I hope Next Mass Effect be beautiful, amazing and different.
#1
Posté 15 septembre 2013 - 01:57
I personally hope The Next Mass Effect be beautiful, amazing and different with a interesting story, more freedom and exploration. That what I did like, also being able to customize your character in many ways, being able to play variety of different species. I know I might get hate for what I like but that what I did like, also being fun. It be interesting if Next Mass Effect was a Open-World Sandbox TP/RPG game like Mass Effect 1 was but with more varity and freedom, features and options.
What about the rest of you? I know I love anything Mass Effect, The Mass Effect Universe have a great universe with so many possilbilities.
#2
Posté 15 septembre 2013 - 05:55
I still have my doubts on even seeing another ME. It's a beloved series - but I think a lot depends on the next DA. If Bioware/EA screws that up as bad as some of their recent games (I'm not counting ME3 in that list - sure the ending is terrible but over-all the game is solid) we may never see another ME.
I hoping someone does an open world sci-fi spaced based RPG. I'm over wizards and barbarians. Now there are some great looking sci-fi based RPG's coming out. But there aren't space based. I'd love to see a Skyrim like ME; where you can do anything you want. And with modding, look anyway you want.
Modifié par elrofrost, 15 septembre 2013 - 05:56 .
#3
Posté 15 septembre 2013 - 08:21
I have faith Dragon Age: Inquisition will be great. There might be a chance it's going to be overshadowed by the next Witcher game, but as long as DA:I keeps it's own identity and gameplay elements and deliver on the promised customizations it's gonna be fine. I'm getting them both anyway, and just hope they don't get released within 3 months of eachother.elrofrost wrote...
I still have my doubts on even seeing another ME. It's a beloved series - but I think a lot depends on the next DA. If Bioware/EA screws that up as bad as some of their recent games (I'm not counting ME3 in that list - sure the ending is terrible but over-all the game is solid) we may never see another ME.
I couldn't agree with you more, I'd love to see a open world/sand box space opera RPG, and highly approve of the next Mass Effect being one.I hoping someone does an open world sci-fi spaced based RPG. I'm over wizards and barbarians. Now there are some great looking sci-fi based RPG's coming out. But there aren't space based. I'd love to see a Skyrim like ME; where you can do anything you want. And with modding, look anyway you want.
I think it's best in the case of Mass Effect a ME1-like approach with LOTS of more variety is in order: several free to roam worlds to explore. Maybe a bit in the direction of The Old Republic (not the MMO part, the worlds I mean!)?
Maybe a bit of space exploration/combat as well?
Oh and in case of moddability: It might be best to seperate the Single Player from the Multiplayer more, maybe through seperate executables.
Modifié par Cornughon, 15 septembre 2013 - 08:24 .
#4
Posté 15 septembre 2013 - 12:24
#5
Posté 15 septembre 2013 - 12:41
Allowing you to go to other worlds would just mean small sections, which kind of defeats the purpose of being open world.
#6
Posté 15 septembre 2013 - 01:12
voteDC wrote...
I don't see how you could have a Mass Effect open world game unless you restrict it to one planet.
Allowing you to go to other worlds would just mean small sections, which kind of defeats the purpose of being open world.
There is a lot of potential for being on one planet the entire game, of course that all depends what that planet would be. Omega or The Citadel could be entire games by themselves.
#7
Posté 15 septembre 2013 - 02:07
#8
Posté 15 septembre 2013 - 02:17
A Mass Effect game on one planet is not a Mass Effect game that I would want to play. It doesn't sound appealing in the slightest.kylecouch wrote...
voteDC wrote...
I don't see how you could have a Mass Effect open world game unless you restrict it to one planet.
Allowing you to go to other worlds would just mean small sections, which kind of defeats the purpose of being open world.
There is a lot of potential for being on one planet the entire game, of course that all depends what that planet would be. Omega or The Citadel could be entire games by themselves.
#9
Posté 15 septembre 2013 - 03:24
It's better to have several relatively small areas (planets) as opposed to one big (scaled down in size) area like TES/Fallout 3/NV, in the case of Mass Effect. Those areas could incorporate plenty of open world elements without ending up like Mass Effect 1.
