Aller au contenu

Photo

I hope Next Mass Effect be beautiful, amazing and different.


  • Veuillez vous connecter pour répondre
25 réponses à ce sujet

#1
Zakuspec089

Zakuspec089
  • Members
  • 924 messages
Okay.

I personally hope The Next Mass Effect be beautiful, amazing and different with a interesting story, more freedom and exploration. That what I did like, also being able to customize your character in many ways, being able to play variety of different species. I know I might get hate for what I like but that what I did like, also being fun. It be interesting if Next Mass Effect was a Open-World Sandbox TP/RPG game like Mass Effect 1 was but with more varity and freedom, features and options.

What about the rest of you? I know I love anything Mass Effect, The Mass Effect Universe have a great universe with so many possilbilities.

#2
elrofrost

elrofrost
  • Members
  • 659 messages
Open world is all the rage now. And as long as there's a clear path to some over all quest I prefer it. Games like Skyrim are tons of fun. And even more fun, if the next ME allowed modding.I mean *real* modding - not the hacks we have now.

I still have my doubts on even seeing another ME. It's a beloved series - but I think a lot depends on the next DA. If Bioware/EA screws that up as bad as some of their recent games (I'm not counting ME3 in that list - sure the ending is terrible but over-all the game is solid) we may never see another ME.

I hoping someone does an open world sci-fi spaced based RPG. I'm over wizards and barbarians. Now there are some great looking sci-fi based RPG's coming out. But there aren't space based. I'd love to see a Skyrim like ME; where you can do anything you want. And with modding, look anyway you want.

Modifié par elrofrost, 15 septembre 2013 - 05:56 .


#3
Cornughon

Cornughon
  • Members
  • 1 336 messages

elrofrost wrote...
I still have my doubts on even seeing another ME. It's a beloved series - but I think a lot depends on the next DA. If Bioware/EA screws that up as bad as some of their recent games (I'm not counting ME3 in that list - sure the ending is terrible but over-all the game is solid) we may never see another ME.

I have faith Dragon Age: Inquisition will be great. There might be a chance it's going to be overshadowed by the next Witcher game, but as long as DA:I keeps it's own identity and gameplay elements and deliver on the promised customizations it's gonna be fine. I'm getting them both anyway, and just hope they don't get released within 3 months of eachother.



I hoping someone does an open world sci-fi spaced based RPG. I'm over wizards and barbarians. Now there are some great looking sci-fi based RPG's coming out. But there aren't space based. I'd love to see a Skyrim like ME; where you can do anything you want. And with modding, look anyway you want.

I couldn't agree with you more, I'd love to see a open world/sand box space opera RPG, and highly approve of the next Mass Effect being one.
I think it's best in the case of Mass Effect a ME1-like approach with LOTS of more variety is in order: several free to roam worlds to explore. Maybe a bit in the direction of The Old Republic (not the MMO part, the worlds I mean!)?
Maybe a bit of space exploration/combat as well?
Oh and in case of moddability: It might be best to seperate the Single Player from the Multiplayer more, maybe through seperate executables.

Modifié par Cornughon, 15 septembre 2013 - 08:24 .


#4
TheRevanchist

TheRevanchist
  • Members
  • 3 647 messages
For open world Sci Fi games, check out "X:Rebirth" it looks like a promising game. btw they are already working on the next Mass Effect, as well as a whole new IP, with the "glorious" Caesy Hudson overseeing both projects. Mark Darrah also expressed interest in going back to Jade Empire eventually. DA:I looks at least better than DA2, which I admit is not saying much. I am not however going to get excited about it yet. As for it being overshadowed by Witcher 3? Thats very possible, I find Witcher to be a rather overrated series, so I suspect it will gain more long term attention.

#5
voteDC

voteDC
  • Members
  • 2 528 messages
I don't see how you could have a Mass Effect open world game unless you restrict it to one planet.

Allowing you to go to other worlds would just mean small sections, which kind of defeats the purpose of being open world.

#6
TheRevanchist

TheRevanchist
  • Members
  • 3 647 messages

voteDC wrote...

