PLEASE PLEASE PLEASE Bioware let us follow the Qun
#26
Posté 04 septembre 2013 - 07:30
Only the Qun makes demands.
#27
Posté 04 septembre 2013 - 07:33
I012345 wrote...
I'm completely confused by the reasoning being presented.
2. Followers of the Qun would never allow one of their own to become the Inquisitor? Based on what? Sten spent months following the Warden around helping him against the Archdemon. He never reported back during his time with the Warden. The Arishok gave him a one sentence question: What is a blight? Essentially Sten took that, ran with it, and seemed pretty confident he would be accepted back into the brotherhood afterwards. Why would this be any different?
Sten was a special circumstance.
He lost his sword. If he had gone back to Par Vollen he would have been slaughtered on sight for returning without it. Such barbarism is typical of the Qun. Part of the reason he followed you was because he couldn't go back at first. He was also seeking atonement for murder, and owed you for setting him free- more reasons why he followed you.
Had he not been in the cage in the first place, he would have never followed you. His loyalty is to the Qun.
Modifié par sandalisthemaker, 04 septembre 2013 - 07:34 .
#28
Guest_Morocco Mole_*
Posté 04 septembre 2013 - 07:40
Guest_Morocco Mole_*
LOLandStuff wrote...
You have no right to demand anything.
Only the Qun makes demands.
I am the qun.
#29
Posté 04 septembre 2013 - 07:41
sandalisthemaker wrote...
I012345 wrote...
I'm completely confused by the reasoning being presented.
2. Followers of the Qun would never allow one of their own to become the Inquisitor? Based on what? Sten spent months following the Warden around helping him against the Archdemon. He never reported back during his time with the Warden. The Arishok gave him a one sentence question: What is a blight? Essentially Sten took that, ran with it, and seemed pretty confident he would be accepted back into the brotherhood afterwards. Why would this be any different?
Sten was a special circumstance.
He lost his sword. If he had gone back to Par Vollen he would have been slaughtered on sight for returning without it. Such barbarism is typical of the Qun. Part of the reason he followed you was because he couldn't go back at first. He was also seeking atonement for murder, and owed you for setting him free- more reasons why he followed you.
Had he not been in the cage in the first place, he would have never followed you. His loyalty is to the Qun.
So then are you saying his loyalty to the Qun stopped even after he got his sword back? Because even when freed from his cage with his sword returned he still decides to travel with you until the blight has ended. And at the end of the game he makes it clear he's going to go back and deliver his report to the Arishok. He gives no indication whatsoever that he expects death. it seemed clear at least from his perspective that the Qun allowed what he was doing. His loyalty remained with the Qun.
#30
Posté 04 septembre 2013 - 07:46
"I'd have a better report if I helped end it" *nudge* *nudge* *wink* *wink*
#31
Posté 04 septembre 2013 - 07:48
#32
Posté 04 septembre 2013 - 07:48
I012345 wrote...
sandalisthemaker wrote...
I012345 wrote...
I'm completely confused by the reasoning being presented.
2. Followers of the Qun would never allow one of their own to become the Inquisitor? Based on what? Sten spent months following the Warden around helping him against the Archdemon. He never reported back during his time with the Warden. The Arishok gave him a one sentence question: What is a blight? Essentially Sten took that, ran with it, and seemed pretty confident he would be accepted back into the brotherhood afterwards. Why would this be any different?
Sten was a special circumstance.
He lost his sword. If he had gone back to Par Vollen he would have been slaughtered on sight for returning without it. Such barbarism is typical of the Qun. Part of the reason he followed you was because he couldn't go back at first. He was also seeking atonement for murder, and owed you for setting him free- more reasons why he followed you.
Had he not been in the cage in the first place, he would have never followed you. His loyalty is to the Qun.
So then are you saying his loyalty to the Qun stopped even after he got his sword back? Because even when freed from his cage with his sword returned he still decides to travel with you until the blight has ended. And at the end of the game he makes it clear he's going to go back and deliver his report to the Arishok. He gives no indication whatsoever that he expects death. it seemed clear at least from his perspective that the Qun allowed what he was doing. His loyalty remained with the Qun.
He had either grown to like Warden, respect the Warden, or both. That's why he didn't leave storywise. Although he does challenge the Warden due to conflicts between the Warden and his own ruthless Qunari ideologies and attacks if you don't talk him down.
Gameplay wise, he stayed so the player could continue having a DPS warrior option around.
