Would the series be better off if Cerberus was the main villian instead of the Reapers?
#26
Posté 11 septembre 2013 - 12:57
#27
Posté 11 septembre 2013 - 07:15
#28
Posté 11 septembre 2013 - 08:50
If the Reapers had not existed, then perhaps Saren is simply an extremist xenophobe, out to destroy Humanity, and the system that allows them to exist. The Alliance obviously beefs itself up to deal with this threat, with the Citadel covertly and sometimes not covertly aiding the Allaince and Shepherd.
In Mass Effect 2, the Collectors have now come from the Dark part of Space, and are abducting colonists along the frontier, Human and otherwise, just with a Human Majority since mostly humans are settling the area. Shepherd, after some incident that may or may not involve his death is welcomed into Cerberus, and greeted by the Illusive man. You go on a suicide mission to take out the Collectors, in a show of human dominance and force.
However, in Mass Effect 3, Cerberus has now grown too big for it's britches, having gone from Heroes to idealists, to extremists. Perhaps having become too frustrated with alien tactics and politics that come at the expense of human power, such as the Saren and Collector Incidents, plus any that might happen in DLC, such as the Terra Nova terrorist attack, attempt a power play, taking over the heads of Human Governance, and overtaking the Citadel. The battle then becomes to clear humanities good name, gathering allies to restore the old system (or create a new one) and put down the very monster you created. Or perhaps you can side with Cerberus, and instead work with them and their resources to put down the rebellion. The final battle being a mirror of you fight against Saren as you and your armies fight through the Citadel, for or against Cerberus, with the boss being a former teammate, an alliance member, such as the VS who is now vindicated for their suspicion of you, if you side with Cerberus, or against a Cerberus allied teammate such as Miranda or Jacob, or even someone like a rewritten Kai-Lang, with the Illusive Man just being an ordinary man that you get to choose whether you get to take him in alive or not.
At the very least, we would have never seen the star child.
#29
Posté 12 septembre 2013 - 05:17
#30
Posté 12 septembre 2013 - 06:21
JonathonPR wrote...
There should not have been a main enemy throughout the series. Each game should have explored different aspects of the setting with antagonists of different scales. The only reason the Reapers continued to be a threat was the writers decided to make new reasons they were an immediate threat. Reaper threats should have shown up generations apart. Cerberus could have been a primary antagonist for one of the games to explore the different sides of extremism. The other side would have been the opposite extreme of being directed by outside forces alone and not being willing to raise conflict with other races for the sake of humanities wellbeing at all. If your species was starving to death would you resort to piracy, extortion, or conquest if no one was willing to help?
Yeah, curse those stupid writers for keeping the Reapers the main protagonists just because the entire trilogy was set up and advertised as fighting against a galactic extinction even! No, they should have NOT done what they said they were going to do and instead create a completely different game where you run around exploring the galaxy and dealing with other races! Like in Star Trek!
Coulda shoulda woulda so what. They designed this game to be against the Reapers. COULD they have had other protagonists? Yep. And it'd be a completely different game. Of course, people would STILL be complaining about whatever they did do; if there's one constant in humanity, it's our love of griping. So, instead we'd have a post like, "Why didn't Bioware make a trilogy where we were fighting godlike aliens trying to kill us all instead of this stupid game where one day we're fighting reapers, then the next cerberus, then the next the batarians! I feel like I'm playing Star Trek Online!"
#31
Posté 12 septembre 2013 - 06:34
MysticSpace wrote...
I was way more interested in beating killing TIM and Kai-Lame than the reapers.
Can't agree more. I just want to slice Kai Leng slowly because he killed Krois. I'm not OK if anyone mess up with my teammates. <_<
If Cerberus become main villian, humanity will have a bad reputation in Council Space.
#32
Posté 20 septembre 2013 - 02:01
Instead of reaper, fighting TIM and his cerberus from preventing there plan of controlling the reapers would have worked.
Well, we all know that cerberus had to attack the Citadel in anyway to try control on the reapers.
So like ME1 we do this we do that and at the final stage we fight in the Citadel with cerberus and boss TIM and then cerberus kiss goodbye.
ME4 - The Full Scale Reaper Invasion!
Modifié par Heatpipe, 20 septembre 2013 - 02:03 .