It doesn't need to have 20 or more of such areas, and visiting worlds without such a large area for side quests could still be possible.
#10
Posté 15 septembre 2013 - 03:26
Br3ad wrote...
A Mass Effect game on one planet is not a Mass Effect game that I would want to play. It doesn't sound appealing in the slightest.kylecouch wrote...
voteDC wrote...
I don't see how you could have a Mass Effect open world game unless you restrict it to one planet.
Allowing you to go to other worlds would just mean small sections, which kind of defeats the purpose of being open world.
There is a lot of potential for being on one planet the entire game, of course that all depends what that planet would be. Omega or The Citadel could be entire games by themselves.
Thats the beautiful thing about opinions, Most ppl here think they cant imagine a ME game without Shepard, I dont want Shepard back except for cameo appearences if at all. Just like I wouldn't mind seeing an entire game take place on the Citadel, or Omega, or Illium or whatever location you can think of.
#11
Posté 15 septembre 2013 - 03:28
Cornughon wrote...
It doesn't need to be open world in the traditional Elder Scrolls kind of way. Dragon Age: Inquisition isn't going to be one, and even The Witcher 2 isn't exactly going to be one...
It's better to have several relatively small areas (planets) as opposed to one big (scaled down in size) area like TES/Fallout 3/NV, in the case of Mass Effect. Those areas could incorporate plenty of open world elements without ending up like Mass Effect 1.
It doesn't need to have 20 or more of such areas, and visiting worlds without such a large area for side quests could still be possible.
Actually Witcher 3 is Elder Scrolls style open world. You can even sail on a boat out in the ocean. That game is absolutely open, which is why I'm curious if they can still deliver a decent story in that situation.
#12
Posté 15 septembre 2013 - 04:26
Still curious about Witcher 3 though: Are the seven islands all on one map so to speak with a large amount of watermass between them, and allowing Geralt to freely sail between them in anyway you like, or are they more like 7 open world areas (and the one large town of Novigrad ofcourse), where the sea acts as a (loading) bufferzone, with fixed routes between the islands? I couldn't really find the answer to that one yet, so forgive my ignorance.kylecouch wrote...
Cornughon wrote...
It doesn't need to be open world in the traditional Elder Scrolls kind of way. Dragon Age: Inquisition isn't going to be one, and even The Witcher 2 isn't exactly going to be one...
It's better to have several relatively small areas (planets) as opposed to one big (scaled down in size) area like TES/Fallout 3/NV, in the case of Mass Effect. Those areas could incorporate plenty of open world elements without ending up like Mass Effect 1.
It doesn't need to have 20 or more of such areas, and visiting worlds without such a large area for side quests could still be possible.
Actually Witcher 3 is Elder Scrolls style open world. You can even sail on a boat out in the ocean. That game is absolutely open, which is why I'm curious if they can still deliver a decent story in that situation.
All in all: The Witcher 2 will have a realistic sized relatively small area on the world map as opposed to one entire provence of Tamriel scaled down to a more 'playable' size as found in the later Elder Scrolls games.
Like you I'm also curious about the decent story as opposed to world size in TW3, since TW2 offered a richer and more complex storyline than TW1, but having less than half the size of the gameworld.
Modifié par Cornughon, 15 septembre 2013 - 04:31 .
#13
Posté 15 septembre 2013 - 08:09
and $5 horse armour
Modifié par Rosstoration, 15 septembre 2013 - 08:09 .
#14
Posté 15 septembre 2013 - 08:26
I don;t mind a Mass Effect FPS, RTS game like Gaea Mission being a arcade game. A full game should be the way it is a RPG/TP.
I think they know what they are doing, listening to the fans and gathering information and detail. I hope Next Mass Effect be more Open World and with a great story. That be great, what I hope for. I hope they focus on The Story and Gameplay. If it was open world with species customization with a story that be fun and have ton of re-playability. That what I think, they could do it.
Modifié par Zakuspec089, 15 septembre 2013 - 08:40 .
#15
Posté 15 septembre 2013 - 09:23
kylecouch wrote...
