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Hoping we'll get a normal run/stance animation for a female PC this time


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#76
Cutlasskiwi

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Eh, I actually like femHawke's run and idle animation with the exception of the foot animation when she's standing still. I often stand like Hawke does (one foot slightly forward, hip to the side) because it's very comfortable.

#77
Ieldra

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I think people are greatly overstating this problem.

Sure, femHawke's run was very distinct and femShep sat a chair like a man, and I would like the former to be less pronounced in style and the latter to be fixed, but I don't understand how this bothers people to such a degree. I also like the way femHawke stands and can see nothing wrong with femShep apart from the sitting issue.

*Shrug*

Modifié par Ieldra2, 04 septembre 2013 - 01:07 .


#78
OLDIRTYBARON

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BioWare must be really nailing it with DA3 if all people have to **** about is walking animations.

#79
The Elder King

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OLDIRTYBARON wrote...

BioWare must be really nailing it with DA3 if all people have to **** about is walking animations.


I'm sure that they'd be glad if the only complaint after DAI's release will be this.

#80
Blackrising

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OLDIRTYBARON wrote...

BioWare must be really nailing it with DA3 if all people have to **** about is walking animations.


And the dodge roll. And the 'pull enemies towards you' ability for warriors. And the no health regen feature. And-

Nope, still the BSN. :lol:

#81
Dio Demon

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I stand the same way that Female Hawke does! I put extra weight on one leg usually my left and I actually find it really comfortable and I'm pretty sure my hip isn't dislocated.

#82
Maria Caliban

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The amusing thing is that the walking and running animations for male PCs aren't normal either, but they're not *feminine* so no one cares.

#83
GloriousDame

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Blackrising wrote...

I never paid attention in Mass Effect, but I actually kinda really liked the female walking animation in DA2.
I thought it looked awesome. (And I don't particularly mind watching her swingin' hips when I play.)


This.  I didn't think the running was much different, but the walking certainly was and I didn't mind it.  In fact, I liked the way fem Hawke walks- it's a nice feminine touch. 

#84
NRieh

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Oh.my.god.

I warned you, did not I? <-)

The fact that fShepard had male animations most of times made the game cringeworthy.

Well, there were some great things about playing femShep ( like Jen Hale), but animation is not on that list, yes. I can only repeat myself here - it's better to have an awkward female animation, than shared one. Does not give that... thing on the link a right to exist, though. That's not an 'awkward animation', that was a slap on the face to all female players and all who care for femShep, really.

#85
Hippiethecat124

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One could simply write off FemHawke's swaying hips as an exaggeration on Varric's storytelling (like with the reused maps and lack of item description, though I feel that's kind of cheap). I thought it was silly too, but at least she didn't run like the Hulk.
And in regards to Vivienne's sway in the PAX video, that sort of seems to make sense for her character, being classy and Orlesian and all. I can't imagine the exaggerated hip swing on a dwarf or qunari PC. Or Cassandra, Seeker Princess. =P

#86
Ryzaki

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Maria Caliban wrote...

The amusing thing is that the walking and running animations for male PCs aren't normal either, but they're not *feminine* so no one cares.


I care mentioned several times how much I hated ME2's MShep's lumbering gorilla walk.

I just don't usually care about it enough to demand a change. Other things are more important to me. ^_^

(Also ME1 shows you can have a shared animation rig without it looking ridculous. MShep walked a wee bit like a woman and femShep walked a wee bit like a man and it was fine).

Modifié par Ryzaki, 04 septembre 2013 - 01:47 .


#87
Maria Caliban

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Sorry. 'Cares enough to start thread about how horrible it is the animations aren't exactly right?'

#88
Ryzaki

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XD

Nope I did not.

#89
berelinde

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Crazy Eyed One wrote...

I stand the same way that Female Hawke does! I put extra weight on one leg usually my left and I actually find it really comfortable and I'm pretty sure my hip isn't dislocated.

When you run, do you thrust out one hip and sway your upper torso in the opposite direction with your arms delicately bent at the elbow? If so, you probably give your chiropractor a lot of business.

