Aller au contenu

Photo

What's the actual BE damage difference between a 6+5 BE and 6+6 BE?


  • Veuillez vous connecter pour répondre
25 réponses à ce sujet

#1
NuclearTech76

NuclearTech76
  • Members
  • 16 229 messages
Title.

Does the debuff of say warp cause enemies to take more combo explosion damage?

Are the modifiers applied on top of the cumlative BE damage?

Modifié par NuclearTech76, 03 septembre 2013 - 06:36 .


#2
D1ngD0ngBannu

D1ngD0ngBannu
  • Members
  • 69 messages
Standby. The Cyonan signal has been sent.

#3
Computron2000

Computron2000
  • Members
  • 4 983 messages
Based on corlist's forumla http://social.biowar.../index/14041340

6+6 = 100 * (1 + 1.5) * difficulty scaling * combo damage bonus * combo damage bonus
6+5 = 100 * (1 + 1.35) * difficulty scaling * combo damage bonus * combo damage bonus

Difference is 15 * difficulty scaling * combo damage bonus * combo damage bonus

#4
Doctor Trick

Doctor Trick
  • Members
  • 879 messages
Sorry if I steal Cyonan's thunder but, here

Modifié par Doctor Trick, 03 septembre 2013 - 06:38 .


#5
NuclearTech76

NuclearTech76
  • Members
  • 16 229 messages

Computron2000 wrote...

Based on corlist's forumla http://social.biowar.../index/14041340

6+6 = 100 * (1 + 1.5) * difficulty scaling * combo damage bonus * combo damage bonus
6+5 = 100 * (1 + 1.35) * difficulty scaling * combo damage bonus * combo damage bonus

Difference is 15 * difficulty scaling * combo damage bonus * combo damage bonus

So the difference is only like 15% but that 15% is multiplied times the damage modifiers of individual evos within the primer and detonator? Does debuff effect this?

Edit: Nvrmind found it in corlist's thread. The warped target does the AOE enemies do not.

Modifié par NuclearTech76, 03 septembre 2013 - 06:43 .


#6
Ledgend1221

Ledgend1221
  • Members
  • 6 456 messages
Cyonan! We summon thee.

I roll a 99, get yo ass in here.

#7
BridgeBurner

BridgeBurner
  • Members
  • 7 317 messages
About tree-fiddy.

#8
Deerber

Deerber
  • Members
  • 16 848 messages
TItle: difference is about 1/12th of the total damage.

Debuff increases the damage taken from the BE for the debuffed enemy(es)

All modifiers are multiplicative.

#9
NuclearTech76

NuclearTech76
  • Members
  • 16 229 messages

Deerber wrote...

TItle: difference is about 1/12th of the total damage.

Debuff increases the damage taken from the BE for the debuffed enemy(es)

All modifiers are multiplicative.

So if I skip the final evo on throw on AA. We're talking 473 damage to platinum level armor in combo explosion damage and a few hundred points of damage loss on the final evo of throw?

#10
Computron2000

Computron2000
  • Members
  • 4 983 messages

NuclearTech76 wrote...

Computron2000 wrote...

Based on corlist's forumla http://social.biowar.../index/14041340

6+6 = 100 * (1 + 1.5) * difficulty scaling * combo damage bonus * combo damage bonus
6+5 = 100 * (1 + 1.35) * difficulty scaling * combo damage bonus * combo damage bonus

Difference is 15 * difficulty scaling * combo damage bonus * combo damage bonus

So the difference is only like 15% but that 15% is multiplied times the damage modifiers of individual evos within the primer and detonator? Does debuff effect this?

Edit: Nvrmind found it in corlist's thread. The warped target does the AOE enemies do not.


Its not 15%. Its just 6%. The base is 250 ((1+1.5)*100) rather than 100. The difference is very minor

#11
NuclearTech76

NuclearTech76
  • Members
  • 16 229 messages

Computron2000 wrote...

NuclearTech76 wrote...

Computron2000 wrote...

Based on corlist's forumla http://social.biowar.../index/14041340

6+6 = 100 * (1 + 1.5) * difficulty scaling * combo damage bonus * combo damage bonus
6+5 = 100 * (1 + 1.35) * difficulty scaling * combo damage bonus * combo damage bonus

Difference is 15 * difficulty scaling * combo damage bonus * combo damage bonus

So the difference is only like 15% but that 15% is multiplied times the damage modifiers of individual evos within the primer and detonator? Does debuff effect this?

Edit: Nvrmind found it in corlist's thread. The warped target does the AOE enemies do not.


Its not 15%. Its just 6%. The base is 250 ((1+1.5)*100) rather than 100. The difference is very minor

Soooo, too long DR verision would be not to stress over the evo unless it's a debuff or combo damage bonus one for people agonizing over whether to take it all the way with the combo?

#12
Deerber

Deerber
  • Members
  • 16 848 messages

NuclearTech76 wrote...

Computron2000 wrote...

NuclearTech76 wrote...

Computron2000 wrote...

Based on corlist's forumla http://social.biowar.../index/14041340

6+6 = 100 * (1 + 1.5) * difficulty scaling * combo damage bonus * combo damage bonus
6+5 = 100 * (1 + 1.35) * difficulty scaling * combo damage bonus * combo damage bonus

Difference is 15 * difficulty scaling * combo damage bonus * combo damage bonus

So the difference is only like 15% but that 15% is multiplied times the damage modifiers of individual evos within the primer and detonator? Does debuff effect this?

Edit: Nvrmind found it in corlist's thread. The warped target does the AOE enemies do not.


Its not 15%. Its just 6%. The base is 250 ((1+1.5)*100) rather than 100. The difference is very minor

Soooo, too long DR verision would be not to stress over the evo unless it's a debuff or combo damage bonus one for people agonizing over whether to take it all the way with the combo?


