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It's amusing to me that the Dalish Origin, the least liked Origin, is probably the most important one


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#26
Jaison1986

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Well, keep in mind that just because they choose dalish origin as the main save, it doesn't mean it will be the best one. Remember how ME2 default Shepard did a lot of mean renegade choices, such as killing the Rachni queen, shooting Wrex on Virmire and ignoring a lot of side quests.

#27
Guest_krul2k_*

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Found the dalish origin boring, found the dalish ppl boring and found my dalish warden particularly boring

#28
I SOLD MY SOUL TO BIOWARE

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Dalish has always been my favourite Origin, for many reasons. Hell, I actually liked how it was a little more deattached from the rest of the story. I played my Warden to be sort of reserved and closed off, and her coming from an uncertain past that isn't brought up much helped with that. All anyone seems to know about Mahariel is that she was Dalish, something bad happened, and now she's here. There was the bit with the corrupted Tamlen and the Sacred Ashes quest, but other than that she's probably a mystery to the rest.

That is until Witch Hunt, where you finally get to talk about it a bit. Which makes a Dalish playthrough feel like it comes full circle by the end, IMO.

Also, I much prefer my heroes being orphans, tbh.

Modifié par SergeantSnookie, 12 septembre 2013 - 11:04 .


#29
Sherbet Lemon

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The Dalish was my favorite also.  I can't remember if I played  it or the City first though I didn't complete those runs.  My very first complete playthrough was  a Human Mage and then I went back and replayed the Dalish Elf origin twice.  My canon warden is a Dalish Dual Wielding Rogue.

#30
RazorrX

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There was some difference in resources spent on origins. The Dalish origin seems much shorter than the other origins. I would have loved to have seen the Dalish origin have more depth/time spent on it giving more insight into the culture, etc.

#31
thats1evildude

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RazorrX wrote...

There was some difference in resources spent on origins. The Dalish origin seems much shorter than the other origins. I would have loved to have seen the Dalish origin have more depth/time spent on it giving more insight into the culture, etc.


It really wasn't, though. It was shorter if you raced through it, but it was actually fairly long if you spent a sizeable amount of time talking to people.

And at least the Dalish origin got unique areas. Sure, they recycled that map for Witch Hunt, but I had to go through Vaughan's estate a second time for Rescue the Queen and then a third time for Leliana's Song.

#32
Malanek

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You don't make any decisions in it and I'm not even sure if there are any consequences whether the elf survived and became the hero or not. So it might have the biggest relevance to DAI, but I wouldn't use the word 'important'.

Human Nobel in comparison can actually change the leadership of a country in the way no other origin can.

Modifié par Malanek999, 12 septembre 2013 - 11:25 .


#33
Wissenschaft

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Spectre slayer wrote...

I liked the Dalish one but was surprised that it's what they consider their canon.

 

The reason a Dalish Warden martyr will be the default in DA: I is because it has the least effect on the game. The default will basicly be the path will the fewest references to the older games. Its assumed that if your not using the dragon age keep then your not interested in any references/cameos from those older games. 

So rather than most important, its actually the oppisite. The Dalish Warden is the least important of the origins.

Modifié par Wissenschaft, 12 septembre 2013 - 11:29 .


#34
MisterMonkeyBanana

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The Dalish origin was the least related to the main plot of Dragon Age: Origins but more and more seems the most related to the overarching plotline of the Dragon Age series.

Which is annoying if you wanted to have your Dalish story more related to an Origins subplot, but great for a standard background. :P

I just wonder if this Dragon Age Inquisition Dalish Warden is the same as the DA2 one in terms of choices.

#35
Heidenreich

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It is not the most important one -- It's just the one Gaider uses for his books. A Self-sacrificing female dalish rogue who put Alistair and Anora on the throne jointly.

This gives light to why Merethari is beholden to Flemeth (Aka she went to Flemeth about the dying soon-to-be Warden and in exchange for the magic to keep her alive long enough to be recruited by Duncan, she had to take the amulet to Sundermount), and explains WHY Merrill is so obsessed with the Mirror.

