ME4: Which would you prefer?
#26
Posté 12 septembre 2013 - 02:36
Let's forget the mess they made with ME3
#27
Posté 12 septembre 2013 - 02:41
New and interesting characters to help me forget and become addicted once more.
I'm not even sure they can do it anymore. I bought me3 because of me2. Me3 makes me less inclined to even bother buying another me game.
#28
Posté 12 septembre 2013 - 02:51
Psychevore wrote...
Tonymac wrote...
6) Do not lie to the fans
Because advertisement and commercials never lie.
My god man.
advertisment and commerical are worthy anything will tell the potential customers the strengthes of their products.
Personally ME3 need more Headbutting Krogans.
#29
Posté 12 septembre 2013 - 03:37
Psychevore wrote...
Tonymac wrote...
6) Do not lie to the fans
Because advertisement and commercials never lie.
My god man.
Indoctrinated lemmings need not apply.
To even suggest that false advertisement (or commercials that lie) is acceptable shows how lost somne people are.
#30
Posté 12 septembre 2013 - 03:45
Tonymac wrote...
Psychevore wrote...
Tonymac wrote...
6) Do not lie to the fans
Because advertisement and commercials never lie.
My god man.
Indoctrinated lemmings need not apply.
To even suggest that false advertisement (or commercials that lie) is acceptable shows how lost somne people are.
Um, Mass effect 1 commercial.
For someone that thinks ME1 was the pinnacle of the series, you apparently were fine with this commercial... I mean, other than the choice on Virmire, I don't see this commercial even being remotey true...
#31
Posté 12 septembre 2013 - 03:55
Except that I didn't actually see that ad before June 2013, so obviously I did not complain at the time. After becoming invested in the franchise I did however see the ME3 ads before I bought the game, and read some of the interviews.you apparently were fine with this commercial
The fact that terms like "false advertising" even exists should give you a hint that such behaviour is considered bad even if it is technically legal (apparently, you can say whatever you please in interviews for example).Because advertisement and commercials never lie.
Re OT: 4) The next ME is set sometime during the events of ME1 or ME2 but before ME3.
Simply put, I feel that it would work best for the kind of game ME is trying to be; side stories and character arcs simply don't work if Reapers are everywhere murdering everyone.
#32
Posté 12 septembre 2013 - 04:01
Bleachrude wrote...
Tonymac wrote...
Psychevore wrote...
Tonymac wrote...
6) Do not lie to the fans
Because advertisement and commercials never lie.
My god man.
Indoctrinated lemmings need not apply.
To even suggest that false advertisement (or commercials that lie) is acceptable shows how lost somne people are.
Um, Mass effect 1 commercial.
For someone that thinks ME1 was the pinnacle of the series, you apparently were fine with this commercial... I mean, other than the choice on Virmire, I don't see this commercial even being remotey true...
Ahhh, yes, I do remember that one. Good catch! At one point (as I understand it) that was to be a choice, but got removed and revamped. There were still many choices in the game, and some weren't easy. In the end, the commercial was not really for mass effect, was it? The early on commercial no longer applied to the game. This is not at all the case with ME3, is it?
I recall Casey Hudson lying through his teeth about the endings. There were straight-faced, bold lies. You can look those up too, since you are so concerned about it.
My point is that I felt let down by the game. We didn't "take back" Earth from the Reapers. A ruined Earth was handed over to me by a starbrat because I built the reapers a giant battery and plugged it in. We did not take back anything - we were force fed.
I did not feel ripped off about ME1 or 2. I did, however, feel ripped off about ME3
#33
Posté 12 septembre 2013 - 04:03
I could also accept activities during ME1-2 and possibly 3. But It shouldn't be about Shepard. If shepard is mentioned it would be some background chatter or some pointless little sideline someone says about Shepard.
But the future would be prefereable. Something new and fresh.
I could even accept some time jumping and other concepts but what's really important is that it's a good story and would love to have some sandboxfun and live in the universe not just hunt for Saren 2.0 in a linear ME3 fashion.