Thats the beautiful thing about opinions, Most ppl here think they cant imagine a ME game without Shepard, I dont want Shepard back except for cameo appearences if at all. Just like I wouldn't mind seeing an entire game take place on the Citadel, or Omega, or Illium or whatever location you can think of.
I've been gaming for 35 years (yeah Im dating myself). And Shepard is one of my favoriate chars.. and even I don't want him back. Except in historical form. Because of his sacrifice I'd like to see some sort of myth built around him - if the game takes place several thousand years after ME3. Even the ending with Buzz leans towards this by calling him "The Shepard". Which really, is excalty what Shepard was... a shepherd.
There was a great space based RPG years ago (in the 80's) call Starflight (http://en.wikipedia....wiki/Starflight) which was amazing. I'd love to see ME follow this example. Many planets - most were just for resources.. but many had small areas to land and a few were hubs. With an epic quest.
PS: Afer reading. turns out Casey was already inspired by this great game. maybe, and I hope, he'll take the next step.
Modifié par elrofrost, 15 septembre 2013 - 09:30 .
#16
Posté 16 septembre 2013 - 02:57
Cornughon wrote...
Still curious about Witcher 3 though: Are the seven islands all on one map so to speak with a large amount of watermass between them, and allowing Geralt to freely sail between them in anyway you like, or are they more like 7 open world areas (and the one large town of Novigrad ofcourse), where the sea acts as a (loading) bufferzone, with fixed routes between the islands? I couldn't really find the answer to that one yet, so forgive my ignorance.kylecouch wrote...
Cornughon wrote...
It doesn't need to be open world in the traditional Elder Scrolls kind of way. Dragon Age: Inquisition isn't going to be one, and even The Witcher 2 isn't exactly going to be one...
It's better to have several relatively small areas (planets) as opposed to one big (scaled down in size) area like TES/Fallout 3/NV, in the case of Mass Effect. Those areas could incorporate plenty of open world elements without ending up like Mass Effect 1.
It doesn't need to have 20 or more of such areas, and visiting worlds without such a large area for side quests could still be possible.
Actually Witcher 3 is Elder Scrolls style open world. You can even sail on a boat out in the ocean. That game is absolutely open, which is why I'm curious if they can still deliver a decent story in that situation.
All in all: The Witcher 2 will have a realistic sized relatively small area on the world map as opposed to one entire provence of Tamriel scaled down to a more 'playable' size as found in the later Elder Scrolls games.
Like you I'm also curious about the decent story as opposed to world size in TW3, since TW2 offered a richer and more complex storyline than TW1, but having less than half the size of the gameworld.
I can't really answer that, but the impression I got was it's totally open,cuz they said you can encounter giant Sea Monsters out there and stuff...honestly I'm not paying attention that much. I'm not really a fan of Witcher to begin with, I find Witcher series to be average at best. I only support CD Project because of their attitude towards the fans and DRM.
#17
Posté 16 septembre 2013 - 03:51
www.youtube.com/watch
#18
Posté 16 septembre 2013 - 04:07
Edit:
I am fine with Shepard not returning for otherwise I feel that the enemies will start having a power creep and make the next enemy more powerful then the last. This way it allows the power of the enemies to reset along with the protagionist.
Modifié par Sanunes, 16 septembre 2013 - 04:10 .
#19
Posté 16 septembre 2013 - 06:47
#20
Posté 16 septembre 2013 - 08:29
kylecouch wrote...
Well they've already said the new ME will be "Heavily Influenced" by DAI
Space Magic confirmed.
#21
Posté 08 octobre 2013 - 11:28
#22
Posté 11 octobre 2013 - 09:44
#23
Posté 11 octobre 2013 - 11:28
And no Shepard. Not a mention, not a cameo. He/She has suffered enough at Bioware's hands. Time to jettison the baggage and start over. Same galaxy, same tech, same races. But a clean slate.
#24
Posté 11 octobre 2013 - 11:57
and no open world/sand box ffs. A good linear story with a sense of urgency.
#25
Posté 12 octobre 2013 - 01:08
I don't want to play on rail, Walters told me there working really hard and trying to return things from the first game. I can't wait. Hoping for exploration and playing other species.





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