csm4267 wrote...
Sounds like you wanted an ending where you make a choice, but not have any serious consequences to go with it. Like it or not, this game did not end with a boss fight, or a quick simple, easy to understand ending. Instead you are left to make a hard choice, which, as foreshadowed throughout the game, "your choices will become less appealing as the Reapers devour your galaxy". Then you get to the end, and you see that play out. Hard choices. The options presented to you may not be very inviting, but you can't go to the developers and ask them to make a different option, because you don't like the ones they gave you. Mass Effect, as in life, you can't always get what you want, and you have to make the best of the situation even those options are not good.
I wanted endings with consequences that make sense. Not "All synthetics must die because Reasons" Not everyone is forced to become half-synthetic, no say in the matter. Because Reasons. Not "Shepard must die because Reasons" Making a chocie horrific for no other reason than to have a horrific choice is not fun, entertaining, and not good roleplaying.
Again if this is "art" I'll take entertainment.
The ending has a great deal of ambiguity and stuff left unexplained, but as this article states, it's always best to have something closer to Lost, than to the Matrix Reloaded Architect scene which explains too much. That's what people want--to have most stuff explained for them. Honestly a very bad thing to do, because it takes away some of the mystery the game once had. They want every bit of the ending explained. From why you have a gun with unlimited ammo, to why you shoot Anderson, but the bullet wound ends up on you instead of him, but he dies anyways.
Ah, Lost and the Matrix. Two endings that people generally agree sucked.
Why not add The Sopranoes too?
Long story short, perhaps try to play the game and use some simple logic and reason to figure it out instead of going to Bioware and asking for a patch when you have a question. This is a game based around making decisions after all. If you can't decide and you need them to decide for you why the ending is the way it is, or explain how Shepard got to Earth from Citadel I don't think this game is for you. I mean people like the characters and the story, but that's it. If they were really involved with it, they'd try to unravel the ending mystery or use their imagination or logic to fill in the blanks.
Protip: Insulting someone's intelligence is not a good way to have a debate.