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What would be your reaction if Bioware announced that there wouldn't be any romances in DA:I


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#501
Plaintiff

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greengoron89 wrote...
What I want is for Bioware to get back on track and put out a worthy follow-up to DA:O.

Which will be acheived by them doing what you want them to, and not what others want them to, which is exactly sandalisthemaker's point.

Your idea of a "worthy follow-up" to DA:O is not objective or uncontestable.

#502
Ryzaki

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Da hell?

There was more than one romance option in BG2 (Jaheira, Viconia and Aerie is three). It was only females that were stuck with one boring aggravating POS option.

And honestly I wouldn't buy the game if we returned to the BS days of male PC's getting 3 options while females got 1. I rather no one got any options at all tyvm.

Modifié par Ryzaki, 07 septembre 2013 - 05:08 .


#503
QueenPurpleScrap

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I find it odd that after all these months of people asking for more options somebody would even suggest less. {Before you say anything I realize the topic of this thread is not actually asking for no romances). Even if you choose not to romance any characters just knowing you can adds a certain depth. Romancing different characters is another way of changing the dynamic of the group, whether it's Alistair getting teased by Wynne or Fenris and Anders growling like two rabid dogs over Hawke.
To put it more simply, I would be hugely disappointed and would have to wonder what other story elements might be lacking.

#504
Guest_LindsayLohan_*

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TheBlackBaron wrote...

Plaintiff wrote...

That's not how media development works. Generally speaking, the developer goes to the publisher and says "We want to include feature XYZ and here's why we think you should give us the money for it."

The publisher says "That is a convincing argument, you can has dis moneez" or, alternatively "That is not a convincing argument, we keep dis moneez".

If the developer decides to then cut that feature, they do not get to just keep the money and spend it on whatever the hell they like. That money doesn't belong to them. It belongs to the publisher.


Or, just thinking out loud here, they might consider justifying using money that would have gone into the romances to instead enhance feature XYZ.


wooooah logic!!!

#505
Ryzaki

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LindsayLohan wrote...

TheBlackBaron wrote...

Plaintiff wrote...

That's not how media development works. Generally speaking, the developer goes to the publisher and says "We want to include feature XYZ and here's why we think you should give us the money for it."

The publisher says "That is a convincing argument, you can has dis moneez" or, alternatively "That is not a convincing argument, we keep dis moneez".

If the developer decides to then cut that feature, they do not get to just keep the money and spend it on whatever the hell they like. That money doesn't belong to them. It belongs to the publisher.


Or, just thinking out loud here, they might consider justifying using money that would have gone into the romances to instead enhance feature XYZ.


wooooah logic!!!


Yep might go into improving multiplayer instead. :wizard:

#506
Guest_greengoron89_*

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Plaintiff wrote...

greengoron89 wrote...
What I want is for Bioware to get back on track and put out a worthy follow-up to DA:O.

Which will be acheived by them doing what you want them to, and not what others want them to, which is exactly sandalisthemaker's point.

Your idea of a "worthy follow-up" to DA:O is not objective or uncontestable.


I know it doesn't involve placating <insert Bioware character here>mancers at every turn.

And that's more than you seem to know.

#507
Guest_Morocco Mole_*

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I hope there are co-op romances

#508
AresKeith

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Ryzaki wrote...

LindsayLohan wrote...

TheBlackBaron wrote...

Plaintiff wrote...

That's not how media development works. Generally speaking, the developer goes to the publisher and says "We want to include feature XYZ and here's why we think you should give us the money for it."

The publisher says "That is a convincing argument, you can has dis moneez" or, alternatively "That is not a convincing argument, we keep dis moneez".

If the developer decides to then cut that feature, they do not get to just keep the money and spend it on whatever the hell they like. That money doesn't belong to them. It belongs to the publisher.


Or, just thinking out loud here, they might consider justifying using money that would have gone into the romances to instead enhance feature XYZ.


wooooah logic!!!


Yep might go into improving multiplayer instead. :wizard:


Quiet you :bandit:

#509
Plaintiff

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TheBlackBaron wrote...

Plaintiff wrote...

That's not how media development works. Generally speaking, the developer goes to the publisher and says "We want to include feature XYZ and here's why we think you should give us the money for it."

The publisher says "That is a convincing argument, you can has dis moneez" or, alternatively "That is not a convincing argument, we keep dis moneez".

If the developer decides to then cut that feature, they do not get to just keep the money and spend it on whatever the hell they like. That money doesn't belong to them. It belongs to the publisher.


Or, just thinking out loud here, they might consider justifying using money that would have gone into the romances to instead enhance feature XYZ.

It's feasible, sure. But if the publisher already gave them money for feature XYZ, they might very well say no. If I was a publisher I would want to know why my developers suck so much at estimating how much money they need to polish a feature to an acceptable standard.

I didn't give them the money to fix a feature that shouldn't need fixing. I gave it to them for a new feature. They've already spent some of my money on that new feature, that I will now never get back. Why should I let them keep it to spend on something else entirely?

Modifié par Plaintiff, 07 septembre 2013 - 05:11 .


#510
TheBlackBaron

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Ryzaki wrote...

Da hell?

There was more than one romance option in BG2 (Jaheira, Viconia and Aerie is three). It was only females that were stuck with one boring aggravating POS option.

And honestly I wouldn't buy the game if we returned to the BS days of male PC's getting 3 options while females got 1.


Sorry, I probably wasn't clear earlier, I meant post-BG2, pre-JE, i.e. NWN and KotOR. 

I agree, women got kind of a crap deal with BG2. 

#511
dreamgazer

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TheBlackBaron wrote...

Plaintiff wrote...

That's not how media development works. Generally speaking, the developer goes to the publisher and says "We want to include feature XYZ and here's why we think you should give us the money for it."

The publisher says "That is a convincing argument, you can has dis moneez" or, alternatively "That is not a convincing argument, we keep dis moneez".

If the developer decides to then cut that feature, they do not get to just keep the money and spend it on whatever the hell they like. That money doesn't belong to them. It belongs to the publisher.


Or, just thinking out loud here, they might consider justifying using money that would have gone into the romances to instead enhance feature XYZ.


Just rendered the post I was banging out irrelevant. Thanks. 

#512
ScarMK

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Morocco Mole wrote...

I hope there are co-op romances


Damn...That's really unsettling.

Modifié par ScarMK, 07 septembre 2013 - 05:12 .


#513
Iakus

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Ryzaki wrote...

Da hell?

There was more than one romance option in BG2 (Jaheira, Viconia and Aerie is three). It was only females that were stuck with one boring aggravating POS option.

And honestly I wouldn't buy the game if we returned to the BS days of male PC's getting 3 options while females got 1. I rather no one got any options at all tyvm.


It is a shame that Haer'dalis and Valgyar weren't made romancable as intended.

#514
Plaintiff

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greengoron89 wrote...

Plaintiff wrote...

greengoron89 wrote...
What I want is for Bioware to get back on track and put out a worthy follow-up to DA:O.

Which will be acheived by them doing what you want them to, and not what others want them to, which is exactly sandalisthemaker's point.

Your idea of a "worthy follow-up" to DA:O is not objective or uncontestable.


I know it doesn't involve placating <insert Bioware character here>mancers at every turn.

And that's more than you seem to know.

You don't "know" anything. Your personal taste is just that. Personal.

#515
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Morocco Mole wrote...

I hope there are co-op romances

This man is ahead of his time. Dat revolutionary thinking.:wub:

Modifié par J. Reezy, 07 septembre 2013 - 05:13 .


#516
LethesDeep

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Morocco Mole wrote...

I hope there are co-op romances


Someone else is covering that (provided they hit the last stretch goal).

Modifié par LethesDeep, 07 septembre 2013 - 05:14 .


#517
TheBlackBaron

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Plaintiff wrote...

