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Most Interesting/Enjoyable Characters? Who do you want to make a comeback in future titles?


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#76
Iakus

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Mcfly616 wrote...

 umm if they killed off the Geth, or Krogan then why would they appear in the next game? What makes you think they need to canonize anything? That's my point dude. We've had this discussion before and you still can't grasp the concept that importing our ME3 choices via a Genesis DLC is a possibility.


Because they might or might not be dead!  Tell me, will they give players who helped the krogan a krogan companion, but not to those who screwed the krogan? Or a quarian?  WIll drell be around in some games but not others?  Are they going to completely rewrite content based on which races are still around?   Might as well make three (or more) seperate games.

And it's not optimism. It's common sense. Technology advances. Games are getting more beautiful, bigger, more detail, more possibilities.


Yeah I used to be that upbeat and optimistic.

Then I took a ME3 to the knee.

#77
MegaSovereign

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David7204 wrote...

I wouldn't be overwhelmingly surprised if the next Mass Effect took place post-Destroy with both the geth and EDI alive. As a reassurence to players that the ending wasn't as bad they they thought (and continue to think) and as somewhat of a 'screw-you' you to Catalyst, which would probably be welcomed.


They kind of went out of their way to make sure EDI's plaque was on the wall so I have some doubts about that.

Though If they do canonize Destroy, I can see them retconning/revealing that "some Geth survived" in order to keep their presence alive in future installments.

#78
Mcfly616

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iakus wrote...

Mcfly616 wrote...

 umm if they killed off the Geth, or Krogan then why would they appear in the next game? What makes you think they need to canonize anything? That's my point dude. We've had this discussion before and you still can't grasp the concept that importing our ME3 choices via a Genesis DLC is a possibility.


Because they might or might not be dead!  Tell me, will they give players who helped the krogan a krogan companion, but not to those who screwed the krogan?

why not?

#79
adayaday

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Do you even realize the scale of this problem?

#80
Mcfly616

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adayaday wrote...

Do you even realize the scale of this problem?

I believe people over exaggerate the "scale of the problem" or maybe they just underestimate what's possible with hardware that isnt 8 years old.

#81
adayaday

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Mcfly616 wrote...

adayaday wrote...

Do you even realize the scale of this problem?

I believe people over exaggerate the "scale of the problem" or maybe they just underestimate what's possible with hardware that isnt 8 years old.


Hardware is not the problem,writing and scipting this will be a nightmare.
Bioware will not only have to canon one ending but all 3 of them plus dosens of choices that change the MEU as we know it,the scale of such thing dwarfs anything that has been done to date in games.

#82
RZIBARA

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Its true, hell BW couldnt even accomadate to the choices in ME1 and ME2 for ME3, who do you thonk theyd do all that for ME4?

If they just canonize destroy, genophage cured, rannoch peace, id be happy

#83
Mcfly616

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adayaday wrote...

Mcfly616 wrote...

adayaday wrote...

Do you even realize the scale of this problem?

I believe people over exaggerate the "scale of the problem" or maybe they just underestimate what's possible with hardware that isnt 8 years old.


Hardware is not the problem,writing and scipting this will be a nightmare.
Bioware will not only have to canon one ending but all 3 of them plus dosens of choices that change the MEU as we know it,the scale of such thing dwarfs anything that has been done to date in games.


I think of it as a natural evolution of what's been done before. Up the ante.

I don't see how writing would be a problem. The narrative doesn't have to be about any single species. They're all just smaller pieces of the pie. Roleplayers. Have a 7 man crew, but havw 5 of those spots be alternate spots depending on your past decisions. Oh, you sabotaged the Genophage? Well, this krogan tank won't be in your game. Instead, you'll get this human tank etc etc...

there was 12 squadmates in ME2. 7 in ME3. By making 7 squadmates that are in your crew if you saved all the species in ME3, and then making 5 alternate spots in case some of those species died off in your ME3 playthrough, its writing for exaxtly 12 possible squadmates. Which has been done before. Definitely possible.

#84
adayaday

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Mcfly616 wrote...

I think of it as a natural evolution of what's been done before. Up the ante.


The story of Icarus pops to mind.

Mcfly616 wrote...
I don't see how writing would be a problem. The narrative doesn't have to be about any single species. They're all just smaller pieces of the pie. Roleplayers. Have a 7 man crew, but havw 5 of those spots be alternate spots depending on your past decisions. Oh, you sabotaged the Genophage? Well, this krogan tank won't be in your game. Instead, you'll get this human tank etc etc...

there was 12 squadmates in ME2. 7 in ME3. By making 7 squadmates that are in your crew if you saved all the species in ME3, and then making 5 alternate spots in case some of those species died off in your ME3 playthrough, its writing for exaxtly 12 possible squadmates. Which has been done before. Definitely possible.


