Guanxii wrote...
KaiserShep wrote...
This isn't a matter of common sense. If the writers work their way around the trilogy and actually do intend to produce a sequel, then that's what's going to happen. Whether or not someone feels that the end of the original trilogy creates irreconcilable issues is not really relevant. If Shepard's story is over, it's probably best to leave most of the major characters out of it completely. Maybe some characters that are unavoidable, like political leaders and the sort, would still be there, but with no Shepard, it's best to not have anyone who features on the Normandy at all, and have an entirely new ensemble.
That said, Walters' comments on this does not give me a great deal of confidence, but I hope that the writing team doesn't let whatever the game is going to be get crushed under the weight of its ambitions like the original trilogy did.
You honestly want a continuation of ME3? Mac Walters picking up where he left off? After that abomination you honestly want to continue on with this nightmare? Double down?
It honestly makes the most sense to just ignore the first trilogy either by creating some stories that take place in the future that don't result from anything taking place in the original trilogy, or by creating a whole new franchise with some of the same mechanics and all that.
The problem here is not in Bioware ignoring the stories that already exist (they show a distinct ability to do just that), but it's whether fans will find it appalling or appealing. It also means there are clear questions as to what they could ignore--I mean, how far do you go?
They already have a fully populated galaxy with some great alien races. If they decide on a whole new story that can take place at any time and be unrelated (as if the events never happened) to the stories now, should they just start over with all new races? Remember, the succeed or fail on any new game will be based on just how much fans are willing to ignore.
Remember that the term sequel is used loosely merely to describe something that takes place chronologically after current events. It does not mean Old Shepard must be wandering around looking for his/her synthetic teeth.
Prequel-might be cool, but we now how the galaxy ends up, so it's rather pointless. Why invest any emotion into people that might end up with green eyes, with reaper overlords, or ?, or dead.
Midquel (or whatever you call it), same thing. Unless it's in a different galaxy, but that means new alien races and no humans-a lot of people still want humans as part of it.
Sequel-straight up--events at some point in the future evolve from what has taken place. No one has to really even talk about what's happened, but their existence would hinge on what happened. Either they'd exist in synthesis or control (with the reapers in existence in their lives), or all synthetics would have either been badly damaged or destroyed, or everyone we know would have been killed by reapers and some new race would be at the top of the food chain--pretty much same as a midquel, but a sequel would have to in some way acknowledge one of these as having happened.
Sequel-ME1-3 completely ignored. A clean slate with all new races, no Citadel (hmmm, it was made by reapers), no Mass Relays (unless someone else created them), and all that.
Sequel-ME1-3 partly ignored. A clean slate story-wise. The EVENTS of ME1-3 never happened nor did the principal players ever exist. All the infrastructure (Citadel, relays, alien races) still exist but they are all new places and faces.
The problem with any sequel is that it either exists with choices that matter (some event in ME3 occurred, but it might not be your choice that mattered), or choices don't matter at all (no events in ME1-3 occurred, so a series people really were emotionally attached to becomes irrelevant).
It's either that or they create something call Star Energy and people are able to manipulate the energy from stars and fast travel through transport portals and have powers that manipulate it as well. And there will be aliens know as the Grogan, the Atari, the Querians, the Burians, and a Commander Stepford.





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