It also sets Alistair up as king, and yet gives him the freedom to search for his father with out leaving Ferelden with out a ruler. While he's off gallivanting across Thedas, Anora is in Ferelden being the bad ass she is, kicking ass, and taking names.

#36
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I don't see how the dalish origin is "more important." It's important to the Dalish lore, which ties with Flemeth and the Eluvians, yes. Just like the other origins are important to their different spheres of lore. And I don't see how they could have known which origin would be least popular before deciding on the content for each one.

It could be that its lack of popularity is the reason it's now the "canon" default, to create a sort of baseline experience between people who haven't played the game and people who have. (since even the people who have played it probably haven't played as a dalish)

#37
Barnzi88

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I'm not so fond of the Dalish Origin but I have played it at least once to see what it was like. If I recall correctly, the Martyr Prebuilt origin had refused the dark ritual, thus making the Warden a hero for making the ultimate sacrifice.

Usually I take the Dark Ritual, mostly out of curiosity and because it was my canonized event. But by making the Martyr origin the default canon, I feel as if Bioware chose it because they didn't want to bother exploring the Old God Baby plot (which I thought would be interesting to see), thus rendering my decision as non-canon in their eyes. I'm not saying it's unfair or anything, it's just that I was always under the impression that the Human Noble was the default story, particularly after seeing the Sacred Ashes trailer.

Modifié par Barnzi88, 12 septembre 2013 - 11:42 .


#38
Sifr

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I'm rather ambivalent towards the Dalish origin myself. On the one hand, I adore the Dalish and their culture, but I prefered interacting with them as an outsider more, oddly enough.

While the Origin was fascinating and well writtten, I think the flaw was that you didn't feel any real connection like the others.

You may never return to Castle Cousland, but the Human Noble carries their loss the entire game and finally gets to have their revenge against Howe in the end. Reuniting with Fergus at the end of the game, then dealing with the ramifications of taking over Howe's old lands in Awakening, meeting his children Nathaniel and Delilah, give this story depth.

Orzammar is a rich and full world, for both the Dwarf Noble and Commoner. You immediately feel like this is a living breathing environment, with the petty politics and oppression, like it's an actual city that could exist. And I'm constantly finding new things everytime, having only just noticed on my umpteenth playthrough that you can see Gorim walking past Rica during Duncan's opening narration. Or the Shaperate assistant who either praises or berates you for how you dealt with his boss in the Dwarf Noble origin.

The City Elf gets a great role as being the underdog constantly, but proving their worth. While I find the Alienage Elves complete and utter morons for their subplot later in the game (Let's trust a group of Tevinter Magisters who destroyed our civilisation and are well known for practicing slavery and blood magic!), I adore Soris and Shianni. The origin is horribly bleak, but it serves as a great introduction into the racism and social divides in Thedas.

The Mage origin is one of my favourite. You get a great sense of the Circle and the Templars and how despite everything you might do, your magic will always make you a second class citizen in everyone's eyes. And poor old Jowan is fantastic in his bumblingness, despite the Warden having to facepalm everytime he screws up. Letting him go and using the bug-fix for "Jowan's Intention" is well worth it, as it provides one of my favourite character resolutions in the game, that a screw up like Jowan can find redemption.

The problem with the Dalish origin is that it's not set in a city and the clan isn't very large, so you have no sense of the greater community at large. It's a bare campsite for the most part and little interaction, unlike the other origins that have quite a few chances for the Warden to learn something about their past and a chance to roleplay what sort of person they are.

While I know it would have been difficult and would have been rather wasted just for an origin story, if the Dalish Origin had been set during or shortly after the latest Arlathvenn, you could have had maybe one or two tribes still present in the area to bump into, giving you some variety in the various Dalish groups.

I think that was part of the problem, as unlike the others, you got clear divides (Couslands/Howes, Nobles/Casteless, Human/Elf, Mage/Templar), whereas their was no real opposing group for the Dalish to bounce off of.

