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What would you change in any of the Mass Effect games if you could?


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#176
Steelcan

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MegaSovereign wrote...

Um, you'd have to do a lot of retconning to make conventional victory work....Or you introduce some really stupid weakness.

I don't think the Reaper threat was ever meant to be a conventional one anyway.

SILENCE, if anyone can find a ****** in their armor it is the mighty and heroic David.

He is all knowing and powerful:wub::wub::wub:

#177
KaiserShep

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The reapers are overpowered. Sovereign was a PITA for the fleets to take down, and it took killing rocket hopper Saren to do the job. There's no means to destroy thousands more of them throughout the galaxy without applying some kind of all encompassing reaper neutralizing weapon.

Modifié par KaiserShep, 13 septembre 2013 - 01:52 .


#178
Guest_StreetMagic_*

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MegaSovereign wrote...

Um, you'd have to do a lot of retconning to make conventional victory work....Or you introduce some really stupid weakness.

I don't think the Reaper threat was ever meant to be a conventional one anyway.


I think it'd blend better  with the rest of the stories if the Reaper power level was dropped a bit, and the key to conventional victory would be uniting the galaxy. It's kind of cheesy, but it'd work. You'd get some cool battles with everyone working together.

They try to sort of say that with the current ending, but also incorporate the Crucible with it. I mean, the Crucible doesn't work very well if you haven't united the galaxy well.

Modifié par StreetMagic, 13 septembre 2013 - 01:52 .


#179
MegaSovereign

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I guess you could say the Reapers were nerfed when the Protheans delayed their arrival...but that would mean that the threat was already half-solved by the time ME3 comes around.

#180
Guest_The Mad Hanar_*

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The Mad Hanar wrote...

David7204 wrote...

I know I'd scrap it. I know I have a list of requirements for the nonconventional solution that would replace it. And of course, the conventional victory I would want to have alongside it.


Okay. How?


One page later and no answer. That's what I thought.

#181
David7204

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MegaSovereign wrote...

Um, you'd have to do a lot of retconning to make conventional victory work....Or you introduce some really stupid weakness.

I don't think the Reaper threat was ever meant to be a conventional one anyway.


To make things absolutely ideal, yes. (And even then, I wouldn't significant change either the Reapers or the 'preparedness' of the galaxy. The Reapers would still be Reapers and the galaxy would still be the galaxy.)

But I think a reasonable good conventional victory could have been done as of ME 3.

#182
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MegaSovereign wrote...

I guess you could say the Reapers were nerfed when the Protheans delayed their arrival...but that would mean that the threat was already half-solved by the time ME3 comes around.


No more nerfed than they were with the ME1 ending. Same thing, basically. It just derails them for a bit.

Arrival would have been interesting to me if they had incorporated the sedation bit, and Harbinger's threat of indoctrination. "Struggle if you wish. Your mind will be mine."

But they didn't.

Modifié par StreetMagic, 13 septembre 2013 - 01:57 .


#183
Singu

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Reaper threat was a fixed threat multiplied by the number of cycles that added another reaper based upon Harbinger's designs. It's really not a strain to imagine a figurative achilles heel to that design that would allow a more probable and controlled solution towards defeating them.

Lukas got away with an exhaust pipe and Orville got away with simple bacteria to a seemingly insurmountable threat. I'm no writer, but I do have imagination and the potential to use it to create a more plausible end than what the crucible turned out to be in the end.

#184
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Singu wrote...

Reaper threat was a fixed threat multiplied by the number of cycles that added another reaper based upon Harbinger's designs. It's really not a strain to imagine a figurative achilles heel to that design that would allow a more probable and controlled solution towards defeating them.

Lukas got away with an exhaust pipe and Orville got away with simple bacteria to a seemingly insurmountable threat. I'm no writer, but I do have imagination and the potential to use it to create a more plausible end than what the crucible turned out to be in the end.


What's with this with exhaust pipe? My memory is fuzzy.

#185
GreyLycanTrope

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KaiserShep wrote...

Greylycantrope wrote...

If you want to scrap the crucible you need to give ME2 an actual plot revolving around getting the galaxy ready for the Reapers.


Unfortunately, this is a double-edged sword in this discussion, because any conventional means of defeating the reapers requires the reapers to be nerfed considerably. But then they would be a betrayal of the narrative promise of the reapers steamrolling over the galaxy. You can't win. 

I don't know I think it could work, the Reapers usually steamrolled everyone because they caught the galaxy by suprise, we've got a two year window to research and equip weapons (Thanix cannons), build alliances create a defensive plan, would just have to loose the "Ah yes, Reapers" attitude and the idiot ball the leaders of the galaxy seem to be sharing. Reapers were originally built up as tough but not invincible, Soverign still needed to Geth to help him attach to the Citadel.

Personally I don't have that much an issue with Deus Ex Machinas, they're used often enough in stories I enjoy, though they way ME3 just hands it to you at the start but keep it's functionaliy a mystery till the end is what gets me about it. It's admittedly a fairly lazy way to solve a the over arching plot but there is some wiggle room to make it enjoyable.

Modifié par Greylycantrope, 13 septembre 2013 - 02:04 .


#186
Steelcan

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David7204 wrote...

MegaSovereign wrote...

Um, you'd have to do a lot of retconning to make conventional victory work....Or you introduce some really stupid weakness.

I don't think the Reaper threat was ever meant to be a conventional one anyway.


To make things absolutely ideal, yes. (And even then, I wouldn't significant change either the Reapers or the 'preparedness' of the galaxy. The Reapers would still be Reapers and the galaxy would still be the galaxy.)

But I think a reasonable good conventional victory could have been done as of ME 3.

The wisdom<3<3

#187
KaiserShep

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Don't get me wrong. I would very much prefer a conventional victory.

#188
David7204

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RZIBARA wrote...

David7204 wrote...

I know I'd scrap it. I know I have a list of requirements for the nonconventional solution that would replace it. And of course, the conventional victory I would want to have alongside it.


Can you share it? I want to see it

A nonconventional solution not revealed until ME 3.
No significantly effective preparations made until ME 3. (Although great progress can be made in weakening the Reapers before ME 3.)
A conventional victory and nonconventional solution alongside each other.
Shepard working on conventional assets and the nonconventional solution in parallel throughout ME 3, with the conventional victory hinted at but only ultimately revealed at the very end.
The nonconventional solution not going to waste somehow.
Both the conventional and nonconventional solutions being avaliable directly as a result of Shepard.
Conventional victory attained by Shepard in a single moment of great skill, willpower, or truth.

Modifié par David7204, 13 septembre 2013 - 02:04 .


#189
Steelcan

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KaiserShep wrote...

Don't get me wrong. I would very much prefer a conventional victory.

It wouldn't make much sense really

#190
Br3admax

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Steelcan wrote...

David7204 wrote...

MegaSovereign wrote...

Um, you'd have to do a lot of retconning to make conventional victory work....Or you introduce some really stupid weakness.

I don't think the Reaper threat was ever meant to be a conventional one anyway.


To make things absolutely ideal, yes. (And even then, I wouldn't significant change either the Reapers or the 'preparedness' of the galaxy. The Reapers would still be Reapers and the galaxy would still be the galaxy.)

But I think a reasonable good conventional victory could have been done as of ME 3.

The wisdom<3<3

The heroism. 

#191
David7204

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Singu wrote...

Lukas got away with an exhaust pipe and Orville got away with simple bacteria to a seemingly insurmountable threat. I'm no writer, but I do have imagination and the potential to use it to create a more plausible end than what the crucible turned out to be in the end.

And neither stand up to much scutiny.

#192
KaiserShep

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Steelcan wrote...

KaiserShep wrote...

Don't get me wrong. I would very much prefer a conventional victory.

It wouldn't make much sense really


No, I don't suppose it would, but really, what makes sense anymore anyway? 

#193
MegaSovereign

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StreetMagic wrote...

MegaSovereign wrote...

I guess you could say the Reapers were nerfed when the Protheans delayed their arrival...but that would mean that the threat was already half-solved by the time ME3 comes around.


No more nerfed than they were with the ME1 ending. Same thing, basically. It just derails them for a bit.

Arrival would have been interesting to me if they had incorporated the sedation bit, and Harbinger's threat of indoctrination. "Struggle if you wish. Your mind will be mine."

But they didn't.


Yea that would have been cool in terms of further expanding the Reapers' interest in Shepard. I still don't see how resisting indoctrination would have solved the Reaper threat. 

#194
David7204

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Greylycantrope wrote...

I don't know I think it could work, the Reapers usually steamrolled everyone because they caught the galaxy by suprise, we've got a two year window to research and equip weapons (Thanix cannons), build alliances create a defensive plan, would just have to loose the "Ah yes, Reapers" attitude and the idiot ball the leaders of the galaxy seem to be sharing. Reapers were originally built up as tough but not invincible, Soverign still needed to Geth to help him attach to the Citadel.

