Xilizhra wrote...
What a pity. It seems our desires will probably be incompatible come DAI, and what I'll want will almost certainly not be what you do.Truth be told, it's hard to tell whether it was Merrill that frustrated me, or DA2's lack of a way to steer her away from her idiocy sooner. As soon as we got Marethari (and potentially her entire clan) killed, I really wanted the option to push Merill off the side of the mountain - or make her tranquil. Unfortunately, no such options were given. Likewise with Anders, the game gave you no chances to pull him off his path - which I found frustrating. Whilst I'm grateful that Bioware gave the option to kill him after what he did, I would have liked an option to make him tranquil as well - as the 'ultimate' punishment.
Well, that's the beauty of games that allow player choice!
Maybe I would have liked Merrill more if I'd tried out a hostile relationship with her - as it was, I could only bring myself to play through DA2 one and a half times (mainly owing to the gameplay/combat).
I'm starting a new DA:O playthrough at the moment which will continue into a DA2 playthrough, perhaps I'll give it a go.





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