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Multiplayer, do you want it or not? Maybe even PvP


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#101
Il Divo

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In Exile wrote...

And ME2's DLC was very mixed. As much as people like LotSB, Arrival was not exactly well-received critically.


I would put myself in that camp. I did like the confrontation with Harbinger and subsequent conversation with Hackett, but those aside I actually thought it was a pretty weak dlc.

#102
RedJohn

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Il Divo wrote...

cjones91 wrote...

Only four pieces of single Dlc was released for ME3 while the multiplayer got more than that.ME2 had seven pieces of Single Player DLC which was mostly well developed,if ME3 did'nt have multiplayer then ending aside more Dlc would have been developed for the single player.


Is Four Pieces of single-player dlc  really considered a small number? I think to examples like Deus Ex: Human Revolution where aside from pre-order missions, there was a single piece of dlc released. Or Bioware's own Mass Effect 1 which had Bringing Down the Sky and Pinnacle Station, which sucked.

I'd say you're giving ME2's dlc way too much credit here. You had essentially four pieces of dlc: Kasumi, Overlord, Shadowbroker, and Arrival. I suppose you could argue Zaeed, depending on circumstances.

Sure, there are a few Bioware games you could point to which had a great number of dlc (DA:O stands out here), but then there are also other Bioware games and non-Bioware games with less substantial content.


What he said is dumb, because DLCs for MP and DLCs for SP were not made by the same team, they were not even in the same city to be honest. MP for edmonton and SP for Montreal.

Also DLC for MP was free content we got 5 DLCs on MP but they are just weapon, characters and maps, on SP there were story and lot of things.

They can't be compared because they are not the same thing.

#103
Thunderfox

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Don't really either way as long as its totally separate from the single player. That was my one complaint about ME3's version of multiplayer: that it effected the main game.

#104
Iosev

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I'm open to multiplayer in the Dragon Age series. Despite not being a huge multiplayer gamer myself, I really enjoyed the MP in Mass Effect 3, so I'm interested in seeing what kind of MP Bioware can implement for Dragon Age.

I imagine cooperative play would receive the least resistance, but I would be open to competitive play as well.

#105
Il Divo

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RedJohn wrote...

What he said is dumb, because DLCs for MP and DLCs for SP were not made by the same team, they were not even in the same city to be honest. MP for edmonton and SP for Montreal.

Also DLC for MP was free content we got 5 DLCs on MP but they are just weapon, characters and maps, on SP there were story and lot of things.

They can't be compared because they are not the same thing.


Also true. How much resources does it take simply adding platinum difficulty vs. generating all the animations for ME3: Citadel, for example? From what I know, it's pretty expensive and time-consuming to perform the latter.

#106
WoolyJoe

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I felt it worked out well enough in ME3, so I'm not completely opposed to the idea.
Though I'd sooner they didn't...

Particularly no PvP, please...

#107
Liamv2

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I am neither in support or opposition to DA multiplayer.

#108
Tarek

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HELL NO

#109
Guest_Guest12345_*

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Yup, If Bioware can do it right, there is a lot of potential for the possibility of both Co-op and pvp game modes in DAI.

#110
Thresh the Qunari

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maybe

#111
Rawgrim

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If its not forced, I don`t care either way.

#112
mickey111

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Mage duels might be fun, otherwise no. I find it more an exercise of frustration more often than not in team games where bad sportsmanship, gang bangs and half-wits run rampant. Then there is the free-for-all mode which makes everything worse.

#113
Guest_mikeucrazy_*

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It'll be the CoD of Fantasy.Let's GO

#114
Vortex13

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 I am in favor of MP for DA:Inquistion, specifically co-op MP.

A DA version of ME's version, of GoW's Horde Mode is the first thing to come to mind, but co-op campaigns are defininatly possible (and desired), I would ask for no PvP though. PvP tends to have a lot of negitive trends associated with it compared to PvE (from my experience).

The biggest negative side effect to having a player vs player layout is it inevitably only appeals to the hardcore power gamers, people who have the dozens of hours available everyday to hone their skills and become godlike death dealers on the battlefield. I can tell you, an inexpericenced person is only going to tolerate so many games where they have a 0:50 K/D ratio, before they quit in frustration. Plus, the balancing needed for PvP is alot more vital then PvE, which will lead to the classes/races being simplified for the sake of balance; thereby destroying the unique flavor that was originally present. I personally don't have any desire to play on the blue team, fighting the same types of classes/races on the red team.

