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Loving the Human Engineer, but can't stay alive!


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#1
Schlave

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Hi! I'm a newbie at ME3 multiplayer. I started with the human engineer, and have trouble staying alive long enough to help my guys in silver.

I am armed with a Predator V for 200% recharge and to stun enemies to set up Incinerate. The only other weapon that is light enough is the Shuriken. The others are all too heavy. I don't have a Carnifex/Scorpion/Acolyte. Powers - 5/6/6/6/3. DD to shields, more dmg to armor, AOE upgrade.

I know how to chain tech/fire combos and explode all the things. I understand its power - if I get into a good flanking spot, I deal magnitudes more damage to brutes/banshees/atlases/primes than the soldiers, vanguards or infiltrators. I have singlehandedly saved a cornered teammate from a fresh Banshee with comboes alone.

But I am so squishy?

I am the first to go down in a scrum, despite being around all my teammates. Sooner or later the vanguard will peel off to charge after a target, or the infiltrator will run off to heal some lone ranger, and my ass is in the breeze. A couple of shots later - despite running like a maniac - I'm bleeding out.

How should I approach the engineer?
- must I team up with another guy and depend on him to take out the small fry while I focus on bigger fish? (I don't have a microphone, though I might get one soon...)
- am I to run off to a quiet spot in the map, analyse the hot spots and pick an optimum angle?
- if I'm caught in a riot - am I doing it wrong ? I just can't stay alive because I'm getting shot at from all angles, even if my other teammates are adepts/infils/vanguards.

Tips for staying alive would be appreciated (aside from buying better guns or upgrades...). Thanks!:pinched:

#2
TMB903

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Soft cover and combat roll help.

#3
Kirrahe Airlines CEO

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Engy build

If you have the consumables that I have equipped on this build, use it. If not, use whatever you got. The trick is to know when to back off from enemies and when to push. Since you're only using a predator, that's why I went with weapon damage on rank 4 and then the power damage on rank 5. I try to strike a balance between power damage and weapon damage with my casters. You have two human engys so you can do two separate builds since they have the same powers.

#4
MrsFlyingKebab

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I die all the time. The main reason being I'm rubbish at taking cover when shields are down, mainly from impatience. I would say learn to use soft and hard cover better, and develop awareness of how you might be flanked, especially as you say you like to flank and end up on your own. Mic is good, you can call for help if you end up in too much trouble.



JIM!

#5
Dunvi

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What other weapons do you have? An Avenger would serve you better than a Predator, and both are so weak as to be fairly pointless. You really don't need 200% cooldown, there's hugely diminishing returns at that point.

#6
Guest_Element 0_*

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Link your manifest and we'll give a build.

Modifié par Element 0, 03 septembre 2013 - 04:10 .


#7
Tantum Dic Verbo

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You might want to consider sticking to the perimeter of the map, killing toward the interior. As soon as you move in, you open up a lot more angles for the enemy to direct fire toward you.

#8
d_nought

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Try combat drone, it's an ok enough distraction when you aren't spamming overload and the cooldown is very short even at 100-150%. If you can see a targetting cursor through a wall or around a corner, take the opportunity to cast drone. Won't work on everything, but it's ok for enemies with guns, who are the main issue for squishy classes. Naturally, once the drone is out, spam overload.

As far as base humans go, fitness on the engineer, adept and infiltrator is pretty terrible until you get a good enough stockpile of cyclonics to push your shields over 1000.

Modifié par d_nought, 03 septembre 2013 - 12:18 .


#9
tonton_guitou

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First, we can have a look on your build. If you are to squishy, why don't put 6 on fitness? My build (used in gold or platinum with heavy equipment) is 3/6/6/5/6 :
Drone only 3. I only use it in spawn to disturb mobs
Passive at 5. no needs of weapon damage because gameplay is based on fire explosion
Overload at 6. full chain (normally 6 targets reach)
Incinerate at 6. full damage

Off course, don't take care of the bosses first (you have a radius damage with overload, so first, small mobs). Just put incinerate on bosses in order to prime them.
You can kill at mid and high range so don't be close to the ennemies.
Always be in movement (your not a tank!)

I don't know which gear you have but if you get cyclonic armor, it can help.

