Fast Jimmy wrote...
I for one never said there should not be a plot reason for any group to exist, or denied that this might require tweaking the setting. I still think it should be done. And it's not really something to dismiss so assuredly, which is the sense I get from these kinds of conclusions you make, now that you're assured the devs are on your side or whatever, as if it's ultimately "off-topic to Dragon Age" or something. It's kind of the whole point of these kind of threads to request the devs make a change of course. (for that matter, any request thread)
That being said, I don't think the rabbit hole needs to go so deep that every non-white character has to justify their existence with exposition about where they came from.
Heh.
First of all, I feel like I know the devs (at least the ones who post on here) enough to know I would NEVER be "on their side" in terms of my perspective versus their's.
Secondly... you seem to be thinking I am saying no Rivanni should exist in DA:I. Of even that if one does, it needs a long, lengthy story behind it. Not so. No explanation was given for why Duncan was Rivanni and in Ferelden when the game started. None was needed.
You also seem to think I am saying there shouldn't be a lot of Rivanni (or, as Plantiff pointed out, other nationalities whose skin tone just happens to be dark). That's not the case. But just like there was an explanation for why there was dozens of Ferelden NPCs in Kirkwall, a Free March city, it would stand to benefit the narrative if a similar explanation was given if dozens of Rivanni NPCs were in Orlais/Ferelden.
Say a plague broke out. Say the Qunari invaded. Say the Rivanni naval fleet is mobilizing to support The Empress against Duke Gaspard.
But not saying anything and then just putting more Rivanni into a location than any other visiting nationality begins to stretch the credulity of the narrative. If this was any other Thedas nationality (say the people of the Andefells, who have gotten one "token" character the entire series is far), then would it be as vital to have?
Fast Jimmy wrote...
but I still am very curious as to what would count as meeting the given request.
Equal
I don't see that working unless a DA game was set in Rivain. Which, given their prevalence towards piracy, sounds like a game I would love to play.
Well, I wasn't aware that my non-European looking PC from DAO and DA2 were "supposed" to be Rivian. Since it was never stated otherwise, I assumed that I was Fereldan, and therefore it might not be that uncommon to maybe see more Fereldans like me (even though not many were seen in the games). Just because the first 2 games were represented in a certain way does not mean we saw the totality of what that culture represents ethnically. This is a FANTASY game loosely based on medieval Europe, not actually based in medieval Europe, so the developers could take whatever liberties they see fit to add.
Furthermore, I thought this was a wish list thread akin to "can I please have more fancy hats or custom armor for companions" Honestly, I don't see the kind of resistance to this thread (or the LI threads) as opposed to some other "please give me X" thread. I am certainly not asking for some drastic overhaul of the game's cultural dynamic, but in a game where it is not that uncommon to see Dragons, Desire Demons, Quanri, Elves, Dwarves, Mages, Giant Spiders, Darkspawn, and traveling into the Fade, a POC is so uncommon that most posters can probably name each one they have encountered in both games (including all dlcs).
For those posters that claim "this would not fit the lore blah, blah, blah" guess what, Lelianna died in some player's DAO playthrough but she is a central figure in DA2. I put Anderson on the council in ME2 but Udina is councilor in ME3. Isabela's appearance changed drastically from DAO to DA2. Things change. Also, I would guess that probably about 80% of the people who play these games aren't as lore savvy as some of the people who post here, so that argument only goes so far.
In the end, I suppose that nobody here was completely satisfied with either game and we all have ideas on how to make it better for DAI. I hope that whoever took the time to post at least gets their idea heard. From what I have seen so far, it seems like the developers are listening and I like what I have seen to date. Sorry about the long monologue, but after reading a lot of these posts, I just needed to vent.