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Some thoughts\\musings about Love Interests.


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#26
Nightdragon8

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Rawgrim wrote...

EntropicAngel wrote...

Well if you're talking about companions too, then sure. Just not extensive romance-locked content. like your title implies.

Also, not sure what "personally important endeavor" you're talking about Xil--from the sounds of it you mean a specific instance.



Yeah. should be Love interestsCompanions. Maybe someone working at your Castle as well, for that matter.


that would be intresting, kind of a "level of importance" to your character sort of deal.

cause it would add something to the story/personality of your character does s/he rescue everyone s/he can, or just those close, or who you deem important

#27
Renmiri1

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AelixVII wrote...

Rawgrim wrote...
02. Having the love interest try and take control (depends on the personality). Have himher put hisher foot down. Make desicions that the player would normally do. Usually the player gets to do all this, with no questions asked. Have someone be bossy and very alpha. Might be fun.


I am quite interested in this one. Of course it would cause a lot of players to stomp their feet about having their precious choices overruled so it would have to be implemented with clear conditions.

** SNIP **


Did you guys play DA2 ? :blink:

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#28
DooomCookie

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I'd like 1 and 3.

2 would be received badly, I imagine. Players don't like being bossed around, I hear. And 4 would be tricky to implement convincingly, I imagine.

#29
Eagle Pusuit

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I think that it would be neat if there were a sort of love triangle with your companions. One type of this already happens in Origins and DA2 when you flirt with more than one companion. However I think it would be a nice change of pace if one of your companions tries to compete with you for your LI if you have low approval with that companion. That would create an interesting dynamic and tension with your party.

#30
-TC1989-

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Rawgrim wrote...

01. Have an enemy use the love interst against you. Blackmail the player. Kidnap the love interest. Try to kill the love interest. Plenty of stuff here. I remember in BG2 your love interest could be kidnapped by the badguys, and turned into a vampire. I miss things like that.


I agree with this wholeheartedly. I don't know if Bioware have avoided doing stuff like this since because a lot of players seem to take their LI's very seriously, and would probably riot at that thought of losing them. But I would gladly welcome more dangerous elements, or consequences for having a LI.

02. Having the love interest try and take control (depends on the personality). Have himher put hisher foot down. Make desicions that the player would normally do. Usually the player gets to do all this, with no questions asked. Have someone be bossy and very alpha. Might be fun.


I think Morrigan came pretty close to fitting this description. I liked the change of pace of having her question me in some of my choices. Personally it was a fresh perspective to me about having a LI kind of having a real independent view of his/her own. So I wouldn't mind this either.

03. Jealousy. Maybe other companons could get jealous and try to hit on you, or the love interest. Even make the love interest cheat on you (if you have been behaving poorly towards the person). Lots of possebilities there as well.


Another good idea, and one to cause a lot of tension with a lot of players. Again, since a good number of players take their LI's very serious, it would probably feel as if they were really being cheated on. I could imagine a lot of sad people, but would also create a very interesting angle for the game.

04. Have the love interests (and followers in general) react strongly to the things you do. Giving you ultimatums if it goes too far. "If you ignore another group of farmers in need of help, we are through". Stuff like that.


I have to say, even I would be put to a pause if something like this came up. I think it would be a good thing, with this being another example of characters having a real sense of independence.


I like these suggestions, good thinking Image IPB

#31
fiveforchaos

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Secretlyapotato wrote...

Rawgrim wrote...

02. Having the love interest try and take control (depends on the personality). Have himher put hisher foot down. Make desicions that the player would normally do. Usually the player gets to do all this, with no questions asked. Have someone be bossy and very alpha. Might be fun.


Silly boy. Everyone knows that a female love interest is suppose to change her beliefs to follow her man because she doesn't know better, just like a male love interest is suppose to put up with whatever his woman wants else she will withhold nookie. Take Jade Empire for example..........


Ah Jade Empire. Who needs stereotypes and super passive LI's when you have mind control!

#32
Vapaa

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Rawgrim wrote..
01. Have an enemy use the love interst against you. Blackmail the player. Kidnap the love interest. Try to kill the love interest. Plenty of stuff here. I remember in BG2 your love interest could be kidnapped by the badguys, and turned into a vampire. I miss things like that.


Overused trope is overused

Rawgrim wrote..
02. Having the love interest try and take control (depends on the personality). Have himher put hisher foot down. Make desicions that the player would normally do. Usually the player gets to do all this, with no questions asked. Have someone be bossy and very alpha. Might be fun.


NO, if s/he is REALLY a love interest s/he will not attempt to interfere in our world saving

Rawgrim wrote..
03. Jealousy. Maybe other companons could get jealous and try to hit on you, or the love interest. Even make the love interest cheat on you (if you have been behaving poorly towards the person). Lots of possebilities there as well.


No, period

Rawgrim wrote..
04. Have the love interests (and followers in general) react strongly to the things you do. Giving you ultimatums if it goes too far. "If you ignore another group of farmers in need of help, we are through". Stuff like that.


Now that's a good idea, but not with that exemple, the LI should not accept everything blindly but should not throw a tantrum at every occasion, only if you step on something they hold dear, for exemple: if Vivienne is your LI, and you decide to hunt down all the mages, she should not throw a BS "if it's you it's okay"

#33
Poliss

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 Some good romance points in this thread, pleasant reading.<3B)

#34
Bionuts

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How about simply adding these things to all the companions?