I don't see how you could have a Mass Effect open world game unless you restrict it to one planet.

Allowing you to go to other worlds would just mean small sections, which kind of defeats the purpose of being open world.


There is a lot of potential for being on one planet the entire game, of course that all depends what that planet would be. Omega or The Citadel could be entire games by themselves.

#7
Nitrocuban

Nitrocuban
  • Members
  • 5 767 messages
Open world games tend to have weak story, I hope BW knows why people play their games and focus on story and less on "run around and do what you want" or at least BW combines an epic story with some open-world-ish sidequests.

#8
Br3admax

Br3admax
  • Members
  • 12 316 messages

kylecouch wrote...

voteDC wrote...

I don't see how you could have a Mass Effect open world game unless you restrict it to one planet.

Allowing you to go to other worlds would just mean small sections, which kind of defeats the purpose of being open world.


There is a lot of potential for being on one planet the entire game, of course that all depends what that planet would be. Omega or The Citadel could be entire games by themselves.

A Mass Effect game on one planet is not a Mass Effect game that I would want to play. It doesn't sound appealing in the slightest. 

#9
Cornughon

Cornughon
  • Members
  • 1 336 messages
It doesn't need to be open world in the traditional Elder Scrolls kind of way. Dragon Age: Inquisition isn't going to be one, and even The Witcher 2 isn't exactly going to be one...

It's better to have several relatively small areas (planets) as opposed to one big (scaled down in size) area like TES/Fallout 3/NV, in the case of Mass Effect. Those areas could incorporate plenty of open world elements without ending up like Mass Effect 1.
It doesn't need to have 20 or more of such areas, and visiting worlds without such a large area for side quests could still be possible.

#10
TheRevanchist

TheRevanchist
  • Members
  • 3 647 messages

Br3ad wrote...

kylecouch wrote...

voteDC wrote...

I don't see how you could have a Mass Effect open world game unless you restrict it to one planet.

Allowing you to go to other worlds would just mean small sections, which kind of defeats the purpose of being open world.


There is a lot of potential for being on one planet the entire game, of course that all depends what that planet would be. Omega or The Citadel could be entire games by themselves.

A Mass Effect game on one planet is not a Mass Effect game that I would want to play. It doesn't sound appealing in the slightest. 


Thats the beautiful thing about opinions, Most ppl here think they cant imagine a ME game without Shepard, I dont want Shepard back except for cameo appearences if at all. Just like I wouldn't mind seeing an entire game take place on the Citadel, or Omega, or Illium or whatever location you can think of.

#11
TheRevanchist

TheRevanchist
  • Members
  • 3 647 messages

Cornughon wrote...

It doesn't need to be open world in the traditional Elder Scrolls kind of way. Dragon Age: Inquisition isn't going to be one, and even The Witcher 2 isn't exactly going to be one...

It's better to have several relatively small areas (planets) as opposed to one big (scaled down in size) area like TES/Fallout 3/NV, in the case of Mass Effect. Those areas could incorporate plenty of open world elements without ending up like Mass Effect 1.
It doesn't need to have 20 or more of such areas, and visiting worlds without such a large area for side quests could still be possible.


Actually Witcher 3 is Elder Scrolls style open world. You can even sail on a boat out in the ocean. That game is absolutely open, which is why I'm curious if they can still deliver a decent story in that situation.

#12
Cornughon

Cornughon
  • Members
  • 1 336 messages

kylecouch wrote...

Cornughon wrote...

It doesn't need to be open world in the traditional Elder Scrolls kind of way. Dragon Age: Inquisition isn't going to be one, and even The Witcher 2 isn't exactly going to be one...

It's better to have several relatively small areas (planets) as opposed to one big (scaled down in size) area like TES/Fallout 3/NV, in the case of Mass Effect. Those areas could incorporate plenty of open world elements without ending up like Mass Effect 1.
It doesn't need to have 20 or more of such areas, and visiting worlds without such a large area for side quests could still be possible.


Actually Witcher 3 is Elder Scrolls style open world. You can even sail on a boat out in the ocean. That game is absolutely open, which is why I'm curious if they can still deliver a decent story in that situation.

