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Replayed ME3 over a year after first playthrough, pleasantly surprised


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#101
Sumthing

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Br3ad wrote...

TheMyron wrote...

The citadel party should have been reserved for post-war destroy ending.

So that those that picked the other three ending would not be able to enjoy the DLC they just payed 15 dollars for? I definitely agree with BioWare on this one. Imagine the outcry if you had to pick a certain ending to play DLC. 


Destroy is the most evil ending there is. Why would you kill off the Geth and other synthetics just to save your own life, when you can control the reapers and use them for good?

#102
TheMyron

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Sumthing wrote...

Br3ad wrote...

TheMyron wrote...

The citadel party should have been reserved for post-war destroy ending.

So that those that picked the other three ending would not be able to enjoy the DLC they just payed 15 dollars for? I definitely agree with BioWare on this one. Imagine the outcry if you had to pick a certain ending to play DLC. 


Destroy is the most evil ending there is. Why would you kill off the Geth and other synthetics just to save your own life, when you can control the reapers and use them for good?


My girl would want me back in the flesh, and NOT in the form of a gigantic abominable robot. And even so, its a new Shepard-based A.I. controlling the reapers, not Shepard himself.Image IPB

#103
KaiserShep

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Sumthing wrote...

Destroy is the most evil ending there is. Why would you kill off the Geth and other synthetics just to save your own life, when you can control the reapers and use them for good?


Not everyone is doing it to save Shepard. Since I didn't read ahead for any spoilers in the beginning, I didn't know that Shepard could even live, and I didn't hesitate to pick destroy anyway. It all seemed like Shepard was going to die up there anyway. Anyway, from a role-playing perspective, I would certainly never keep the reapers around for any reason other than that the alternative would doom everyone. Aside from that, I find the idea of disseminating my mind into things that were trying to kill everyone, thereby creating a galactic nanny force that everyone would likely fear for years to come for very good reason, to be totally out of the question. Of course, if I myself were put in this position, and knew full well that this option would most definitely end with my survival, that would be an added bonus from my perspective.

Modifié par KaiserShep, 18 septembre 2013 - 09:07 .


#104
sH0tgUn jUliA

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One year later the ending didn't change. It was as dumb as ever. I think the only reason we got stuck with it was because they couldn't figure out how to counter the "reaper indoctrination" that was written into the codex about reaper tech. If that crap hadn't been in there, a conventional victory could have been possible. But with the indoctrination crap, how do you know when you've killed a reaper? When you've destroyed the thing they pumped the goop into, right? Otherwise you end up with a derelict reaper that needs to be cleaned up and destroyed afterward. This means you need to send out crews to do this after the war. This means more people get indoctrinated again, and the whole thing starts over again. The indoctrination crap was the problem. "Can't be around reaper tech because it indoctrinates." So there you go. We get a stupid crappy ending because of it. But Shepard was brought back to life because of reaper tech. Oh that. So tech is evil? No the ending is evil. It is stupid all of the choices are stupid.

They should have had only the reaper core able to indoctrinate, but then that still would have required "The Crucible". But then you could have had The Crucible target only the reaper core and cause that to cook in every reaper in the galaxy and leave the technology intact. It's not like people are going to start the harvest machine going again. Oh gee this was so cool I think we'll start making smoothies of planets again.

Better yet they should have scrapped indoctrination altogether. Gotten rid of the zombies. Used the populations of the worlds with implanted tech like Mordin described implanted over generations not all at once. Or would that have been too gritty?

I can actually understand how with an enemy like this you can get to writing an ending and just throw up your hands and say f*** it and tack a crap ending on it because without a massive retcon there's not much else you can do. But I suppose we could give you a choice: push a button and the reapers die and you lose the tech, and the mass relays are destroyed because you think reaper tech is evil (edi dies); push a different button and the reapers die and you get to keep the tech because tech is tech and no longer indoctrinates (the geth and edi live). You survive either of them. So there you have it == two lame endings.

#105
GimmeDaGun

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And this topic is just as dumb as it was yesterday and the day before yesterday, and the day before, and...

...carry on people, there's so much more you can discuss about the ending what was never discussed before.

Modifié par GimmeDaGun, 18 septembre 2013 - 10:33 .


#106
Sir DeLoria

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Sumthing wrote...

Br3ad wrote...

TheMyron wrote...

The citadel party should have been reserved for post-war destroy ending.

So that those that picked the other three ending would not be able to enjoy the DLC they just payed 15 dollars for? I definitely agree with BioWare on this one. Imagine the outcry if you had to pick a certain ending to play DLC. 


