Yes it would.Time spent developing multiplayer could have been used to flesh out the game,find and correct bugs/glitches ect;.The old "Multiplayer does'nt effect single player games" thing is bogus because it does effect the single player.TyranidODST wrote...
I think muitplayer would be a good bonus for dragon age, I would like co-op, PvP would be good if they have bots, smart ones. I don't think sp would by affected by mp too much.
Multiplayer, do you want it or not? Maybe even PvP
#76
Posté 08 septembre 2013 - 05:00
#77
Posté 08 septembre 2013 - 05:05
Modifié par AngryFrozenWater, 08 septembre 2013 - 05:09 .
#78
Posté 08 septembre 2013 - 05:09
cjones91 wrote...
Yes it would.Time spent developing multiplayer could have been used to flesh out the game,find and correct bugs/glitches ect;.The old "Multiplayer does'nt effect single player games" thing is bogus because it does effect the single player.TyranidODST wrote...
I think muitplayer would be a good bonus for dragon age, I would like co-op, PvP would be good if they have bots, smart ones. I don't think sp would by affected by mp too much.
not correct. A failed asusmption that if if a company decides not to do mp that a whole whack of time and money is added to the sp game.
#79
Posté 08 septembre 2013 - 05:11
cjones91 wrote...
Yes it would.Time spent developing multiplayer could have been used to flesh out the game,find and correct bugs/glitches ect;.The old "Multiplayer does'nt effect single player games" thing is bogus because it does effect the single player.
Only if you hold the time spent making the game constant. Is there any reason to believe that a game without MP revenue gets the same funding as a game with MP revenue? ( ninja'd by Beerfish)
As for the topic, I welcome MP even though I won't play it. The series has had a problem with unbalanced classes and abilities, and MP balancing should clear that up some.
Modifié par AlanC9, 08 septembre 2013 - 05:17 .
#80
Posté 08 septembre 2013 - 05:14
How is it a failed assumption?Tomb Raider had a tacked on multiplayer and as a result no single Dlc will be developed for it,but there will be dlc for the terrible multiplayer which hardly anyone played.You know what pisses me off about about tacked on multiplayer?The single player is neglected while the multiplayer gets all the attention and good games have been ruined because of it.Beerfish wrote...
cjones91 wrote...
Yes it would.Time spent developing multiplayer could have been used to flesh out the game,find and correct bugs/glitches ect;.The old "Multiplayer does'nt effect single player games" thing is bogus because it does effect the single player.TyranidODST wrote...
I think muitplayer would be a good bonus for dragon age, I would like co-op, PvP would be good if they have bots, smart ones. I don't think sp would by affected by mp too much.
not correct. A failed asusmption that if if a company decides not to do mp that a whole whack of time and money is added to the sp game.
#81
Guest_krul2k_*
Posté 08 septembre 2013 - 05:17
Guest_krul2k_*
cjones91 wrote...
How is it a failed assumption?Tomb Raider had a tacked on multiplayer and as a result no single Dlc will be developed for it,but there will be dlc for the terrible multiplayer which hardly anyone played.You know what pisses me off about about tacked on multiplayer?The single player is neglected while the multiplayer gets all the attention and good games have been ruined because of it.Beerfish wrote...
cjones91 wrote...
Yes it would.Time spent developing multiplayer could have been used to flesh out the game,find and correct bugs/glitches ect;.The old "Multiplayer does'nt effect single player games" thing is bogus because it does effect the single player.TyranidODST wrote...
I think muitplayer would be a good bonus for dragon age, I would like co-op, PvP would be good if they have bots, smart ones. I don't think sp would by affected by mp too much.
not correct. A failed asusmption that if if a company decides not to do mp that a whole whack of time and money is added to the sp game.
sorry i forgot bioware made tomb raider
#82
Posté 08 septembre 2013 - 05:19
cjones91 wrote...
How is it a failed assumption?Tomb Raider had a tacked on multiplayer and as a result no single Dlc will be developed for it,but there will be dlc for the terrible multiplayer which hardly anyone played.You know what pisses me off about about tacked on multiplayer?The single player is neglected while the multiplayer gets all the attention and good games have been ruined because of it.
The causality here isn't all that obvious to me. And it certainly doesn't have anything to do with Bio -- surely you don't think that Bio won't release SP DLCs?
#83
Posté 08 septembre 2013 - 05:19
If there was no multiplayer then that means more time is spent fixing bugs and glitches while adding more single player content which generally makes the game better.AlanC9 wrote...
cjones91 wrote...
Yes it would.Time spent developing multiplayer could have been used to flesh out the game,find and correct bugs/glitches ect;.The old "Multiplayer does'nt effect single player games" thing is bogus because it does effect the single player.
Only if you hold the time spent making the game constant. Is there any reason to believe that a game without MP revenue gets the same funding as a game with MP revenue? ( ninja'd by Beerfish)
#84
Posté 08 septembre 2013 - 05:21
It was just a example of how multiplayer can effect a single player beyond leeching development time and funding.krul2k wrote...
cjones91 wrote...
How is it a failed assumption?Tomb Raider had a tacked on multiplayer and as a result no single Dlc will be developed for it,but there will be dlc for the terrible multiplayer which hardly anyone played.You know what pisses me off about about tacked on multiplayer?The single player is neglected while the multiplayer gets all the attention and good games have been ruined because of it.Beerfish wrote...
cjones91 wrote...
Yes it would.Time spent developing multiplayer could have been used to flesh out the game,find and correct bugs/glitches ect;.The old "Multiplayer does'nt effect single player games" thing is bogus because it does effect the single player.TyranidODST wrote...