The walking/idle animations bug me less than the running ones. The way people stand and walk is a personal thing, so there's bound to be a lot of variation. People generally run because they're in a hurry, though. They don't do swishy things with their arms or guage their stride for maximum butt bounce. Film a male and a female sprinter from behind and they'll probably look quite similar.

#90
Twisted Path

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Running and walking animations aren't something I usually notice or think about but Hawke's ridiculous hip-sway really stood out to me. It was pretty silly and embarrassing to watch and I hope animations like that don't show up in future games.

#91
aphelion4

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I loved Lady Hawke's walk and running animation. I don't care if they make it less exaggerated, but God no to the horrible gorilla walk/run from DA:O/ME series. If BioWare is unsure of how women move, get one of their female teammates and have her do motion capturing for the walking/running animation.

#92
Eternal Phoenix

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Thomas Andresen wrote...

KiwiQuiche wrote...

I do find it amusing how so many people act as if Bioware is a pinnacle for what the treatment of females should be like in video games. They are alright, but certainly not the top.

But yeah, the animators need to research how people run/walk.

The one game I can think of that did running/walking animations remotely "well" is Guild Wars 2.

Morocco Mole wrote...

When did Bioware become the patron saint of videogaming equality anyway? 

Can you think of any studio with greater focus on equality?


Larian Studios.

#93
Mimitochan

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@OP: I liked the DA:O animations for my female Elf Warden - I just suppose it was the same for all PCs. They felt neutral and realistic. I also noticed the weird hip thing for Lady Hawke, but I was more bothered by her idle animations. Not specifically because I didn't like them, they were well executed, but they mainly felt too aristocratic, "feminine" or delicate for my Hawke. I would have preferred something more neutral OR! 3 sets of idle animations depending on your Hawke personality, that would have been fun.

I loved ME1 animations for femShep, same as guyShep as far as I know.

ME2's felt a bit weird given femShep's petite structure, I suppose they were made for guyShep - she was running like a heavy-weight fighter, but i got used to them.

ME3's were just very bad, but that's more of a general thing imo, not femShep specific.

Modifié par Mimitochan, 04 septembre 2013 - 06:01 .


#94
Guest_The Mad Hanar_*

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"Femshep is too butch in ME2!"

"Femhawke is too feminine in DA2!"

BSN. Dahell?

#95
TataJojo

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Different people ?

#96
Guest_The Mad Hanar_*

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TataJojo wrote...

Different people ?


How will anything be solved this way?

DA:O animations. When Bioware needs answers, they should look towards DA: O. :o

#97
Sir George Parr

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Something that i was never bothered with.

#98
Plaintiff

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Elton John is dead wrote...

Thomas Andresen wrote...

KiwiQuiche wrote...

I do find it amusing how so many people act as if Bioware is a pinnacle for what the treatment of females should be like in video games. They are alright, but certainly not the top.

But yeah, the animators need to research how people run/walk.

The one game I can think of that did running/walking animations remotely "well" is Guild Wars 2.

Morocco Mole wrote...

When did Bioware become the patron saint of videogaming equality anyway? 

Can you think of any studio with greater focus on equality?


Larian Studios.

Care to elaborate?

In anticipation of being told to "google it yourself", I've done just that and nothing I've read about the studio or their games mentions any attention being paid to "equal representation" or anything similar.

#99
AutumnWitch

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I read these threads and I know the result is going to be. The powers that be are going to get sick and tired about hearing about it and they are are going to become so worried about people screaming one way of the other they will just eventually have all the men and woman act/talk/run/sleep/ etc exactly the same which we all know isn't reality but it will be the only thing they can do to avoid being called sexist. And can you blame them? Its like a broken record in here. So everyone is going to end up dissatisfied but at least everyone will be in the same boat.

They are trying give them some credit. I love having a fem hero that is different than the male hero and I'd hate to lose that because of the above.

#100
Mimitochan

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I'd rather have non-gendered animations that look good on both than specific female animations.
DA:O and ME1 were both great.