#33
Posté 04 septembre 2013 - 07:57
But I'm thoroughly confused by the people calling it boring and soulless roleplaying. Far better for your second playthrough as a Qunari to have all the same dialogue and interactions that it did as a dwarf? That's more entertaining for you? So you want the cosmetic choice of being a Qunari but none of the culture? I'm confused.
Frankly I don't know how I'm supposed to roleplay this race if he's going to come in with none of his own culture. Elves can be either Dalish and fight for their history or from the alienage attempting to assimilate as best they can. Dwarves are either born on the surface, driven to the surface or close to the stone. Of course there's more than that but you get my drift. There's an entire history and culture behind them. If I'm a Qunari and I don't have the Qun what do I have? The Tal-Vashoth have no culture of their own. This seems like a much weaker choice compared to the other races if it doesn't involve the Qun. Am I missing something?
#34
Posté 04 septembre 2013 - 07:58
#35
Posté 04 septembre 2013 - 08:05
#36
Posté 04 septembre 2013 - 08:06
#37
Posté 04 septembre 2013 - 08:16
All in all, a dev already in another topic stated that you are not from the qun so that's already there heads up.
#38
Posté 04 septembre 2013 - 08:17
As in you get to pay some lip service but don't really do anything like go to church or worship.
#39
Posté 04 septembre 2013 - 08:29
#40
Posté 04 septembre 2013 - 08:35
Dycho wrote...
Because if you paid attention to the lore you'd know that there is no way you could interact with the world the way you'd need to. You wouldn't be able to "decide" to help someone's selfish requests to get them to join, especially since most will be acting/reacting in ways that the qun wouldn't allow. Also if you played a woman or mage that right there trumps you and whatever wants to be apart of the qun AND being inquisitor.
All in all, a dev already in another topic stated that you are not from the qun so that's already there heads up.
What have you seen in the lore that says we wouldn't be able to interact in a necessary fashion? If you're going to claim I don't know the lore you could at least be specific. If you paid attention to the thread you would know I already acquiesced that we wouldn't be able to play as a mage. I think it's questionable at best that we couldn't play as a female.
#41
Posté 04 septembre 2013 - 08:41
xD
I don't see how it could be properly implemented. The only type of Qunari who follow the Qun that leaves the group are those who are going to war or those who are scouting out situations. Sten only follows the Warden because he lost his sword and had heard that the Grey Wardens were a force to be reckoned with. Most likely, he was gathering intel on those who he figured he'd have to face one day in combat.
#42
Posté 04 septembre 2013 - 08:43
Also:

Modifié par DarkKnightHolmes, 04 septembre 2013 - 08:44 .
#43
Posté 04 septembre 2013 - 08:57
I do hope we will be able to help the Qun if we wanted to but not joining them exactly lol
#44
Posté 04 septembre 2013 - 08:58
If there were tears in the veil all over the lands, the Qun leaders are mostly likely going to recall of of their combat trained forces to their own lands to help deal with the crisis there. They aren't going to command you to stay and help out lands full of Bas.
Are you as a player going to slaughter your mage companions as well on sight? Are you not going to pursue any romances or have any real emotional attachments of any kind because that would be violating the Qun. Are you going to limit yourself to using only the blade that you start the game with since you believe that to be your soul?
The Qun's only motivation is survival of the Qun and spreading of the Qun. Even just accepting a new role as leader of the inquisition would be outside of your Qun followers control. You don't have the free-will to make those kinds of decisions.
It just doesn't work well. Followers of the Qun are basically a colony of ants for all intents and purposes. Efficient, emotionless machines striving only to preserve the hive and expand their territory. A lone worker ant when removed from the hive doesn't go off and become their own leader and build their own hive. They simply wander until they die (as Sten initially was commited to doing).
Modifié par Navasha, 04 septembre 2013 - 08:59 .
#45
Posté 04 septembre 2013 - 09:00
The Inquisition does not hire you. You restart it. You're the founder and leader of the modern Inquisition.ImperatorMortis wrote...
Why would the Inquisition ever, ever hire someone who followed the Qun?
#46
Posté 04 septembre 2013 - 09:01
ArtemisMoons wrote...
No.
xD
I don't see how it could be properly implemented. The only type of Qunari who follow the Qun that leaves the group are those who are going to war or those who are scouting out situations. Sten only follows the Warden because he lost his sword and had heard that the Grey Wardens were a force to be reckoned with. Most likely, he was gathering intel on those who he figured he'd have to face one day in combat.