#35
Deflagratio

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Even though I firmly classify all the amazing thoughts in this thread as pipe dreams... that doesn't make them any less interesting.

Then again, Alistair was shockingly close to fulfilling all said "Pipe Dream"... Leliana had her moment too, though you could alpha her down with proper intimidation proficiency.

The only thing I have to say I disagree with is the cliche of putting the LI in peril... just because it feels kind of cheap and cliche'. Like using children to "Up the stakes" just because they're children.

#36
Rawgrim

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-TC1989- wrote...

Rawgrim wrote...

01. Have an enemy use the love interst against you. Blackmail the player. Kidnap the love interest. Try to kill the love interest. Plenty of stuff here. I remember in BG2 your love interest could be kidnapped by the badguys, and turned into a vampire. I miss things like that.


I agree with this wholeheartedly. I don't know if Bioware have avoided doing stuff like this since because a lot of players seem to take their LI's very seriously, and would probably riot at that thought of losing them. But I would gladly welcome more dangerous elements, or consequences for having a LI.

02. Having the love interest try and take control (depends on the personality). Have himher put hisher foot down. Make desicions that the player would normally do. Usually the player gets to do all this, with no questions asked. Have someone be bossy and very alpha. Might be fun.


I think Morrigan came pretty close to fitting this description. I liked the change of pace of having her question me in some of my choices. Personally it was a fresh perspective to me about having a LI kind of having a real independent view of his/her own. So I wouldn't mind this either.

03. Jealousy. Maybe other companons could get jealous and try to hit on you, or the love interest. Even make the love interest cheat on you (if you have been behaving poorly towards the person). Lots of possebilities there as well.


Another good idea, and one to cause a lot of tension with a lot of players. Again, since a good number of players take their LI's very serious, it would probably feel as if they were really being cheated on. I could imagine a lot of sad people, but would also create a very interesting angle for the game.

04. Have the love interests (and followers in general) react strongly to the things you do. Giving you ultimatums if it goes too far. "If you ignore another group of farmers in need of help, we are through". Stuff like that.


I have to say, even I would be put to a pause if something like this came up. I think it would be a good thing, with this being another example of characters having a real sense of independence.


I like these suggestions, good thinking Image IPB


Thanks. Its all just thinking, though. Not suggesting anything at all.

#37
Milan92

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No jealousy please. If you romance two companions at the same time then they should just dump your ass and be forever locked out of romance with them in that playthrough.

#38
Former_Fiend

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As for the kidnapping/blackmail scenario, I feel that in the case of companion LI's, it makes them look weak.

It's one of the reasons I support non-companion love interests. That way you can have someone who doesn't fight horrors from beyond the veil for a living be put in danger.

#39
KC_Prototype

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I would love this. For my Mage Inquisitor, anybody who ****s with my LI gets their heart ripped out. I also love the idea of jealousy and being hit on by other companions.Image IPB

#40
Guest_LindsayLohan_*

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Not really into romances but these sound really good.

#41
Ridwan

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Finally a good thread about romance that isn't about banging everything on two legs. Kudos to you Rawgrim. Yeah, I agree to, have the love interest be more real.

#42
Master Warder Z_

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 I do agree with the Sentiment realism should be added to companions in general not just love interests but love interests certainly do need it.

It would be another level of how your choices impact the game and the world it portrays.

#43
Angrywolves

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Some of these were in DAO.
Jealousies and ultimatums.
Blackmail. Not in favor of that. There's no reason to have it.
No one cares who your Inquisitor is romancing . So it's not illicit as it involves consenting adults and the Inquisitor has no reason to fear disclosure .
Kidnapping the Inquisitor Li ?
That would keep the player from using them while they were kidnapped .
I don't think players would like Cassandra to be unavailable to be in the party because she's been kidnapped .
In some foreign countries kidnapping is a business , the hostage is treated relatively well , the ransom is paid and the hostage is released.
In other cases where terrorists take hostages, the hostages are often abused, raped, and murdered.
In the US kidnapping is rare , probably because it's a federal crime and most of the kidnappers are mentally unstable and kill their victims.
The OP probably should have done some research before he posted.
Don't see the point of any of his suggestions .

#44
Rawgrim

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Angrywolves wrote...

Some of these were in DAO.
Jealousies and ultimatums.
Blackmail. Not in favor of that. There's no reason to have it.
No one cares who your Inquisitor is romancing . So it's not illicit as it involves consenting adults and the Inquisitor has no reason to fear disclosure .
Kidnapping the Inquisitor Li ?
That would keep the player from using them while they were kidnapped .
I don't think players would like Cassandra to be unavailable to be in the party because she's been kidnapped .
In some foreign countries kidnapping is a business , the hostage is treated relatively well , the ransom is paid and the hostage is released.
In other cases where terrorists take hostages, the hostages are often abused, raped, and murdered.
In the US kidnapping is rare , probably because it's a federal crime and most of the kidnappers are mentally unstable and kill their victims.
The OP probably should have done some research before he posted.
Don't see the point of any of his suggestions .


Some of these have been in other games, correct. But usuall it was "small stuff". One comment here and there, but thats it.

I am not saying every love interest should be kidnapped. But if some faction wants to force the inquisitor to act in a certain way, doing it through the love interest isn`t that far out there.

Thedas isn`t the US. Bethany got kidnapped in DA2, and she didn`t get abused or raped.

As i said earlier in the thread: these arn`t suggestions. Just thoughts and musings. By all means, feel free to add ideas to it.