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What Powers Do You Always Max Out?


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#26
Ferocious Panda

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They're whatever with 4 ranks... Free damage, free of cooldown... That gets refilled whenever you go by an ammo box, which you'll likely be visiting anyway.


Do you realize you are taking grenades that could really benefit your teammates, all for some level 4 homing grenades?

#27
dudemacha

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lately im trying no fitness builds on all kits so all powers maybe
though passives like drell fitness, talon fitness, juggy fitness, sword mastery etc are too good to pass up

#28
Supreme Leech

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Tactical cloak, blade armour, tech armour, fortification, sentry turret and decoy.

#29
capn233

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Hmmm,

Hunter Mode
Charge
Overload
Warp
Reave
Throw
Annihilation Field
Marksman
Devastator Mode
Adrenaline Rush
Cluster Grenades

#30
DcIhNaGv3z

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Most powers on most characters I tend to do a 6/6/6/5/3 or 6/6/6/6/0 or 6/6/6/4/4. Once in a great while I will only spec part way into a power, like poisson strike, or the GI 4/6/6/6/4 build.

The real question is, what powers do I tend to completely spec out of?

pull, homing grenade

#31
ISHYGDDT

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"All of them."
-Xbox Spectres.

j/k guys

Modifié par ISHYGDDT, 12 septembre 2013 - 03:03 .


#32
Sailears

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Fitness.



:P Just kidding.

#33
TheShadyEngineer

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Overload
Warp
Marksman
Adrenaline rush
Biotic charge
Tactical cloack
Tactical Scan
Recon mine

#34
lightswitch

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me0120 wrote...

To those that say Warp:
Why? I've never put more than 5 ranks in it.


combo damage

#35
Sailears

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No cryo blast?

I always max that out.

#36
Grim68

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Decoy

OT:  Energy Drain, Incinerate, * Grenades (minus Homing), Dark Sphere, Throw, Reave, Marksman, Adr. Rush...probably more.

Modifié par GrimShepherd, 12 septembre 2013 - 05:21 .


#37
Leland Gaunt

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all Grenades
Incinerate
Tech Armor
Barrier
Fortification
Hunter Mode
Warp
Throw
Reave
Stasis
Cryo Blast
Overload
Proximity Mine
Recon Mine
Marksman

I'm sure I forgot something

#38
Miniditka77

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Off the top of my head - Charge, Marksman, Reave, Warp, Cryo Blast, Dark Sphere, Adrenaline Rush, Biotic Focus, Ballistic Blades, Cluster/Arc/Inferno/Lift Grenades, Flamer, Smash, Shadow Strike, Nova, Phase Disruptor, Biotic Sphere, Singularity, Throw, Annihilation Field, Cain Mines, Recon Mine, Havoc Strike, Shockwave.... maybe others too.

#39
robarcool

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me0120 wrote...

 No matter the character.

The ones I can think of are Biotic Charge, Marksman, Reave, and Hunter Mode.

To those that say Warp:
Why? I've never put more than 5 ranks in it.

Pierce on warp makes better DPS vs armor, since Expose+Pierce = Fairly good debuff vs armor.

#40
robarcool

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ISHYGDDT wrote...

"All of them."
-Xbox Spectres.

j/k guys

:lol:

#41
robarcool

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lightswitch wrote...

me0120 wrote...

To those that say Warp:
Why? I've never put more than 5 ranks in it.


combo damage

You get max combo damage by rank 4. It's the debuff that is good on 5 and 6 ranks.

#42
lastofthefive0s

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robarcool wrote...

me0120 wrote...

 No matter the character.

The ones I can think of are Biotic Charge, Marksman, Reave, and Hunter Mode.

To those that say Warp:
Why? I've never put more than 5 ranks in it.

Pierce on warp makes better DPS vs armor, since Expose+Pierce = Fairly good debuff vs armor.

QFT...Damage to barriers and armor increased by 50% and reduce armor DR by an additional 25%?  Yes pls.

#43
Moby

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Passives.

#44
RGB

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robarcool wrote...

lightswitch wrote...

me0120 wrote...

To those that say Warp:
Why? I've never put more than 5 ranks in it.


combo damage

You get max combo damage by rank 4. It's the debuff that is good on 5 and 6 ranks.


Combo damage is calculated based on the rank of each power.  Warp 4 + Throw 6 for instance produces a less powerful explosion than Warp 6 + Throw 6.  I don't have the numbers but big boom better.

#45
ComradeShepard7

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thergbcolor wrote...

robarcool wrote...

lightswitch wrote...

me0120 wrote...

To those that say Warp:
Why? I've never put more than 5 ranks in it.


combo damage

You get max combo damage by rank 4. It's the debuff that is good on 5 and 6 ranks.


Combo damage is calculated based on the rank of each power.  Warp 4 + Throw 6 for instance produces a less powerful explosion than Warp 6 + Throw 6.  I don't have the numbers but big boom better.


Here is the link so they can go learn about it.

#46
RZIBARA

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Tactical Cloak
Overload
Snap Freeze
Flamer
Arc Grenade

#47
DarkseidXIII

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Reave

#48
Creator Limbs

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Annihilation Field
Stasis
Shield Boost
Shockwave
Singularity
Reave
Pull
Havoc Strike
Hawk Missile Launcher
Flamer
Fortification
Hunter Mode
Sabotage
Geth Turret
Bloodlust (idk why, I never get enough stacks to make a difference)
Blade Armor
Concussive Shot
Recon Mine
Submission Net
Homing Grenades
Supply Pylon
Overload
Sentry Turret
Decoy
Tech Armor
Shockwave
Lift Grenades
Repair Matrix
Biotic Charge
Phase Disruptor
Biotic Focus

Uh..yeah. There are a few powers I like a lot.

#49
LemurFromTheId

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I'd say Warp, Reave, Dark Channel, Snap Freeze, Annihilation Field, Cryo Blast, Arc Grenade, Shadow Strike, Nova and Phase Disruptor are the only powers I max every single time I have them available - not necessarily because they're such awesome powers, but they just happen to be great for the kits that have them. For everything else there's a build where I leave them half-way or skip entirely. (I still haven't touched any of the Reckoning kits, though, so I'm not counting those.)

#50
Supreme Leech

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Climbs, did you just list every single power in the game? haha