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What would you change in any of the Mass Effect games if you could?


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#51
RZIBARA

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rashie wrote...

RZIBARA wrote...

David7204 wrote...

Tsk. Tsk. Tsk. That's just your opinion, isn't it?


no its a fact. Not one person on these forums likes you. 

That's a broad statement speaking for others don't you think? Claiming you dont like him is fine, but being a self proclaimed voice for everyone else is wrong.


I havent seen one person who takes this guy seriously, or one person who doesnt get pissed by having a conversation with him

#52
David7204

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Such hypocrisy.

Is it not clear that these people only use the 'It's just your opinion' argument because they're incapable of anything else? If they really believed that nobody is right and nobody is wrong, they wouldn't be shrieking their little heads off me, would they?

No, they only believe 'Everything is subjective' so long as it suits them.

#53
RZIBARA

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David7204 wrote...

Such hypocrisy.

Is it not clear that these people only use the 'It's just your opinion' argument because they're incapable of anything else? If they really believed that nobody is right and nobody is wrong, they wouldn't be shrieking their little heads off me, would they?

No, they only believe 'Everything is subjective' so long as it suits them.


I honestly have no clue what you're talking about or what the point is that you are trying to make.

#54
Fixers0

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David7204 wrote...
Is it not clear that these people only use the 'It's just your opinion' argument because they're incapable of anything else? If they really believed that nobody is right and nobody is wrong, they wouldn't be shrieking their little heads off me, would they?


Actually, no. We'd just want to correct you on your incredibly fallacious statements and all the poor defense you bring up just  to refuse to admit to that.

Modifié par Fixers0, 11 septembre 2013 - 10:04 .


#55
dreamgazer

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David's gonna derail an alternate idea thread.

All this has happened before, and all of it will happen again.

#56
RZIBARA

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dreamgazer wrote...

David's gonna derail an alternate idea thread.

All this has happened before, and all of it will happen again.


especially considering this thread was doing fine and was on topic before he showed up

#57
Inquisitor Recon

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First of all the whole reaper storyline was really lacking once the mystery behind it was revealed. I don't know what I was expecting but the whole "stupid people created genocidal AIs which kill everybody in order to prevent genocidal AIs from killing everybody" was rather lacking.

#58
Br3admax

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 Hey, I like David. David is my hero.


Image IPB

#59
teh DRUMPf!!

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David7204 wrote...

Boy, do these 'ideas' completely suck.



lol.

If you're going to criticize something, you can at least do so in a constructive way (telling us why these ideas are so bad and -- more importantly -- how to make them better). That way you would actually be contributing something to the discussion at hand. If you're too pompuous good to offer your helpful insight to us lowly forum peasants, then by all means, enlighten us with you own brilliant and superior ideas. Otherwise, one would suspect yours are even worse than ours (... perish the thought)!

Modifié par HYR 2.0, 11 septembre 2013 - 10:21 .


#60
GreyLycanTrope

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HYR 2.0 wrote...

Greylycantrope wrote...

-No MP


Hmm. I liked many of your ideas, but may I ask you why you'd do away with MP?

Personal preference. Horde mode got boring fast and I didn't like the reuse of MP maps in the single player. Throwing random missions there just to pick up a few items for the fetch quests ad war assets which I also would do away with seems like a waste of resources that could be used to pad out the exploratory missions. I wouldn't be opposed to drop in drop out co-op where people can take control of squadmates though.

David7204 wrote...

Boy, do these 'ideas' completely suck.

No, Fire Lord David, you're not wearing pants.

Modifié par Greylycantrope, 11 septembre 2013 - 10:35 .


#61
David7204

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Game budgets do not work that way. Cutting multiplayer does give more resources to single player.

#62
RZIBARA

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Ive put 120 hours into MP, and plan to put in more when i renew my gold. Have you even played it since they added the DLC?

MP in ME3 is addictive and fun, an i hope they bring it back into the next game

#63
GreyLycanTrope

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RZIBARA wrote...

Ive put 120 hours into MP, and plan to put in more when i renew my gold. Have you even played it since they added the DLC?