MP should (IMO) be something that you can do with your friends that you could not do in SP. Granted, the fact of playing with other people is something that can't be done in SP, but I am refering to things like race/class selection, and weapon/armor choices. I would love for MP to be the place where you can have a Qunari Templar questing alongside a Sylvan, an Elf Blood Mage, and a Golem. A place where playing as a human rogue who uses hand to hand attacks rather than knives, a shape shifting Mage, ect. That's what I would like out of my MP.

#115
Bayonet Hipshot

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NO.

The fact of the matter is there is too much lore related questions that need answering for Dragon Age...Lots...

So PvP or multiplayer IMO is out of the question.

Bioware should take a leaf out of Bethesda and only do multiplayer related stuff with the worlds where they have fully established the lore and plot.

Like it makes sense to do some form of ES multiplayer now because most of the timeline, facts and lore have been very well established. There are a few questions that need answering in ES like the Dwemer, etc..but not too much..

There is plenty of issues that is best resolved by single player.

Also DA is a tactical RPG game. How will you make it into an MP ? & allow the players to pause and view everything... ?

#116
Guest_EntropicAngel_*

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Do not put MP in my single-player game.

kthxbye


I realize I'm being silly, but seriously. It is not necessary. Just like it wasn't necessary for ME3 (and still isn't). If they're making multiplayer, it should be in a spinoff game.

BW would win tremendous points with me if they came out and said "we're not about to shoehorn in MP where it doesn't belong" like a certain other company did.

#117
Shin_Seijurou

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Why not. Bioware proved they can pull this off.

#118
jontepwn

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I'm not against the idea. I think the new combat system could lend itself well to some sort of multiplayer mode, minus the tactical view I suppose.

As long as multiplayer doesn't interfere with singleplayer like ME3. Don't tie it in with EMS or DAI's equivalent, let MP/SP do its own thing.

#119
Huntress

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MasterReefa wrote...

PvP so i can own some scrubs

^ my vote.

#120
EnduinRaylene

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Not particularly. If it is as good as ME3s I won't complain, but I'd rather everything be focused on creating the best SP game they can.

Multiplayer in games where that is not the main focus always feels like a waste to me. Most of the time it's simply not very good. Even then, if it does provide some novelty it is just that and shortly there after the novelty wears off and the MP becomes a ghost town.

Put everything you've got in the SP because that is something a year, two and more I will go back to and replay and it won't be dependent on others playing too. Start work on more DLC and to expand on what's in the pipeline. That will do more to help bring in new players and keep old ones coming back and investing more time and money into the franchise.

#121
TyranidODST

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I thought mp is work on by another team, I know games have alot different teams to work on different parts of a game. I think Mass effect 3 mp was great but I did not think it affected the sp it only give some points if your character it at 20. I said mp would be bonus because you choose if play it or not would not mind it not in DA:I. Alot people have different opinion so it could 50:50 for or against mp, I think it best to wait and see what bioware decide what to do.

#122
NocteAngelus

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No, if it follows the same methodology of Mass Effect 3 by influencing the single player game at all. I do not ever want to see a game force feed me a multiplayer mode by controlling the single player games outcomes. Now if its done purely in a horde mode co op for the heck of it with zero impact on the single player game I can live with that. Mass Effect 3 multiplayer was a force fed deal to me and I do not like being force fed something after the previous 2 entries never had it and they were great in my opinion in their own ways. No game is perfect, I understand this. I will not buy Inquisition if multiplayer is Mass Effect 3 styled. I have bought every Mass Effect and Dragon Age Game for PC and Console with all the DLC available and numerous other Bioware titles, it would be an absolute shame to nor longer buy them. I prefer good solid single player games that I can enjoy and not be made to play with others to get the most out of the game.

#123
NUM13ER

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I've nothing against online features like Co-Op (with real people controlling your companions) or being able to share photos and character codes. All that sounds great. But I don't really care for any form of PvP.

Competing against other people isn't why I play RPG's.

Modifié par NUM13ER, 04 octobre 2013 - 03:22 .


#124
Guest_Faerunner_*

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No. That's what MMORPG's are for. If I wanted to play with other players, I'd pick a game designed for it.

And I hate PVP. I always get slaughtered.

#125
Cacharadon

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All the people saying nay, you do realize it would be optional content right? Having a multiplayer portion in the game doesn't mean you are suddenly banned from the singleplayer experience. Personally, I'd love for some multiplayer mode where I can explore thedas with my friends. As long as it doesn't interfere with my singleplayer. Bioware, make it happen :D