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Would the series be better off if Cerberus was the main villian instead of the Reapers?


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#1
MysticSpace

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Cerberus has been up to no good since ME1 but for some reason reason the reapers get the main billing as the main threat yet they only take up seemingly 30% of the battles in ME1-ME3.  And that's being generous with that estimation.  In ME1 you fight husks a third of the time you investigate miss colonist/scientist and they behave just like the thorian creepers on Feros.  ME2 you fight the collector's 4 times and the rest of times you fight random mercs and twice you fight geth because you know variety is the spice life, and in ME3 you fight the reapers more, but I was way more interested in beating killing TIM and Kai-Lame than the reapers.  I thought Harbinger would be Shepard's arch enemy: Randomly possessing reaper troops, taunting us, randomly showing up on the reaper controlled maps, etc.  Instead we keep getting called by TIM to let us know that he's dumped us and now he's decided to live out his childhood fantasy of owning COBRA. Hell, he's already got a ninja (not really) and the Baroness (Eva Core) so they should have just made them the main villians.  What do you think?

#2
Kataphrut94

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The series would be better off if Cerberus had stayed as one-note arc villains in ME1 and were never seen again. ME2s story went off the rails to accommodate them and ME3 had to pretend like they still mattered and wound up overdoing it horrendously.

#3
Display Name Owner

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The series? No, imo. Cerberus however would have been much better if they were the main villain of their own set of games. No, not even the villain, but a series that was devoted entirely to exploring Humanity's place in the galaxy and how it operates, where the player could explore and choose between the Cerberus ideal or the Council/Alliance's way would have been better than squeezing all that around the Reaper plot. Or squeezing the Reaper plot around it, as the case may be.

#4
shodiswe

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Don't really care, never bothered me much.. sure, it was frustrating to have idiots trying to get everyone killed. But I didn't consider it a problem with ME3.

#5
wright1978

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No, not for me. Cerberus would have been better to have to remained very extreme/radical murky group of ME2. Reapers as vicious force of destruction to be stopped by the combined forces of the galaxy were perfectly fine villains.

#6
AlexMBrennan

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It doesn't matter - the series would have been just as bad if they had spent two games building up Cerberus as an invincible enemy just for then to get handed a magic virus which targets TIM at the eleventh hour.

Edit: correction

Modifié par AlexMBrennan, 10 septembre 2013 - 03:32 .


#7
Assuming Direct Control

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The way that the series was done was great, in my opinion, and I think that Cerberus being a key enemy in ME3 was good as it showed how much power the Reapers have - that they can effectively indoctrinate a whole organisation in order to divert attention away from themselves to Cerberus, weakening their enemies and allowing them to harvest more efficiently.

However, one thing I do not understand is the Sanctuary storyline with regards to the assumption that Cerberus is an entirely indoctrinated organisations - it almost seemed like the Reapers were worried about the work Cerberus was doing there and that all the information learned on this mission pretty much blew the assumption that Cerberus is indoctrinated out of the water; perhaps they weren't indoctrinated and their goal was genuinely to ultimately control the Reapers. It seems that there are major disconnects here with the rest of the game implying that Cerberus is an organisation indirectly working for the Reapers, whereas the reality might be completely different.

Whatever the case, I'd imagine that the next Mass Effect game will involve Cerberus one way or another - unless if it is set way back in the past (for example during the Kroga Rebellions, the Rachni Wars or even during the Prothean Empire).

#8
MassivelyEffective0730

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Not for me, considering I don't see Cerberus as villains... well, maybe overall as tragic villains and extremists with noble intentions.

I hold them in higher regard than the alliance or the Council, that's for sure.

#9
Br3admax

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A series about the entire galaxy banding together to defeat the small human extremist group sounds awful.

#10
Steelcan

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Cerberus should have been an ally in ME3, but got to have human mooks

#11
Sir DeLoria

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Cerberus was already totally overblown in ME3. I can't see them as a major threat. I also would've liked to ally with Cerberus in ME3, I don't agree with their human-centered ideology, but I still liked them in ME2, especially TIM.

#12
Roster13

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I don't think the story would be goood if cerberus was the main enemy.Shepard uniting the galaxy only to defeat Cerberus is a little dumb

#13
Assuming Direct Control

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I agree that for a Renegade Shepard whom saved the Collector Base in ME2, Cerberus should have been a potential ally in the 3rd installment and an enemy for those who chose the Paragon route and destroyed the Collector Base. However, this would've required a LOT of work from BioWare as they'd essentially have to create 2 different campaigns - unless if the whole game was done completely differently in this regard.

#14
LiL Reapur

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Assuming Direct Control wrote...

I agree that for a Renegade Shepard whom saved the Collector Base in ME2, Cerberus should have been a potential ally in the 3rd installment and an enemy for those who chose the Paragon route and destroyed the Collector Base. However, this would've required a LOT of work from BioWare as they'd essentially have to create 2 different campaigns - unless if the whole game was done completely differently in this regard.


Off Topic: Your name is the most awesome thing i have ever seen on BSN period and it has no numbers in it, you win the internet.

On Topic: I agree with this. Cerberus should have been able to be reasoned with, if certain actions where met.