A little bit of Citadel DLC feel to parts of it. Maybe in between each bigger chapter you go back home and whatever, wait for more work or an interesting new lead or bussines venture(adventure).
Modifié par shodiswe, 12 septembre 2013 - 04:05 .
#34
Posté 12 septembre 2013 - 04:22
shodiswe wrote...
1. Set 100 years after the Reaper war. Geth still alive, citadel and relays repaired, genophage cured, peace on rannoch, rachni alive.
).
Either you're asking for Control to be canonized or this is an example of case 5. Or maybe a 1-5 blend?
#35
Posté 12 septembre 2013 - 04:25
Tonymac wrote...
Ahhh, yes, I do remember that one. Good catch! At one point (as I understand it) that was to be a choice, but got removed and revamped. There were still many choices in the game, and some weren't easy. In the end, the commercial was not really for mass effect, was it? The early on commercial no longer applied to the game. This is not at all the case with ME3, is it?
If it wasn't for ME1, what was it for?
And which ME1 choices weren't easy?
#36
Posté 12 septembre 2013 - 04:56
AlanC9 wrote...
Tonymac wrote...
Ahhh, yes, I do remember that one. Good catch! At one point (as I understand it) that was to be a choice, but got removed and revamped. There were still many choices in the game, and some weren't easy. In the end, the commercial was not really for mass effect, was it? The early on commercial no longer applied to the game. This is not at all the case with ME3, is it?
If it wasn't for ME1, what was it for?
And which ME1 choices weren't easy?
It was for ME, but an early on version of it, as I understand it. The game was changed a lot before release.
While subjective, saving Kaidan or Ashley. Sort of.
#37
Posté 12 septembre 2013 - 05:05
#38
Posté 12 septembre 2013 - 05:11
AlanC9 wrote...
shodiswe wrote...
1. Set 100 years after the Reaper war. Geth still alive, citadel and relays repaired, genophage cured, peace on rannoch, rachni alive.
).
Either you're asking for Control to be canonized or this is an example of case 5. Or maybe a 1-5 blend?
While Control fits my requested and prefered future features best, I'm pretty sure the devs can make it work in any ending with enough "Handwavium" applied in the story.
After all, the Collectorbase choice was mostly handwaved away along with other things. Would it surprise you if they did that again?
But wanting this setting for the next game is a good reason for me to favor Control... Shepard gives up his/her life to save the franchise... the ultimate sacrifise for Mass Effect fans everywhere.
They got an incredible setting and universe, now they just need to make a great story with great characters in it and keep it going til the end of that series.
Modifié par shodiswe, 12 septembre 2013 - 05:13 .
#39
Posté 12 septembre 2013 - 06:45
#40
Posté 12 septembre 2013 - 06:55
Astartes Marine wrote...
Option 5 sounds like the JJ Abrams route, technically a reboot but not specifically a reboot. Something like that could be interesting if only to see how differently events could play out like Batarians being the nice guys that everyone likes instead of the Asari, Turians being outcasts instead of the Krogan, the Rachni war never occurring when they are discovered, etc etc.
I could grow to like the concept...but I still want an RTS. I want my army of Krogan!
+1. That and have a section of play including the training done at the Academy before the events of that game unfolds.
#41
Posté 12 septembre 2013 - 08:08
I'm just iffy on it taking place during ME1-3 period as we already know the major plot shifts and, if they are referenced, it kind of ruins the shock factor. But I don't know. They might pull it off well.
#42
Posté 12 septembre 2013 - 08:46
AlanC9 wrote...
1 - 200 years or thereabouts.
That would be my choice as well.
I'd prefer a sequel set 2 to 4 centuries out or so.
Setting the game a few centuries out provides an easy explanation as to why Shepard is not involved in the story (even High EMS DestroyShep is long since dead), and it allows enough time for the series to get out from under the shadow of the events of the Shepard trilogy. It provides more than enough time for the galaxy to be entirely rebuilt and recovered, and gives the writers some breathing room to craft a story and antagonists not tied to the Reaper War.