Still curious about Witcher 3 though: Are the seven islands all on one map so to speak with a large amount of watermass between them, and allowing Geralt to freely sail between them in anyway you like, or are they more like 7 open world areas (and the one large town of Novigrad ofcourse), where the sea acts as a (loading) bufferzone, with fixed routes between the islands? I couldn't really find the answer to that one yet, so forgive my ignorance.

All in all: The Witcher 2 will have a realistic sized relatively small area on the world map as opposed to one entire provence of Tamriel scaled down to a more 'playable' size as found in the later Elder Scrolls games.

Like you I'm also curious about the decent story as opposed to world size in TW3, since TW2 offered a richer and more complex storyline than TW1, but having less than half the size of the gameworld.

Modifié par Cornughon, 15 septembre 2013 - 04:31 .


#13
Rosstoration

Rosstoration
  • Members
  • 351 messages
I hope it's an 8 hour first-person shooter with 6 multiplayer maps, killstreaks and day one DLC.

and $5 horse armour

Modifié par Rosstoration, 15 septembre 2013 - 08:09 .


#14
Zakuspec089

Zakuspec089
  • Members
  • 924 messages
The commenter above no Thank You. That not a Mass Effect Game, that like a Call of Dutty in space. Mass Effect is so much better, Mass Effect and a game like Call Of Duty are two completely different games and Genre's.

I don;t mind a Mass Effect FPS, RTS game like Gaea Mission being a arcade game. A full game should be the way it is a RPG/TP.

I think they know what they are doing, listening to the fans and gathering information and detail. I hope Next Mass Effect be more Open World and with a great story. That be great, what I hope for. I hope they focus on The Story and Gameplay. If it was open world with species customization with a story that be fun and have ton of re-playability. That what I think, they could do it.

Modifié par Zakuspec089, 15 septembre 2013 - 08:40 .


#15
elrofrost

elrofrost
  • Members
  • 659 messages

kylecouch wrote...
Thats the beautiful thing about opinions, Most ppl here think they cant imagine a ME game without Shepard, I dont want Shepard back except for cameo appearences if at all. Just like I wouldn't mind seeing an entire game take place on the Citadel, or Omega, or Illium or whatever location you can think of.


I've been gaming for 35 years (yeah Im dating myself). And Shepard is one of my favoriate chars.. and even I don't want him back. Except in historical form. Because of his sacrifice I'd like to see some sort of myth built around him - if the game takes place several thousand years after ME3. Even the ending with Buzz leans towards this by calling him "The Shepard". Which really, is excalty what Shepard was... a shepherd.

There was a great space based RPG years ago (in the 80's) call Starflight (http://en.wikipedia....wiki/Starflight) which was amazing. I'd love to see ME follow this example. Many planets - most were just for resources.. but many had small areas to land and a few were hubs. With an epic quest.

PS: Afer reading. turns out Casey was already inspired by this great game. maybe, and I hope,  he'll take the next step. :)

Modifié par elrofrost, 15 septembre 2013 - 09:30 .


#16
TheRevanchist

TheRevanchist
  • Members
  • 3 647 messages

Cornughon wrote...

kylecouch wrote...

Cornughon wrote...

It doesn't need to be open world in the traditional Elder Scrolls kind of way. Dragon Age: Inquisition isn't going to be one, and even The Witcher 2 isn't exactly going to be one...

It's better to have several relatively small areas (planets) as opposed to one big (scaled down in size) area like TES/Fallout 3/NV, in the case of Mass Effect. Those areas could incorporate plenty of open world elements without ending up like Mass Effect 1.
It doesn't need to have 20 or more of such areas, and visiting worlds without such a large area for side quests could still be possible.


Actually Witcher 3 is Elder Scrolls style open world. You can even sail on a boat out in the ocean. That game is absolutely open, which is why I'm curious if they can still deliver a decent story in that situation.

