Allan Schumacher wrote...
Wouldn't it be great, if Bioware could offer two options to keep their
wide ranging base of fans/customers engaged preference-wise, and
ultimately happier?
(1) More Realistic/tactical/subdued, and
(2) More Stylistic/fantasy/outrageous.
The primary issue with providing that option is that it is a huge load of work on the animators.
If the animations end up allowing for some different effects (such as whether or not it imposes a transform on the entity), it means that your combat fundamentally plays differently in both of these modes two, which is when it starts making people like me cry and go into the fetal position because testing will get increasingly complex.
is it wrong that i would pay money to see that




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