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Cassandra smashing through gates.


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#1
Rawgrim

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I saw her do this in one of the gameplay videos. 2 slams with a shield and the metal gate crumbled.
Seriously, this is beyond dumb. Whats even the point of having gates or walls if warriors can just do that? Every hint of belivability goes flying out the window. Logically, this move should also kill every damn enemy in the game with one click. No matter the size of the enemy. I hope this bit gets removed before the final product is out. Thedas isn`t the Marvel universe.

#2
Allan Schumacher

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Lord Raijin wrote...

MasterScribe wrote...

Here's the moment in question, for objective analysis


It pains to me to hear people screaming out like if they just saw Justin Bieber naked body after Cassandra just crumbled that metal gate. It was embarrassing to see them approving this kind of behavior.



Please don't make disparaging remarks about people that happened to enjoy something happening that you did not.

#3
Allan Schumacher

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Depends on how high up the meteros are falling from, doesn`t it? She is just summoning them out of thin air some place above the enemy.


No, it would depend on how fast they are moving at the point of impact, and how much mass they have. With those values we can determine the momentum and the kinetic energy contained and go from there. But I suspect no one really wants to start busting out the math.


Unfortunately, the game series has always been one that sees some disconnect between the Lore and how the Gameplay plays out. Sometimes for tech reasons (not being able to do horned Qunari with the first game), sometimes because we aim to just make something more fun. And unfortunately, for myself as a gamer, I can see the fun in having an ability like this.

Mostly because it provides a choice for me as a gamer. It informs me that "some obstacles may be passable when it's not immediately obvious." It shows that how I spec a character can open up different paths for my party. These things are things I consider valuable in my RPGs.


Yes, no decision will make everyone happy, and if this is a situation of us just taking things too far for you to support, then that's the way it is and it's fair of you to think that. Do what you think is right for yourself. But given that similar actions like these have historically existed in Dragon Age games, stuff like this will very likely still be in the final game.

On some level I agree with the notion that games are about fans and developers both starting from their spot and meeting somewhere in the middle. If a player and game can find that meeting spot, they'll probably enjoy the game, but if not then that becomes less likely.

RPGs are pretty common for this sort of logical inconsistency, and personally I don't really see it as a negative either. In a cutscene a quick hit with a single arrow or a murder knife results in death. If we wanted consistency in the lore, it would seem like we'd actually require hacking away at someone, which I do not think is necessary.


If you're seeing this as some reason to toss out the "awesome button" pejorative, however, then it seems like the DA series has always contained the "awesome button" because this stuff has always existed in the game.

We try to make the games and gameplay interesting and fun. Obviously, what works for some people may not work for all people.

#4
Allan Schumacher

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Yes. But aparantly Cassandra is just as strong as those dragons are. So she should kill anything with one blow too, no?


This thread is dangerously close to being locked if people are just going to start using the arguments used against them as counter arguments back at the people (something that happens WAY too often on this forum as it is).

It's pretty evident that the poster is OKAY with the mechanic in Dragons, and your response conveys and impression that you're not actually understanding what they said. After getting snappy at people for "not reading your posts" this type of behaviour really frustrates me.

It gives the impression that you're just seeking to be argumentative, at this point.

#5
Allan Schumacher

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It could have been an opportunity to switch up the gameplay a bit. Introduce a little puzzle were you would have to stop and think for a bit.


Welcome to demo land. RPGs in and of themselves don't lend well to demos because a lot of what people like about them are driving the narrative in their own way. We had a finite timeslot to do the presentation in, and any puzzle that wouldn't be dismissed as trite and easy within the allotted time probably doesn't exist.

#6
Allan Schumacher

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Sejborg wrote...

Are you trying to tell me that there will be puzzles instead of gate smashing in the final game?


I'm saying that your expectation for us to change flow and shift into a puzzle to show how we can stop and think isn't grounded in reality.  It's an imaginary solution that you think is acceptable, but in practice is not, because you're failing to understand the logistics of creating a demo that fits within an allotted time slot and the challenges that come simply because playing a game and watching someone else play the game is not the same thing.

#7
Allan Schumacher

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Your problem is pretty much the gate thing then? Not the warriors smashing the ground or the mages teleporting or the warriors yanking an enemy with a chain( no idea what it is)


Rawgrim's issue is that, while he doesn't like those things, this new thing is just one more thing that he doesn't want, and he sees it as a particularly egregious thing as well.

#8
Allan Schumacher

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Yes. 2 quick jabs, and a castle gate goes down. If she had fought for the orcs at Helm`s Deep they would have won i 5 mins.


Is there a quantity of hits that would have made it more palatable for you?

#9
Allan Schumacher

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Rawgrim wrote...

Allan Schumacher wrote...

Your problem is pretty much the gate thing then? Not the warriors smashing the ground or the mages teleporting or the warriors yanking an enemy with a chain( no idea what it is)


Rawgrim's issue is that, while he doesn't like those things, this new thing is just one more thing that he doesn't want, and he sees it as a particularly egregious thing as well.


Just one more thing? What else is it I don`t want?


This thread is now closed.  After you have stated in this very thread that you don't like the other unrealistic elements that other people have pointed out to you as counterarguments, I'm literally convinced you're just trying to start **** now and have genuinely made me frustrated and angry.