Still curious about Witcher 3 though: Are the seven islands all on one map so to speak with a large amount of watermass between them, and allowing Geralt to freely sail between them in anyway you like, or are they more like 7 open world areas (and the one large town of Novigrad ofcourse), where the sea acts as a (loading) bufferzone, with fixed routes between the islands? I couldn't really find the answer to that one yet, so forgive my ignorance.

All in all: The Witcher 2 will have a realistic sized relatively small area on the world map as opposed to one entire provence of Tamriel scaled down to a more 'playable' size as found in the later Elder Scrolls games.

Like you I'm also curious about the decent story as opposed to world size in TW3, since TW2 offered a richer and more complex storyline than TW1, but having less than half the size of the gameworld.


I can't really answer that, but the impression I got was it's totally open,cuz they said you can encounter giant Sea Monsters out there and stuff...honestly I'm not paying attention that much. I'm not really a fan of Witcher to begin with, I find Witcher series to be average at best. I only support CD Project because of their attitude towards the fans and DRM.

#17
TheRevanchist

TheRevanchist
  • Members
  • 3 647 messages
and I agree...Shepard sacrificed enough...they suffered enough...by asking Shepard to return imo you spit on their efforts and their sacrifices for your own selfish attachments. Shepard, even a Renegade Shepard, is the most selfless human being ever born. Despite all the atrocities they have experienced and delt with, all the lies and corrpution...Shepard fought (and possibly died) for EVERYONE. For those slavers that killed their parents on Mindor, for all the people in Cerberus, even the people who murdered their comrades on Akuze. For all those amoral gangsters Shepard grew up with on the hard streets of Earth, for those heartless Batarians that attacked Elysium, For men like Balak, who was willing to kill millions and an entire planet for selfish revenge. Shepard bled for them all...sacrificed for them all...Is that not enough? 

www.youtube.com/watch

#18
Sanunes

Sanunes
  • Members
  • 4 378 messages
I really don't know what I am going to be expecting from the next Mass Effect game and I want to see what Dragon Age: Inquisition is like when finished before I really start speculating. Right now I am intrigued with how I am understanding the approach to the world, if its like what I am understanding with seven or eight areas that the played travels between throughout the game I think that premise would work great for Mass Effect as well for that gives several different planets to visit and quest on (and possibly the protagonists ship and maybe port of call) while not having the limitation that I see with Bethesda stories being stretched so thin.

Edit:

I am fine with Shepard not returning for otherwise I feel that the enemies will start having a power creep and make the next enemy more powerful then the last. This way it allows the power of the enemies to reset along with the protagionist.

Modifié par Sanunes, 16 septembre 2013 - 04:10 .


#19
TheRevanchist

TheRevanchist
  • Members
  • 3 647 messages
Well they've already said the new ME will be "Heavily Influenced" by DAI

#20
Dubozz

Dubozz
  • Members
  • 1 866 messages

kylecouch wrote...

Well they've already said the new ME will be "Heavily Influenced" by DAI





Space Magic confirmed.:wizard:

#21
We'll bang okay

We'll bang okay
  • Members
  • 619 messages
just give me something like mass effect 1 citadel and vehicle exploration and i will be happy

#22
DatRandomGuy1

DatRandomGuy1
  • Members
  • 85 messages
Hopefully a good ending.

#23
Iakus

Iakus
  • Members
  • 30 285 messages
I want it to have zero connection to the Shepard trilogy. None. No returning characters, no RGB galaxy, No Reapers. No Cerberus.

And no Shepard. Not a mention, not a cameo. He/She has suffered enough at Bioware's hands. Time to jettison the baggage and start over. Same galaxy, same tech, same races. But a clean slate.

#24
Bruce M. Shepard

Bruce M. Shepard
  • Members
  • 69 messages
Yeah, Shepard has done enough...let's move on to one of his descendants trying to live up to the name.

and no open world/sand box ffs. A good linear story with a sense of urgency.

#25
Zakuspec089

Zakuspec089
  • Members
  • 924 messages
No Call of Duty games. Make it a Open World, TPS/RPG like it was before.

I don't want to play on rail, Walters told me there working really hard and trying to return things from the first game. I can't wait. Hoping for exploration and playing other species.