Destroy is the most evil ending there is. Why would you kill off the Geth and other synthetics just to save your own life, when you can control the reapers and use them for good?


Geth? What Geth? Even if I'd ever let the synthetic bast**ds survive Rannoch, I wouldn't have any quarrels frying them with a big red wave later:lol:

#107
Mcfly616

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Sumthing wrote...

Destroy is the most evil ending there is. Why would you kill off the Geth and other synthetics just to save your own life, when you can control the reapers and use them for good?

you're implying that Shepard knows he/she will survive if he/she chooses Destroy....? Nope.

#108
Iakus

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[quote]TheMyron wrote...

[quote]Sumthing wrote...

My girl would want me back in the flesh, and NOT in the form of a gigantic abominable robot. And even so, its a new Shepard-based A.I. controlling the reapers, not Shepard himself.Image IPB[/quote]

QFT.  Especially if you already died on her once already.

and imo, all the endings are evil.  What's debatable is what order they go in

#109
AlanC9

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TheMyron wrote...

My girl would want me back in the flesh, and NOT in the form of a gigantic abominable robot. And even so, its a new Shepard-based A.I. controlling the reapers, not Shepard himself.Image IPB


So Shepard's girlfriend's wishes determine the future of the galaxy? :blink:

#110
Iakus

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AlanC9 wrote...

TheMyron wrote...

My girl would want me back in the flesh, and NOT in the form of a gigantic abominable robot. And even so, its a new Shepard-based A.I. controlling the reapers, not Shepard himself.Image IPB


So Shepard's girlfriend's wishes determine the future of the galaxy? :blink:


Is it any stranger than Shepard's wishes determining the future of the galaxy?

If one, why not the other?

#111
TheMyron

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Mcfly616 wrote...

Sumthing wrote...

Destroy is the most evil ending there is. Why would you kill off the Geth and other synthetics just to save your own life, when you can control the reapers and use them for good?

you're implying that Shepard knows he/she will survive if he/she chooses Destroy....? Nope.


Indeed, I am forced to head-canon that Shepard pulled his head out and shot the Conduit from a safe distance and didn't walk towards it like a suicidal maniac with nothing to live for when nothing could be further from the truth.

#112
Iakus

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TheMyron wrote...

Mcfly616 wrote...

Sumthing wrote...

Destroy is the most evil ending there is. Why would you kill off the Geth and other synthetics just to save your own life, when you can control the reapers and use them for good?

you're implying that Shepard knows he/she will survive if he/she chooses Destroy....? Nope.


Indeed, I am forced to head-canon that Shepard pulled his head out and shot the Conduit from a safe distance and didn't walk towards it like a suicidal maniac with nothing to live for when nothing could be further from the truth.


But, but, these are our Shepards!  They wouldn't possibly force our Shepards to be death-seekers!  Image IPB

#113
Jukaga

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KaiserShep wrote...

Don't listen to him. We destroy them, or they destroy us.


Kaiser knows the score folks. B)

#114
RiouHotaru

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The DLC only makes it feel more "complete" because it added things they couldn't include in the core game. And most of it is just flavor and fluff. Javik adds some humor and some details to previous lore which is nice, but overall impacts the game very little.

Leviathan gives us the origin of the Reapers, which is awesome, but again, very little overall impact.

Omega wraps up a plot point teased at us by Aria and the comics, and Citadel is blatantly fanservice used as a "Thanks for the fun times!" by the dev team (which is an awesome thing mind you).

Overall, the Trilogy on it's own feels great. Ending controversy aside (because everyone has their own opinions on it, positive or negative), Mass Effect is still, to me, one of the best RPG trilogies and probably the best science fiction game I've played to date.

My only real regret is we won't see any more of Shepard or the crew that I've grown so fond of and attached to.

#115
christopherisnot

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The ending has a great deal of ambiguity and stuff left unexplained, but as this article states, it's always best to have something closer to Lost, than to the Matrix Reloaded Architect scene which explains too much. That's what people want--to have most stuff explained for them. Honestly a very bad thing to do, because it takes away some of the mystery the game once had. They want every bit of the ending explained. From why you have a gun with unlimited ammo, to why you shoot Anderson, but the bullet wound ends up on you instead of him, but he dies anyways.


Ah, Lost and the Matrix.  Two endings that people generally agree sucked.

Why not add The Sopranoes too?


Hi, sorry, I wrote the article mentioned so thought I would clear something up. The examples of 'Lost' and 'The Matrix' were given in relevance to the two scenes explicitly mentioned in the article, those being the last scene of Lost, and the Architect scene in the Matrix, rather than a comment on the endings of those particular shows. It was to highlight the difference between an ambiguous scene, and a extrodinarily heavy-handed exposition scene. Whether they sucked or not wasn't really relevant in the context of the discussion.

