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Blood Mage Repercussions


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#26
KainD

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Chanda wrote...

Maybe they'll revamp the Blood Mage skills. Blood Magic is powerful, but it's also dangerous. The question is, is it worth the abilities it gives you to use it?


As I said Blood wound is always worth it, it's blantly overpowered. The only funny thing is that it is not the last spell in the skill tree. 

#27
PantheraOnca

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sandalisthemaker wrote...


Here we go.   World of Thedas page109:

"Mages who experiment with blood magic are more susceptible to demonic spirits, such as pride demons and risk becoming abominations by way of possession."

There is also a excerpt in the form of a letter on that page  "Responsible Blood Magic"  written by a magister:

"And what of Magister Calanthus, that fool who believed he could make himself the 'Ascended Man' with blood magic? Thirty-three slaves died in that rite, and Calanthus became an abomination so horrific that his apprentices tore out their eyes at the sight of him." 

Apparently, merely casting a powerful blood magic spell while shedding lots of blood runs the risk of instantly turning the caster into an abomination.


I dunno, I read both of those as being due to character traits/situation rather than blood magic itself.

For the first, the type of person who is willing to break taboos to use blood magic is also probably going to be willing to trade something for power.

For the second, I'm betting the instructioms for a ritual or something that would "turn him in to the ascended man" were really just some things a demon had traded off to a mage in the past as such an ascension ritual when it really probably just called the demon to the mage and made the mage vulnerable to possesion. Here it's the ritual/instructions that made the mage suceptable to possession, not blood magic. Though the ritual likely included blood magic. This is kind of a fiddly distinction.

#28
mikeymoonshine

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KainD wrote...

Xenomorphine wrote...

I'm presently a mage on a replay of the first game and, this time, trying to do all I can to explore blood magic abilities, but... I don't know. It feels totally useless. Like I should have just invested the points in other spells. The last two abilities look interesting, though. Boiling enemies and making groups of them your allies. Maybe it'll be worth it if mine can do that.


Everything in blood magic tree is trash except for:
1) Just the ability to cast manaless.
2) Blood wound - which is like an AoE Crushing Prison - one of the best and the most OP spells in the game. The only reason it is not the best, is because it doesn't work on everything. 


I found In DA2 that once you have the full tree of abilities and as long as you have a few more points in condition than a normal mage would Blood magic can be really useful. 

You don't need to use mana at all, You can deal quite allot of damage and as long as you get the timing right and do that corpse life steling spell in the right places you are really hard to kill. 

Ofc the DA2 combat is easy and it shoudln't be in the next game plus health doesn't regen so they will hvae to make it better for it to be useful. 

As for origins blood magic is ok but I didn't use it that much whe I had it. 

#29
sandalisthemaker

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Chanda wrote...

Maybe they'll revamp the Blood Mage skills. Blood Magic is powerful, but it's also dangerous. The question is, is it worth the abilities it gives you to use it?


I think there should be a trade-off.
They should come up with extremely powerful bloodmage abilities that cause your character to wreak havok on the battlefield,  but the catch is that with the lack of/limited health regen at the end of a battle, wielding such power becomes more risky.  Also, some NPC's or even companions will shun you, try to kill you, etc.

Modifié par sandalisthemaker, 07 septembre 2013 - 01:08 .


#30
Hellion Rex

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Chanda wrote...

azarhal wrote...

I don't see Cassandra being too happy about the Inquisitor becoming a blood mage. She turned all the one she saw into a puddle of blood, broken bones and flesh in DotS.


Thanks. I haven't seen that movie. Of course, if they were already going to attack her, that makes sense that she would slaughter them in turn. But if she has to work side by side with one, that could be a different story.

Well, her brother was killed by one, IIRC, so she's got a lot of reason to hate blood mages

#31
Hellion Rex

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sandalisthemaker wrote...

Chanda wrote...