I think you ought to reexamine who's holding the 'idiot ball' if you seriously think the leaders of the galaxy are stupid simply for not building a bajillion dreadnoughts on Shepard's say-so.

Modifié par David7204, 13 septembre 2013 - 02:06 .


#195
Br3admax

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David7204 wrote...

RZIBARA wrote...

David7204 wrote...

I know I'd scrap it. I know I have a list of requirements for the nonconventional solution that would replace it. And of course, the conventional victory I would want to have alongside it.


Can you share it? I want to see it

A nonconventional solution not revealed until ME 3.
No significantly effective preparations made until ME 3. (Although great progress can be made in weakening the Reapers before ME 3.)
A conventional victory and nonconventional solution alongside each other.
Shepard working on conventional assets and the nonconventional solution in parallel throughout ME 3, with the conventional victory hinted at but only ultimately revealed at the very end.
The nonconventional solution not going to waste somehow.
Both the conventional and nonconventional solutions being avaliable directly as a result of Shepard.
Conventional victory attained by Shepard in a single moment of great skill, willpower, or truth.

Such heroic story telling! Bravo! Bravo! Another fine masterpiece.

#196
AlanC9

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Would a conventional victory actually play well?

#197
KaiserShep

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Actually, I don't think David's idea is bad. Oh gods my face is on fire!

Modifié par KaiserShep, 13 septembre 2013 - 02:08 .


#198
The Night Mammoth

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David7204 wrote...

The Night Mammoth wrote...

I just forgot every character had exactly the same stats and powers, is all.

And this goes back to me wondering if you know what I'm talking about or not. Did you read the post proposing this idea? The post which specifically said proposed bonuses being much larger but only applying to single characters?

I don't see what's so difficult to understand behind what I said, even with the sarcasm. 

Each bonus applies to only one character, but each character is different. Putting all the points on Liara and Garrus, like I would, means I don't have a powerful EDI or James. 

Someone who puts bonuses on all four, though, has a more balanced team of characters available. 

So whilst you're right when you say you'd only get a small fraction of the bonuses if they're spread out, you get other bonuses a person who stacks does not. There's nothing unfair about that.

Comprende?

Modifié par The Night Mammoth, 13 septembre 2013 - 02:11 .


#199
Guest_The Mad Hanar_*

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David7204 wrote...

RZIBARA wrote...

David7204 wrote...

I know I'd scrap it. I know I have a list of requirements for the nonconventional solution that would replace it. And of course, the conventional victory I would want to have alongside it.


Can you share it? I want to see it

A nonconventional solution not revealed until ME 3.
No significantly effective preparations made until ME 3. (Although great progress can be made in weakening the Reapers before ME 3.)
A conventional victory and nonconventional solution alongside each other.
Shepard working on conventional assets and the nonconventional solution in parallel throughout ME 3, with the conventional victory hinted at but only ultimately revealed at the very end.
The nonconventional solution not going to waste somehow.
Both the conventional and nonconventional solutions being avaliable directly as a result of Shepard.
Conventional victory attained by Shepard in a single moment of great skill, willpower, or truth.


The only problem I have is that this is kind of vague. Would you have the Reapers less powerful in your version of the game?

#200
Guest_StreetMagic_*

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MegaSovereign wrote...

StreetMagic wrote...

MegaSovereign wrote...

I guess you could say the Reapers were nerfed when the Protheans delayed their arrival...but that would mean that the threat was already half-solved by the time ME3 comes around.


No more nerfed than they were with the ME1 ending. Same thing, basically. It just derails them for a bit.

Arrival would have been interesting to me if they had incorporated the sedation bit, and Harbinger's threat of indoctrination. "Struggle if you wish. Your mind will be mine."

But they didn't.


Yea that would have been cool in terms of further expanding the Reapers' interest in Shepard. I still don't see how resisting indoctrination would have solved the Reaper threat. 


It wouldn't have solved the Reaper threat. It'd still be ongoing. Only this time, the galaxy loses one of it's greatest assets and now it becomes a war of attrition until they figure a way out of it (and maybe even fix Shepard, if possible). They could have probably incorporated the Crucible design in this story (and uniting the races) but it'd be further stretched out across two games at least, in order to make it seem more plausible.

It's an excuse to continue on in the game world, if you will. Instead of resolving everything all at once.

Modifié par StreetMagic, 13 septembre 2013 - 02:11 .