#116
KotorEffect3

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When you pull yourself away from all the hyperreactive negative bullcrap that gets posted on here and give ME 3 a fair chance not only do you realize it is a fun game but it is also a great game and very much worth playing all the way through.

#117
Galbrant

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Eh... good for you TC. I just can't accept surrendering and committing galactic genocide at the end and I refuse to pay them more money to reward them for their failure. So no DLCs for me. No matter how tempting to bang Samara is.

I am not looking forward to ME4 especially if Mac Walters and Casey Hudson are sticking their greasy fingers in it. But as I skip DA2 and they are adding playable Dwarves in DA : Inquisition I am somewhat looking forward to it. Seriously though more games need Dwarves in them and Krogan too can't get enough of them too.

But I am glad you got something out of it in the end even if it took a year to get your moneys worth out of a game that should have deliver on day one.

#118
Seifer006

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Galbrant wrote...

and Krogan too can't get enough of them too. 


This. So Much This

#119
Tron Mega

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iakus wrote...

AlanC9 wrote...

TheMyron wrote...

My girl would want me back in the flesh, and NOT in the form of a gigantic abominable robot. And even so, its a new Shepard-based A.I. controlling the reapers, not Shepard himself.Image IPB


So Shepard's girlfriend's wishes determine the future of the galaxy? :blink:


Is it any stranger than Shepard's wishes determining the future of the galaxy?

If one, why not the other?


i think alan knows, hes just afraid to show it.

#120
FlamingBoy

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KotorEffect3 wrote...

When you pull yourself away from all the hyperreactive negative bullcrap that gets posted on here and give ME 3 a fair chance not only do you realize it is a fun game but it is also a great game and very much worth playing all the way through.


ME3 had its "chance", the game is a lesser. Is it a "fun" game? sure but fun is the bare minimium requirement of a video game.
The game was a shady deal which forever taints the legacy on whats on the surface because the game cannot be experience without the knowledge of the dishonesty of the developers and media. In many ways the game is a metaphor with all thats wrong with the industry... the media, the homogenization, forced multiplayer, dlc, and advertisments (many other problems of course) that are not honest about the product.

Yes mass effect 3 is "fun" but to give it a fair "chance" I assess all the factors not just the good parts. In conclusion I find the experience unsatisfactory.

#121
AlanC9

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Tron Mega wrote...

iakus wrote...

AlanC9 wrote...

TheMyron wrote...

My girl would want me back in the flesh, and NOT in the form of a gigantic abominable robot. And even so, its a new Shepard-based A.I. controlling the reapers, not Shepard himself.Image IPB


So Shepard's girlfriend's wishes determine the future of the galaxy? :blink:


Is it any stranger than Shepard's wishes determining the future of the galaxy?

If one, why not the other?


i think alan knows, hes just afraid to show it.


It just struck me as a bizarre way to RP Shepard. But if someone wants to play Shepard that way, ain't my problem.

#122
Raizo

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To me ME3 gets worse with each playthrough. Because it is the end of the trilogy, once you beat it you know how everything ends, there are no more surprises in the plot, a lot of the trilogy's famous choices equate to little other than a number ( war asset ), there are no real rewards for importing different characters with different choices since ME3 more or less plays out the same regardless of what you do. What few choices do matter fall into the right/wrong choice category ( in regards to maximum war assets which in turn has psychological effect of making you rethink your earlier choices and influences what choices you will make in earlier games in the unlikely event that you were ever going to replay the trilogy from scratch ). Most basic levels retain a degree of enjoyability but revisiting the Citadel and talking to your crew on the Normandy quickly becomes repetitive and boring due to the ****ty eavesdrop dialogue that lacks interactivity and substance and the ****ing awful fetch quests.

#123
Obadiah

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@Raizo
I got a fair amount of entertainment value picking different dialog choices, different romances, and getting different characters to show up in ME3: Wreave, Paddock Wiks, Quarian Admirals in place of Tali, etc. The reward for me was just different and interesting sides to characters.

As you say say the general plot is usually the same, but I actually enjoy watching a fair amount of it play out in ME1, ME2, and ME3. I've certainly seen it replay more than any TV show or movie I've watched by now, so to me they must have done something right (even with that goofy audio-evidence against Saren way back in ME1).

The eaves-dropping/stalker quests are kinda boring. Happily, by their nature, they are also quick:)

Modifié par Obadiah, 07 octobre 2013 - 02:07 .


#124
Baihu1983

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The ending is still crap but I can bring myself to play it again but damn how much of Shepards running animation got cut?