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"The Mass Effect Series died at ME 2"


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#326
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AlanC9 wrote...

 Even if some officer could have refused those orders, Shepard isn't the sort of person who would ever do that. Just isn't.


If they aren't legal orders, then I don't see why not. Afaik, there aren't any Alliance laws about ordering people on Council assignments. The relations with the council are in their infancy at that point. The only thing in Anderson's favor is his ability to guilt trip Shepard about the importance of the Council. And/or the writers simply forcing the issue. There's no realistic justification for any of it, other than some kind of predetermined closeness you have with Anderson.

If you mean Shepard is some type of person who is inclined to duty by default, that isn't necessarily true either. You can turn down Hackett on plenty of missions or ask him to state his case first, instead of just being ordered around. How Shepard views "duty" and their role in the military is up to the player, for the most part. Other than the Hacket stuff, there's that little exchange between Ash and Shep when she asks why they're doing what they do. The Paragon option is basically what you're saying. "To serve the Alliance." The renegade option is that they're just there "for the action". "To put holes in the heads of bad guys". The middle option for my Earthborn is simply to get away from the mess on the homeworld. The other neutral option is to see space. Basically, all of the options are personal reasons, other than the Paragon one.

On a sidenote, this is why people make fun of David so much. He assumes Shepard is in some default state of service and "heroism". Maybe not so much in the 3rd game, but there was more wiggle room in the first two (except when it comes to Anderson for some reason. The writers want you have a fatherly like closeness for this guy).

Modifié par StreetMagic, 14 septembre 2013 - 11:20 .


#327
David7204

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StreetMagic, that is just plain and simply stupid.

No matter how much you whine to the contrary, all protagonists are going to have defined traits and qualities, and that's just the end of it. The alternative would not only be impossible from a technical perspective, but ridiculous from a narrative perspective. 

If that's truely the reason people are upset with me, it simply means they're idiots. And that include you, of course, if you really believe such nonsense. 

Modifié par David7204, 14 septembre 2013 - 11:22 .


#328
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David7204 wrote...

StreetMagic, that is just plain and simply stupid.

No matter how much you whine to the contrary, all protagonists are going to have defined traits and qualities, and that's just the end of it. The alternative would not only be impossible from a technical perspective, but ridiculous from a narrative perspective. 


HEROISM!! :mellow:

#329
David7204

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We could actually have a conversation if you didn't resort to this very pathetic, very tedious nonsense.

It is pathetic, StreetMagic. It is. You know that, don't you?

#330
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David7204 wrote...

We could actually have a conversation if you didn't resort to this very pathetic, very tedious nonsense.

It is pathetic, StreetMagic. It is. You know that, don't you?


Why do you deserve more? I just typed a lengthy enough post for Alan. It contains all I need to say to his point. You can read it if you want. If you want to talk to me directly, you'll get nothing but ridicule. Don't live with the hope that we can have any other kind of exchange. It's not going to happen. Remember, I'm not "Heroic". :happy:

Modifié par StreetMagic, 14 septembre 2013 - 11:35 .


#331
KaiserShep

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David, stop playing dumb already. Don't bother saying things like "We could have a conversation if [insert demand here]" when you yourself punctuate your ideas with personal attacks, making it less likely that people would want to actually discuss with you further. You could actually have an actual conversation if you stopped being such a bitter ubergrouch. People will not take your input seriously when you harpoon everyone's ideas and their intelligence incessantly.

Modifié par KaiserShep, 14 septembre 2013 - 11:38 .


#332
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KaiserShep wrote...

David, stop playing dumb already. Don't bother saying things like "We could have a conversation if [insert demand here]" when you yourself punctuate your ideas with personal attacks, making it less likely that people would want to actually discuss with you further. You could actually have an actual conversation if you stopped being such a bitter ubergrouch. People will not take your input seriously when you harpoon everyone's ideas and their intelligence incessantly.


You're more heroic than I am. Taking the time to inform him and stuff. I don't have the energy to bother.

#333
David7204

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Here is the very simple reality. Stories are about characters doing things. That's just the end of it. And you've sunk into a delusion that that reality no longer applies. You've filled your head with so much nonsense of what an RPG supposedly is that you've forgotten what a story is.

Here are the facts.

Shepard is an Alliance soldier. Shepard fights the Reapers. Shepard is on at least somewhat good terms with a fair number of people. Shepard goes after Saren. You can have different dialogue options of how the player feels, but all those things still clearly happen.

#334
David7204

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KaiserShep wrote...