Pretty much. Unless taking that last evo lets you kill enemies that you wouldn't kill otherwise with just one combo.

#13
Computron2000

Computron2000
  • Members
  • 4 983 messages

NuclearTech76 wrote...
Soooo, too long DR verision would be not to stress over the evo unless it's a debuff or combo damage bonus one for people agonizing over whether to take it all the way with the combo? 


Yes it so small as to be nothing to get really bothered over. At best, with shock wave and warp detonations, you're losing 325 vs armor and barriers on platinum. 

Someone will probably say that you're losing 325 x the number of enemies caught in the blast and that the therotical sustained dps is lessened but in practical usage, its no big deal

#14
valium

valium
  • Members
  • 1 443 messages
most of the time you should be taking those extra skill levels. are you going to be pumping fitness on these 500/500 kits?

#15
NuclearTech76

NuclearTech76
  • Members
  • 16 229 messages

valium wrote...

most of the time you should be taking those extra skill levels. are you going to be pumping fitness on these 500/500 kits?

I solo quite a bit, even when I'm not soloing I sometimes end up soloing so yeah the fitness is pointless on a lot of kits but it's a better than a paltry bit of damage output to me personally.

#16
HoochieHamiltoe

HoochieHamiltoe
  • Members
  • 2 645 messages

NuclearTech76 wrote...

valium wrote...

most of the time you should be taking those extra skill levels. are you going to be pumping fitness on these 500/500 kits?

I solo quite a bit, even when I'm not soloing I sometimes end up soloing so yeah the fitness is pointless on a lot of kits but it's a better than a paltry bit of damage output to me personally.


Nothing a cyclonic crutchulator couldn't solve!!:o

#17
NuclearTech76

NuclearTech76
  • Members
  • 16 229 messages

HoochieHamiltoe wrote...

NuclearTech76 wrote...

valium wrote...

most of the time you should be taking those extra skill levels. are you going to be pumping fitness on these 500/500 kits?

I solo quite a bit, even when I'm not soloing I sometimes end up soloing so yeah the fitness is pointless on a lot of kits but it's a better than a paltry bit of damage output to me personally.


Nothing a cyclonic crutchulator couldn't solve!!:o

The RNG is trying to nerf me in that department. Trying to solo Gold with all kits, I've run through a few lately.

#18
valium

valium
  • Members
  • 1 443 messages

HoochieHamiltoe wrote...

NuclearTech76 wrote...

valium wrote...

most of the time you should be taking those extra skill levels. are you going to be pumping fitness on these 500/500 kits?

I solo quite a bit, even when I'm not soloing I sometimes end up soloing so yeah the fitness is pointless on a lot of kits but it's a better than a paltry bit of damage output to me personally.


Nothing a cyclonic crutchulator couldn't solve!!:o

my thoughts exactly.

how much survivability is that 3/4 ranks of fitness going to accomplish on gold or platinum on the asari adept? a single cannibal round? 1/100th of the people's elbow?

#19
HoochieHamiltoe

HoochieHamiltoe
  • Members
  • 2 645 messages

NuclearTech76 wrote...

HoochieHamiltoe wrote...

NuclearTech76 wrote...

valium wrote...

most of the time you should be taking those extra skill levels. are you going to be pumping fitness on these 500/500 kits?

I solo quite a bit, even when I'm not soloing I sometimes end up soloing so yeah the fitness is pointless on a lot of kits but it's a better than a paltry bit of damage output to me personally.


Nothing a cyclonic crutchulator couldn't solve!!:o

The RNG is trying to nerf me in that department. Trying to solo Gold with all kits, I've run through a few lately.


I completed about 15 or 20 characters, and just said **** it. Didn't feel like doing it anymore. 

#20
Feelitmon

Feelitmon
  • Members
  • 184 messages

NuclearTech76 wrote...
Soooo, too long DR verision would be not to stress over the evo unless it's a debuff or combo damage bonus one for people agonizing over whether to take it all the way with the combo?

I suppose one other reason to take that 6th evo on Throw would be if it would take you to the stagger breakpoint for enemies in your desired difficulty. Although if you're playing on Platinum I don't think there's a way to do that--wouldn't you need 2000N of force (to stagger bosses, I mean)? That's a topic for another conversation...

Modifié par Feelitmon, 03 septembre 2013 - 07:53 .


#21
NuclearTech76

NuclearTech76
  • Members
  • 16 229 messages

Feelitmon wrote...

NuclearTech76 wrote...
Soooo, too long DR verision would be not to stress over the evo unless it's a debuff or combo damage bonus one for people agonizing over whether to take it all the way with the combo?

I suppose one other reason to take that 6th evo on Throw would be if it would take you to the stagger breakpoint for enemies in your desired difficulty. Although if you're playing on Platinum I don't think there's a way to do that--wouldn't you need 2000N of force (to stagger bosses, I mean)? That's a topic for another conversation...

Stagger threshold isn't as important on her because of stasis and it's ability to neutralize the phantom.

#22
Supreme Leech

Supreme Leech
  • Members
  • 3 641 messages
What is BE? Biotic explosion?

#23
Dr. Tim Whatley

Dr. Tim Whatley
  • Members
  • 7 543 messages

XFG-65 wrote...

What is BE? Biotic explosion?

Is this a real question?

#24
robarcool

robarcool
  • Members
  • 6 608 messages

XFG-65 wrote...

What is BE? Biotic explosion?

Aww, Kookie confused?

#25
ROBOTICSUPERMAN

ROBOTICSUPERMAN
  • Members
  • 2 658 messages
nuclear - post your build and the combo you want, and i'll calculate your true damage output. a lot of people forget some important parts of combo damages...