Will the warrior regain the dex/dagger dual weild tank build?
#1
Posté 04 septembre 2013 - 02:30
#2
Posté 04 septembre 2013 - 02:39
Just to be sure, I know Inquisition is going to be dramatically different, wondering how free we gonna be?
Modifié par Kastlefeer, 04 septembre 2013 - 02:40 .
#3
Posté 04 septembre 2013 - 02:39
If I remember correctly they also said something about bows for warriors but we'll have to wait and see what they decide to do
Modifié par Spectre slayer, 04 septembre 2013 - 02:42 .
#4
Posté 04 septembre 2013 - 03:30
#5
Posté 04 septembre 2013 - 04:21
#6
Posté 04 septembre 2013 - 04:26
#7
Posté 04 septembre 2013 - 04:29
Warrior: Two handed or one handed + sheild.
Rogue: Duel daggers or Bows/crossbows
Mage: Staffs
Though unlike DA2, you wont have a rogue that can only use daggers or a warrior that can only use sword&shield. Those companion weapon restrictions are gone.
Mike, I think, said he is looking at it but for now it's no.
#8
Posté 04 septembre 2013 - 04:35
#9
Posté 04 septembre 2013 - 04:38
Zenor wrote...
Weapon restrictions are similar to Dragon age 2.
Warrior: Two handed or one handed + sheild.
Rogue: Duel daggers or Bows/crossbows
Mage: Staffs
Though unlike DA2, you wont have a rogue that can only use daggers or a warrior that can only use sword&shield. Those companion weapon restrictions are gone.
Mike, I think, said he is looking at it but for now it's no.
Aw. I wanted to have a Mage that used a 1 handed sword.
Ah well, the staff is OK too.
#10
Posté 04 septembre 2013 - 05:16
Modifié par cJohnOne, 04 septembre 2013 - 05:18 .
#11
Posté 04 septembre 2013 - 06:13
#12
Posté 04 septembre 2013 - 06:29
Also Gaider implied that mages can wear heavy armor even if magic warrior isn't coming back so I'd like to think they can use weapons other than staves too.
#13
Posté 04 septembre 2013 - 06:32
Or if any stat will. Or if there will be a viable damage mitigation solution that doesn't involve armour.In Exile wrote...
What you need to ask first is whether Dex will be related to dodging at all.
We know almost nothing about DAI's mechanics. Though, in the PAX video I was heartened to see that 2-H sword doing 28 damage at a time. That's a reasonable looking number, without a pile of extraneous zeroes added to the end. That made me happy.
#14
Posté 04 septembre 2013 - 06:34
#15
Posté 04 septembre 2013 - 06:54
Mead Knight wrote...
I really hope so, as that was my favorite build too.
Ditto.
#16
Posté 04 septembre 2013 - 05:10
#17
Posté 04 septembre 2013 - 05:32
Link?Weapon restrictions are similar to Dragon age 2.
Warrior: Two handed or one handed + sheild.
Rogue: Duel daggers or Bows/crossbows
Mage: Staffs
I really hope they will give us dex-tanking, preferably, combined with ranged skills. Ranged dex-tank warrior..*sigh*...
#18
Posté 05 septembre 2013 - 12:12
and some official answer:
Allan Schumacher wrote...
We still want to maintain some level of distinction between classes.
For things like the mage staff, IIRC (since I occasionally make lore errors.... >_>) the staff is a big part of the mage's magical ability. I know the combat guys were exploring some newer approaches to staves and how they work, but it is still quite early for those details so things are in flux and I cannot comment too much on it.
Modifié par Amirit, 05 septembre 2013 - 12:16 .
#19
Posté 05 septembre 2013 - 12:19
Man, what a let down <_<...Check that on the list of bad things about this game. Hopefully they change that later on .Zenor wrote...
Weapon restrictions are similar to Dragon age 2.
Warrior: Two handed or one handed + sheild.
Rogue: Duel daggers or Bows/crossbows
Mage: Staffs
Though unlike DA2, you wont have a rogue that can only use daggers or a warrior that can only use sword&shield. Those companion weapon restrictions are gone.
Mike, I think, said he is looking at it but for now it's no.
#20
Posté 05 septembre 2013 - 07:34
'Some level of distinction' can be maintained via skills and play style, not via restricting basic weapons. The fact that warrior can wield a crossbow or double short swords does not actually make him a rogue.We still want to maintain some level of distinction between classes.
Come on! That's unfair! Duncan could apparently use shields! And he was a 100% confirmed DW rogue.





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