David, stop playing dumb already. Don't bother saying things like "We could have a conversation if [insert demand here]" when you yourself punctuate your ideas with personal attacks, making it less likely that people would want to actually discuss with you further. You could actually have an actual conversation if you stopped being such a bitter ubergrouch. People will not take your input seriously when you harpoon everyone's ideas and their intelligence incessantly.

I'm sorry that you see consistency as being 'ubergrouch.' I judge content on the BSN with the same view I judge content in the game with. And myself with.

#335
Astartes Marine

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While I really love the first and second ME games the third was not so bad to me as to force me to declare the series dead after two.  I mean I'll be first in line to say it was flawed, messy even sloppy at points but there are some truly enjoyable segments in it, Tuchanka immediately comes to mind.

KaiserShep wrote...
David, stop playing dumb already. Don't bother saying things like "We could have a conversation if [insert demand here]" when you yourself punctuate your ideas with personal attacks, making it less likely that people would want to actually discuss with you further. You could actually have an actual conversation if you stopped being such a bitter ubergrouch. People will not take your input seriously when you harpoon everyone's ideas and their intelligence incessantly.

Very well said, sadly it won't change a thing and David will continue on being David; a big ol' jerk who thinks he knows everything and will jump at the opportunity to tell you how stupid you and your idea are.

#336
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David7204 wrote...

Shepard is an Alliance soldier. Shepard fights the Reapers. Shepard is on at least somewhat good terms with a fair number of people. Shepard goes after Saren. You can have different dialogue options of how the player feels, but all those things still clearly happen.


I have to step again for a second. Wtf does that have to do with anything I said? I don't deny any of that. Is this what MAssivelyEffective means he says you "move the goalposts"? You invent reasons to rail on people and then hope they'll bite in the off chance that they confirm it somehow.

Modifié par StreetMagic, 14 septembre 2013 - 12:00 .


#337
David7204

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Simple, StreetMagic. You whined earlier that working with aliens and the Council is because the writers 'forced it to happen.' There's no 'realistic justification,' according to you. It happened because the writers are stupid and lazy. That's why. Isn't that right? (And if it isn't right, by all means, explain to me why it is that Shepard works with the Council or aliens even if the player doesn't like them.)

Well how is Shepard being in the Alliance any different? Plenty of people on the BSN have expressed hatred for it. And yet, Shepard is an Alliance soldier anyway, isn't she? It must be because those silly, stupid, lazy writers forced it down their throats. Obvious, if the writers weren't so lazy and incomptent, such situations would never, ever arise.

Isn't that right?

Modifié par David7204, 14 septembre 2013 - 12:10 .


#338
KaiserShep

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David7204 wrote...
I'm sorry that you see consistency as being 'ubergrouch.' I judge content on the BSN with the same view I judge content in the game with. And myself with.


I don't want to drag this topic on further, but I want to just remark that you're basically undermining your own points when you choose to convey them in a manner that others find insulting, even if they're points people may agree with. As for consistency, it seems to me that the threads consistently derail because of this very topic.

Modifié par KaiserShep, 14 septembre 2013 - 12:10 .


#339
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David7204 wrote...

Simple, StreetMagic. You whined earlier that working with aliens and the Council is because the writers 'forced it to happen.' There's no 'realistic justification,' according to you. It happened because the writers are stupid and lazy. That's why. Isn't that right?

Well how is Shepard being in the Alliance any different? Plenty of people on the BSN have expressed hatred for it. And yet, Shepard is an Alliance soldier anyway, isn't she? It must be because those silly, stupid, lazy writers forced it down their throats. Obvious, if the writers weren't so lazy and incomptent, such situations would never, ever arise.

Isn't that right?


No, it isn't right. I never said one thing about it being stupid and lazy. I just said it is what it is. These are arbritrary devices to move the story forward. The only thing I'm arguing is that none of it is like a realistic job relocation/deployment. It never had anything to do with it being stupid and lazy. Are you even reading much of this thread or what sparked this discussion? I actually wouldn't blame you if you didn't, because it's gone on longer than it should. I've been saying all along that it's just a story --- as opposed to being like "real life".

Modifié par StreetMagic, 14 septembre 2013 - 12:10 .


#340
David7204

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Really? Huh. See, you said earlier that people are upset with me because I say Shepard has defined qualities. A 'default state of service.' That's what you wrote. So obviously, you vehemently disagree.

So now you're telling me that's not true. That it's perfectly okay for Shepard to have default qualities, such as being in the Alliance. Such as being on good terms with certain people.

I'm confused, StreetMagic. Is Shepard having defined qualities a problem, or is it not?

#341
MassivelyEffective0730

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I'm sure David has more than a few reports already. Having just been unbanned, you'd think he'd have learned his lesson. Allan Schu has been messaged and given the link.

