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Why are Reapers so f%$T&"#ing annoying to solo on Glacier?


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#1
Heldarion

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Having failed 4225269th Asari Milfiltrator solo against Reapers (not the faction I usually solo against - Cerberus is by far no.1) I realized why it's happening:

- fawking Husks spawning right behind you as soon as you kill them to randomly obstruct you
- Marauders being almost literally invisible up to the point when you round a corner and get elbowed/gunned down in miliseconds
- flanking, flanking, flanking - you're dealing with  Brute, a Ravager is BOUND to appear on your flank or even behind you and kill you or healthgate you, then a WINNING Marauder/Cannibal will happily gun you down
- to make the flanking worse, Banshees will force you to move even more (although not much if you manage to bring their shields down fast enough)
- while you're dealing with that banshee, another Ravager will appear behind you and dish out the pain
- running from that awkward situation? No problem, this Ravager/Marauder/Cannibal/Brute spawned RIGHT in your face, on the empy spawn you were running to to get some respite
- You saw that Brute following the Banshee from the landing zone? Okay. I'll deal with the Banshee, Brute will be behind her anyway. NOPE! That NinjaBrute just went the other way around and almost instakilled you because he decided to hump your behind instead, taking the longer route
- Also, dat Ravager acid, limiting your movement in tight spaces

I've had all that and more happen in ~5 solo attempts today. While flanking and forcing you to move is a great design, trollspawns just aren't and they are simply bullshit.

So, why is Cerberus such a cakewalk?
- Lolgoons - they drain half the wave budget by mindlessly rushing you (and dying in the process), while the rest of the Cerberus polietly waits in cover. 
- Atlas - the easiest of the fat bosses to maneuovre around 
- Phantoms - they will retreat to cover as soon as you bring their shields down, or, god forbid shoot a Proxy mine at them
- Almost no trollspawns (compared to the Reapers, anyway)
- next to no flanking - the entire Cerberus almost literally walk straight into your shooting lanes
- no trashmobs that trollspawn right behind you as soon as you kill them

Conclusions:
- Dragoons, once you get used to them, actually make Cerberus much easier, because they're so much out of sync with the rest of the faction, which is way too passive
- Trollspawns suck


Feel free to discuss, yo.

Modifié par Heldarion, 06 septembre 2013 - 03:56 .


#2
Tokenusername

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Yes. Let the hate flow through you...

#3
LiL Reapur

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Banshees

#4
Heldarion

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LiL Reapur wrote...

Banshees


I disagree, it's Ravagers.

#5
ISHYGDDT

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That would be because the asari infiltrator lacks in on-demand crowd control, and also has 'nothing special' ttk's without the lolreegar.

#6
Heldarion

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ISHYGDDT wrote...

That would be because the asari infiltrator lacks in on-demand crowd control, and also has 'nothing special' ttk's without the lolreegar.


CC does diddly squat against Brutes and especially Ravagers. Same with Banshees. Marauders and Cannibals are rarely a problem, except when they appear behind you, but in that case, any unit is a problem.

#7
RedJohn

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I deal with Ravagers like nothing, but Banshees..

They always want to hug me, I mean, i know i am too hot, but damn, give me a break, woman.

#8
Cricketer15

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RedJohn wrote...

I deal with Ravagers like nothing, but Banshees..

They always want to hug me, I mean, i know i am too hot, but damn, give me a break, woman.


so sec©

#9
Excella Gionne

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Lolz, Banshees. I just did a Solo today on Firebase: Glacier(HAZARD)/Collectors/Gold. I'm sick of Banshees, and it would have taken me more than an hour to kill those Banshees on Glacier. I thought it was much easier with Collectors. I'll go to bigger maps for Reapers.

#10
ISHYGDDT

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Heldarion wrote...

ISHYGDDT wrote...

That would be because the asari infiltrator lacks in on-demand crowd control, and also has 'nothing special' ttk's without the lolreegar.


CC does diddly squat against Brutes and especially Ravagers. Same with Banshees. Marauders and Cannibals are rarely a problem, except when they appear behind you, but in that case, any unit is a problem.

CC doesn't need to do anything vs. Brutes, they get trapped behind Banshees, Ravagers and even Cannibals eating their friends.  Ravagers are the ****s of the Reaper faction.  You still need CC vs. Reapers because RHA is virtually worthless except vs. Ravagers and Banshee warp balls in that everything else runs up to you and starts meleeing you (frequently after spawning behind you.)  Stopping Banshees is a priority, of course but that's purely a function of DPS.  BTW Cerberus is like 10x as cheap it's just easier to go fast because lolenemyprioritization.   

#11
soulstriker09

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HUUUUUUUUUUUSKS
I always underestimate them...

and ninja Ravagers... yes.

#12
Chromatix

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Reminds me of Good Ol' Times when Reapurs Glacier was considered to be hardest setup EVER.

Modifié par Chromatix, 06 septembre 2013 - 04:18 .


#13
Heldarion

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ISHYGDDT wrote...

Heldarion wrote...

ISHYGDDT wrote...

That would be because the asari infiltrator lacks in on-demand crowd control, and also has 'nothing special' ttk's without the lolreegar.


CC does diddly squat against Brutes and especially Ravagers. Same with Banshees. Marauders and Cannibals are rarely a problem, except when they appear behind you, but in that case, any unit is a problem.

