"The Mass Effect Series died at ME 2"
#601
Posté 15 septembre 2013 - 07:07
You could easily change 'Omega' with 'Arrival'. Considering both this DLCs and ME3 mp, it seens Montreal have some good people to work gameplay. I have to play Omega again, but my impression so far is that people were more disappointed with the lack of consequences of the DLC then with it itself.
#602
Posté 15 septembre 2013 - 07:21
#603
Posté 16 septembre 2013 - 02:39
Gabbenator8787 wrote...
Do you agree with the above statement or not? Was ME 3 bad as a whole or just the awful matter in which it ended? IMHO opinion ME 3 felt too much like a FPS at times with all the previous RPG charm of the prior games almost completely stripped away. Certainly having a very limited dialogue wheel is one the many things that ultimately hamper the replayability factor.
ME3 died when Priority: Earth began. The rest of ME3 was of an acceptable quality. Notice how I say "acceptable." The fetch quests, excessive dialogue, and linearity of the game only cheapened the experience. Still, the game (excluding the ending) was good.
Modifié par liggy002, 16 septembre 2013 - 02:39 .
#604
Posté 18 septembre 2013 - 11:28
Me2 was a more grey game better suited for renegades and paragades..
Mass effect 3 was tailored for black and white paragons.
Mass effect 2 plot was flawless with the exception of how legion was handled(accepted too easily into the team, without enough questions from shepard) The IFF Kidnapping and the arrival dlc which makes shepard sound too sure about a reaper invasion without a room for the play to question.
#605
Posté 19 septembre 2013 - 02:51
#606
Posté 19 septembre 2013 - 01:20
ME1 enjoyed for its story and epic feel, the hub worlds , the vendors and lots of npc's
ME1 Low pts. for me was minor , but I would say the lack of movement in combat all weapons felt the same per class, not much difference from one AR to another AR and so on.
ME2 enjoyed the action and conversation wheel
ME2 Lows , lack of RPG elements , squad banter and side quest are too linear , lack of customization , no vehicle or open exploration, felt small when in combat. lack of vendors , lack of npc's small Citadel .
ME3 enjoyed it all,it starts out strong but as you get closer to the end after Thesisa it gets slow or lacks something, but love MP, was against it at 1st but once the demo dropped I was hooked.
ME3 Lows , the usual ....the ending , no vehicle or open exploration , ME1 felt bigger to me because of this, lack of cut scenes, bad journal , lack of hub worlds, lacking dialog , mini games aka hacking
Modifié par jasonxxsatanna, 19 septembre 2013 - 01:46 .
#607
Posté 20 septembre 2013 - 10:45
When I first played the Mass Effect 2 with my Mass Effect 1 imported Shepard, I was stunned by the face of my character. It was so awesome.
But Mass Effect 3?
Import. Profile. God please no.
Modifié par Heatpipe, 20 septembre 2013 - 10:48 .
#608
Posté 22 septembre 2013 - 06:04
SNascimento wrote...
It wasn't too hard, no. What it was is fun.
Not for people who like Biotics.
#609
Posté 24 septembre 2013 - 05:16
Mr.House wrote...
No game is perfect, and ME2 is not even close to being a good game.SNascimento wrote...
ME2 was perfect.
#610
Posté 24 septembre 2013 - 05:17
TheViper8234 wrote...
Mr.House wrote...
No game is perfect, and ME2 is not even close to being a good game.SNascimento wrote...
ME2 was perfect.
#611
Guest_Jesus Christ_*
Posté 24 septembre 2013 - 06:16
Guest_Jesus Christ_*
Modifié par knucks360, 24 septembre 2013 - 06:16 .
#612
Posté 24 septembre 2013 - 06:19
Fun, hell yes.
ME3> ME2> ME1





Retour en haut




