Which is why I don't think we're going to be seeing Mass Effect (obviously) until AFTER Dragon Age Inquisition. At least then, they'll know if the keep system works or not.
Should Mass Effect 4 have Save Imports from the Trilogy?
#51
Posté 03 octobre 2013 - 12:02
Which is why I don't think we're going to be seeing Mass Effect (obviously) until AFTER Dragon Age Inquisition. At least then, they'll know if the keep system works or not.
#52
Posté 03 octobre 2013 - 12:08
#53
Posté 03 octobre 2013 - 12:13
#54
Posté 03 octobre 2013 - 12:13
#55
Posté 03 octobre 2013 - 12:32
AlexMBrennan wrote...
Yes. Import all choices and immediately discard them.
SO RUDE !!!!!
#56
Posté 03 octobre 2013 - 12:40
“Story-wise, the arc of the first trilogy has also been concluded, and what we will do is tell a new story set in the Mass Effect universe,”
“That doesn’t mean that events of the first three games and the choices you made won’t get recognized, but they likely won’t be what this new story will focus on."
So that might give you a glimmer of hope of having some sort of import. He doesn't confirm it but he doesn't outright deny it either. The way he says it seems to suggest it's not off the table at least.
#57
Posté 03 octobre 2013 - 01:08
I mean if it's set in the same timeline or universe, it wouldn't really make sense to leave a few characters out unless it's set much farther into the future.
Consider this -- Liara would still be alive whether the game is set 100 years later or 800 years later.
Even if you never directly interact with old characters, that doesn't mean they can't make cameo appearances. In some cases, it wouldn't make sense for them not to make appearances.
And did you cure the Krogan genophage? If you did, that should factor into future games. That is unless it's not a sequel.
#58
Posté 03 octobre 2013 - 01:25
AlanC9 wrote...
Turbo_J wrote...
Actually, it sounds like the opposite.
"What Chris is saying is that thinking of the next Mass Effect game as Mass Effect 4 would imply a certain linearity, a straight evolution of the gameplay and story of the first three games. But because we are switching to a new engine and need to rebuild a bunch of game systems, we have an opportunity to rethink how we want these systems to be going forward instead of just inheriting them from the previous games."
A sequil would be linear. Roy implys here that the story will not be linear,
Read a little further:If you had three games centered around a group of key soldiers in the US army during World War I and then decided to make a game about another group of people during the second World War, the games could have many points in common and feel true to one another, and you likely would have to recognize how the events of the first war influenced the ones of the second, but you would not necessarily think of it as a sequel. Again, the analogy is not great, but what I’m trying to say is that the ME universe is so rich that we are not limited to a single track when coming up with a new story.
As someone who isn't very interested in either a prequel or alternate universe setting, I enjoyed reading that last paragraph.
#59
Posté 03 octobre 2013 - 01:36
#60
Posté 03 octobre 2013 - 01:46
ruggly wrote...
I thought the next ME was going to be next gen only, so wouldn't that make imports impossible unless they do the cloud thing?
Or they could just do the Genesis thing where you scroll through a comic and select all of your Shepard's past actions.
#61
Guest_csm4267_*
Posté 03 octobre 2013 - 05:40
Guest_csm4267_*
With the whole choices carry over thing you could go ME1+ME2+ME3+ME4 and so on and so forth into oblivion. With each new game that means an ton of more outcomes to take into account. Would be too mind boggling to keep track of. I personally think they just start over fresh and do something new.
Clearly the endings are too divergent to build an entire game after the event, but a 20 minute epilogue or something like that would certainly be cool to me.
Well technically that's how Mass Effect 3 as a whole works. It takes all those choices from Mass Effect 1 & 2 and shows you the consequences of them in Mass Effect 3. Not in the last 5 minutes, but look at that loading screen again. Says nothing about the choices affecting the last 5 minutes of the game, but the game as a whole.
Modifié par csm4267, 03 octobre 2013 - 05:45 .
#62
Posté 03 octobre 2013 - 06:21
#63
Posté 03 octobre 2013 - 02:25
-Rachni Queen survived
-Original Council died
-Collector Base spared
-Geth & Quarians reconciled
-Genophage Cured
-Reapers controlled - retreat to the edges of the galaxy after repairing the Mass Relays
This would make for a more turbulent galaxy IMO which would be a more interesting setting for the game.
