Cliche=A thing in fiction that bears a similarity to another thing in fiction that I don't care for, and is therefore bad
Modifié par Face of Evil, 07 septembre 2013 - 02:46 .
Modifié par Face of Evil, 07 septembre 2013 - 02:46 .
What is the difference from a frequently used archetype and a cliche?David7204 wrote...
We're clearly in a very stupid place if we're at the point of claiming something is bad because it's been done before. All stories share elements. Reoccuring archetypes and themes reoccur for a reason. None of that is 'cliche.'
Guest_Catch This Fade_*
He doesn't know what cliche is me thinks.Steelcan wrote...
Archetypes are universal characters that are found in a variety forms of media. They frequently give rise to cliches by their very natureDavid7204 wrote...
No, archetypes are archetypes. And this little sneer I see from the BSN that BioWare creates only stupid childish, 'cliche' content and real, mature stories create real characters is just ridiculous.
spirosz wrote...
To me, my favourite aspect of Bioware games have always been their relationships, regardless of romance. To take it out completely, I wouldn't agree to it. Though, if the relationships are done well enough and more importantly, for what they're trying to achieve for that specific game, then it might work.
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Wake me up when "cliche" is an inherently negative cannotation.David7204 wrote...
We're clearly in a very stupid place if we're at the point of claiming something is bad because it's been done before. All stories share elements. Reoccuring archetypes and themes reoccur for a reason. None of that is 'cliche.'
Why do we "need" any feature? Why do we "need" videogames at all?alliance commander wrote...
If romances where absent i would praise bioware for the rest of time. Romances are useless anyways, So Why do we need them?
Guest_Morocco Mole_*
lady_v23 wrote...
...they have? That's a Shocker. Link please.
David7204 wrote...
We're clearly in a very stupid place if we're at the point of claiming something is bad because it's been done before. All stories share elements. Reoccuring archetypes and themes reoccur for a reason. None of that is 'cliche.'
Face of Evil wrote...
Cliche=A thing in fiction that bears a similarity to another thing in fiction that I don't care for, and is therefore bad
Plaintiff wrote...
Why do we "need" any feature? Why do we "need" videogames at all?alliance commander wrote...
If romances where absent i would praise bioware for the rest of time. Romances are useless anyways, So Why do we need them?
If people enjoy a thing, that's more than adequate justification for continuing to make that thing.
That doesn't make even the slightest bit of sense. Most long-term married couples are in sexual relationships. Would those relationships become "deeper and more involved" if sex was taken out of the equation?TsaiMeLemoni wrote...
spirosz wrote...
To me, my favourite aspect of Bioware games have always been their relationships, regardless of romance. To take it out completely, I wouldn't agree to it. Though, if the relationships are done well enough and more importantly, for what they're trying to achieve for that specific game, then it might work.
I think that a removal of romance could open the door to deeper and more involved friendship/relationship if the ultimate endgame of your interactions wasn't a sexual relationship.
Guest_Morocco Mole_*
Steelcan wrote...
cause people neeed their ****** materialalliance commander wrote...
If romances where absent i would praise bioware for the rest of time. Romances are useless anyways, So Why do we need them?
Modifié par TheBlackBaron, 07 septembre 2013 - 02:52 .
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The messiah says it is. And he's never wrong. Deal with it.Morocco Mole wrote...
And since people are arguing over it. I never said that cliche was a bad thing.
Morocco Mole wrote...
And since people are arguing over it. I never said that cliche was a bad thing.
Morocco Mole wrote...
And since people are arguing over it. I never said that cliche was a bad thing.
Modifié par Face of Evil, 07 septembre 2013 - 02:55 .
alliance commander wrote...
If romances where absent i would praise bioware for the rest of time. Romances are useless anyways, So Why do we need them?
Modifié par David7204, 07 septembre 2013 - 02:52 .
Guest_Morocco Mole_*
J. Reezy wrote...
The messiah says it is. And he's never wrong. Deal with it.
Guest_Catch This Fade_*
Who made that implication? I haven't seen anyone here do it so I'm assuming that's all on you.David7204 wrote...
No. This garbage of 'cliche isn't a bad word' doesn't cut it. Because that's just a weasel insult. The implication is that cliche is okay the same way 80's action movies and transformers and the expandables and are 'okay.' They're 'okay' in the sense that they're a good mindless and childish distraction. (But of course, when you want a real story with real maturity, obviously they won't do at all.)
David7204 wrote...
No. This garbage of 'cliche isn't a bad word' doesn't cut it. Because that's just a weasel insult. The implication is that cliche is okay the same way 80's action movies and transformers and the expandables and are 'okay.' They're 'okay' in the sense that they're a good mindless and childish distraction. (But of course, when you want a real story with real maturity, obviously they won't do at all.)
David7204 wrote...
No. This garbage of 'cliche isn't a bad word' doesn't cut it. Because that's just a weasel insult. The implication is that cliche is okay the same way 80's action movies and transformers and the expandables and are 'okay.' They're 'okay' in the sense that they're a good mindless and childish distraction. (But of course, when you want a real story with real maturity, obviously they won't do at all.)
David7204 wrote...
No. This garbage of 'cliche isn't a bad word' doesn't cut it. Because that's just a weasel insult. The implication is that cliche is okay the same way 80's action movies and transformers and the expandables and are 'okay.' They're 'okay' in the sense that they're a good mindless and childish distraction. (But of course, when you want a real story with real maturity, obviously they won't do at all.)