I think muitplayer would be a good bonus for dragon age, I would like co-op, PvP would be good if they have bots, smart ones. I don't think sp would by affected by mp too much.
not correct. A failed asusmption that if if a company decides not to do mp that a whole whack of time and money is added to the sp game.
sorry i forgot bioware made tomb raider
#85
Posté 08 septembre 2013 - 05:24
Only four pieces of single Dlc was released for ME3 while the multiplayer got more than that.ME2 had seven pieces of Single Player DLC which was mostly well developed,if ME3 did'nt have multiplayer then ending aside more Dlc would have been developed for the single player.AlanC9 wrote...
cjones91 wrote...
How is it a failed assumption?Tomb Raider had a tacked on multiplayer and as a result no single Dlc will be developed for it,but there will be dlc for the terrible multiplayer which hardly anyone played.You know what pisses me off about about tacked on multiplayer?The single player is neglected while the multiplayer gets all the attention and good games have been ruined because of it.
The causality here isn't all that obvious to me. And it certainly doesn't have anything to do with Bio -- surely you don't think that Bio won't release SP DLCs?
#86
Posté 08 septembre 2013 - 05:53
cjones91 wrote...
If there was no multiplayer then that means more time is spent fixing bugs and glitches while adding more single player content which generally makes the game better.AlanC9 wrote...
cjones91 wrote...
Yes it would.Time spent developing multiplayer could have been used to flesh out the game,find and correct bugs/glitches ect;.The old "Multiplayer does'nt effect single player games" thing is bogus because it does effect the single player.
Only if you hold the time spent making the game constant. Is there any reason to believe that a game without MP revenue gets the same funding as a game with MP revenue? ( ninja'd by Beerfish)
You are absolutely wrong.
MP and SP team are not always the same.
For example on Mass Effect 3 the team that developed SP content wasn't the same team that made MP content, they were not even in the same city.
Also put more people into fixing glitches doesn't mean you will get more gliches fixed.
#87
Posté 08 septembre 2013 - 05:53
Aaleel wrote...
I don't want it,and won't play it. I just ask that they don't pull an ME3 and have it tied in any way to the SP game.
Mass Effect 3 MP is not needed to get all the stuff on SP, I don't know why people keep saying it does :/
#88
Posté 08 septembre 2013 - 06:03
Because for a time it was true, before the EC, you required MP to see the "Breath" scene...RedJohn wrote...
Aaleel wrote...
I don't want it,and won't play it. I just ask that they don't pull an ME3 and have it tied in any way to the SP game.
Mass Effect 3 MP is not needed to get all the stuff on SP, I don't know why people keep saying it does :/
Personally that's a waste of hate, considering it's just a small and ambigous clip that you can see in YT.
Modifié par El_Chala_Legalizado, 08 septembre 2013 - 06:06 .
#89
Posté 08 septembre 2013 - 06:07
#90
Guest_npc86_*
Posté 08 septembre 2013 - 07:22
Guest_npc86_*
RedJohn wrote...
Aaleel wrote...
I don't want it,and won't play it. I just ask that they don't pull an ME3 and have it tied in any way to the SP game.
Mass Effect 3 MP is not needed to get all the stuff on SP, I don't know why people keep saying it does :/
That's because it's true, or at least it was until it was eventually fixed by the Extended Cut DLC. You would need to have played the multiplayer to boost your galactic readiness in order to get the 'best' ending. This probably would have been fine for people who liked the multiplayer but it was a pain in the neck for people who just wanted to continue with the story and had no interest in the multiplayer.
While it's good that Bioware listened to the fans and patched it with the EC DLC, it shouldn't have been an issue in the first place and I hope it doesn't turn up again in Inquisition.
Modifié par AWT42, 08 septembre 2013 - 07:24 .
#91
Posté 08 septembre 2013 - 07:27
#92
Posté 08 septembre 2013 - 07:32
ME multiplayer I'd guess more than payed for itself with the whole microtransaction thing, so I'm not concerned about budget.
I'll probably play it if it's there, after I've completed the campaign, but it's not what I'll be paying my money for.
#93
Posté 08 septembre 2013 - 07:32
#94
Posté 08 septembre 2013 - 07:35
I could see MP being fun though. Us trying to capture each other's keeps and stuff.
#95
Posté 08 septembre 2013 - 07:36
Modifié par ReD BaKen9, 08 septembre 2013 - 07:36 .
#96
Posté 08 septembre 2013 - 07:58
#97
Posté 08 septembre 2013 - 08:00
#98
Posté 08 septembre 2013 - 08:23
Trolldrool wrote...
If I want multiplayer I'll play an MMO. Which I do from time to time to stay in touch with the friends I've made there. And when I get bored of MMO gameplay, I switch to a singleplayer game for a while. Not every game needs to have both.
You are only talking about MMO.
Not all online games are MMO.
#99
Posté 08 septembre 2013 - 08:32
cjones91 wrote...
Only four pieces of single Dlc was released for ME3 while the multiplayer got more than that.ME2 had seven pieces of Single Player DLC which was mostly well developed,if ME3 did'nt have multiplayer then ending aside more Dlc would have been developed for the single player.
Is Four Pieces of single-player dlc really considered a small number? I think to examples like Deus Ex: Human Revolution where aside from pre-order missions, there was a single piece of dlc released. Or Bioware's own Mass Effect 1 which had Bringing Down the Sky and Pinnacle Station, which sucked.
I'd say you're giving ME2's dlc way too much credit here. You had essentially four pieces of dlc: Kasumi, Overlord, Shadowbroker, and Arrival. I suppose you could argue Zaeed, depending on circumstances.
Sure, there are a few Bioware games you could point to which had a great number of dlc (DA:O stands out here), but then there are also other Bioware games and non-Bioware games with less substantial content.
#100
Posté 08 septembre 2013 - 08:34





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