Aller au contenu

Photo

What would be your reaction if Bioware announced that there wouldn't be any romances in DA:I


  • Ce sujet est fermé Ce sujet est fermé
588 réponses à ce sujet

#101
Face of Evil

Face of Evil
  • Members
  • 2 511 messages
You guys keep throwing around that word, but I'm not entirely convinced you know what it means. Or are you going by the Internet definition?

Cliche=A thing in fiction that bears a similarity to another thing in fiction that I don't care for, and is therefore bad

Modifié par Face of Evil, 07 septembre 2013 - 02:46 .


#102
Steelcan

Steelcan
  • Members
  • 23 290 messages

David7204 wrote...

We're clearly in a very stupid place if we're at the point of claiming something is bad because it's been done before. All stories share elements. Reoccuring archetypes and themes reoccur for a reason. None of that is 'cliche.'

What is the difference from a frequently used archetype and a cliche?

#103
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

Steelcan wrote...

David7204 wrote...

No, archetypes are archetypes. And this little sneer I see from the BSN that BioWare creates only stupid childish, 'cliche' content and real, mature stories create real characters is just ridiculous.

Archetypes are universal characters that are found in a variety forms of media.  They frequently give rise to cliches by their very nature

He doesn't know what cliche is me thinks.

#104
TsaiMeLemoni

TsaiMeLemoni
  • Members
  • 2 594 messages

spirosz wrote...

To me, my favourite aspect of Bioware games have always been their relationships, regardless of romance. To take it out completely, I wouldn't agree to it. Though, if the relationships are done well enough and more importantly, for what they're trying to achieve for that specific game, then it might work.


I think that a removal of romance could open the door to deeper and more involved friendship/relationship if the ultimate endgame of your interactions wasn't a sexual relationship.

#105
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

David7204 wrote...

We're clearly in a very stupid place if we're at the point of claiming something is bad because it's been done before. All stories share elements. Reoccuring archetypes and themes reoccur for a reason. None of that is 'cliche.'

Wake me up when "cliche" is an inherently negative cannotation.

#106
Plaintiff

Plaintiff
  • Members
  • 6 998 messages

alliance commander wrote...

If romances where absent i would praise bioware for the rest of time. Romances are useless anyways, So Why do we need them? :whistle:

Why do we "need" any feature? Why do we "need" videogames at all?

If people enjoy a thing, that's more than adequate justification for continuing to make that thing.

#107
Guest_Morocco Mole_*

Guest_Morocco Mole_*
  • Guests

lady_v23 wrote...

...they have?  That's a Shocker.  Link please.


Can't find the specific quotes. But I think Gaider or Priestly have said it.

#108
AresKeith

AresKeith
  • Members
  • 34 128 messages

David7204 wrote...

We're clearly in a very stupid place if we're at the point of claiming something is bad because it's been done before. All stories share elements. Reoccuring archetypes and themes reoccur for a reason. None of that is 'cliche.'


Again, your making the word out to be bad when that's not the case

Now stop derailing the thread

#109
dreamgazer

dreamgazer
  • Members
  • 15 742 messages

Face of Evil wrote...

Cliche=A thing in fiction that bears a similarity to another thing in fiction that I don't care for, and is therefore bad


Depends on how you look at the word, but yeah, pretty much. 

An unoriginal theme, characterization, or situation that has become overly familiar or commonplace. Def.

#110
Volus Warlord

Volus Warlord
  • Members
  • 10 697 messages

Plaintiff wrote...

alliance commander wrote...

If romances where absent i would praise bioware for the rest of time. Romances are useless anyways, So Why do we need them? :whistle:

Why do we "need" any feature? Why do we "need" videogames at all?

If people enjoy a thing, that's more than adequate justification for continuing to make that thing.


I enjoy your suffering.

This is more than adequate justification for you to continue to suffer.

#111
Plaintiff

Plaintiff
  • Members
  • 6 998 messages

TsaiMeLemoni wrote...

spirosz wrote...

To me, my favourite aspect of Bioware games have always been their relationships, regardless of romance. To take it out completely, I wouldn't agree to it. Though, if the relationships are done well enough and more importantly, for what they're trying to achieve for that specific game, then it might work.


I think that a removal of romance could open the door to deeper and more involved friendship/relationship if the ultimate endgame of your interactions wasn't a sexual relationship.

That doesn't make even the slightest bit of sense. Most long-term married couples are in sexual relationships. Would those relationships become "deeper and more involved" if sex was taken out of the equation?

#112
Guest_Morocco Mole_*

Guest_Morocco Mole_*
  • Guests
And since people are arguing over it. I never said that cliche was a bad thing.

#113
mikeymoonshine

mikeymoonshine
  • Members
  • 3 493 messages

Steelcan wrote...

alliance commander wrote...

