Modifié par GimmeDaGun, 13 septembre 2013 - 04:04 .
"The Mass Effect Series died at ME 2"
#176
Posté 13 septembre 2013 - 04:03
#177
Posté 13 septembre 2013 - 04:07
#178
Posté 13 septembre 2013 - 04:28
capn233 wrote...
ME3 was a decent enough successor up through Priority Earth where it was a letdown.
This kinda sums it up for me.
Except the Rannoch arc was a bit of a letdown for me personally because of the way the Geth were ultimately handled.
#179
Posté 13 septembre 2013 - 05:31
#180
Posté 13 septembre 2013 - 05:44
#181
Posté 13 septembre 2013 - 05:46
#182
Posté 13 septembre 2013 - 05:54
AlanC9 wrote...
As long as we're fantasizing, I'd go back to ME1 and come up with a sensible Reaper plan.
I'm not fantasizing, I'm just merely pointing out the obvious.
#183
Posté 13 septembre 2013 - 06:02
In ME2 I never had this thought.
#184
Posté 13 septembre 2013 - 06:05
The suicide mission really had me working to get the best possible teammate for each scenario...on my first playthrough i tried desperately not to get anybody killed...really intense towards the end there and very climatic.
ME3 was great as well and it did a very good job of connecting your decisions that was made in ME2 and it also conveyed a deep sense of dread and hopelessness...at times i felt that anything shepard was doing wasn't going to affect the outcome at all, and seeing those reapers land on earth in the beginning truly felt like it was the end...i think the EC endings improved the original endings, but i still felt they could've came up with a better send-off for shepards trilogy...
Lastly i thought Ashley, Liara and that other guy was incredibly boring...the only folks i took on missions with me was EDI and Garrus...
#185
Posté 13 septembre 2013 - 06:17
Honest answer, I loved ME3 up until the ending completely derailed everything I loved about the narrative and had me pulling out my hair watching my favorite video game series trainwreck. Not everyone experienced it that way (some people genuinely enjoy the ending and I respect that), but it still stands out as one of my most frustrating moments every in video gaming.
Modifié par Bathaius, 13 septembre 2013 - 06:21 .
- Setiweb aime ceci
#186
Posté 13 septembre 2013 - 06:18
#187
Guest_LolaVega_*
Posté 13 septembre 2013 - 06:19
Guest_LolaVega_*
#188
Posté 13 septembre 2013 - 07:16
Mass Effect just begs to be parodied. The first game went over pretty well for me. I think it was the atmosphere and the lore, not well implemented but at least there. There was the usual video game idiocy and some repetition and frustration but I managed just fine. I really think it was the atmosphere and the look.
And three badly justified squadmates were easier to ignore than ten. Then came ME2 and it was like 90 percent of an outragously
And every time someone praises the characterization in ME2 an angels dies. Seriously, a bunch of arbitrarily diverse superhero archetypes with way too much screentime, slapped on to diguise a very weak plot.
ME3 was just a natural consequence of this. The attempt to quickly put a derailed train back on track before anyone would notice.
Modifié par klarabella, 13 septembre 2013 - 07:20 .
#189
Posté 13 septembre 2013 - 07:34
klarabella wrote...
Now I really want to play SRIV.![]()
Mass Effect just begs to be parodied. The first game went over pretty well for me. I think it was the atmosphere and the lore, not well implemented but at least there. There was the usual video game idiocy and some repetition and frustration but I managed just fine. I really think it was the atmosphere and the look.
And three badly justified squadmates were easier to ignore than ten. Then came ME2 and it was like 90 percent of an outragouslydumb/shallow/silly/childish action movie with 10 percent good ideas. The 10 per cent were probably L'Étoile's work.
And every time someone praises the characterization in ME2 an angels dies. Seriously, a bunch of arbitrarily diverse superhero archetypes with way too much screentime, slapped on to diguise a very weak plot.
ME3 was just a natural consequence of this. The attempt to quickly put a derailed train back on track before anyone would notice.
Which three? The Asari grad student and the Quarian teenager were rather forced.
As for parody given how pretentious the series got by the third game, it would be well deserved.
Modifié par wolfhowwl, 13 septembre 2013 - 07:51 .
#190
Posté 13 septembre 2013 - 07:35
klarabella wrote...
Now I really want to play SRIV.![]()
Mass Effect just begs to be parodied. The first game went over pretty well for me. I think it was the atmosphere and the lore, not well implemented but at least there. There was the usual video game idiocy and some repetition and frustration but I managed just fine. I really think it was the atmosphere and the look.
And three badly justified squadmates were easier to ignore than ten. Then came ME2 and it was like 90 percent of an outragouslydumb/shallow/silly/childish action movie with 10 percent good ideas. The 10 per cent were probably L'Étoile's work.
And every time someone praises the characterization in ME2 an angels dies. Seriously, a bunch of arbitrarily diverse superhero archetypes with way too much screentime, slapped on to diguise a very weak plot.
ME3 was just a natural consequence of this. The attempt to quickly put a derailed train back on track before anyone would notice.
Characterization, you say? Oh, I know someone on here who a stickler for characterization particularly when it comes to the female characters.
#191
Posté 13 septembre 2013 - 07:41
David7204 wrote...
I like the very moronic implication that parady of work is somehow a sign of the work's low quality when the opposite is generally true. Or perhaps kalrabella is clueless of the differences between parady and satire? Wouldn't surprise me an iota.
Speak of the devil.
Here he is, klarabella, in all his heroic glory. Behold the heroic messiah!
#192
Posté 13 septembre 2013 - 07:41
Modifié par KaiserShep, 13 septembre 2013 - 07:42 .
#193
Guest_Miscellaneous Mind_*
Posté 13 septembre 2013 - 07:54
Guest_Miscellaneous Mind_*
#194
Posté 13 septembre 2013 - 07:57
Miscellaneous Mind wrote...
I don't know what any of us would do if you weren't here to impart your knowledge and wisdom, David.
We would be wondering around here blind. David has brought heroism to these forums.
#195
Posté 13 septembre 2013 - 08:35
I'm just that cool and bitter.
#196
Guest_StreetMagic_*
Posté 13 septembre 2013 - 08:36
Guest_StreetMagic_*
klarabella wrote...
And every time someone praises the characterization in ME2 an angels dies.
Angels?
Aren't kittens good enough sacrifices for you? Why do you have to be different?
#197
Posté 13 septembre 2013 - 09:22
David7204 wrote...
I like the very moronic implication that parady of work is somehow a sign of the work's low quality when the opposite is generally true. Or perhaps kalrabella is clueless of the differences between parady and satire? Wouldn't surprise me an iota.
(For the record, Saints Row is absoutely a parady and absolutely not a satire.)
By the way, who is kalrabella? Is she klarabella's evil twin? And what is a "parady"? Is that by chance something similar to a parody?
Modifié par Ravensword, 13 septembre 2013 - 09:28 .
#198
Guest_Morocco Mole_*
Posté 13 septembre 2013 - 09:33
Guest_Morocco Mole_*
#199
Guest_10110001110100_*
Posté 13 septembre 2013 - 09:36
Guest_10110001110100_*
#200
Posté 13 septembre 2013 - 09:37
edit: Ironically, this making it nine pages.
Modifié par Baelrahn, 13 septembre 2013 - 09:38 .





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