A sidequel doesn't interest me because it would simply be treading the same ground, and would be completely overshadowed by Shepard's story.
Likewise a prequel doesn't interest me because I'd be playing through events that already known and which already have a canon outcome. A prequel would greatly limit player agency and there would be no room for the writers to pull of surprises. A prequel setting also involves a smaller galaxy with less alien races and factions being involved.
Modifié par Han Shot First, 12 septembre 2013 - 08:49 .
#43
Posté 12 septembre 2013 - 10:31
#44
Posté 12 septembre 2013 - 11:32
A LOT 2.
Like 200,000-500,000 years ago 2.
I want to see the story of the creation of the Crucible.
Modifié par NeroonWilliams, 12 septembre 2013 - 11:33 .
#45
Posté 13 septembre 2013 - 01:12
I'm skeptical on the 100-200 year time frame because, in the ME lore, that's barely two human generations. I'd really rather the post-ME3 setting be a few generations down the road, and have time to set up a slow-FTL trading network of sorts in which decades-long galaxy trips are doable and established, if not quick.
My personal mental map for such a scenario would be
0-100: The Great Reduction. Galactic civilization collapses, and keeps on collapsing on the sector level as groups try and cope. Famines and resource shortages plague, even as the combined forces at Earth make slow, unsteady journeys back to their own home worlds.
100-200: Basic Re-consolidation. Political units and alliances stabilize in the various sectors. Famines end, but resources are still hard to come by. The fleets sent to Earth have all returned, but inter-sector slow-FTL trade and travel is marginal with few exceptions.
200-300:Inter-sector Reconnection. Slow-FTL exploration is followed by slow-FTL trade, and adjacent sectors of galactic space are interacting in a manner akin to pre-flight intercontinental travel. Sectors are consolidating and being developed by a new breed of interstellar empire, not dependent on the relay networks.New species, post-Reaper, are beginning to rise as equals.
300-500: The Slow FTL Age. Slow FTL routes across the galaxy are established, making cross-galaxy travel possible but slow. The sector-empires are growing and expanding, peacefully and by war, and the first inter-sector empires are starting to form. Council Revaunchism is beginning to take shape as those who remember the Council fondly begin to see a new Council system as a possibility, and previously great species want a return to glory. Other groups, including post-Reaper species, aren't as impressed. Broad alliances begin to form between galactic powers.
500-600: Precipice of Reconnection. A Neo-Council alliance of species that see themselves on the cusp of creating a new galactic leadership (with themselves as the leaders) is beginning to form, and is opposed by 'the Terminus', the various groups, species, and vested interests opposed to it. The Neo-Council is investing heavily in the recreation of relays, which increasingly threatens the status quo.
600: The New Conflict. The first post-Reaper Mass Relay is created. The Neo-Council moves to create a new relay network and Council System. Those opposed to them try to stop them. Neutral and undecided species are caught in the middle.
And that's where our next trilogy begins.
#46
Posté 13 septembre 2013 - 01:13
#47
Posté 13 septembre 2013 - 01:33
By any human sense? Being old in the real world doesn't stop you from being physically fit.David7204 wrote...
Asari are clearly not 'old' in any human sense by 700 or 800. Samara is clearly still very fit and attractive.
#48
Posté 13 septembre 2013 - 09:14
Indeed, though if one really wanted I suppose we could replace 'old' with 'Mature.' No one confuses Samara, or Benezia, with being 'young,' which Liara very much was.The Night Mammoth wrote...
By any human sense? Being old in the real world doesn't stop you from being physically fit.David7204 wrote...
Asari are clearly not 'old' in any human sense by 700 or 800. Samara is clearly still very fit and attractive.
#49
Posté 13 septembre 2013 - 11:57
5 - something different.
#50
Posté 13 septembre 2013 - 12:06

I choose 3.





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