MP in ME3 is addictive and fun, an i hope they bring it back into the next game

Yes I tried out all the MP DLC, it's still horde mode. But again personal taste, YMMV.

Modifié par Greylycantrope, 11 septembre 2013 - 10:39 .


#64
RZIBARA

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To me, its more fun then any other games horde mode, the fact that there are so many different characters, maps, weapons, and enemies adds for massive replay value

#65
Cainhurst Crow

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More fun, less mercy killing.

#66
dreamgazer

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I'm not an online gamer, at all, and ME3's MP somehow hooked me good for a few months.

#67
Guest_Miscellaneous Mind_*

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****d Mode >

#68
AresKeith

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dreamgazer wrote...

I'm not an online gamer, at all, and ME3's MP somehow hooked me good for a few months.


I got tired of the MP right before Retaliation came out

I got hooked but the constant horde mode was just ugh

#69
Grand Admiral Cheesecake

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Remove all heroism and skimpy outfits strong characterization.

#70
Guest_Catch This Fade_*

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Lol ME3 multiplayer. So monotonous.

#71
Steelcan

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Grand Admiral Cheesecake wrote...

Remove all heroism and skimpy outfits strong characterization.

You hath blasphemed, recite your commandments, and may David take mercy on your pathetic unheroic soul.

#72
dreamgazer

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J. Reezy wrote...

Lol ME3 multiplayer. So monotonous.


It eventually got that way. Had fun for a while, though. 

#73
Guest_LindsayLohan_*

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 Class reactivity

Soldier should give the imrpession about being more knowledgable about combat.
Engineer should be able to solve complex technical problems.
Infiltrator should give more insight into mission planning(tactician)
Adept should be able to solve problems using bioticis
Vanguad should solve problems with biotics but not as much as adept and combat not as much as soldier.
Sentinal similar scheme with vanguard.

Gameplay
RTS type elements for missions that require the scope.
Cybernetics
More indepth non combat skills.
Paragon/Renegade is too black and white,however we are faced with grey areas. Get rid of the whole system but still have a system to track the dialogue options for future reference.
Preservation of a neutral dialogue system.
Assign Agents to squire galaxies for me.

Story
I should have had an option to work with cerberus on ME3.
More jungle levels(for the soldier to shine)
More Espoinage.




#74
Iakus

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Played multiplayer specifically for the breath scene.

The moment EC came out, dropped MP and never looked back

#75
NeonFlux117

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Greylycantrope wrote...

-Made Cerberus an ally with a agenda to push human interests through out the war
-The galaxy would've spent the six months preparing instead of just waiting for the Reapers to show up.
-decisions made through out the game would reflect siding with an Alliance/Paragon stance or Renegade/Cerberus stance
-The Crucible plans would've been uncovered piece by piece over the course of the game through exploring old ruins and planets, this is also where I would partially reveal the Reapers origins.
-Drop the war assets and fetch quest in favor of stated exploratory missions.
-Reapers would have been a post singularity society, who went too far with cybernetics and glowboy wouldn't exist.
-No dream sequences.
-Shepard would have the options to reflect on their emotional and mental state with the crew, but the option to do so would remain with the player instead of
-Shepard's dead and resurrection wouldn't been discussed more.
-Drop the war assets and fetch quest in favor of stated exploratory missions.
-Wouldn't kill off Udina, and I probably wouldn't kill off former squadmates at the end of every major plot arch.
-Kai Leng would've been a confident and harsh assassin instead of a whiny brat with an inferiority complex.
-Reapers would indoctrinate allied forces for enemy variety.
- Rachni would've remained dead if you killed them.
-No MP
-The success/cost of the final mission would depend which allies you've rallied and how you deployed them.
-Final choice would come down to killing he Reapers and destroying the Mass Relays(Alliance route), reprograming the Reapers and keeping the mass Relays(Cerberus route), with Paragon/Renegade varients for both.



All of this, Except the no MP. 

The MP in ME3 is one of the only saving graces of the game. 

It's awesome. And I wish we got more content for it, cause it's still played a ton.