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ME4: Which would you prefer?


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#76
3DandBeyond

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Guanxii wrote...

KaiserShep wrote...

This isn't a matter of common sense. If the writers work their way around the trilogy and actually do intend to produce a sequel, then that's what's going to happen. Whether or not someone feels that the end of the original trilogy creates irreconcilable issues is not really relevant. If Shepard's story is over, it's probably best to leave most of the major characters out of it completely. Maybe some characters that are unavoidable, like political leaders and the sort, would still be there, but with no Shepard, it's best to not have anyone who features on the Normandy at all, and have an entirely new ensemble.

That said, Walters' comments on this does not give me a great deal of confidence, but I hope that the writing team doesn't let whatever the game is going to be get crushed under the weight of its ambitions like the original trilogy did.


You honestly want a continuation of ME3? Mac Walters picking up where he left off? After that abomination you honestly want to continue on with this nightmare? Double down?


It honestly makes the most sense to just ignore the first trilogy either by creating some stories that take place in the future that don't result from anything taking place in the original trilogy, or by creating a whole new franchise with some of the same mechanics and all that.

The problem here is not in Bioware ignoring the stories that already exist (they show a distinct ability to do just that), but it's whether fans will find it appalling or appealing.  It also means there are clear questions as to what they could ignore--I mean, how far do you go?

They already have a fully populated galaxy with some great alien races.  If they decide on a whole new story that can take place at any time and be unrelated (as if the events never happened) to the stories now, should they just start over with all new races?  Remember, the succeed or fail on any new game will be based on just how much fans are willing to ignore.

Remember that the term sequel is used loosely merely to describe something that takes place chronologically after current events.  It does not mean Old Shepard must be wandering around looking for his/her synthetic teeth.

Prequel-might be cool, but we now how the galaxy ends up, so it's rather pointless.  Why invest any emotion into people that might end up with green eyes, with reaper overlords, or ?, or dead.

Midquel (or whatever you call it), same thing.  Unless it's in a different galaxy, but that means new alien races and no humans-a lot of people still want humans as part of it.

Sequel-straight up--events at some point in the future evolve from what has taken place.  No one has to really even talk about what's happened, but their existence would hinge on what happened.  Either they'd exist in synthesis or control (with the reapers in existence in their lives), or all synthetics would have either been badly damaged or destroyed, or everyone we know would have been killed by reapers and some new race would be at the top of the food chain--pretty much same as a midquel, but a sequel would have to in some way acknowledge one of these as having happened.

Sequel-ME1-3 completely ignored.  A clean slate with all new races, no Citadel (hmmm, it was made by reapers), no Mass Relays (unless someone else created them), and all that.

Sequel-ME1-3 partly ignored.  A clean slate story-wise.  The EVENTS of ME1-3 never happened nor did the principal players ever exist.  All the infrastructure (Citadel, relays, alien races) still exist but they are all new places and faces.

The problem with any sequel is that it either exists with choices that matter (some event in ME3 occurred, but it might not be your choice that mattered), or choices don't matter at all (no events in ME1-3 occurred, so a series people really were emotionally attached to becomes irrelevant).


It's either that or they create something call Star Energy and people are able to manipulate the energy from stars and fast travel through transport portals and have powers that manipulate it as well.  And there will be aliens know as the Grogan, the Atari, the Querians, the Burians, and a Commander Stepford.

#77
Bleachrude

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Are ME fans THAT attached that they won't accept a canon ending?

Every other RPG I know of that has a sequel set in the same world/universe ALWAYS has a canon ending.. Nobody holds Bethseda to the fire because Fallout 3 invalidated your choices in Fallout 2 so why the assumption that ME fans are any different?

#78
NRieh

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Every other RPG I know of that has a sequel set in the same world/universe ALWAYS has a canon ending..

How many of those had 'It's Your Journey'© and 'Your Choice Matters'© among their most used slogans? How many of those had actual cross-game save import?..

Canonizing for metagaming 'outer' media ( books, comics, films) is one thing, canonizing something in-game, when the game is supposed to respect your PT (or, at least, to pretend that it does) - is so very different.

