Aller au contenu

Photo

I guess the central question is this : how good will the story be? Will it be on par with Bioshock: infinite's?


  • Veuillez vous connecter pour répondre
392 réponses à ce sujet

#151
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages
Yes!

For example, The Walking Dead is able to show humanity reeling from the destruction of civilization as people struggled to survive in the aftermath, but that features ZOMBIES. The magical medium fairies allow such a thing because they like zombies.

If you changed the story to that of a man trying to live when his world has become a *literal* battlefield, then the medium totally couldn't support it. The desperation and inhumanity you see in the Walking Dead could only be a response to a supernatural menace.

In Exile wrote...

:(

I always fail to understand the magical medium faires. I think they use vuvuzelas. 

I have never actually heard a vuvuzela and probably wouldn't be able to identify one if I spotted it.

Modifié par Maria Caliban, 14 septembre 2013 - 03:57 .


#152
In Exile

In Exile
  • Members
  • 28 738 messages

Maria Caliban wrote...

Yes!

For example, The Walking Dead is able to show humanity reeling from the destruction of civilization people struggling to survive in the aftermath, but that features ZOMBIES. The magical medium fairies allow such a thing because they like zombies.


I think I'm getting it! Like how the Last of Us is also praised because it has plants zombies? But Plants vs. Zombies doesn't have them in the right configuration?

If you changed the story to that of a man trying to live when his world has become a *literal* battlefield, then the medium totally couldn't support it. The desperation and inhumanity you see in the Walking Dead could only be a response to a supernatural menace.


But only if it's longer taking longer than a week to convey that? Like watching a back-to-back marathon of the Wire?

I have never actually heard a vuvuzela and probably wouldn't be able to identify one if I spotted it.


It's just a buzzing noise. It's really only midly annoying but got blow out of proportion. 

Modifié par In Exile, 14 septembre 2013 - 03:45 .


#153
Mr.House

Mr.House
  • Members
  • 23 338 messages
LoU has infected, not zombies.

#154
In Exile

In Exile
  • Members
  • 28 738 messages

Mr.House wrote...

LoU has infected, not zombies.


And those are different from zombies in role, function, behaviour, etc. how exactly...?

#155
Mr.House

Mr.House
  • Members
  • 23 338 messages

In Exile wrote...

Mr.House wrote...

LoU has infected, not zombies.


And those are different from zombies in role, function, behaviour, etc. how exactly...?

Zombies eat people, Infected do not. The course of infection is highly diffrent and getting infected can happen without a bite.

#156
Taleroth

Taleroth
  • Members
  • 9 136 messages

In Exile wrote...

Mr.House wrote...

LoU has infected, not zombies.


And those are different from zombies in role, function, behaviour, etc. how exactly...?

Nobody has made a teen romance about infected yet.

#157
In Exile

In Exile
  • Members
  • 28 738 messages

Mr.House wrote...
Zombies eat people, Infected do not. The course of infection is highly diffrent and getting infected can happen without a bite.


Not all zombie plagues infect in the same way. And seeing as the things hunt and kill people, the eating them part is pretty much a side thing. They're mindless, animalistic shambling corpses pushing body horror. It's a zombie. 

#158
Zazzerka

Zazzerka
  • Members
  • 9 532 messages
Oh no. Is there going to be a big terminology thing now?

#159
The Hierophant

The Hierophant
  • Members
  • 6 932 messages

Taleroth wrote...

In Exile wrote...

Mr.House wrote...

LoU has infected, not zombies.


And those are different from zombies in role, function, behaviour, etc. how exactly...?

Nobody has made a teen romance about infected yet.

Oh dear.:o

#160
In Exile

In Exile
  • Members
  • 28 738 messages

Zazzerka wrote...

Oh no. Is there going to be a big terminology thing now?


I really hope not. I'm not going to say anymore. If people want to say that their zombies are different, that's cool. 

#161
Mr.House

Mr.House
  • Members
  • 23 338 messages

In Exile wrote...

Mr.House wrote...
Zombies eat people, Infected do not. The course of infection is highly diffrent and getting infected can happen without a bite.


