Would the series be better off if Cerberus was the main villian instead of the Reapers?
#1
Posté 10 septembre 2013 - 11:10
#2
Posté 10 septembre 2013 - 11:48
#3
Posté 10 septembre 2013 - 12:01
#4
Posté 10 septembre 2013 - 12:09
#5
Posté 10 septembre 2013 - 12:18
#6
Posté 10 septembre 2013 - 12:38
Edit: correction
Modifié par AlexMBrennan, 10 septembre 2013 - 03:32 .
#7
Posté 10 septembre 2013 - 01:13
However, one thing I do not understand is the Sanctuary storyline with regards to the assumption that Cerberus is an entirely indoctrinated organisations - it almost seemed like the Reapers were worried about the work Cerberus was doing there and that all the information learned on this mission pretty much blew the assumption that Cerberus is indoctrinated out of the water; perhaps they weren't indoctrinated and their goal was genuinely to ultimately control the Reapers. It seems that there are major disconnects here with the rest of the game implying that Cerberus is an organisation indirectly working for the Reapers, whereas the reality might be completely different.
Whatever the case, I'd imagine that the next Mass Effect game will involve Cerberus one way or another - unless if it is set way back in the past (for example during the Kroga Rebellions, the Rachni Wars or even during the Prothean Empire).
#8
Posté 10 septembre 2013 - 01:49
I hold them in higher regard than the alliance or the Council, that's for sure.
#9
Posté 10 septembre 2013 - 01:51
#10
Posté 10 septembre 2013 - 03:14
#11
Posté 10 septembre 2013 - 03:23
#12
Posté 10 septembre 2013 - 03:24
#13
Posté 10 septembre 2013 - 03:31
#14
Posté 10 septembre 2013 - 03:35
Assuming Direct Control wrote...
I agree that for a Renegade Shepard whom saved the Collector Base in ME2, Cerberus should have been a potential ally in the 3rd installment and an enemy for those who chose the Paragon route and destroyed the Collector Base. However, this would've required a LOT of work from BioWare as they'd essentially have to create 2 different campaigns - unless if the whole game was done completely differently in this regard.
Off Topic: Your name is the most awesome thing i have ever seen on BSN period and it has no numbers in it, you win the internet.
On Topic: I agree with this. Cerberus should have been able to be reasoned with, if certain actions where met.
Modifié par LiL Reapur, 10 septembre 2013 - 03:35 .
#15
Posté 10 septembre 2013 - 03:35
#16
Posté 10 septembre 2013 - 04:12
Necanor wrote...
Cerberus was already totally overblown in ME3. I can't see them as a major threat. I also would've liked to ally with Cerberus in ME3, I don't agree with their human-centered ideology, but I still liked them in ME2, especially TIM.
Within ME2, Cerberus was extreme in its method but sensible. But in ME3, everything was just stupid. I do admit that I do love some elements of ME3 like gameplay and Krogan Homeworld arch.
#17
Posté 10 septembre 2013 - 05:57
Modifié par Han Shot First, 10 septembre 2013 - 05:58 .
#18
Posté 10 septembre 2013 - 08:39
#19
Posté 10 septembre 2013 - 10:54
LiL Reapur wrote...
Assuming Direct Control wrote...
I agree that for a Renegade Shepard whom saved the Collector Base in ME2, Cerberus should have been a potential ally in the 3rd installment and an enemy for those who chose the Paragon route and destroyed the Collector Base. However, this would've required a LOT of work from BioWare as they'd essentially have to create 2 different campaigns - unless if the whole game was done completely differently in this regard.
Off Topic: Your name is the most awesome thing i have ever seen on BSN period and it has no numbers in it, you win the internet.
On Topic: I agree with this. Cerberus should have been able to be reasoned with, if certain actions where met.
Hehe, thank you - I grabbed this name quite some time ago and was surprised it hadn't already been taken then!
#20
Posté 11 septembre 2013 - 01:00
#21
Posté 11 septembre 2013 - 02:52
But in the context of ME3 and the Reaper invasion they should have been used in their ME2 form- untrustworthy allies willing to do terrible things for sympathetic (if not always agreeable) reasons. Rather than making you an Alliance bootlicker who's constantly stroking Hackett's ego, Shep should have been a more politically neutral figure in ME3 who could have been allowed to agree and disagree with the Alliance and Cerberus on different points.
Then again, I feel the Reapers were simply terrible and unnecessary Big Bads who should have been axed early on in the concept stage of ME1. Practically anybody could be a more compelling antagonist than them.
#22
Guest_StreetMagic_*
Posté 11 septembre 2013 - 03:05
Guest_StreetMagic_*
Now I don't know where they really fit in. They've been reduced to full retard indoctrinated mooks. Not even worth calling villains. Just targets to be pitied.
Modifié par StreetMagic, 11 septembre 2013 - 03:07 .
#23
Posté 11 septembre 2013 - 03:40
wright1978 wrote...
Reapers as vicious force of destruction to be stopped by the combined forces of the galaxy were perfectly fine villains.
You forgot the part where the combined forces of the galaxy are actually not enough to stop them.
... which is kind of how/why we got to where we are now with ME3.
#24
Posté 11 septembre 2013 - 07:21
Assuming Direct Control wrote...
I agree that for a Renegade Shepard whom saved the Collector Base in ME2, Cerberus should have been a potential ally in the 3rd installment and an enemy for those who chose the Paragon route and destroyed the Collector Base. However, this would've required a LOT of work from BioWare as they'd essentially have to create 2 different campaigns - unless if the whole game was done completely differently in this regard.
But how would it be two different campaigns? I mean the only thing Bioware would have to do is add more choices and change all the Cerberus empire enemies into reaper enemies.
I can see how it would seem like two different campaigns if Shepard kept or destroy the base, but all bioware needs to change is dialouge and attitude.
Destory the base "I don't like you, but we need to work together to destroy the reapers"
Keep the base "We have to work together to destroy/control the reapers"
If you destory the base think of it like the Turians and Krogans they hate each other but they see te bigger threat
At least working with Cerberus gives Control a reason right?
Instead of Hackett and Anderson, add Tim :innocent: have them explain to the player which choice is best
#25
Posté 11 septembre 2013 - 07:43
Br3ad wrote...
A series about the entire galaxy banding together to defeat the small human extremist group sounds awful.
"I'm Commander Shepard, and I've put together a coalition of nations/races to deal with the rogue Cerberus state. We have Cerberus on the run!" <news break about Cerberus attacking an Alliance embassy and killing the Alliance Ambassador and a couple of brave soldiers who fought to stop them without any support> <Shepard is asked about this> No, that was NOT Cerberus! We have them on the run! That was a spontaneous riot caused by an intranet video!"
Nah. I'll take the Reapers over Cerb.





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