If romances where absent i would praise bioware for the rest of time. Romances are useless anyways, So Why do we need them? :whistle:

cause people neeed their ****** material


If um "******" to game characters is your thing then that's cool and I have no problem with it but why are you assuming others will do the same? Maybe some of us like to ****** to like real men and women or maybe we don't need to ****** at all maybe some of us are actually able to have real sex sometimes. 

#114
TheBlackBaron

TheBlackBaron
  • Members
  • 7 724 messages
A great rustling in the force, as if a million cupcakes were delivered at once and consumed in silence.

Meh. I enjoy them when they're there and well done, but the game isn't going to be any less enjoyable for me if they're not.

EDIT: Also, on the statistics regarding players actually doing the romances - I can confirm that I've seen the same thing said by devs, I think in conjunction with the release of other data they've mined since they've begun doing that. 

Modifié par TheBlackBaron, 07 septembre 2013 - 02:52 .


#115
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

Morocco Mole wrote...

And since people are arguing over it. I never said that cliche was a bad thing.

The messiah says it is. And he's never wrong. Deal with it.

#116
dreamgazer

dreamgazer
  • Members
  • 15 742 messages

Morocco Mole wrote...

And since people are arguing over it. I never said that cliche was a bad thing.


Like everything else, it depends on how it's handled. 

#117
Face of Evil

Face of Evil
  • Members
  • 2 511 messages

Morocco Mole wrote...

And since people are arguing over it. I never said that cliche was a bad thing.


To be fair, I think the subject of the argument and whatever you may have said is beside the point, as the back-and-forth we're witnessing is merely the continuation of some pointless feud that started elsewhere in the BSN and is now spreading to other sub-forums like a cancer.

Well, I guess there are worse ways to spend your Friday nights.

Modifié par Face of Evil, 07 septembre 2013 - 02:55 .


#118
lady_v23

lady_v23
  • Members
  • 4 967 messages

alliance commander wrote...

If romances where absent i would praise bioware for the rest of time. Romances are useless anyways, So Why do we need them? :whistle:


:?

#119
David7204

David7204
  • Members
  • 15 187 messages
No. This garbage of 'cliche isn't a bad word' doesn't cut it. Because that's just a weasel insult. The implication is that cliche is okay the same way 80's action movies and transformers and the expandables and are 'okay.' They're 'okay' in the sense that they're a good mindless and childish distraction. (But of course, when you want a real story with real maturity, obviously they won't do at all.)

Modifié par David7204, 07 septembre 2013 - 02:52 .


#120
Guest_Morocco Mole_*

Guest_Morocco Mole_*
  • Guests

J. Reezy wrote...
The messiah says it is. And he's never wrong. Deal with it.


I care not for what David thinks

#121
Guest_Catch This Fade_*

Guest_Catch This Fade_*
  • Guests

David7204 wrote...

No. This garbage of 'cliche isn't a bad word' doesn't cut it. Because that's just a weasel insult. The implication is that cliche is okay the same way 80's action movies and transformers and the expandables and are 'okay.' They're 'okay' in the sense that they're a good mindless and childish distraction. (But of course, when you want a real story with real maturity, obviously they won't do at all.)

Who made that implication? I haven't seen anyone here do it so I'm assuming that's all on you.

#122
Steelcan

Steelcan
  • Members
  • 23 290 messages

David7204 wrote...

No. This garbage of 'cliche isn't a bad word' doesn't cut it. Because that's just a weasel insult. The implication is that cliche is okay the same way 80's action movies and transformers and the expandables and are 'okay.' They're 'okay' in the sense that they're a good mindless and childish distraction. (But of course, when you want a real story with real maturity, obviously they won't do at all.)


the point ------------------------------------>


                         You

#123
lady_v23

lady_v23
  • Members
  • 4 967 messages

David7204 wrote...

No. This garbage of 'cliche isn't a bad word' doesn't cut it. Because that's just a weasel insult. The implication is that cliche is okay the same way 80's action movies and transformers and the expandables and are 'okay.' They're 'okay' in the sense that they're a good mindless and childish distraction. (But of course, when you want a real story with real maturity, obviously they won't do at all.)


it is a matter of opinion, dude.

what does this have to do with the thread??

#124
AresKeith

AresKeith
  • Members
  • 34 128 messages

David7204 wrote...

No. This garbage of 'cliche isn't a bad word' doesn't cut it. Because that's just a weasel insult. The implication is that cliche is okay the same way 80's action movies and transformers and the expandables and are 'okay.' They're 'okay' in the sense that they're a good mindless and childish distraction. (But of course, when you want a real story with real maturity, obviously they won't do at all.)


:huh: The Expandables is okay because the whole point of the movies is 80's cliche of action movies

#125
Paul E Dangerously

Paul E Dangerously
  • Members
  • 1 883 messages
If we're going to get DA2-level romances again, then out the door is fine with me. If it's going to get a rework to bring it more in line with DAO or BG2, then wait and see.