This is not as simple as replacing a squaddie,you will need to creat a story that can accommodate dosens of variations that change MEU as we know.
this is not like well i killed wrex so i replace him with wreav,this is the fact that you can have a single story line with eight (not counting Raloi,Collectors and Prothians) extinct races,not eight missing people,eight missing races.

And there is still the scipting problem,let me remind you that Bioware had hard time scipting and keeping track of minor things like who was you love intrest.

Modifié par adayaday, 07 septembre 2013 - 04:43 .


#85
Mcfly616

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adayaday wrote...

Mcfly616 wrote...

I think of it as a natural evolution of what's been done before. Up the ante.


The story of Icarus pops to mind.

Mcfly616 wrote...
I don't see how writing would be a problem. The narrative doesn't have to be about any single species. They're all just smaller pieces of the pie. Roleplayers. Have a 7 man crew, but havw 5 of those spots be alternate spots depending on your past decisions. Oh, you sabotaged the Genophage? Well, this krogan tank won't be in your game. Instead, you'll get this human tank etc etc...

there was 12 squadmates in ME2. 7 in ME3. By making 7 squadmates that are in your crew if you saved all the species in ME3, and then making 5 alternate spots in case some of those species died off in your ME3 playthrough, its writing for exaxtly 12 possible squadmates. Which has been done before. Definitely possible.


This is not as simple as replacing a squaddie,you will need to creat a story that can accommodate dosens of variations that change MEU as we know.
this is not like well i killed wrex so i replace him with wreav,this is the fact that you can have a single story line with eight (not counting Raloi) extinct races.

idc about the Raloi I hope fate punishes them for their cowardly ways. All the hype over them is over nothing.


Anyways, since the narrative isnt solely focused on the intricacies of a particular species, it wouldn't matter. They could tell a Conspiracy story or any type of story. The species that arent extinct can all take part.

#86
adayaday

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Mcfly616 wrote...


idc about the Raloi I hope fate punishes them for their cowardly ways. All the hype over them is over nothing.


Anyways, since the narrative isnt solely focused on the intricacies of a particular species, it wouldn't matter. They could tell a Conspiracy story or any type of story. The species that arent extinct can all take part.


This is a very limited story with over ambitious setting,they are better off canonizing one ending or scrap everything and start fresh.

Modifié par adayaday, 07 septembre 2013 - 04:48 .


#87
adayaday

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Having a race missing is not just about not including it into the story,but also how does it's absence effect the galaxy,how does it's presence effect the story in case it survive.
Otherwise it is meaningless fat that you add to the story,like the rachni in the ME trilogy.

#88
o Ventus

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Miranda, Grunt, Samara, and Wrex.

#89
Mcfly616

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adayaday wrote...

Mcfly616 wrote...


idc about the Raloi I hope fate punishes them for their cowardly ways. All the hype over them is over nothing.


Anyways, since the narrative isnt solely focused on the intricacies of a particular species, it wouldn't matter. They could tell a Conspiracy story or any type of story. The species that arent extinct can all take part.


This is a very limited story with over ambitious setting

in your opinion, maybe....

#90
adayaday

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Mcfly616 wrote...

adayaday wrote...

Mcfly616 wrote...


idc about the Raloi I hope fate punishes them for their cowardly ways. All the hype over them is over nothing.


Anyways, since the narrative isnt solely focused on the intricacies of a particular species, it wouldn't matter. They could tell a Conspiracy story or any type of story. The species that arent extinct can all take part.


This is a very limited story with over ambitious setting

in your opinion, maybe....


This is not an opinion,this is technical fact,having a story that need to keep track of so many variables is a nightmare both to the writers and the scripters.
And if they go on the watering down your choices like they did in ME3,they are better off not having to port choices at all.

#91
Sir DeLoria

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Humans, who make up the majority of the ME characters, who seem to be the most relatable for most players, can go extinct in ME3! Quarians and Geth, perhaps the two of the most popular races in the franchise can both go extinct. Krogan can go extinct. Hanar, Drell, Elcor can all go extinct. Batarians and Volus are already at the brink, regardless of your choices.

Do people really want a ME game that solely features Turians, Salarians and Asari? What you're asking for is impossible.

#92
Barquiel

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Some brief cameos would be ok. Maybe our new protagonist has to interact with the Shadowbroker (audio communication) and we would recognize it as Liara's voice. Or Grunt is the new king on Tuchanka. Just some small nods/ tributes to the loyal old fans ;)

#93
AlanC9

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Necanor wrote...

Humans, who make up the majority of the ME characters, who seem to be the most relatable for most players, can go extinct in ME3!


Not "extinct," surely. Even if 90% of humans are still on Earth in Shepard's time, there are still millions on the colonized worlds if Earth gets toasted.

#94
AlanC9

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Mcfly616 wrote...
 I think of it as a natural evolution of what's been done before. Up the ante.


So, the plan is to take an aspect that Bio didn't handle to people's satisfaction in either ME3 or ME2, raise the difficulty level, and hope Bio somehow executes better this time?

#95
Iakus

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AlanC9 wrote...

Necanor wrote...

Humans, who make up the majority of the ME characters, who seem to be the most relatable for most players, can go extinct in ME3!


Not "extinct," surely. Even if 90% of humans are still on Earth in Shepard's time, there are still millions on the colonized worlds if Earth gets toasted.


So they may not go extinct, but stick a fork in them as a galactic presence, they're done.  Their fleets are gone. Thier population is now comparable to the quarians.  Their colonies are cut off from each other.  No economy.  No central government.  Many of these colonies have been trashed by Reapers or Cerberus.  Best case scenerio, they become another client race of the turians.

#96
Iakus

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AlanC9 wrote...

Mcfly616 wrote...
 I think of it as a natural evolution of what's been done before. Up the ante.


So, the plan is to take an aspect that Bio didn't handle to people's satisfaction in either ME3 or ME2, raise the difficulty level, and hope Bio somehow executes better this time?




#97
Sir DeLoria

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AlanC9 wrote...

Necanor wrote...

Humans, who make up the majority of the ME characters, who seem to be the most relatable for most players, can go extinct in ME3!


Not "extinct," surely. Even if 90% of humans are still on Earth in Shepard's time, there are still millions on the colonized worlds if Earth gets toasted.

Well, let's consider the following events:

- all life in the Sol system was killed by the Crucible
- the Alliance is nearly destroyed
- the colonies were heavily hit by the Reapers/Geth/Collectors throughout the series
- most people on the Citadel were killed

Yeah, I don't think humanity would have a bright future in this series of events. Maybe not extinct, but on the brink of extinction. 

#98
Barquiel

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I guess if they ever make some kind of sequel to this games all the low EMS and refusal endings will be non canonical in the same way as the "shepard dies ending" of ME2 was also non canonical; which means that only Quarians (according to the codex some quarian ships even escaped if you side with the Geth...and there are some Quarians on pilgrimage who refused the call back), Geth and Rachni can go extinct in ME3.

Modifié par Barquiel, 07 septembre 2013 - 05:33 .


#99
AlanC9

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iakus wrote...

So they may not go extinct, but stick a fork in them as a galactic presence, they're done.  Their fleets are gone. Thier population is now comparable to the quarians.  Their colonies are cut off from each other.  No economy.  No central government.  Many of these colonies have been trashed by Reapers or Cerberus.  Best case scenerio, they become another client race of the turians.


Short-term, sure. Long-term - a millenium or so -  they'd come back pretty well unless the other races deliberately restrain them. Don't have the raw population growth the krogan do, but they apparently control more planets and may have a superior industrial base post-war ( difficult to tell this). 

Coming from nowhere to a galactic power in a matter of centuries is something humans have already done.

Which doesn't make low-EMS and high-EMS indistinguishable for a sequel unless the game is set a long time in the future, of course.

Modifié par AlanC9, 07 septembre 2013 - 05:38 .


#100
Sir DeLoria

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Barquiel wrote...

I guess if they ever make some kind of sequel to this games all the low EMS and refusal endings will be non canonical in the same way as the "shepard dies ending" of ME2 was also non canonical; which means that only Quarians (according to the codex some quarian ships even escaped if you side with the Geth...and there are some Quarians on pilgrimage who refused the call back), Geth and Rachni can go extinct in ME3.


Yeah, BW could easily pull that card. Of course not all Quarians live aboard the Flotilla, there's escape pods and ships that made it etc.

The Krogan aren't so lucky, they can pretty much go extinct. As can the Hanar and Drell(Reaper invasion, no defences whatsoever) and the Elcor(more or less).