Not all zombie plagues infect in the same way. And seeing as the things hunt and kill people, the eating them part is pretty much a side thing. They're mindless, animalistic shambling corpses pushing body horror. It's a zombie. 

No it's not a zombie and the infected are in fact not mindless. Eating people is one of the biggest zombie traitrs, it's not a side thing.

Modifié par Mr.House, 14 septembre 2013 - 03:53 .


#162
Plaintiff

Plaintiff
  • Members
  • 6 998 messages
Bioshock Infinite's story isn't that great. The ending is a cluster**** of nonsense and the premise that a character who can open portals to other dimensions would need help escaping from anywhere is downright silly.

#163
Guest_Guest12345_*

Guest_Guest12345_*
  • Guests
Oh boy, zombie defining discussion. Good luck, zombies are very ambiguous and range from necromancy, curses to biology, genetics, diseases and yes, infections. It is unlikely you will ever nail down a solid definition of something that has been done in so many different and contradicting variations.

Anyway, lets get back to talking about how the story and characters exist to facilitate roleplaying.

I want the inquisitor to have a boss, or to be a part of an institutional hierarchy. I don't like being the head boss, I like having to account to a boss, or an entire chain of bosses above me. I find this adds an element of tension and pressure when making choices, when having to choose between what would be best morally, best for the mission, or what my superiors would approve of. I think it is an interesting element in Roleplaying and would like to see it explored in DAI. 

Modifié par scyphozoa, 14 septembre 2013 - 04:04 .


#164
AresKeith

AresKeith
  • Members
  • 34 128 messages

Plaintiff wrote...

Bioshock Infinite's story isn't that great. The ending is a cluster**** of nonsense and the premise that a character who can open portals to other dimensions would need help escaping from anywhere is downright silly.


this whole song and dance again

#165
Deflagratio

Deflagratio
  • Members
  • 2 513 messages

Mr.House wrote...

In Exile wrote...

Mr.House wrote...

LoU has infected, not zombies.


And those are different from zombies in role, function, behaviour, etc. how exactly...?

Zombies eat people, Infected do not. The course of infection is highly diffrent and getting infected can happen without a bite.


Maybe you're just better at playing than I am, but I've been eaten by enough Clickers to not be able to call that distinction valid.


Also, what I identify as the most important characteristics of "Zombies" is One) Their analgous form to that of human beings (Even the more Abstract ones) and Two) the terror of confronting what could be called an inevitable fate. That is, becoming infected. (Last of Us Infected transmit from a Different vector than bites of course)

I don't believe that should in any way devalue what makes the LoU Infected so terrifying, after all, the "Zombie" has become an icon for a reason. It's powerful symbolism in a way.

#166
Mr.House

Mr.House
  • Members
  • 23 338 messages

Plaintiff wrote...

Bioshock Infinite's story isn't that great. The ending is a cluster**** of nonsense and the premise that a character who can open portals to other dimensions would need help escaping from anywhere is downright silly.

Go read the million of ending write ups if you don't understand the ending. Ending makes perfect sense and it is not nonsense, the fact that you don't understand the premise shows me you just don't understand the game.

#167
Mr.House

Mr.House
  • Members
  • 23 338 messages

Deflagratio wrote...

Mr.House wrote...

In Exile wrote...

Mr.House wrote...

LoU has infected, not zombies.


And those are different from zombies in role, function, behaviour, etc. how exactly...?

Zombies eat people, Infected do not. The course of infection is highly diffrent and getting infected can happen without a bite.


Maybe you're just better at playing than I am, but I've been eaten by enough Clickers to not be able to call that distinction valid.


Also, what I identify as the most important characteristics of "Zombies" is One) Their analgous form to that of human beings (Even the more Abstract ones) and Two) the terror of confronting what could be called an inevitable fate. That is, becoming infected. (Last of Us Infected transmit from a Different vector than bites of course)

I don't believe that should in any way devalue what makes the LoU Infected so terrifying, after all, the "Zombie" has become an icon for a reason. It's powerful symbolism in a way.