#33
Posté 20 septembre 2013 - 04:44
If you fought another avatar of Harbinger as the "Final Boss," I'd have been OK with that. Not saying taht final scramble at the missle battery wasn't hard, but...
If Cerebus was the main villian, either make the Kai Leng battle a litte harder/more drawn-out or given the Illusive Man some sort of physical domination i.e. a mech, some crazy biotic abilities...
#34
Posté 20 septembre 2013 - 10:07
Modifié par SirLugash, 20 septembre 2013 - 10:13 .
#35
Posté 20 septembre 2013 - 11:08
Modifié par Nightwriter, 20 septembre 2013 - 11:08 .
#36
Posté 20 septembre 2013 - 11:13
#37
Posté 20 septembre 2013 - 11:26
MysticSpace wrote...
Cerberus has been up to no good since ME1 but for some reason reason the reapers get the main billing as the main threat yet they only take up seemingly 30% of the battles in ME1-ME3. And that's being generous with that estimation. In ME1 you fight husks a third of the time you investigate miss colonist/scientist and they behave just like the thorian creepers on Feros. ME2 you fight the collector's 4 times and the rest of times you fight random mercs and twice you fight geth because you know variety is the spice life, and in ME3 you fight the reapers more, but I was way more interested in beating killing TIM and Kai-Lame than the reapers. I thought Harbinger would be Shepard's arch enemy: Randomly possessing reaper troops, taunting us, randomly showing up on the reaper controlled maps, etc. Instead we keep getting called by TIM to let us know that he's dumped us and now he's decided to live out his childhood fantasy of owning COBRA. Hell, he's already got a ninja (not really) and the Baroness (Eva Core) so they should have just made them the main villians. What do you think?
It would not. They aren't the villains you think they are, but still they were founded by a man who has been touched by Reaper tech ever since the end of the First Contact War. And its been proven that anyone who is indoctrinated does not favor the idea of destroying the Reapers. Question is, why?
#38
Posté 20 septembre 2013 - 11:43
Modifié par thehomeworld, 20 septembre 2013 - 11:45 .
#39
Posté 21 septembre 2013 - 10:23
I love Mass Effect but felt they went overboard with Cerberus.
#40
Posté 21 septembre 2013 - 11:41
Modifié par DatRandomGuy1, 21 septembre 2013 - 11:50 .
#41
Posté 22 septembre 2013 - 01:40
Steelcan wrote...
Cerberus should have been an ally in ME3, but got to have human mooks
Because the mercenaries were too multicultural?
#42
Posté 22 septembre 2013 - 01:51
Steelcan wrote...
Cerberus should have been an ally in ME3, but got to have human mooks
An optional ally.
#43
Posté 22 septembre 2013 - 11:32
they were nothing more but a bunch of side-missions in ME1, just a little extra loose end to tie up. having said that, I personally don't mind "being a part of Cerberus" in ME2 because technically it's not true at all.
Shepard didn't voluntarily join them, and by the time he/she woke up, we were facing an insidious galactic threat in the form of the Collectors. Cerberus had the resources to take them on, Shepard took hold of those resources and do what needed be done.
Karin Chakwas summed it up nicely. "We used them". But come ME3 they became tiresome in an instant. We got more important things to worry about, yet half the missions in the game involve them. I'm like "fock off already".
#44
Guest_starlitegirlx_*
Posté 22 septembre 2013 - 04:56
Guest_starlitegirlx_*
We could have done without Cerberus in ME3 but they were written into the story possibly because they couldn't abandon it after the ending of ME2. Having Illusive Man vanish after you made your choice in ME2 was not really in the cards, but it went over the top in ME3.
#45
Posté 22 septembre 2013 - 05:01
#46
Guest_Jesus Christ_*
Posté 22 septembre 2013 - 05:47
Guest_Jesus Christ_*
#47
Posté 22 septembre 2013 - 07:06
#48
Posté 23 septembre 2013 - 08:21
#49
Posté 23 septembre 2013 - 03:46
But, like I said, then we're probably talking about very different games. An obvious difference is that if Cerberus were the one working with the geth (for whatever reason) in ME1 and Shepard spends the entire game fighting them, why would they revive Shepard in ME2?
#50
Posté 24 septembre 2013 - 07:20





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