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What would you change in any of the Mass Effect games if you could?


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#201
RZIBARA

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David7204 wrote...

RZIBARA wrote...

David7204 wrote...

I know I'd scrap it. I know I have a list of requirements for the nonconventional solution that would replace it. And of course, the conventional victory I would want to have alongside it.


Can you share it? I want to see it

A nonconventional solution not revealed until ME 3.
No significantly effective preparations made until ME 3. (Although great progress can be made in weakening the Reapers before ME 3.)
A conventional victory and nonconventional solution alongside each other.
Shepard working on conventional assets and the nonconventional solution in parallel throughout ME 3, with the conventional victory hinted at but only ultimately revealed at the very end.
The nonconventional solution not going to waste somehow.
Both the conventional and nonconventional solutions being avaliable directly as a result of Shepard.
Conventional victory attained by Shepard in a single moment of great skill, willpower, or truth.


This is stupid nonsense.

No.

#202
Br3admax

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KaiserShep wrote...

Actually, I don't think David's idea is bad. Oh gods my face is on fire!

Welcome, you have finally met the light. 

#203
Steelcan

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RZIBARA wrote...

David7204 wrote...

RZIBARA wrote...

David7204 wrote...

I know I'd scrap it. I know I have a list of requirements for the nonconventional solution that would replace it. And of course, the conventional victory I would want to have alongside it.


Can you share it? I want to see it

A nonconventional solution not revealed until ME 3.
No significantly effective preparations made until ME 3. (Although great progress can be made in weakening the Reapers before ME 3.)
A conventional victory and nonconventional solution alongside each other.
Shepard working on conventional assets and the nonconventional solution in parallel throughout ME 3, with the conventional victory hinted at but only ultimately revealed at the very end.
The nonconventional solution not going to waste somehow.
Both the conventional and nonconventional solutions being avaliable directly as a result of Shepard.
Conventional victory attained by Shepard in a single moment of great skill, willpower, or truth.


No.  That's stupid


Do you even heroism?

Fixed it up for ya

#204
AlanC9

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The Night Mammoth wrote...

Each bonus applies to only one character, but each character is different. Putting all the points on Liara and Garrus, like I would, means I don't have a powerful EDI or James. 

Someone who puts bonuses on all four, though, has a more balanced team of characters available. 

So whilst you're right when you say you'd only get a small fraction of the bonuses if they're spread out, you get other bonuses a person who stacks does not. 

Comprende?


What I comprehend is that this heavily favors your personal playstyle. Didn't you say you only use two characters anyway?

#205
MegaSovereign

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What's wrong with an unconventional victory?

Off the top of my head I can't think of an awesome scenario but if I had the time I could figure out a way to link each of the major choices into one or more unconventional methods of dealing with the Reapers.

Seriously "uniting the galaxy" doesn't even feel that rewarding in ME3. You didn't change the galaxy's attitude. People are only working together because Shepard played politician and met their demands.

#206
RZIBARA

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I forgot something else daveee

here ya go

#207
Ravensword

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Shepard should've been able to beat the Reapers w/ his heroism alone using the characterization of his retinue of women around him.

#208
Singu

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What's with this with exhaust pipe? My memory is fuzzy.


The photon torpedo attack at the end of SW: A New Hope.

#209
David7204

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The Mad Hanar wrote...

David7204 wrote...
A nonconventional solution not revealed until ME 3.
No significantly effective preparations made until ME 3. (Although great progress can be made in weakening the Reapers before ME 3.)
A conventional victory and nonconventional solution alongside each other.
Shepard working on conventional assets and the nonconventional solution in parallel throughout ME 3, with the conventional victory hinted at but only ultimately revealed at the very end.
The nonconventional solution not going to waste somehow.
Both the conventional and nonconventional solutions being avaliable directly as a result of Shepard.
Conventional victory attained by Shepard in a single moment of great skill, willpower, or truth.


The only problem I have is that this is kind of vague. Would you have the Reapers less powerful in your version of the game?

Not significantly, no.

#210
Steelcan

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RZIBARA wrote...

I forgot something else daveee

here ya go


This also

#211
Br3admax

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Ravensword wrote...

Shepard should've been able to beat the Reapers w/ his heroism alone using the characterization of his retinue of women around him.

Liara, Liara, Liara,  and Liara? 

#212
Guest_The Mad Hanar_*

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David7204 wrote...

The Mad Hanar wrote...

David7204 wrote...
A nonconventional solution not revealed until ME 3.
No significantly effective preparations made until ME 3. (Although great progress can be made in weakening the Reapers before ME 3.)
A conventional victory and nonconventional solution alongside each other.
Shepard working on conventional assets and the nonconventional solution in parallel throughout ME 3, with the conventional victory hinted at but only ultimately revealed at the very end.
The nonconventional solution not going to waste somehow.
Both the conventional and nonconventional solutions being avaliable directly as a result of Shepard.
Conventional victory attained by Shepard in a single moment of great skill, willpower, or truth.