Maybe they'll revamp the Blood Mage skills. Blood Magic is powerful, but it's also dangerous. The question is, is it worth the abilities it gives you to use it?


I think there should be a trade-off.
They should come up with extremely powerful bloodmage abilities that cause your character to wreak havok on the battlefield,  but the catch is that with the lack of/limited health regen at the end of a battle, wielding such power becomes more risky.  Also, some NPC's or even companions will shun you, try to kill you, etc.

\\
At the same time, I hope some companions would stick around you and give you the benefit of the doubt as well. While not easy to win their trust, you could eventually show them you can still be a good person.

#32
Red Panda

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I only hope that we will need to seek out demons to learn blood magic.

#33
KainD

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eluvianix wrote...

At the same time, I hope some companions would stick around you and give you the benefit of the doubt as well. While not easy to win their trust, you could eventually show them you can still be a good person.


And I hope there will be a companion that will appreciate the player being a blood mage. 

#34
KainD

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OperatingWookie wrote...

I only hope that we will need to seek out demons to learn blood magic.


You want your mage to be less capable on their own? 

#35
Chanda

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It would be a completely different angle if your blood mage could summon shades or some other demon to attack your enemies. I'm not sure if you have to be an abomination to do something like that, but it seemed like other blood mages were able to summon demons to fight for them.

#36
13Dannyboy13

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I'd like to see some out-of-battle effects of being a blood mage, you always hear about the mind controlling abilities, but short of one in-battle spell you had nothing. Plus, if blood magic is so evil, let's get some real evil options. I'm mostly incapable of playing a "good" character, I can't help but be evil, I'd like to see some real evil actions, like in KOTOR when you could use the force to kill people in conversation etc.

#37
KainD

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13Dannyboy13 wrote...

I'd like to see some real evil actions, like in KOTOR when you could use the force to kill people in conversation etc.


Yes please. 

#38
Lokiwithrope

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I still want to know what makes blood so powerful. I'd rather hit someone with a boulder than spray blood all over them.

#39
Hellion Rex

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Lokiwithrope wrote...

I still want to know what makes blood so powerful. I'd rather hit someone with a boulder than spray blood all over them.

Symbolically, I believe that the blood represents the force of life itself. Or something along those lines.

#40
Guest_Lady Glint_*

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I am very eager to hear more information on how blood magic will work in this game, or how it will be different from the previous games.

#41
wolfhowwl

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sandalisthemaker wrote...

Combat-wise, using blood magic spells could cause a demon enemy's aggro to go berserk, and they should
target a blood mage more frequently than anyone else. Also, being a blood mage could cause the frequency of demon encounters while traveling to increase.

Story wise, companions should confront your character based on how they feel about blood magic.


Agreed.

sandalisthemaker wrote...
"And what of Magister Calanthus, that fool who believed he could make himself the 'Ascended Man' with blood magic? Thirty-three slaves died in that rite, and Calanthus became an abomination so horrific that his
apprentices tore out their eyes at the sight of him." 


Okay, thanks for posting that.

What an ass that guy was. I now DEMAND to see a grotesque spectacle like that in-game.

Modifié par wolfhowwl, 07 septembre 2013 - 02:06 .


#42
sandalisthemaker

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wolfhowwl wrote...

sandalisthemaker wrote...

Combat-wise, using blood magic spells could cause a demon enemy's aggro to go berserk, and they should
target a blood mage more frequently than anyone else. Also, being a blood mage could cause the frequency of demon encounters while traveling to increase.

Story wise, companions should confront your character based on how they feel about blood magic.


Agreed.

sandalisthemaker wrote...
"And what of Magister Calanthus, that fool who believed he could make himself the 'Ascended Man' with blood magic? Thirty-three slaves died in that rite, and Calanthus became an abomination so horrific that his
apprentices tore out their eyes at the sight of him." 


Okay, thanks for posting that.

What an ass that guy was. I now DEMAND to see a grotesque spectacle like that in-game.


