9 wrote...
While I kind of like the idea of a sequel
set pretty soon after the ending of ME3, with no functioning relays and
the galaxy trashed, I get the feeling Bio's not going to do anything
that post-apocalyptic. So that means we'll fast-forward a century or
two, so only asari and krogan are going to make the cut. Plus maybe EDI
and Legion if Control or Synthesis are canon, but I find that
unlikely.
Why not do that situation? With the Reapers gone and a variety of militaries having been significantly weakened, it presents a potential power vacuum for new factions to make power grabs, which could form the basis for a new story. And FTL travel is still possible without the Mass Relays... recall when you elude the Reapers (even if you only exit a star system and go out into the nebula a ways, EDI will say "Faster than light jump successful" or "Reapers evaded" or something like that.
Modifié par chessplayer209, 06 septembre 2013 - 05:54 .
#34
Posté 06 septembre 2013 - 05:52
#35
Posté 06 septembre 2013 - 05:57
#36
Posté 06 septembre 2013 - 06:58
#37
Posté 06 septembre 2013 - 07:08
chessplayer209 wrote...
Why not do that situation? With the Reapers gone and a variety of militaries having been significantly weakened, it presents a potential power vacuum for new factions to make power grabs, which could form the basis for a new story. And FTL travel is still possible without the Mass Relays... recall when you elude the Reapers (even if you only exit a star system and go out into the nebula a ways, EDI will say "Faster than light jump successful" or "Reapers evaded" or something like that.
I'd like that fine. I just don't think Bio would actually do it.
#38
Posté 06 septembre 2013 - 07:10
#39
Posté 06 septembre 2013 - 07:32
For example, I really liked being around Liara, Garrus and Dr. Chackwas but I wouldn't rank them among the most interesting.
On the other hand, Javik or Zaeed for example were certainly a very interesting character but I wouldn't exactly call him enjoyable.
As for comebacks, I'd rather go with a fairly unrelated cast in the next ME. Maybe a few cameos here and there but overall, I think a clean cut is in order.
Not only does it give the developers more freedom in writing a new story, it also would be nice to keep the Shepard trilogy a fairly confined experience. Not to mention that it minimises the chance for plot and lore inconsistencies, something BioWare is quite infamous for these days.
So I vote for new faces, new characters and new ideas, no matter when and where the next ME game is to take place.
#40
Posté 06 septembre 2013 - 07:39
#41
Posté 06 septembre 2013 - 07:39
chessplayer209 wrote...
Why not do that situation? With the Reapers gone and a variety of militaries having been significantly weakened, it presents a potential power vacuum for new factions to make power grabs, which could form the basis for a new story. And FTL travel is still possible without the Mass Relays... recall when you elude the Reapers (even if you only exit a star system and go out into the nebula a ways, EDI will say "Faster than light jump successful" or "Reapers evaded" or something like that.
Well, half the species in the galaxy can go more or less extinct depending on your choices in ME3(including humans), so a sequel would be pretty hard. Also, a very large portion of players chose the Destroy ending, so synthetics wouldn't exist anymore either.
#42
Posté 06 septembre 2013 - 07:50
David7204 wrote...
You're deluded if you seriously think BioWare is 'quite infamous' for lore consistencies compared to other developers and franchises.
I realise they have a lot to take care of with their franchises but they could have done a better job with Mass Effect 2, Dragon Age 2 and Mass Effect 3. That's enough for me to call it that.
Now I am not saying they can't get better again but I still think a clean break is the better option and this is just one of the reasons.
Modifié par MrFob, 06 septembre 2013 - 07:51 .
#43
Posté 06 septembre 2013 - 07:53
Modifié par David7204, 06 septembre 2013 - 07:53 .
#44
Posté 06 septembre 2013 - 08:13
Now, it's not the first time I have stated this and it wasn't the point of my first post so let's drop it here and get this thread back to where it belongs.
#45
Posté 06 septembre 2013 - 12:31
#46
Posté 06 septembre 2013 - 01:43
I enjoyed most of the major characters, but as the majority of people say, I want a fresh new start. Think KOTOR, compared to any other SW game: There was all the starwars in the world in it, yet no mentioning of any reknown character. I think the Mass Effect universe could be just as strong even now, to "work" all on its own.
The only recurring "character" I want, is a ship of comparable size serving as an HQ.
Modifié par Baelrahn, 06 septembre 2013 - 01:44 .
#47
Posté 06 septembre 2013 - 01:56
Necanor wrote...
chessplayer209 wrote...
Why not do that situation? With the Reapers gone and a variety of militaries having been significantly weakened, it presents a potential power vacuum for new factions to make power grabs, which could form the basis for a new story. And FTL travel is still possible without the Mass Relays... recall when you elude the Reapers (even if you only exit a star system and go out into the nebula a ways, EDI will say "Faster than light jump successful" or "Reapers evaded" or something like that.
Well, half the species in the galaxy can go more or less extinct depending on your choices in ME3(including humans), so a sequel would be pretty hard. Also, a very large portion of players chose the Destroy ending, so synthetics wouldn't exist anymore either.
Destroy probably won't be canon, because if that was the case the Geth would cease to exist. Don't think Bioware would just wipe all Geth from the Mass Effect universe. Likewise, I can't imagine they'd be ok with just doing away with some other species entirely either, like the Turians or Quarians.
Modifié par chessplayer209, 06 septembre 2013 - 01:58 .
#48
Posté 06 septembre 2013 - 02:31
I love the Mass Effect cast, but the ME dev team isn't very trustworthy with characters from game to game. Writers seem to change constantly, squadmates are created and then thrown away, characters are reimagined on the fly. At least with the DA team, you see many of the same original writers in control from game to game, and their passion for their characters is very apparent since they communicate so often. With the ME team, it's more of an unending deluge of replacement writers, there is much less communication, and far more often I am left wondering if they even care about a certain character at all. When a good writer does turn up, it's just a waiting game as you wonder how long it will take for them to get reassigned elsewhere. There is little consistency to be had.
It gets to the point that as soon as you're presented with a character you really like, you want to snatch them out of the ME teams' hands and hide them somewhere safe. Not because the writers are bad -- on the contrary, they're excellent when they actually put effort into a character -- but because for whatever reason (internal bureaucracy, issues in management, I have no idea) the ME writing team just seems way more tectonically unstable.
So, let my favorites stay gone.
Modifié par Nightwriter, 06 septembre 2013 - 02:45 .
#49
Posté 06 septembre 2013 - 02:38
Modifié par Greylycantrope, 06 septembre 2013 - 02:38 .
#50
Posté 06 septembre 2013 - 03:45
chessplayer209 wrote...
Destroy probably won't be canon, because if that was the case the Geth would cease to exist. Don't think Bioware would just wipe all Geth from the Mass Effect universe. Likewise, I can't imagine they'd be ok with just doing away with some other species entirely either, like the Turians or Quarians.
I think they'd rather lose the geth than pay the costs associated with all the other options.





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