CC doesn't need to do anything vs. Brutes, they get trapped behind Banshees, Ravagers and even Cannibals eating their friends.  Ravagers are the ****s of the Reaper faction.  You still need CC vs. Reapers because RHA is virtually worthless except vs. Ravagers and Banshee warp balls in that everything else runs up to you and starts meleeing you (frequently after spawning behind you.)  Stopping Banshees is a priority, of course but that's purely a function of DPS.  BTW Cerberus is like 10x as cheap it's just easier to go fast because lolenemyprioritization.   


The thing is, Ravagers very effectively cover whole narrow corridors, forcing you into bad positions, WHILE being relatively big and somewhat obstructing your path.
Brutes will just block your way most of the time, even if they're pretty easy to maneouvre around, they'll still sometimes hit you with their lolmelee.

What do you mean by lolenemyprioritization?

#14
capn233

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It depends on the class. You need high weapon DPS to do Reapers easily or else Banshees will push you too much. It is worse on Platinum since they have higher barrier and I think lower barrier regen delay.

Also Glacier isn't forgiving when getting pushed since it is small.

Modifié par capn233, 06 septembre 2013 - 04:27 .


#15
LiL Reapur

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Heldarion wrote...

LiL Reapur wrote...

Banshees


I disagree, it's Ravagers.


Banshees can sync kill you, Shoot a Deathball of destruction that drains your health to nothing (Asari Huntress *Cough*), and they can teleport. Broken......

At least you can kill a Ravenger in 1/4th the time it takes to kill a banshee.

But i respect your opinion none the less.

#16
ISHYGDDT

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Heldarion wrote...

ISHYGDDT wrote...

Heldarion wrote...

ISHYGDDT wrote...

That would be because the asari infiltrator lacks in on-demand crowd control, and also has 'nothing special' ttk's without the lolreegar.


CC does diddly squat against Brutes and especially Ravagers. Same with Banshees. Marauders and Cannibals are rarely a problem, except when they appear behind you, but in that case, any unit is a problem.

CC doesn't need to do anything vs. Brutes, they get trapped behind Banshees, Ravagers and even Cannibals eating their friends.  Ravagers are the ****s of the Reaper faction.  You still need CC vs. Reapers because RHA is virtually worthless except vs. Ravagers and Banshee warp balls in that everything else runs up to you and starts meleeing you (frequently after spawning behind you.)  Stopping Banshees is a priority, of course but that's purely a function of DPS.  BTW Cerberus is like 10x as cheap it's just easier to go fast because lolenemyprioritization.   


The thing is, Ravagers very effectively cover whole narrow corridors, forcing you into bad positions, WHILE being relatively big and somewhat obstructing your path.
Brutes will just block your way most of the time, even if they're pretty easy to maneouvre around, they'll still sometimes hit you with their lolmelee.

What do you mean by lolenemyprioritization?

  I mean that Dragoons and Phantoms are worth way too much of the spawn budget given how quickly they go down with the proper tools e.g. A Dragoon is worth exactly as much as a Brute but has a 2.5x head multiplier and 1/3 of the armor HP.  Even atlases are the least tanky bosses due to double and triple hit bugs.  Like I said, Ravagers are a PITA, it's almost always in your interest to pop all their sacks and kill them and then run through the ravager goop as quickly as possible when they block your way: they won't shoot you if you're close enough.  If you pop all their sacks, you can two shot them with the Claymore and AP/Warp/Incendiary ammo IIRC.

#17
bondiboy

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I agree with Ravagers being difficult . Ravager blocked doorways cuts down your options and if you do kill them to clear the blockage then you have to run the acid poo gauntlet. Near impossible to kite them far enough away from objectives and they are as accurate at long range as Nemesis

#18
Merc Mama

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They are still matching car annoying when you have a god damn team.
>:I

#19
Kirrahe Airlines CEO

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RedJohn wrote...

I deal with Ravagers like nothing, but Banshees..

They always want to hug me, I mean, i know i am too hot, but damn, give me a break, woman.


They want some of that hot asari ass. :lol:

#20
Andr0idOS

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Well to be fair, the difficulty of Reapers increases tenfold when you're facing them in a small map with tiny hallways that one brute can block off, preventing a much needed escape and possibly boxing you in, or my personal favorite...having a banshee jump right behind you when you're in a small hallway, leaving you no time to dodge away and you end up being insta-grabbed.

#21
dosomethinguseful

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Kite counterclockwise all day.

#22
ISHYGDDT

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dosomethinguseful wrote...

Kite counterclockwise all day.

 :sick:

#23
Computron2000

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The main problem with glacier/reapers is the banshee on some objective waves. The problem you're experiencing OP is your positioning is slightly off. When you set up for shooting or run into something, move to the edge of the spawn spot while taking out the enemy. The spot is suppressed when you're at its edges looking over it (however smoke grenades and explosion smoke is considered sight blocking and enemies happily spawn right in front of your eyes when that happens)

If you're at the edge of the spawn spot suppressing it, any respawns is forced away from you, so you can continue your lap around the map

#24
HSomCokeSniper

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 Image IPB

Edit: Also, because of Banshees?

Modifié par Tupexi, 06 septembre 2013 - 06:33 .


#25
koschwarz74

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3 problems:

1. hacking and disarming objective wave banshees
2. they DO tend to spawn unexpected spots on glacier
3. brutes, banshees, ravagers block corners

Modifié par koschwarz74, 06 septembre 2013 - 06:53 .