Also note, that in case of Fallout 3, most of the player base were wearing diapers when first two Fallouts were released. They did not care, and rest simply were happy to (finally!111) get their sequel.

#79
Iakus

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3DandBeyond wrote...
Sequel-ME1-3 partly ignored.  A clean slate story-wise.  The EVENTS of ME1-3 never happened nor did the principal players ever exist.  All the infrastructure (Citadel, relays, alien races) still exist but they are all new places and faces.


That's my vote

@Bleachrude:  In most cases, I can accept a canon ending.  Heck I could have accepted a canon ending to the Dragon Age games (though I have my own distinct preferences in regards to them)  But these ME3 endings are all so fundamanetally bad to me I have no desire to continue investing  in a galaxy where they must happen.

#80
Bleachrude

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Every single RPG I know uses the "your choice matter".

The only difference is that BW pushed he "continue your choices across save games for Cmdr Shepard's story"

But that's it...presumably a new ME will NOT have Shepard which means that your choices can and smight be invalidated since you know..its no longer shepard's story we're focusing on in ME4

Does anyone doubt that Bethseda is going to invalidate some choices made in Fallout 3 AND F:New Vegas?

Modifié par Bleachrude, 16 septembre 2013 - 02:39 .


#81
NRieh

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But that's it...presumably a new ME will NOT have Shepard which means that your choices can and smight be invalidated since you know..its no longer shepard's story we're focusing on in ME4

No need to focus on Shepard's story, but it MUST be the same ME universe. Even if Commander never ever mentioned, not even once - his ( or her) final set of choices (Rannoch, Krogans, final) must be respected. No matter what. Unless it's a prequel or a concurrent spin-off. I could possibly think about ignoring 'deny' and very low-EMS Destroy, but the rest 'major' endings must be respected.

DA2 was fully independant from DAO ( and so will be DAI), but it's possible to carry all your variables with you, to play in that same YOUR Universe.

Bethesda may go and f.. oneself, really. ME, that happens in the Universe, where Commander Shepard never lived, has no right to exist. And no, they won't be able to play 'Varric' trick here. ME was never told from some 3rd party perspective, ME never had an 'unreliable narrator'. Finding out, that it was just an imagined story ('hearsay and rumors'© ), that had nothing to do with reality won't work.

They may still surprise us. But I don't see a sequel with no canon ending, and I don't see how anyone, who really cares about their PTs (which took hundreds of hours!), can buy any sort of 'canon'. I'd ignore it on principle, even if they picked 'my' perfect destroy.

#82
AlanC9

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Bleachrude wrote...
But that's it...presumably a new ME will NOT have Shepard which means that your choices can and smight be invalidated since you know..its no longer shepard's story we're focusing on in ME4

Does anyone doubt that Bethseda is going to invalidate some choices made in Fallout 3 AND F:New Vegas?


Like Fallout 2 invalidated some FO1 choices? Yeah, not too shocking.

#83
Iakus

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AlanC9 wrote...

Bleachrude wrote...
But that's it...presumably a new ME will NOT have Shepard which means that your choices can and smight be invalidated since you know..its no longer shepard's story we're focusing on in ME4

Does anyone doubt that Bethseda is going to invalidate some choices made in Fallout 3 AND F:New Vegas?


Like Fallout 2 invalidated some FO1 choices? Yeah, not too shocking.


As far as I know, Fallout 2 only canonized (aside from the Vault Dweller failing or joining the Master) is the survival of Tandi and Shady Sands becoming the New California Republic.

Even New Vegas canonized only a few things (like Marcus's survival).  It hinted at more.  Like there being a "Mister Bishop" running things in New Reno.

#84
AlanC9

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Nrieh wrote...

Bethesda may go and f.. oneself, really. ME, that happens in the Universe, where Commander Shepard never lived, has no right to exist. And no, they won't be able to play 'Varric' trick here. ME was never told from some 3rd party perspective, ME never had an 'unreliable narrator'. Finding out, that it was just an imagined story ('hearsay and rumors'© ), that had nothing to do with reality won't work.


