GodWood wrote...
DaringMoosejaw wrote...
The proof is when you make silly statements like 'it looks like a budget PS2 title'. Show me some screenshots, because that is a logically bankrupt assertion.
LOL, so you use a shot that shows ONLY the texture of one of the background "extras"?
Now THAT is intellectually dishonest BS.
Here is MGS3, which had some of the best graphics PS2 could muster. Notice in particular how blurry and simple the trees are, how little normal mapping there is, how "flat" the lighting is across all surfaces, and how simple and jaggedly polygonal most of the models are:

...and if you want a BUDGET PS2 game? You get this:

Meanwhile, in Kirkwall (right-click view image for full size):

The detail on the knight on the left alone should really put this ridiculous idea to bed, not to mention things like the cast shadows of the banners on the walls, or the self-shadowing on the underside of Hawke's legs and such.
Modifié par Pauravi, 04 septembre 2013 - 10:46 .