Why don't use a assault rifle? your in silver, avenger is ok, or phaeton. your are not at 200 CD but you are more able to kill enemies than with predator.

#10
Wizard of Ox

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:ph34r:ed by guigui.
The Human Engineer has a three-step tech combo. Incinerate > Overload > Incinerate for non-shielded enemies. Overload > Incinerate > Overload for shielded enemies. Rense and repeat. 

Modifié par KroGan_eRRanT, 03 septembre 2013 - 12:25 .


#11
Guest_Element 0_*

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kalence.drupalgardens.com/me3-builder#32!1D05515!!23N51363!EE8B3 

I'm using this. It's OG and lore friendly and effective. 

#12
VaultingFrog

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As long as your cool down is around 140% you shouldn't have any real difference in your casting speed.

Try out different weapons and I generally have my overload tuned to chain overload things with neural shock. This stuns basically everything.

Don't bother going into the 6 evolution in your passives. The extra weapons damage (I think that is 6b for him/her) just isn't worth it and you don't need to worry about weapon weight too much. Instead put those 6 points into something far more useful like your drone.

As for being squishy, well it happens. Though your no where near as squishy as the Talon Merc or a Drell (but who cares your a Drell). Best idea is to use soft cover whenever possible. Remember the neural shock thing I mentioned? Spam that and you wont seem so squishy anymore because things cant shoot at you in the first place.

#13
tonton_guitou

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With your manifest status (8 hours of game, so nostalgicImage IPB), the build I advice :
http://kalence.drupa...1411232!!!3986G

for bronze or silver, applying soft cover strategy it will be no problem.Image IPB

Modifié par guigui_daddy_92, 03 septembre 2013 - 12:34 .


#14
Guest_Element 0_*

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guigui_daddy_92 wrote...

With your manifest status (8 hours of game, so nostalgicImage IPB), the build I advice :
http://kalence.drupa...1411232!!!3986G

for bronze or silver, applying soft cover strategy it will be no problem.Image IPB

 

Stability mod on Phaeston? No Radius on Incinerate? 3 Points in Drone? WAAAAT?

#15
Kirrahe Airlines CEO

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Ok, OP is on Master Race platform. I didn't look him up on the N7 HQ, just went to their registered games.

#16
Turian Master Race

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Try the Falcon if you have it. IMO best gun for the engi. It staggers any humanoid enemies including phantoms, it applies ammo and it has an AOE stagger.

Also, combat drone is your friend. you need detonate, shock and chain lightning evo. Be always sure that the drone is up. Ranged enemies will attack the drone instead of you, including phantoms!!! Last but not least the drone can detonate fire explosions.

Now, with the Falcon stagger, drone stagger, overload stagger you have an unpralelled crowd controll potential. You should be able to supress any "riot".

Last but not least, when you are in the open always use combat roll. Shot-roll-cast-roll etc.

Use this build (4 points in fitness for more tankiness, but you can put 3 and 5 in the passives):

kalence.drupalgardens.com/me3-builder#32!1804515!!23N51363!EE855

ps. feel free to add me if you are on PC, origin ID is the same as forum name

Modifié par RTK2Lional, 03 septembre 2013 - 12:45 .


#17
Computron2000

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There's a few ways to do the HE. The easiest to handle is the droneless 0/6/6/6/6 build. Its not very special though because a lot of kits have incinerate and overload.

The alternatives include
i) 6/6/6/6/0 exploding chain shock drone (which may be the strongest offensive wise but you're not able to take any hits including stray shots)
ii) 4/6/6/6/4 with exploding drone (used to detonate FEs and TBs)
iii) 3/6/6/6/5 where the drone is used for minor aggro and is otherwise quite worthless.
iv) 6/6/6/6/0 rocket drone which is the weakest but its fun having a wingman that lasts for a bit more than the exploding drone

Some players drop passives rather than fitness. My own HE is on 5/6/6/4/5 (passive 4 is simply for increasing carrying capacity. The power damage bonus isn't important for me. Shield recharge on fitness 5 is very helpful if you're not the patient type)

Since your problem is staying alive, use the droneless build first. 200% CD is not necessary. In fact, i would recommend you stay around 150% CD which widens your choice of weapon. A balanced diet of weapon damage and power damage is best for the HE. If you tend too much towards either side, you'll find that you have problems with certain enemies or are outperformed by actual weapon classes.

You can also spec your Overload into chain=neural=chain. This will buy you time to either run away or thin out enemy crowds. Any enemy shocked also means 1 less enemy shooting you = you live longer

Also, put on a level 1 priming ammo. You should have lots if you bought JEPs regularly. Most add damage and lets you go with just 1 cooldown vs unshielded mooks, meaning Instead of FE/TB every 4+ secs, you get a weaker FE/TB/CB every 2+secs. Once you improve on your positioning and awareness, you an go without equipment on silver

#18
tonton_guitou

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Element 0 wrote...

guigui_daddy_92 wrote...

With your manifest status (8 hours of game, so nostalgicImage IPB), the build I advice :
http://kalence.drupa...1411232!!!3986G

for bronze or silver, applying soft cover strategy it will be no problem.Image IPB

 

Stability mod on Phaeston? No Radius on Incinerate? 3 Points in Drone? WAAAAT?


Stability mod is the only other assault rifle mod available in is inventory so, why not.
Radius is only 0.5m more so I usually take damages
3 points in Drone --> due to OP request, I think it's better to take full fitness. But of course, 6/6/6/5/3 build is recommanded

PS : don't care to my actual N7HQ build, it's a teammate one.Image IPB

#19
lightswitch

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Why is everyone giving the OP build advice? He didn't even ask for build advice.

OP a couple people mentioned it but what you need is effective use of soft cover and Right Hand Advantage, aka 'RHA'. RHA isn't quite as effective with casting powers as it is with shooting guns but it'll still greatly reduce how much you have to expose yourself to the enemy. If I could take the time to find a better explanation right now I would but I have to run to work so maybe try browsing through Dragon Racers stickied thread.

#20
Credit2team

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TMB903 wrote...

Soft cover and combat roll help.


this, I also use my drone for stunning/staggering and keep a distace, here's my build

#21
Credit2team

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lightswitch wrote...

Why is everyone giving the OP build advice? He didn't even ask for build advice.

OP a couple people mentioned it but what you need is effective use of soft cover and Right Hand Advantage, aka 'RHA'. RHA isn't quite as effective with casting powers as it is with shooting guns but it'll still greatly reduce how much you have to expose yourself to the enemy. If I could take the time to find a better explanation right now I would but I have to run to work so maybe try browsing through Dragon Racers stickied thread.


because there are some specific survival tactics that only work with certain builds, we're just offering more specific information

#22
tonton_guitou

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lightswitch wrote...

Why is everyone giving the OP build advice? He didn't even ask for build advice.


Because the first way to stay alive is by increasing health and shield, no?Image IPB

#23
Scutshakes

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Don't be afraid to use a heavier weapon. 200% recharge, it sounds good, but really until you get to 130%? and lower, the recharge speed is more or less the same. Look at the recharge speed in seconds on your powers, not the percentage on your weapon screen. Anything under 3.5 seconds is good for "caster" kits like the human engineer. A stronger weapon will kill enemies faster, thus helping you survive if you get caught off guard. A predator or shuriken won't save you.

Next you should try using soft cover. Walking behind tall/walls (not snapping into "hard" cover) and using the "right hand advantage", you can shoot past cover but enemies can't shoot you due to how the aiming mechanics work. However you may not always be able to use your powers depending on your position to peek out a tiny bit more before firing a power off then move back into soft cover.

After playing for a while you'll notice where people tend to camp and/or run to at the beginning of waves, and where enemies will spawn depending on the location of everyone in your team. Learning which direction enemies will come from and which directions they won't is a big lifesaver. Look around in between cooldowns or something and just be aware of your surroundings. More often than not the team wipes due to getting flanked.

Modifié par Scutshakes, 03 septembre 2013 - 12:56 .


#24
Guest_Cassandra Neptune_*

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#usethefalcon

Staggered enemies don't shoot back

#25
Guest__only1biggs__*

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0/6/6/6/6 build w/ scorpion/falcon/krysae etc

keep em' staggered, you'll be fine

edit* - just make sure your recharge time on incinerate is 3 seconds or less

Modifié par _only1biggs_, 03 septembre 2013 - 12:58 .