This is muddling up two different concepts. A canon ending doesn't imply that Shepard never lived, just that a Commander Shepard lived, who may have done what one of your Shepards did, if one of your Shepards made the same choices.

Anyway, the sequel you want is unfeasible. So Bio's just going to write you off as a customer if they do one.

#85
AlanC9

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iakus wrote...

As far as I know, Fallout 2 only canonized (aside from the Vault Dweller failing or joining the Master) is the survival of Tandi and Shady Sands becoming the New California Republic..


It also canonizes what the VD did after the VD wanders into the desert, no? Not an in-game choice, but it is canonizing something that none of my VDs would have done.

#86
NRieh

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A canon ending doesn't imply that Shepard never lived, just that a Commander Shepard lived, who may have done what one of your Shepards did

There are people, who don't play million characters. Even those who do usually pick something they consider a 'canon PT'.

I have no interest in the Universe, where male Shepard romanced Liara and picked Control. Same as those, who sacrificed themselves in Control or Synthesis have little to none reasons even to install a game, where some Shepard survived in Destroy.

Imagine, that DA2 only had US scenario, no matter how you played your ending. Or even funnier - Darkspawn Chronicles were picked as 'canon' for the further games.

I'm personally eager to know what will be next. Destroy, actually, offers a great setting, rich in conflicts, social issues, politics and grey morals. Because - alien fleets potentially trapped within Sol with relays gone, Citadel destroyed, Council - potentially dead. The Galaxy becomes very-very small of a sudden...but that just can't happen. There is no single state of the Universe to continue from. Control-Destroy could be possibly handled with minor interchangeable details, but Synthesis?...It's obviously not the same world, not same people. BW have not just burned their bridges, they detonated a nuke bomb. Yet - now they want moare.

#87
TiaraBlade

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To be honest, I'm not sure if I care. Mass Effect is perhaps my favorite series ever, even more so than Metal Gear Solid. After that horrible ending and the refusal of Bioware at first to even acknowledge the real problems of it...

... it's just not a series I think I can ever enjoy again, honestly. I'm glad they put out the extended DLC for some, if not enough, closure. It's the reason I'm picking up DA:I. Pick up another Mass Effect game though... I just don't know.

#88
Googleness

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liggy002 wrote...

Choose one:

1. The next ME is set sometime after the events of Mass Effect 3 (specifically say whether you would prefer the game to take place not long after the events of ME3 or far in the future).


1:wizard:

#89
Bleachrude

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Nireh, it literally is impossible to account for the choices in ME4 without invalidating some choices.

Either the quarian along with the geth are alive or dead. This is pretty much a binary state that a sequel will have to invalidate one choice..

#90
Kataphrut94

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I think it would be best to just not worry too much about it. The best bet would just be to canonize the survival of every alien race (yes, even the geth, shut up). The players can fill in the gaps of what Shepard did for themselves, but the biggest issues that future games have to deal with are gone. Since I doubt imports will be on the table, making it so every species survived is the least restrictive option. Canonizing the extinction of the krogan or the quarians or the geth would upset far more people than canonizing their survival would.

For everything else, just keep it vague and let the players decide what Shepard did. All mention of the Reapers should say that they were 'stopped' or 'defeated', not 'destroyed', 'controlled' or 'appeased'. Avoid returning characters and start fresh with new folks in the same setting.

#91
Matthew Snyder

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 In my opinion ME4 should take place in The First Contact War, and you should be able to play as Anderson, or Saren, just to be given more perspective of each side of the conflict.

And ME5 should take place 100 years after the events of ME3, and the choices of main character should be between, Asari, Quarian, and Human. And Harbinger should be your characters flag ship.

And ME6 should be a direct sequel to ME6, and the antagonists for ME5, and 6 should be from another galaxy, can you imagine how much more expansive the world of ME can get? I love everything about Mass Effect, thank you BioWare, you guys are the best!:lol: