The Krogan are among the best kits in the game.
#51
Posté 11 septembre 2013 - 12:59
It's good attack a group of 2 Geth Primes and others with the Kroguard on Silver.
#52
Posté 11 septembre 2013 - 01:25
OperatingWookie wrote...
Aetika wrote...
And they have tail!
Krogan tails represent their superiority over all other kits.
But they are so cute.
#53
Posté 11 septembre 2013 - 01:34
Merc Mama wrote...
OperatingWookie wrote...
Aetika wrote...
And they have tail!
Krogan tails represent their superiority over all other kits.
But they are so cute.:wub:
And here I thought that I just had a weird fetish, making them run just so that I could admire dat wagging tail
#54
Posté 11 septembre 2013 - 01:59
#55
Posté 11 septembre 2013 - 02:09
Jack Crapper wrote...
Needed a Krogan Melee Infiltrator to be truly complete.
There's no way that would work! Krogan don't sneak! (and if they did, it would be downright dishonourable or blasphemy!). That's actually why I can never use a sniper rifle on a krogan - it just doesn't seem fitting. Up-close-and-personal is where it's at.
#56
Posté 11 septembre 2013 - 02:47
#57
Posté 11 septembre 2013 - 03:09
robarcool wrote...
inb4Beerfish
he is a fool who deserves to be eaten
#58
Posté 12 septembre 2013 - 01:10
#59
Posté 12 septembre 2013 - 01:13
your logic is flawed
#60
Posté 12 septembre 2013 - 01:15
zxKittenpuncher wrote...
i like lamp
..."I enjoy a nice pair of slacks"
#61
Posté 12 septembre 2013 - 01:27
valium wrote...
there are no krogan infiltrators
your logic is flawed
But there should be. Tac Cloak, Biotic Charge and Inferno Grenades.
*whispers* for Tuchankaaaaaa... BOOOOOOOOOOM!
Modifié par DS Monkfish, 12 septembre 2013 - 01:31 .
#62
Posté 12 septembre 2013 - 01:30
#63
Posté 28 janvier 2014 - 01:26
#64
Posté 28 janvier 2014 - 01:30
#65
Posté 28 janvier 2014 - 01:35
Stillsean wrote...
I find all the no roll characters rather awkward to play and that for me is the only downside to playing as krogan or batarian. I wish they are immune to insta kills, it would have made up for the lack of roll/dodge esp when I miss heavy melee on phantoms
Their lack of dodge is already made up by their great health and shields and powerful melee.
#66
Posté 28 janvier 2014 - 02:16
Totaly agree with OP! btw I play almost exclusively Krogan. It never gets old.
inb4 necroposting/GI
Modifié par DaryAlexV, 28 janvier 2014 - 02:30 .
#67
Posté 28 janvier 2014 - 02:41
#68
Posté 28 janvier 2014 - 02:44
GETH TROOPER
GETH JUGG
and
GI
#69
Posté 28 janvier 2014 - 02:45
No. They're playing wrong most of the time though.Beerfish wrote...
Things remain the same krogans are about the worst race in the game design wise. Not their fault, Biowers fault. Pity.
You have two of the best nades in the game for killing mobs and a bad ass heavy melee to give you DR. Manage the enemy numbers with nades, use the melee for DR and to push into rage. Too many play like pyjaks and run when **** gets thick instead of beating their way through the enemies.
#70
Posté 28 janvier 2014 - 02:58
Beerfish wrote...
Things remain the same krogans are about the worst race in the game design wise. Not their fault, Biowers fault. Pity.
I respectfully disagree. (again)
I admit that they take a skill set that may seem "contrary" to most of the kits out there though.
They actually begin to excel when the aggro gets thickest, and in that they're an acquired taste to be sure.
#71
Posté 28 janvier 2014 - 03:24
We have a beefy class that should be heavy weapon and melee based in most cases. So we look at the fitness tree and you can be a melee efficient class but give up massive amounts of health and shields or you can take your health and shields and seriously nerf melee. Becasue they have no doge and huge hit boxes they are sync kill bait just waiting to happen. Phantoms you can usually melee kill on your own (unless another team member staggers them). Banshees and other boss sync killers? Run away and desperately find a ramp or simply avoid using your main melee ability.
Hey, the people on this site can make any kit look great including Krogan but what should be their forte, melee and heavy weapon all things takes a massive hit by the low mobility, melee vs health anomaly and boss that sync kill. With the Warlord you can't come within 20 meters of a banshee or you will be grabbed.
Their rage is also a real problem because the rage animation roar totally takes you out of any rhythm you may be having. If the class has a real bonus against being sync killed because of their multiple internal organs and you didn't have to choose between beefiness or melee they would be a fine race.
#72
Posté 28 janvier 2014 - 03:46
stricko wrote...
A game is more entertaining with a Krogan in the team.
Add a Vorcha, and it hilarious listening to Blood pack mercinery baddies talk.
#73
Posté 28 janvier 2014 - 05:46
Beerfish wrote...
Sync killing bosses are the whole key to my comments along with melee builds.
We have a beefy class that should be heavy weapon and melee based in most cases. So we look at the fitness tree and you can be a melee efficient class but give up massive amounts of health and shields or you can take your health and shields and seriously nerf melee. Becasue they have no doge and huge hit boxes they are sync kill bait just waiting to happen. Phantoms you can usually melee kill on your own (unless another team member staggers them). Banshees and other boss sync killers? Run away and desperately find a ramp or simply avoid using your main melee ability.
Hey, the people on this site can make any kit look great including Krogan but what should be their forte, melee and heavy weapon all things takes a massive hit by the low mobility, melee vs health anomaly and boss that sync kill. With the Warlord you can't come within 20 meters of a banshee or you will be grabbed.
Their rage is also a real problem because the rage animation roar totally takes you out of any rhythm you may be having. If the class has a real bonus against being sync killed because of their multiple internal organs and you didn't have to choose between beefiness or melee they would be a fine race.
can't say if bad player or bad troll....
#74
Posté 28 janvier 2014 - 05:50





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