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One Origin per race? (Hum/Elf Mage gets their own as well?)


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#1
Dycho

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 This is more of a question really, I know we have nothing as of right now but do we know if we are only getting 1 per race? (Mage gets their own, can assume Qunari Mages will still be Qunari Origin). I want there to be more then 1 per race, but I won't be totally heartbroken if this is the case.  I just wanted to know from devs or fans who have seen it be brought up again.  Does multiple origins mean more then 1 per or more then just one choice per race?

#2
jones0901

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can someone link any info on this?

#3
Dycho

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This is me asking a question, it occurred to me that "multiple origins" doesn't honestly mean more then 1 per race so I was wandering.

#4
GDog89

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Im quite curious about the Origins per race as well I hope we atleast get two per race.

My Biggest Origins hopes are these atleast one of the following : Dalish Elf, Dwarf Noble, Qunari Merc, Human Soilder or Noble, Antvian Crow , Dwrf Merchant or Carta member, and etc...

#5
ArtemisMoons

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From what I've heard, choosing a certain race and class gives you a background of sorts. I think that the elf mage is Dalish. That's the kind of thing I think we can expect.

#6
mupp3tz

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Did they ever confirm 'multiple origins'? I only saw info about multiple races. From my understanding, it seems more like a combination of race/class/specialization will have an effect going forward (interactions, etc.) as all the Inquisitors start the game at the same place.

#7
Airell

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From what I have heard from different sources it will be something like mass effect. It will three different origins to choose from for all classes. for example pauper, noble, and soldier.

#8
RvnXE

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Airell wrote...

From what I have heard from different sources it will be something like mass effect. It will three different origins to choose from for all classes. for example pauper, noble, and soldier.


really??

where did you hear this??

#9
ArtemisMoons

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M U P P 3 T Z wrote...

Did they ever confirm 'multiple origins'? I only saw info about multiple races. From my understanding, it seems more like a combination of race/class/specialization will have an effect going forward (interactions, etc.) as all the Inquisitors start the game at the same place.


Well I think it's less of an origin as more of a specification?
Like everyone will start in the same place, so regardless if you were Dalish or a city elf, there wouldn't be a background to go with it, just a more detailed bit on your race. 

#10
Heimdall

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I've heard the idea is that it will go something like this (And I'm just using examples off the top of my head). Race and class determine origin, or something like it.

Human Warrior: Nobility
Human Rogue: Spy
Human Mage: Ex-Circle Apostate
Elf Warrior: City Elf Army Conscript
Elf Rogue: City Elf Thief
Elf Mage: Dalish First/Keeper
Dwarf Warrior: Warrior Caste
Dwarf Rogue: Surfacer
Qunari Warrior/Mage/Rogue: Unsure, but I don't think Qun follower will be an option.

Modifié par Lord Aesir, 05 septembre 2013 - 08:52 .


#11
Taleroth

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There's no origin in the sense of DAO origins. It's not a playable little set unique to your race or class at the beginning.

And I haven't even seen confirmation that race/class provides a background. They've said race/class sort of replaces the reactivity they were going to do with backgrounds, but that does not mean they have backgrounds.

If someone has them saying that race/class results in a background, feel free to share.

Modifié par Taleroth, 05 septembre 2013 - 08:48 .


#12
RvnXE

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it would be nice if we could choose some background choices, ala ME.

#13
Spectre slayer

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There's only one origin for every race which is soul witness and survivor of the veil being torn,  but there are supposed to be backgrounds similar to how Mass Effect did it to give your character a past though it won't affect much of anything since we our building who are inquisitor becomes and the world reacts to your race, class, specializations and the choices you make in the game.

Modifié par Spectre slayer, 05 septembre 2013 - 08:56 .


#14
Taleroth

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RvnXE wrote...

it would be nice if we could choose some background choices, ala ME.

Why? It gave you one single quest while totally ignoring your class choice.

Modifié par Taleroth, 05 septembre 2013 - 08:54 .


#15
mupp3tz

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Taleroth wrote...

There's no origin in the sense of DAO origins. It's not a playable little set unique to your race or class at the beginning.

And I haven't even seen confirmation that race/class provides a background. They've said race/class sort of replaces the reactivity they were going to do with backgrounds, but that does not mean they have backgrounds.

If someone has them saying that race/class results in a background, feel free to share.


This is what I remember reading. That the playable sequence you used to have in Origins was translated more into having your race/class choice affect the game more than just 45 min. in the beginning. I also remember Gaider saying that what they have planned for how races affect the game is much better or something?

Edit: A-ha. Found it.

Modifié par M U P P 3 T Z, 05 septembre 2013 - 09:00 .


#16
mikeymoonshine

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RvnXE wrote...

it would be nice if we could choose some background choices, ala ME.


They said if they did that and had playable races then there would be far to much for people to react to and they would have to cut content from somewhere else in the game. 

#17
mikeymoonshine

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Lord Aesir wrote...

I've heard the idea is that it will go something like this (And I'm just using examples off the top of my head). Race and class determine origin, or something like it.