That would be something to see.
Although many people complained about pretty much every mage in DA2 being a crazy blood mage, I think that one or two instances of crazy, horrific blood magic scenes similar to the one described in World of Thedas would be pretty intense.  But I hope they don't show almost every mage NPC as a blood mage again.

#43
Parmida

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Blood magic should cause the normal spells to do more damage.
I really would like new shiny spells for Blood magic tree. A blood storm, blood bolt, blood boil, blood blast...etc.

#44
In Exile

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KainD wrote...
Everything in blood magic tree is trash except for:
1) Just the ability to cast manaless.
2) Blood wound - which is like an AoE Crushing Prison - one of the best and the most OP spells in the game. The only reason it is not the best, is because it doesn't work on everything. 


The ability to steal HP from your companions is very powerful when you come it with the SM specialization (and even in general because of potion spam/tactics healbots). You can create what amounts to an infinite mana battery.

#45
Parmida

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@In Exile

Nah, my blood mage never uses that. He uses his own blood for blood magic.

New spells would be neat.

#46
In Exile

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Parmida wrote...

@In Exile

Nah, my blood mage never uses that. He uses his own blood for blood magic.

New spells would be neat.


Whether or not you want to use it, if we're talking about what makes a BM OP in DA:O, it's the combination of no mana, steal HP and blood wound. 

#47
Dycho

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Think of it like this. We know for sure that one of the draw backs is since it uses health to use spells instead then wouldn't that mean in DAI where health doesn't instant regenerate make that quite the difficult curb to handle? I think of be cool to have a demon try to possess you too and you have the option to allow/lose to it and still play the game...just to have consequences at the end tho

#48
Taleroth

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In Exile wrote...

Parmida wrote...

@In Exile

Nah, my blood mage never uses that. He uses his own blood for blood magic.

New spells would be neat.


Whether or not you want to use it, if we're talking about what makes a BM OP in DA:O, it's the combination of no mana, steal HP and blood wound. 

People underestimate Blood Control. It works wonderfully on Elites. Can even take an Ogre.

#49
Phate Phoenix

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sandalisthemaker wrote...

Chanda wrote...

Maybe they'll revamp the Blood Mage skills. Blood Magic is powerful, but it's also dangerous. The question is, is it worth the abilities it gives you to use it?


I think there should be a trade-off.
They should come up with extremely powerful bloodmage abilities that cause your character to wreak havok on the battlefield,  but the catch is that with the lack of/limited health regen at the end of a battle, wielding such power becomes more risky.  Also, some NPC's or even companions will shun you, try to kill you, etc.


I hadn't thought of that. That's brilliant. I can't wait to play a Blood Mage now. The plotting, the planning! I'm having ideas. Being a Blood Mage in the previous games had always felt too simple. Like, I'm currently using magics that should have ceremoniously gotten my character eviserated on sight. Someone say something!

Also, I think that attempting to teach your mage companions Blood Magic (assuming they don't know it already) should require a persuasion check at least, and even an outright no. If they say no, maybe you can kick them out or something. Bow to my whims, pawn! :devil:

Modifié par Phate Phoenix, 07 septembre 2013 - 03:49 .


#50
septembervirgin

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I think the ability to summon demons might work with Blood Magic but to me, in remembering cinematic scenes where blood magic was used, demons don't so much target blood mages with physical attacks and magical strikes. I remember demons targeting the *party*, friends and peers, of a blood mage with equal disposition to their attacks on enemies of a blood mage.

It all depends on the demons summoned. Pride Demons might initially forgo slaying the friends and peers of a mage but as soon as that mage became an abomination, these demons turned against the entire community of a mage. Also, we must keep in mind that this describes Circle mages indoctrinated in the Chant of Light, not Rivani seers. It is told (so far) that the Rivani seers don't suffer abomination results as much as Circle mages. Perhaps this is because Rivani imaginings are trained not to see all spirits as enemies.