OLDIRTYBARON wrote...
Like anything else in art, it depends on what experiences you're bringing to the table. For me, as an older brother who has practically raised his sisters, Booker and Elizabeth's story was very emotional. My own questions about God, the afterlife, religion, and everything in between led to some serious contemplation during the early hours of the game. Especially during the hauntingly beautiful arrival in Columbia.
I didn't say it wasn't emotional. I didn't comment on that aspect of it. And I thought you meant something very different by your use of the word intellectual.
I would have said something like... thought provoking instead, but that's just us not being on the same page.
Anway, for me, as a single child and a very secure atheist, these aren't questions that provoke thought. To me, the game was thinly veiled satire about American exceptionalist that went off rails with multi-world jargon midway through.
If you didn't feel anything, or if you didn't think anything during your time with the game, that's cool. It didn't speak to you. However, making a blanket judgment that because it didn't speak to you means it didn't speak to anyone else is pretty shallow.
Again, I didn't comment on the emotion part. Apologies if it felt like I attacked your experience with the game.
Modifié par In Exile, 14 septembre 2013 - 04:32 .





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