Human Warrior: Nobility
Human Rogue: Spy
Human Mage: Ex-Circle Apostate
Elf Warrior: City Elf Army Conscript
Elf Rogue: City Elf Thief
Elf Mage: Dalish First/Keeper
Dwarf Warrior: Warrior Caste
Dwarf Rogue: Surfacer
Qunari Warrior/Mage/Rogue: Unsure, but I don't think Qun follower will be an option.


Yeah that would be the best case scenario but it could just be one for each race and maybe a bit different for mages. 

They did say your race and class kinda becomes your background which makes me think it will be something like that but I doubt it will add that much to the game really. 

#18
ArtemisMoons

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Honestly I care more about having race re-activity (which ups replayabilty) rather than backgrounds that barely mean anything (especially like ME's backgrounds).

#19
Solas

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Lord Aesir wrote...

I've heard the idea is that it will go something like this (And I'm just using examples off the top of my head). Race and class determine origin, or something like it.

Human Warrior: Nobility
Human Rogue: Spy
Human Mage: Ex-Circle Apostate
Elf Warrior: City Elf Army Conscript
Elf Rogue: City Elf Thief
Elf Mage: Dalish First/Keeper
Dwarf Warrior: Warrior Caste
Dwarf Rogue: Surfacer
Qunari Warrior/Mage/Rogue: Unsure, but I don't think Qun follower will be an option.

qun follower was definitely confirmed as not being an origin option

#20
wright1978

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Lord Aesir wrote...

I've heard the idea is that it will go something like this (And I'm just using examples off the top of my head). Race and class determine origin, or something like it.

Human Warrior: Nobility
Human Rogue: Spy
Human Mage: Ex-Circle Apostate
Elf Warrior: City Elf Army Conscript
Elf Rogue: City Elf Thief
Elf Mage: Dalish First/Keeper
Dwarf Warrior: Warrior Caste
Dwarf Rogue: Surfacer
Qunari Warrior/Mage/Rogue: Unsure, but I don't think Qun follower will be an option.


I wouldn't have a problem with this. Whilst there was one race i wanted multiple backgrounds but i won't complain if there's one per race/class.

#21
Chashan

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Carbon-based wrote...

Lord Aesir wrote...

I've heard the idea is that it will go something like this (And I'm just using examples off the top of my head). Race and class determine origin, or something like it.

Human Warrior: Nobility
Human Rogue: Spy
Human Mage: Ex-Circle Apostate
Elf Warrior: City Elf Army Conscript
Elf Rogue: City Elf Thief
Elf Mage: Dalish First/Keeper
Dwarf Warrior: Warrior Caste
Dwarf Rogue: Surfacer
Qunari Warrior/Mage/Rogue: Unsure, but I don't think Qun follower will be an option.

qun follower was definitely confirmed as not being an origin option


Any source for that line-up?

Taking this as is, I suppose I am quite unlikely to so much as touch a humie. As for Qunari, well, I hope they at least work in a Ben-Hassrath agent, since three shades of Tal-Vashoth would be...unfortunate.

#22
Jaulen

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ArtemisMoons wrote...

Honestly I care more about having race re-activity (which ups replayabilty) rather than backgrounds that barely mean anything (especially like ME's backgrounds).



^ This for me is also more important that a playable origin story.

I'm really really hoping that the choice of class/race has a significant impact on (potential for stats to influence):
1) how NPCs react to you.....do you have to use force or have a high coersion ability to get them to go along with you? (Like if you are an elf or Quanri....would probably be harder work to get human groups to cooperate with you)

2) impacts how your companions/agents will interact with you....will you have a chance to work with them and have them overcome biases....or will you be forceful with them...or potentially get to a point that you have to murder-knife them? Or have them try to murder knife you?

3) have certain quests be shut off due to race and/or class

4) Have insults thrown at you by NPCs.....like if you're an elf and wandering around a city and some random bystander calls out to you 'knife-ears'....

So many more interesting (and replayable!) possibilities than a playable origin....

#23
Spectre slayer

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Sigh there's only one origin story in the entire game and every race will have the same origin which is and I quote "You're ascension occurs very early in the story when you are left as the only survivor and witness to the events that result in the breach of the veil" they later reiterated that the game will start with the veil tear so no different origin or playable prologue.

The backgrounds are not Orgins this time they are added into their whole reacttivity system if they even effect anything at all.

#24
Mykel54

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Can anyone link to a dev quote saying that the elf mage pc can be dalish? Because this rumour is making the rounds but i have yet to see anything official.

Myself i stick with the pessimist prediction that there will be 4 backgrounds: qunari, elf, dwarf and human. Bioware said that your race would make the background, but nothing about each class combination having it´s own backstory. Maybe the mages would get their own, but i doubt the rest do.

#25
Jaulen

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Mykel54 wrote...

Can anyone link to a dev quote saying that the elf mage pc can be dalish? Because this rumour is making the rounds but i have yet to see anything official.

Myself i stick with the pessimist prediction that there will be 4 backgrounds: qunari, elf, dwarf and human. Bioware said that your race would make the background, but nothing about each class combination having it´s own backstory. Maybe the mages would get their own, but i doubt the rest do.



I think it's being assumed that the elf mage is Dalish since a city elf mage would be a circle-mage and apostate already.