Modifié par LiL Reapur, 10 septembre 2013 - 03:35 .


#15
Iakus

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You mean Cerberus wasn't the main enemy already?

#16
DeathScepter

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Necanor wrote...

Cerberus was already totally overblown in ME3. I can't see them as a major threat. I also would've liked to ally with Cerberus in ME3, I don't agree with their human-centered ideology, but I still liked them in ME2, especially TIM.



Within ME2, Cerberus was extreme in its method but sensible. But in ME3, everything was just stupid. I do admit that I do love some elements of ME3 like gameplay and Krogan Homeworld arch.

#17
Han Shot First

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The series would have been better off with less  Cerberus, not more.

Modifié par Han Shot First, 10 septembre 2013 - 05:58 .


#18
SiniisteR

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I think it would be cool if throughout the game, it appeared to be that Cerberus wasn't an enemy, but in the same position as they were in ME2, someone on your side but not who you can trust. It could add a nice plotwist at some point (maybe the attack on the Citadel, but only if it happened at a later point) where it turns out TIM had been indoctrinated from the beginning.

#19
Assuming Direct Control

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LiL Reapur wrote...

Assuming Direct Control wrote...

I agree that for a Renegade Shepard whom saved the Collector Base in ME2, Cerberus should have been a potential ally in the 3rd installment and an enemy for those who chose the Paragon route and destroyed the Collector Base. However, this would've required a LOT of work from BioWare as they'd essentially have to create 2 different campaigns - unless if the whole game was done completely differently in this regard.


Off Topic: Your name is the most awesome thing i have ever seen on BSN period and it has no numbers in it, you win the internet.

On Topic: I agree with this. Cerberus should have been able to be reasoned with, if certain actions where met.


Hehe, thank you - I grabbed this name quite some time ago and was surprised it hadn't already been taken then!;) 

#20
Andrew Lucas

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Would batman be better without joker?

#21
grey_wind

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They could have been the enemy of a standalone game, sure.

But in the context of ME3 and the Reaper invasion they should have been used in their ME2 form- untrustworthy allies willing to do terrible things for sympathetic (if not always agreeable) reasons. Rather than making you an Alliance bootlicker who's constantly stroking Hackett's ego, Shep should have been a more politically neutral figure in ME3 who could have been allowed to agree and disagree with the Alliance and Cerberus on different points.

Then again, I feel the Reapers were simply terrible and unnecessary Big Bads who should have been axed early on in the concept stage of ME1. Practically anybody could be a more compelling antagonist than them.

#22
Guest_StreetMagic_*

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Cerberus would have fit well within the previous dark energy storyline.. since the choice there would be like the Council choice in ME1: Sacrifice humans for the "galaxy" or not? Except this would have been on a bigger scale and the sacrifice very literal rather than symbolic. And no doubt, Cerberus would have been the voice that urged you not to sacrifice. That they should ascend and humanity would find a solution to the dark energy problem on it's own (and no doubt, that would have led to something ugly eventually).

Now I don't know where they really fit in. They've been reduced to full retard indoctrinated mooks. Not even worth calling villains. Just targets to be pitied.

Modifié par StreetMagic, 11 septembre 2013 - 03:07 .


#23
teh DRUMPf!!

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wright1978 wrote...

Reapers as vicious force of destruction to be stopped by the combined forces of the galaxy were perfectly fine villains.


You forgot the part where the combined forces of the galaxy are actually not enough to stop them.

... which is kind of how/why we got to where we are now with ME3.

#24
IMNOTCRAZYiminsane

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Assuming Direct Control wrote...

I agree that for a Renegade Shepard whom saved the Collector Base in ME2, Cerberus should have been a potential ally in the 3rd installment and an enemy for those who chose the Paragon route and destroyed the Collector Base. However, this would've required a LOT of work from BioWare as they'd essentially have to create 2 different campaigns - unless if the whole game was done completely differently in this regard.


But how would it be two different campaigns? I mean the only thing Bioware would have to do is add more choices and change all the Cerberus empire enemies into reaper enemies.

I can see how it would seem like two different campaigns if Shepard kept or destroy the base, but all bioware needs to change is dialouge and attitude.

Destory the base "I don't like you, but we need to work together to destroy the reapers"
Keep the base "We have to work together to destroy/control the reapers"

If you destory the base think of it like the Turians and Krogans they hate each other but they see te bigger threat

At least working with Cerberus gives Control a reason right?

Instead of Hackett and Anderson, add Tim :innocent: have them explain to the player which choice is best :D

#25
Wolfva2

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Br3ad wrote...

A series about the entire galaxy banding together to defeat the small human extremist group sounds awful.


"I'm Commander Shepard, and I've put together a coalition of nations/races to deal with the rogue Cerberus state.  We have Cerberus on the run!"  <news break about Cerberus attacking an Alliance embassy and killing the Alliance Ambassador and a couple of brave soldiers who fought to stop them without any support>  <Shepard is asked about this>  No, that was NOT Cerberus!  We have them on the run!  That was a spontaneous riot caused by an intranet video!"


Nah.  I'll take the Reapers over Cerb.