Perhaps if the humans being chased had been hunted by a more hardline group of Dalish, you could have had the option to either stand by doing nothing, join them in killing the humans or convince them to spare them with a warning?

While the Dalish origin is the most lore heavy, it feels like it's still missing a crucial something somewhere to hook the audience in? When during my first playthrough in DA2, I accidentally ended up killing that entire clan by mistake, my first thought was "I feel bad for Merrill" instead of being upset that I had just murdered them all?

I love the Dalish as a people, but neither game gave me a reason to actually want to care about them?

Modifié par Sifr1449, 12 septembre 2013 - 11:59 .


#39
CosmicGnosis

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Angrywolves wrote...

A post by the OP full of inaccurate assumptions .
I doubt the Dalish origin is the leaked liked and there's no proof it will be the most important one in DAI.


I often saw it at the bottom of people's "favorite Origin" lists.

MisterMonkeyBanana wrote...

The Dalish origin was the least related to the main plot of Dragon Age: Origins but more and more seems the most related to the overarching plotline of the Dragon Age series.


Exactly.

Modifié par CosmicGnosis, 13 septembre 2013 - 12:17 .


#40
Wissenschaft

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A Dalish Warden gets a little easter egg of references in DA 2 from Merrill but thats the extent of the influence on the game. What race your warden was isn't going to have a major effect in DA: I except perhaps occasional references. Anything more will just seem unfair to the players of different wardens.

Modifié par Wissenschaft, 13 septembre 2013 - 12:32 .


#41
CosmicGnosis

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I should note that the Mage Origin may be just as important as Dalish when it comes to the lore. It immediately introduces you to the Mage "problem", and the reason for its existence: people believe they created the darkspawn. In fact, the opening lines of DA:O are all about mages.

"The Chantry teaches us that it is the hubris of men which brought the darkspawn into our world. The mages had sought to usurp Heaven, but instead, they destroyed it."

The Mage Origin feels like a very natural progression from the opening prologue. You start out hearing about how the mages are responsible for all the evil in the world, and then you play as one. It's very interesting.

Modifié par CosmicGnosis, 13 septembre 2013 - 01:27 .


#42
KENNY4753

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the Dalish origin was the best

#43
In Exile

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CosmicGnosis wrote...

I should note that the Mage Origin may be just as important as Dalish when it comes to the lore. It immediately introduces you to the Mage "problem", and the reason for its existence: people believe they created the darkspawn. In fact, the opening lines of DA:O are all about mages.

"The Chantry teaches us that it is the hubris of men which brought the darkspawn into our world. The mages had sought to usurp Heaven, but instead, they destroyed it."

The Mage Origin feels like a very natural progression from the opening prologue. You start out hearing about how the mages are responsible for all the evil in the world, and then you play as one. It's very interesting.


I never thought about it that way. And now I think I like a US mage Warden story. That's basically a full circle - the self-sacrifice of a mage ended the threat of darkspawn in the world, at least for a moment. 

#44
The Qun & the Damned

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The elven origins were actually my favorites. I loved the Dalish, very tight-knit, reminded me of my own family.

#45
Huntress

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My first chart was dalish, and it was epic, now i look at it as been a bit over shadowed by the human Origen but doesn't matter still great.

I dont think is the most important but it is important because The Dalish are part of Thedas as much as the Dwarves and the Humans.

I am glad Bioware put them back and did not make another human story and now all of the races are back! I think is wonderful.

#46
Knight of Dane

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I don't see it. All that happens regardless of chosen Origin.

#47
Ryzaki

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Same. I fail to see how Dalish origin is more important. Mirror gets smashed regardless.

#48
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The Eluvian in the DE origin was implied to be connected to the Black City at the time Tamlen and the DE Warden found it, something I found peculiar and wish they'd expanded upon a bit more afterwards.

#49
Eterna

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Whenever I hear the word Dalish I get the urge to grab the murder knife and slaughter a camp of them.

How this franchise has corrupted me.

#50
Star fury

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Bull****. Speculations without any substance. We don't have any evidence that eluvian or Flemeth will play significant role in DAI.