The only problem I have is that this is kind of vague. Would you have the Reapers less powerful in your version of the game?

Not significantly, no.


How would you propose they eliminate the Reapers? Stronger weapons? Guerilla tactics?

#213
David7204

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The Night Mammoth wrote...

Each bonus applies to only one character, but each character is different. Putting all the points on Liara and Garrus, like I would, means I don't have a powerful EDI or James. 

Someone who puts bonuses on all four, though, has a more balanced team of characters available. 

So whilst you're right when you say you'd only get a small fraction of the bonuses if they're spread out, you get other bonuses a person who stacks does not. There's nothing unfair about that.

That's petty to the point of being inconsequential. The characters are all able to handle different threats and enemies. EDI and Tali have do have an advantage against geth, but it would utterly pale compared to ten or twenty 30% bonuses stacked on top of one another.

Modifié par David7204, 13 septembre 2013 - 02:20 .


#214
The Night Mammoth

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AlanC9 wrote...

What I comprehend is that this heavily favors your personal playstyle. Didn't you say you only use two characters anyway?

Yes. 

Modifié par The Night Mammoth, 13 septembre 2013 - 02:20 .


#215
KaiserShep

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Singu wrote...


What's with this with exhaust pipe? My memory is fuzzy.


The photon torpedo attack at the end of SW: A New Hope.


And this is actually what happens on Rannoch. Suddenly the destroyers have a vital weak spot when they were seemingly unstoppable before. 

#216
in it for the lolz

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The Mad Hanar wrote...

David7204 wrote...

The Mad Hanar wrote...

David7204 wrote...
A nonconventional solution not revealed until ME 3.
No significantly effective preparations made until ME 3. (Although great progress can be made in weakening the Reapers before ME 3.)
A conventional victory and nonconventional solution alongside each other.
Shepard working on conventional assets and the nonconventional solution in parallel throughout ME 3, with the conventional victory hinted at but only ultimately revealed at the very end.
The nonconventional solution not going to waste somehow.
Both the conventional and nonconventional solutions being avaliable directly as a result of Shepard.
Conventional victory attained by Shepard in a single moment of great skill, willpower, or truth.


The only problem I have is that this is kind of vague. Would you have the Reapers less powerful in your version of the game?

Not significantly, no.


How would you propose they eliminate the Reapers? Stronger weapons? Guerilla tactics?

Just use the Blue Xeno's polt armour, it can take on anything!Image IPB

#217
Guest_EntropicAngel_*

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I'd make each game like ME2--slow plot that doesn't prod the player to finish as fast as possible, but allows you to take it slow and just explore the galaxy.

#218
AlanC9

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The Night Mammoth wrote...

AlanC9 wrote...

What I comprehend is that this heavily favors your personal playstyle. Didn't you say you only use two characters anyway?

Yes. 


I don't. So why would I like this plan?

#219
RZIBARA

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 Image IPB

#220
David7204

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The Mad Hanar wrote...

How would you propose they eliminate the Reapers? Stronger weapons? Guerilla tactics?


Conventionally? A variety of ways. Mostly centered on successful battles involving Shepard. Certainly no magic weapons or magic tactics. In fact, I find the constant requests for more thanix guns on the BSN rather ridiculous, and if anything would scale them down within the story.

#221
Jorji Costava

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Well, I'd probably change a whole lot, but I'll limit myself to this: I would have dropped the Collectors altogether, or at least given them a vastly reduced role in ME2. We're given minimal reason to care about what they're doing; we've never been to any of the colonies they're abducting people from, and we don't know any of those people at all. They've got no personality or even agency to speak of; you can't really have any kind of interpersonal dynamic with them at all. Just not very compelling villains all around.

EDIT: Removed redundant phrase.

Modifié par osbornep, 13 septembre 2013 - 02:23 .


#222
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EntropicAngel wrote...

I'd make each game like ME2--slow plot that doesn't prod the player to finish as fast as possible, but allows you to take it slow and just explore the galaxy.


Yeah, couldn't agree more.

I was trying to say above that I'd even take the Crucible and uniting the galaxy ideas of ME3, but stretch it out a bit. I'm not against them in principle. It's just too much for one game imho.

Modifié par StreetMagic, 13 septembre 2013 - 02:24 .


#223
Guest_The Mad Hanar_*

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David7204 wrote...

The Mad Hanar wrote...

How would you propose they eliminate the Reapers? Stronger weapons? Guerilla tactics?


Conventionally? A variety of ways. Mostly centered on successful battles involving Shepard. Certainly no magic weapons or magic tactics. In fact, I find the constant requests for more thanix guns on the BSN rather ridiculous, and if anything would scale them down within the story.


So would you have Shepard and/or the Normandy eliminate the Reapers one by one?

#224
AlanC9

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EntropicAngel wrote...

I'd make each game like ME2--slow plot that doesn't prod the player to finish as fast as possible, but allows you to take it slow and just explore the galaxy.


I'd do exactly the opposite -- take out the leisure and replace the fake urgency with real urgency.

#225
David7204

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Uh, no, not at all.