TheBlackBaron wrote...

Plaintiff wrote...

That's not how media development works. Generally speaking, the developer goes to the publisher and says "We want to include feature XYZ and here's why we think you should give us the money for it."

The publisher says "That is a convincing argument, you can has dis moneez" or, alternatively "That is not a convincing argument, we keep dis moneez".

If the developer decides to then cut that feature, they do not get to just keep the money and spend it on whatever the hell they like. That money doesn't belong to them. It belongs to the publisher.


Or, just thinking out loud here, they might consider justifying using money that would have gone into the romances to instead enhance feature XYZ.

It's feasible, sure. But if the publisher already gave them money for feature XYZ, they might very well say no. If I was a publisher I would want to know why my developers suck so much at estimating how much money they need to polish a feature to an acceptable standard.

I didn't give them the money to fix a feature that shouldn't need fixing. I gave it to them for a new feature. They've already spent some of my money on that new feature, that I will now never get back. Why should I let them keep it to spend on something else entirely?


You've misunderstood. 

I have five zots. I spend them on features XYZ. I have another five zots I might have spent on romance. In both cases, I would have developed the features to a B level. 

Or, alternatively, I might instead speand all ten zots on features XYZ and develop them to an A level. 

In a perfect world I'd get twenty zots and develop them both to the A level, but I'm sort of operating under the assumption here that publishers aren't my person checking fund and generally expect to not have to sell ten million copies to make their money back because I sent the budget up to Daikatana levels. 

Modifié par TheBlackBaron, 07 septembre 2013 - 05:15 .


#518
dreamgazer

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J. Reezy wrote...

Morocco Mole wrote...

I hope there are co-op romances

This man is ahead of his time. Dat revolutionary thinking.:wub:


Fable III's got him beat.

#519
Ryzaki

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AresKeith wrote...
Quiet you :bandit:


:P

TheBlackBaron wrote...

Sorry, I probably wasn't clear earlier, I meant post-BG2, pre-JE, i.e. NWN and KotOR. 

I agree, women got kind of a crap deal with BG2. 


Ah but that's only 2 games. :P And honestly the whole Bastila Carth thing had its own issues (Bastila
was fine for DS or LS  but if you wanted to romance Carth's boring self
you were stuck being LS or being forced to kill his ******).

Which wouldn't have been so bad if Ameojerk wasn't so BORING and goddamn pretentious. Alas.

iakus wrote...
It is a shame that Haer'dalis and Valgyar weren't made romancable as intended.


Yeah it would've been much improved. Alas.

Hell I'd taken Keldar over Ameodouchecanoe.

#520
MassivelyEffective0730

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Plaintiff wrote...

greengoron89 wrote...

Plaintiff wrote...

greengoron89 wrote...
What I want is for Bioware to get back on track and put out a worthy follow-up to DA:O.

Which will be acheived by them doing what you want them to, and not what others want them to, which is exactly sandalisthemaker's point.

Your idea of a "worthy follow-up" to DA:O is not objective or uncontestable.


I know it doesn't involve placating <insert Bioware character here>mancers at every turn.

And that's more than you seem to know.

You don't "know" anything. Your personal taste is just that. Personal.


Same for you buddy.

#521
Guest_Morocco Mole_*

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There will be double teaming in the future

#522
werewoof

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ah the good old "stop liking what i dont like" brigade heres a badge for you all

Image IPB

#523
Guest_greengoron89_*

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Plaintiff wrote...

You don't "know" anything. Your personal taste is just that. Personal.


I'll remember that next time you throw one of your little political fits.

Modifié par greengoron89, 07 septembre 2013 - 05:25 .


#524
TheBlackBaron

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Morocco Mole wrote...

There will be double teaming in the future


I just inhaled this hard cider I'm drinking, thanks. 

#525
dreamgazer

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Morocco Mole wrote...

There will be double teaming in the future


Will there be an achievement involved? 

Gotta catch 'em all!