sandalisthemaker wrote...
Chanda wrote...
Maybe they'll revamp the Blood Mage skills. Blood Magic is powerful, but it's also dangerous. The question is, is it worth the abilities it gives you to use it?
I think there should be a trade-off.
They should come up with extremely powerful bloodmage abilities that cause your character to wreak havok on the battlefield, but the catch is that with the lack of/limited health regen at the end of a battle, wielding such power becomes more risky. Also, some NPC's or even companions will shun you, try to kill you, etc.
I hadn't thought of that. That's
brilliant. I can't wait to play a Blood Mage now. The plotting, the planning! I'm having
ideas. Being a Blood Mage in the previous games had always felt too simple. Like, I'm currently using magics that should have ceremoniously gotten my character eviserated on sight. Someone say something!
Also, I think that attempting to teach your mage companions Blood Magic (assuming they don't know it already) should require a persuasion check at least, and even an outright
no. If they say no, maybe you can kick them out or something. Bow to my whims, pawn!
Modifié par Phate Phoenix, 07 septembre 2013 - 03:49 .