I can't believe there isn't a thread about this yet. I'm here to put a stop to this injustice! Rah.
Here is a kickstarter project, Mighty No. 9, headed by Keiji Inafune, creator of the Mega Man franchise. As you can probably tell, this is a spiritual successor to Mega Man, because Capcom is basically a bag of dicks and the actual Mega Man is rotting in their dumpster. So the idea is to pull Mega Man's spirit out of the dumpster and make a new one without Capcom, which, assuming it's not stopped by a copyright hammer, sounds like it could be pretty great. It hit its initial goal very quickly.
As far as gameplay goes, it appears to be like Mega Man, but with powers that are more than just a buster upgrade-- they are whole body transformations. The plot is basically that there's some kind of virus messing up all the robots, and so as Beck, the ninth and best (obviously) member of the "mighty number," you need to go find out what's up with that. You have a sidekick named Call, whose character design will be decided democratically apparently, which feels kind of weird personally after the whole ME3 thing with femship, but whatev. Apparently Inafune would like to integrate fan opinions in this manner in a multitude of ways.
Go ahead and talk about it, if you want. I do wonder what will happen to all that money if it's funded and then hit with the copyright hammer, though. I assume it's just lost to the ether, then. Or if the problem with Mega Man's woes was more Inafune than Inafune wants to admit...
Nahhh, it'll be fine. If nothing else, just listen to this. Aww yeah.
Mighty No. 9 Kickstarter
#1
Guest_Puddi III_*
Posté 09 septembre 2013 - 08:15
Guest_Puddi III_*
#2
Posté 09 septembre 2013 - 09:35
#3
Posté 09 septembre 2013 - 02:02
#4
Posté 09 septembre 2013 - 02:17
#5
Posté 09 septembre 2013 - 02:18
#6
Posté 09 septembre 2013 - 03:06
And i second "Suck it Capcom".
#7
Guest_Puddi III_*
Posté 09 septembre 2013 - 03:26
Guest_Puddi III_*
You are so right.Some Geth wrote...
This game will rock.
#8
Posté 09 septembre 2013 - 03:40
#9
Posté 09 septembre 2013 - 03:55
Feels great to flip Capcom the finger with this.
#10
Guest_Puddi III_*
Posté 11 septembre 2013 - 08:53
Guest_Puddi III_*
$2,750,000: BECK & CALL ONLINE CO-OP CHALLENGE MODE!
We’re excited about all our stretch goals, but even so, this one is really special to us: based on your feedback, we wanted to offer something that both included Call as a playable character and put her on equal footing as Beck, while not breaking our schedule or budget. We also wanted this to be something new -- something the genre has never seen before. And that’s how we came up with this: over a dozen missions you can play online with a friend, playing as Beck and his community-appointed partner, Call! Like the single-player offline challenge Mode, these missions will be parts of levels remixed, but this time around the theme of cooperative play. Players will need to use Beck and Call’s different powers to complement each other and defeat these special challenges!
That sounds pretty neat actually. Has Mega Man ever had co-op?
#11
Posté 12 septembre 2013 - 12:28
#12
Posté 12 septembre 2013 - 01:14
#13
Guest_The Cel_*
Posté 12 septembre 2013 - 07:25
Guest_The Cel_*
Some Geth wrote...
This game will rock.
No no no, Mega Man is Rock, Mighty Number 9 is Beck.. I understand the confution though.
#14
Guest_Puddi III_*
Posté 27 septembre 2013 - 06:17
Guest_Puddi III_*
Skelter192 wrote...
Man I hope they add 3DS and Vita as stretch goals.
They just added that as the $3,500,000 stretch goal. I'm not sure if the final push will be enough to reach that, though...
#15
Guest_Catch This Fade_*
Posté 27 septembre 2013 - 07:35
Guest_Catch This Fade_*
#16
Guest_Puddi III_*
Posté 30 septembre 2013 - 08:53
Guest_Puddi III_*
I have to admit though, that's a lot of platforms-- Windows, Mac, Linux, PS3, PS4, X360, XOne, Wii U, 3DS, Vita. Is that amount of porting really feasible within the scope of these 200ks of additional monies? That's something about Kickstarter generally that I wonder about... if fulfilling all the stretch goals and tier rewards doesn't become an all consuming burden to the detriment of the game itself...
Modifié par Filament, 30 septembre 2013 - 09:21 .
#17
Posté 30 septembre 2013 - 10:56
I wonder what Capcom thinks about the success of this kickstarter, after all they gave up on the Mega Man IP, they just assumed there was no market for it, hopefully now they know better.
#18
Posté 30 septembre 2013 - 03:08
#19
Guest_Puddi III_*
Posté 01 octobre 2013 - 05:58
Guest_Puddi III_*
I don't know where the legal line would be drawn though, if challenged, or whether Capcom has the stomach to endure the possible PR quagmire and possible loss of the case itself to even make such a challenge in their current bleak situation. Or they could just decide that they don't feel like it infringes on their copyright.
Anyways, it looks like they'll definitely be hitting the 3ds stretch goal. So, you 3ds peoples. Be happy or something. (and gobackitnao)
Modifié par Filament, 01 octobre 2013 - 06:03 .
#20
Posté 01 octobre 2013 - 06:22
Back on topic, I'm really psyched for a 3DS version. I think that's one of the keys to making the game a smash hit - I think Mega Man like gameplay is ideal for the handhelds.
#21
Posté 01 octobre 2013 - 01:09
In Exile wrote...
I think where it gets iffy is that we're talking about the creator of the franchise. Even if the usual IP/copyright regime doesn't catch you, there might be some confidentiality/non-compete clauses Capcom could try to hang their hat on.
Back on topic, I'm really psyched for a 3DS version. I think that's one of the keys to making the game a smash hit - I think Mega Man like gameplay is ideal for the handhelds.
So close! I'd love to have this on the go.
Here's hoping there 4 million mark is some kind of SDK.
EDIT:
Modifié par Skelter192, 01 octobre 2013 - 01:18 .
#22
Guest_Catch This Fade_*
Posté 01 octobre 2013 - 09:27
Guest_Catch This Fade_*
YES! Buying it!Skelter192 wrote...
In Exile wrote...
I think where it gets iffy is that we're talking about the creator of the franchise. Even if the usual IP/copyright regime doesn't catch you, there might be some confidentiality/non-compete clauses Capcom could try to hang their hat on.
Back on topic, I'm really psyched for a 3DS version. I think that's one of the keys to making the game a smash hit - I think Mega Man like gameplay is ideal for the handhelds.
So close! I'd love to have this on the go.
Here's hoping there 4 million mark is some kind of SDK.
EDIT:
#23
Posté 01 octobre 2013 - 09:29
Seboist wrote...
Just got done donating $5.
Feels great to flip Capcom the finger with this.
I increased my pledge to $80 a while back.
And we're close to getting the chip tune goal!
#24
Posté 02 octobre 2013 - 12:08
#25
Guest_Puddi III_*
Posté 02 octobre 2013 - 12:25
Guest_Puddi III_*





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