You get bitten by CLicker, thus you die. Joel is not immune, one bite is instant death for him, but they do not eat you.

#168
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages

scyphozoa wrote...

Anyway, lets get back to talking about how the story and characters exist to facilitate roleplaying.



Does a story that exists to facilitate RPing have to be different than one that doesn't?

For example, Planescape: Torment and Deus Ex: Human Revolution had very straight-forward, linear (main) narratives. What changed was how your character accomplished his goals and how he reacted to events and people.

Perhaps some circumstances are more conducive to role-playing. Does being an immortal amnesiac searching for answers in a world where belief shapes reality mean you inherently have more RP-ability built into the story?

Though BioWare has shown that traditional space epic and epic fantasy worlds/stories can also support RP.

Are there stories that, by their nature, would restrict role-playing?

#169
Deflagratio

Deflagratio
  • Members
  • 2 513 messages

Mr.House wrote...

Deflagratio wrote...

Mr.House wrote...

In Exile wrote...

Mr.House wrote...

LoU has infected, not zombies.


And those are different from zombies in role, function, behaviour, etc. how exactly...?

Zombies eat people, Infected do not. The course of infection is highly diffrent and getting infected can happen without a bite.


Maybe you're just better at playing than I am, but I've been eaten by enough Clickers to not be able to call that distinction valid.


Also, what I identify as the most important characteristics of "Zombies" is One) Their analgous form to that of human beings (Even the more Abstract ones) and Two) the terror of confronting what could be called an inevitable fate. That is, becoming infected. (Last of Us Infected transmit from a Different vector than bites of course)

I don't believe that should in any way devalue what makes the LoU Infected so terrifying, after all, the "Zombie" has become an icon for a reason. It's powerful symbolism in a way.

You get bitten by CLicker, thus you die. Joel is not immune, one bite is instant death for him, but they do not eat you.


Of course they don't eat me, they eat Joel.

#170
Guest_EntropicAngel_*

Guest_EntropicAngel_*
  • Guests

iakus wrote...

Just don't railroad an arbitrarilly "bittersweet" ending regardless of how we played. If it is "our story" and "our inquisitor" then we should have a say in how the Inquisitor's story ends.


I disagree.

This isn't the Inquisitor's story. This is the overarching story of Thedas. And the stories of a continent (and more specifically, the conflicts that cause the story) can be overwhelming for a character. No matter who that character is.

#171
Milan92

Milan92
  • Members
  • 12 001 messages

Mr.House wrote...

In Exile wrote...

Mr.House wrote...

LoU has infected, not zombies.


And those are different from zombies in role, function, behaviour, etc. how exactly...?

Zombies eat people, Infected do not. The course of infection is highly diffrent and getting infected can happen without a bite.


Also, zombies can only walk. Infected can run.

#172
Mr.House

Mr.House
  • Members
  • 23 338 messages
They don't eat Joel..... THEY bite Joel. One bite, all it takes is one bite from an Infected and you are dead. Joel is not some super duper immune human, he;'s a normal human who is simply skilled at stealth and guns.

#173
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages

Milan92 wrote...

Also, zombies can only walk. Infected can run.

Okay, now you're just trolling In Exile to see if he can keep his word and not talk.

#174
Milan92

Milan92
  • Members
  • 12 001 messages

Maria Caliban wrote...

Milan92 wrote...

Also, zombies can only walk. Infected can run.

Okay, now you're just trolling In Exile to see if he can keep his word and not talk.


What? No, I'm just saying what I know. I didn't know he wants to stay quiet :happy:

#175
Deflagratio

Deflagratio
  • Members
  • 2 513 messages

Mr.House wrote...

They don't eat Joel..... THEY bite Joel. One bite, all it takes is one bite from an Infected and you are dead. Joel is not some super duper immune human, he;'s a normal human who is simply skilled at stealth and guns.



He's got mad Shiv skills too, one would almost say... Superhuman?????


Can you tell I'm joking yet? Or do I have to talk about how the Big guys are just pulling apart Joels skull to get to the creamy center?