Even if that's what you believe why couldn't the Arishok ask The Inquisitor to purposefully weaken the other races in preparation for war? Also I think Tallis proves Qunari leave the nest for a lot more than just scouting and war.
#47
Guest_Raga_*
Posté 04 septembre 2013 - 09:01
Guest_Raga_*
thats1evildude wrote...
Ragabul the Ontarah wrote...
There are women in the Qun who fight as Tallis proves.
Tallis is also a member of the Ben-Hassrath, the qunari's secret police. They are not part of the army.
And their purpose direct from the wiki is "protecting the faith and the innocents." And "Ben-Hassrath primarily act as enforcers of religious law in the Qunari society who are responsible for policing the populace and "re-educating" both the Qunari who do not follow the established norms and new converts. They also act as spies and assassins for the Qunari as well as perform other clandestine missions."
I'm seeing nothing here that forbids a Qunari Inquisitor. Preventing the world from exploding seems a good way to protect the faith and Qunari interests.
#48
Posté 04 septembre 2013 - 09:05
DarkKnightHolmes wrote...
I hope OP picks mages so he can chain himself up and never be allowed to do anything.
Perfect way for Bioware to troll Qunari lovers:
Allow for the option to be a follower of the Qun as a background, the only catch is that you must be a mage.
Anyone foolish enough to pick that option will, after lovingly spending 20 minutes to an hour meticulously crafting their character's face, be treated to nothing more than a 10 second long cutscene of their character shackled and in misery, controlled by a rod with their mouth sewn shut, and blind behind a face mask. After that, a Critical Mission Failure ala Mass Effect flashes on screen before having you try again to pick a more sensible option.
#49
Posté 04 septembre 2013 - 09:16
Navasha wrote...
The very simple answer is that they would have to re-write the game almost entirely for a follower of the Qun. Followers of the Qun don't have the same sort of perspective on really anything that normal people do.
If there were tears in the veil all over the lands, the Qun leaders are mostly likely going to recall of of their combat trained forces to their own lands to help deal with the crisis there. They aren't going to command you to stay and help out lands full of Bas.
Are you as a player going to slaughter your mage companions as well on sight? Are you not going to pursue any romances or have any real emotional attachments of any kind because that would be violating the Qun. Are you going to limit yourself to using only the blade that you start the game with since you believe that to be your soul?
The Qun's only motivation is survival of the Qun and spreading of the Qun. Even just accepting a new role as leader of the inquisition would be outside of your Qun followers control. You don't have the free-will to make those kinds of decisions.
It just doesn't work well. Followers of the Qun are basically a colony of ants for all intents and purposes. Efficient, emotionless machines striving only to preserve the hive and expand their territory. A lone worker ant when removed from the hive doesn't go off and become their own leader and build their own hive. They simply wander until they die (as Sten initially was commited to doing).
I understand what you're saying but I strongly disagree. From the very beginning I said I don't expect the world to react to my viewpoint or my words. This is strictly about changing MY dialogue and allowing me to have a certain viewpoint. I don't expect Bioware to write an entire Chantry-Qunari war or for mages to run screaming in terror everytime my Qunari warrior comes around. It's strictly about being able to roleplay in a completely different way from the other races.
Yes I will slaughter my mage comapnions on sight(some people refuse to play with mages). Yes I will refrain from any ingame romances(you'd be surprised how many people play Bioware games and ignore the romances completely). The Ben-Hassrath don't need to use the same blade their entire life but if I was a soldier then yes I would use the same blade. Because it's about being able to roleplay in a COMPLETELY different way than I usually would. Would this be my first playthrough? Probably not. But I don't understand why people feel so strongly that playing through the game as a Qunari should be exactly the same as playing through as an Elf, Dwarf or human. I find that really baffling. I'm not trying to take away their opportunity to do that. I just want an opportunity to do something different.
#50
Posté 04 septembre 2013 - 09:43
Following that, if we get multiple backstories, one could be Tal'Vashoth or some such, and the other a Qun follower, with the second one closed off to mages.
Finally, backstory doesn't matter if a player decides to go against it. I can as easily play a common dwarf reformer as I can a common dwarf who believes that casteless don't deserve to exist, or literally make a choice opposite what I said last time. Perhaps I choose to play a Qunari with a very uncharacteristic curious streak, who wants to know why this village asks me to do this thing, or maybe it is their role to do random quests.
Finally, if we can play Qun follower, does that mean I'd have to be a kossith? Could I play a dwarf convert?





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