Does the debuff of say warp cause enemies to take more combo explosion damage?
Are the modifiers applied on top of the cumlative BE damage?
Modifié par NuclearTech76, 03 septembre 2013 - 06:36 .
Modifié par NuclearTech76, 03 septembre 2013 - 06:36 .
So the difference is only like 15% but that 15% is multiplied times the damage modifiers of individual evos within the primer and detonator? Does debuff effect this?Computron2000 wrote...
Based on corlist's forumla http://social.biowar.../index/14041340
6+6 = 100 * (1 + 1.5) * difficulty scaling * combo damage bonus * combo damage bonus
6+5 = 100 * (1 + 1.35) * difficulty scaling * combo damage bonus * combo damage bonus
Difference is 15 * difficulty scaling * combo damage bonus * combo damage bonus
Modifié par NuclearTech76, 03 septembre 2013 - 06:43 .
So if I skip the final evo on throw on AA. We're talking 473 damage to platinum level armor in combo explosion damage and a few hundred points of damage loss on the final evo of throw?Deerber wrote...
TItle: difference is about 1/12th of the total damage.
Debuff increases the damage taken from the BE for the debuffed enemy(es)
All modifiers are multiplicative.
NuclearTech76 wrote...
So the difference is only like 15% but that 15% is multiplied times the damage modifiers of individual evos within the primer and detonator? Does debuff effect this?Computron2000 wrote...
Based on corlist's forumla http://social.biowar.../index/14041340
6+6 = 100 * (1 + 1.5) * difficulty scaling * combo damage bonus * combo damage bonus
6+5 = 100 * (1 + 1.35) * difficulty scaling * combo damage bonus * combo damage bonus
Difference is 15 * difficulty scaling * combo damage bonus * combo damage bonus
Edit: Nvrmind found it in corlist's thread. The warped target does the AOE enemies do not.
Soooo, too long DR verision would be not to stress over the evo unless it's a debuff or combo damage bonus one for people agonizing over whether to take it all the way with the combo?Computron2000 wrote...
NuclearTech76 wrote...
So the difference is only like 15% but that 15% is multiplied times the damage modifiers of individual evos within the primer and detonator? Does debuff effect this?Computron2000 wrote...
Based on corlist's forumla http://social.biowar.../index/14041340
6+6 = 100 * (1 + 1.5) * difficulty scaling * combo damage bonus * combo damage bonus
6+5 = 100 * (1 + 1.35) * difficulty scaling * combo damage bonus * combo damage bonus
Difference is 15 * difficulty scaling * combo damage bonus * combo damage bonus
Edit: Nvrmind found it in corlist's thread. The warped target does the AOE enemies do not.
Its not 15%. Its just 6%. The base is 250 ((1+1.5)*100) rather than 100. The difference is very minor
NuclearTech76 wrote...
Soooo, too long DR verision would be not to stress over the evo unless it's a debuff or combo damage bonus one for people agonizing over whether to take it all the way with the combo?Computron2000 wrote...
NuclearTech76 wrote...
So the difference is only like 15% but that 15% is multiplied times the damage modifiers of individual evos within the primer and detonator? Does debuff effect this?Computron2000 wrote...
Based on corlist's forumla http://social.biowar.../index/14041340
6+6 = 100 * (1 + 1.5) * difficulty scaling * combo damage bonus * combo damage bonus
6+5 = 100 * (1 + 1.35) * difficulty scaling * combo damage bonus * combo damage bonus
Difference is 15 * difficulty scaling * combo damage bonus * combo damage bonus
Edit: Nvrmind found it in corlist's thread. The warped target does the AOE enemies do not.
Its not 15%. Its just 6%. The base is 250 ((1+1.5)*100) rather than 100. The difference is very minor
NuclearTech76 wrote...
Soooo, too long DR verision would be not to stress over the evo unless it's a debuff or combo damage bonus one for people agonizing over whether to take it all the way with the combo?
I solo quite a bit, even when I'm not soloing I sometimes end up soloing so yeah the fitness is pointless on a lot of kits but it's a better than a paltry bit of damage output to me personally.valium wrote...
most of the time you should be taking those extra skill levels. are you going to be pumping fitness on these 500/500 kits?
NuclearTech76 wrote...
I solo quite a bit, even when I'm not soloing I sometimes end up soloing so yeah the fitness is pointless on a lot of kits but it's a better than a paltry bit of damage output to me personally.valium wrote...
most of the time you should be taking those extra skill levels. are you going to be pumping fitness on these 500/500 kits?
The RNG is trying to nerf me in that department. Trying to solo Gold with all kits, I've run through a few lately.HoochieHamiltoe wrote...
NuclearTech76 wrote...
I solo quite a bit, even when I'm not soloing I sometimes end up soloing so yeah the fitness is pointless on a lot of kits but it's a better than a paltry bit of damage output to me personally.valium wrote...
most of the time you should be taking those extra skill levels. are you going to be pumping fitness on these 500/500 kits?
Nothing a cyclonic crutchulator couldn't solve!!
my thoughts exactly.HoochieHamiltoe wrote...
NuclearTech76 wrote...
I solo quite a bit, even when I'm not soloing I sometimes end up soloing so yeah the fitness is pointless on a lot of kits but it's a better than a paltry bit of damage output to me personally.valium wrote...
most of the time you should be taking those extra skill levels. are you going to be pumping fitness on these 500/500 kits?
Nothing a cyclonic crutchulator couldn't solve!!
NuclearTech76 wrote...
The RNG is trying to nerf me in that department. Trying to solo Gold with all kits, I've run through a few lately.HoochieHamiltoe wrote...
NuclearTech76 wrote...
I solo quite a bit, even when I'm not soloing I sometimes end up soloing so yeah the fitness is pointless on a lot of kits but it's a better than a paltry bit of damage output to me personally.valium wrote...
most of the time you should be taking those extra skill levels. are you going to be pumping fitness on these 500/500 kits?
Nothing a cyclonic crutchulator couldn't solve!!
I suppose one other reason to take that 6th evo on Throw would be if it would take you to the stagger breakpoint for enemies in your desired difficulty. Although if you're playing on Platinum I don't think there's a way to do that--wouldn't you need 2000N of force (to stagger bosses, I mean)? That's a topic for another conversation...NuclearTech76 wrote...
Soooo, too long DR verision would be not to stress over the evo unless it's a debuff or combo damage bonus one for people agonizing over whether to take it all the way with the combo?
Modifié par Feelitmon, 03 septembre 2013 - 07:53 .
Stagger threshold isn't as important on her because of stasis and it's ability to neutralize the phantom.Feelitmon wrote...
I suppose one other reason to take that 6th evo on Throw would be if it would take you to the stagger breakpoint for enemies in your desired difficulty. Although if you're playing on Platinum I don't think there's a way to do that--wouldn't you need 2000N of force (to stagger bosses, I mean)? That's a topic for another conversation...NuclearTech76 wrote...
Soooo, too long DR verision would be not to stress over the evo unless it's a debuff or combo damage bonus one for people agonizing over whether to take it all the way with the combo?
Is this a real question?XFG-65 wrote...
What is BE? Biotic explosion?
Aww, Kookie confused?XFG-65 wrote...
What is BE? Biotic explosion?