AlanC9 wrote...
Even if some officer could have refused those orders, Shepard isn't the sort of person who would ever do that. Just isn't.
If they aren't legal orders, then I don't see why not. Afaik, there aren't any Alliance laws about ordering people on Council assignments. The relations with the council are in their infancy at that point. The only thing in Anderson's favor is his ability to guilt trip Shepard about the importance of the Council. And/or the writers simply forcing the issue. There's no realistic justification for any of it, other than some kind of predetermined closeness you have with Anderson.
If you mean Shepard is some type of person who is inclined to duty by default, that isn't necessarily true either. You can turn down Hackett on plenty of missions or ask him to state his case first, instead of just being ordered around. How Shepard views "duty" and their role in the military is up to the player, for the most part. Other than the Hacket stuff, there's that little exchange between Ash and Shep when she asks why they're doing what they do. The Paragon option is basically what you're saying. "To serve the Alliance." The renegade option is that they're just there "for the action". "To put holes in the heads of bad guys". The middle option for my Earthborn is simply to get away from the mess on the homeworld. The other neutral option is to see space. Basically, all of the options are personal reasons, other than the Paragon one.
On a sidenote, this is why people make fun of David so much. He assumes Shepard is in some default state of service and "heroism". Maybe not so much in the 3rd game, but there was more wiggle room in the first two (except when it comes to Anderson for some reason. The writers want you have a fatherly like closeness for this guy).
Modifié par StreetMagic, 14 septembre 2013 - 11:20 .





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