By the way, I changed the sides texture of the sinkhole, to something more detailed.
And I found an example of use for this placeable...
Indeed, I bet the dwarf pushing that cart along made for a tasty snack for whatever created that hole.Tchos wrote...
Wow, that works very well!
Calister68 wrote...
A crack in the ground in progress...
Modifié par I_Raps, 27 octobre 2013 - 05:21 .
Calister68 wrote...
A crack in the ground in progress...
Some of the stock fallen tree placeables would work nicely, with some rescaling. Ground twigs as well.rjshae wrote...
Yes, that looks good. It's too bad we don't have some sideways tree root or branch placeables to customize it.
Modifié par kamal_, 29 octobre 2013 - 12:02 .
Modifié par Calister68, 29 octobre 2013 - 08:24 .
rjshae wrote...
Nice.So is there a way to interact with the crack?
Modifié par Calister68, 30 octobre 2013 - 09:36 .
DannJ wrote...
rjshae wrote...
Nice.So is there a way to interact with the crack?
Well, when a mummy and a daddy love each other very much...
Calister68 wrote...
rjshae : you can add some of the stock roots placeables if you want to customize this crack.
mokah : what do you mean by "tileset versions" of cracks and holes ? The one I created is only a placeable, not a real "tile", which means there are some limitations (concerning the ceiling, for example...). Creating a real tile is far beyond my skills^_^
rjshae wrote...
Nice.So is there a way to interact with the crack?
Modifié par MokahTGS, 31 octobre 2013 - 03:25 .
rjshae wrote...
DannJ wrote...
rjshae wrote...
Nice.So is there a way to interact with the crack?
Well, when a mummy and a daddy love each other very much...
Ah, so necrophilia is involved. Interesting...