#342
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David7204 wrote...

Really? Huh. See, you said earlier that people are upset with me because I say Shepard has defined qualities. A 'default state of service.' That's what you wrote. So obviously, you vehemently disagree.


I disagree with you equating Shepard with a very strict definition of "heroic protagonists". I think you're way too hung up on morals to be even remotely fun. You sound like a Calvinist or something. You couldn't pay me to play one of your ideal games. I know actual nuns who are more fun than you.

What I do agree on is that Shepard does have predefined qualities. I pointed one out myself, with his/her relationship with Anderson.

Modifié par StreetMagic, 14 septembre 2013 - 12:22 .


#343
David7204

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We're not talking about whether Shepard does. We're talking about whether Shepard should. We're talking about whether it's a problem or not. Whether Shepard working with the Alliance and Council and aliens and Anderson is bad writing or not. So is it?

Also, I'm not sure where you got the idea me thinking Shepard must be a priest. That's completely inture. I fully support the inclusion of 'evil' options in Mass Effect and other games. 

Modifié par David7204, 14 septembre 2013 - 12:26 .


#344
MassivelyEffective0730

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David7204 wrote...

Really? Huh. See, you said earlier that people are upset with me because I say Shepard has defined qualities. A 'default state of service.' That's what you wrote. So obviously, you vehemently disagree.

So now you're telling me that's not true. That it's perfectly okay for Shepard to have default qualities, such as being in the Alliance. Such as being on good terms with certain people.

I'm confused, StreetMagic. Is Shepard having defined qualities a problem, or is it not?


This is a black-or-white fallacy. You assume that either one must have a problem with all defined qualities, or he must not have a problem with any. It's very possible, and indeed true, that people can have no problem with some defined qualities (such as Shepard's very name) or personal history or service record, while having a problem with how they can define their Shepard personality wise and in-game. This takes away from the role-play experience, something that Mass Effect is supposedly meant to be. I like being able to define my Shepard's attitudes, opinions, beliefs, behaviour, and demeanor.

#345
Rusty Sandusky

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"You either die a hero, or live long enough to see yourself become the villain."
Think about this David.

#346
MassivelyEffective0730

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David7204 wrote...

We're not talking about whether Shepard does. We're talking about whether Shepard should. We're talking about whether it's a problem or not. Whether Shepard working with the Alliance and Council and aliens and Anderson is bad writing or not. So is it?


You're intentionally misrepresenting the argument of other people. Reductio ad absurdum ruins your argument. You've changed the argument, literally within this very statement from a question of 'should Shepard have predefined traits' (to which there is a complex answer that can be affirmed in both the affirmative and negative for a single answer as I already demonstrated) to 'the argument against predefined traits is an argument attacking the writing as bad'. Really David, what are you trying to prove here anymore. You do know you have your own banner here right? Are you honestly trying to be taken seriously anymore?

#347
MassivelyEffective0730

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ThisOnesUsername wrote...

"You either die a hero, or live long enough to see yourself become the villain."
Think about this David.


David probably hates that.

#348
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David7204 wrote...

We're not talking about whether Shepard does. We're talking about whether Shepard should. We're talking about whether it's a problem or not. Whether Shepard working with the Alliance and Council and aliens and Anderson is bad writing or not. So is it?


This isn't what any of the conversation was about. Shepard can have a variety of reasons to be in the Alliance - the game itself gives you the options to vocalize them. And Shepard has legitimate reasons to gain Spectre status, after Eden Prime. The only thing I think is unrealistic is Anderson and Nihlus bringing up the Spectre thing before Eden Prime - giving Shepard the option to protest - but moving on because "Anderson said so". I understand it for what it is - simply moving the story forward. But I'm not going to say it's realistic. I don't know anyone who would let outsiders decide their future to that extent. Most people wouldn't even let close family do that.

Modifié par StreetMagic, 14 septembre 2013 - 12:36 .


#349
David7204

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That's an ironic quote, considering the actual theme of the film is ultimately in defiance of it. Batman is 'truly incorruptable.'

#350
MassivelyEffective0730

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David7204 wrote...
Also, I'm not sure where you got the idea me thinking Shepard must be a priest. That's completely inture. I fully support the inclusion of 'evil' options in Mass Effect and other games. 


Yet you also support having only negative consequences for the 'evil' options whereas the 'heroic' options should never have negative consequences. 

That's pretty childish, especially when you define it in terms like 'heroic' and 'evil'. 

I'd personally prefer a game where I don't know what the best option is all of the time, and have arguments presented in logical, reasonable manners. Let the player decide what's best. Everyone has different idea's of what good and bad are.