Stanley Woo wrote...
I'm not sure if it's been brought up already, but how do players here feel about the way religion was handled in Dragon Age: Origins--a fictional monotheism which could very easily be compared to real-world religions?
It is interesting and engaging? Does it seem preachy or modeled too closely on a real-world religion? Did you even notice? Did you want to learn more about it?
And to keep it on topic for the forum: What kind of religion system do you think would fit in well with the Mass Effect universe? What role would a modern-day Earth religion deity play for a space-faring, alien-meeting human?
And thank you all for keeping it mature and professional. I appreciate that.
I thought DAO was a little preachy for my personal tastes, but I think it fit fairly well in the game. Additionally, I would have like to have seen more "factions" (a la. Mormon, Catholicism, Protestantism, Judaism, Islam) and a larger group of people of the Elven-type polytheistic views.
As far as Mass Effect:
I think being able to have religion play a bigger roll in Mass Effect would be cool, but could get very complicated and conscious very quickly. If you included real world religions you could very easily offend people and if you created fake religions people would just read into them and equate them with some real life religion and be offend anyway.
The best implementation of religions in a game I've played was Civ IV. All of the religions all had the same features so no religion had more powerful this or less powerful that, as to try to make a rock-paper-scissors balance.
If you did have religions the best way I could think to implement it would be to have 4 or 6 options and have one group be polar opposite from another. This would allow you to work with 3 (in the case of 4) or 5 (in the case of 6) of the religious groups while they last one you are always in conflict with. All of the groups would have to used the same style of weapons and have the same rewards, other wise it could cause people to read into the religion and what type of loot you get and make judgments on what you are trying to "say" as a game developer. Beyond that I don't know that it should have a huge impact.
Don't get me wrong, I love the idea of having a fully realized religious system with lots of options, lots of differences, and lots of conflict. I'm just a little afraid of the talking heads showing up and calling for censorship or whatever.




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