Modifié par Bad King, 03 octobre 2013 - 02:28 .
#64
Posté 03 octobre 2013 - 02:31
Han Shot First wrote...
ruggly wrote...
I thought the next ME was going to be next gen only, so wouldn't that make imports impossible unless they do the cloud thing?
Or they could just do the Genesis thing where you scroll through a comic and select all of your Shepard's past actions.
All six of them?
#65
Posté 03 octobre 2013 - 02:31
Kazanth wrote...
No way, they couldn't even handle imports across two games. The ME series should scrap save importing completely.
While I agree that ME4 shouldn't import from ME3, I disagree that the baby needs to be thrown out with the bathwater. The problem with the save import in BioWare games is that they import too many variables which completely scuppers the potential for them to have meaningful consequences. If BioWare focuses instead on importing four or five of the more major choices rather than 20 insignificant ones, they might be able to craft better outcomes for those past decisions.
#66
Posté 03 octobre 2013 - 03:42
#67
Posté 03 octobre 2013 - 03:49
Baihu1983 wrote...
What would the point be? Look at 3 just about every decision we made in 1 and 2 was cancelled out in 3
Hahaha. No. A few important ones were, the majority are intact. Tone down the hyperbole, please.
Concerning OP: No save imports. If it's a new story with new chars then I don't want any callbacks. Let the new story setting shine on its own.
#68
Posté 03 octobre 2013 - 06:58
Han Shot First wrote...
ruggly wrote...
I thought the next ME was going to be next gen only, so wouldn't that make imports impossible unless they do the cloud thing?
Or they could just do the Genesis thing where you scroll through a comic and select all of your Shepard's past actions.
Or they could do that, but I'm going to be honest and say that I don't want anything to do with the previous trilogy in the next ME universe. I want something new.
#69
Guest_The Mad Hanar_*
Posté 03 octobre 2013 - 07:03
Guest_The Mad Hanar_*
#70
Guest_Jesus Christ_*
Posté 03 octobre 2013 - 07:25
Guest_Jesus Christ_*
#71
Posté 03 octobre 2013 - 07:27
The Mad Hanar wrote...
I think they could stand to make the Mass Effect games have the same standalone feeling that the Dragon Age games have. There's nothing wrong with having self contained stories, and I think the Mass Effect universe has plenty of room for such stories.
I could go for that. And I think imports can work perfectly well for the less consequential stuff involving the characters.
#72
Posté 03 octobre 2013 - 08:18
My preference, if I had to pick, would be a smaller-scale story set in between ME1 and ME2, with some cameo appearances by a few prominent NPCs or SR-1 squad members and a few importable variables from ME1. Maybe some of the smaller variables could be the more important ones, e.g. Toombs, Helena Blake, Dr. Saleon. That would allow a focus on the galaxy in a more "normal" state, since most people seem to think Saren and the geth were acting on their own at that point.
Modifié par FlyingSquirrel, 03 octobre 2013 - 08:18 .
#73
Posté 03 octobre 2013 - 08:18
#74
Posté 07 octobre 2013 - 05:37
I'm worried that we wont' get any prominent Quarian npcs to deal with because we could potentially kill them back in 3 like if there is a new council in ME4 I won't have Admiral Gia un masked Quarian from Rannoch because we could've killed off her species in ME3 instead there will only be a Turian, Human, and Krogan council members there will not be Quarian, Geth, Hanar, or Batarian fourth leader due to the fact anyone of these species could be extinct due to your choice or if they do exist because you saved their species they have little to no lines because they could've been a dead species.
They also could use the imports to make the world a little different like if you picked destroy the galaxy as a whole is a bit scared of technology but if you picked control or synthesis they have no issues with it however I think they should just not bother with this data set the galaxy 10 - 50,000 years into the future where its so far along on the time scale no one know what you picked, or who shep or company is. Just go the fable route, " We were saved forever ago by a hero whom we've long sense lost all records of."
#75
Posté 07 octobre 2013 - 04:54
I think that the Dragon Age Keep will give us a look at how Bioware will address this going forward with the next Mass Effect game. I'm especially interested in this bit:
"What about actually importing your save games? We are continuing to investigate ways in which save files from previous games could be used to populate the initial world state of the Dragon Age Keep. We’ll provide more information on this in the months to come."
Whatever information comes out regarding this tool will have direct bearing on what the ME team will do, no doubt.





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