Filament wrote...
Abnormal mundane endurance is, but it's not so blindingly obvious and unbelievable as abnormal feats of strength (or speed). You can see the giant rock being lifted, or the cratered earth, or the hot rod speed dash, and it's just an immediate "a person couldn't do that."
Again,
speak for yourself. I see a person set on fire, electroned, stabbed, stabbing an enemy fourty times without them pausing, crushed by a boulder, knocked away by a fist... and all I think is "a person would have their bones shattered", " a person would have a concussion", " a person would have their armour melt into their flesh", "a person would be dead instantly from the electric shock."
The fact that
for you this fantasy about endurance is easier to swallow doesn't set some kind of objective standard, and again, pretending that it does is what makes this entire discussion so filled with hypocrisy.
As far as why endurance is different, there are a few qualifications to make. First is to keep in mind that "mundane endurance" is a bit of a misnomer given the availability of magic healing, so really we only need to be concerned with if someone could temporarily survive having their ribs crushed, 3rd degree burns, etc., just long enough for Magic. Which could be yes, more often than typical real life survival outcomes. Second, it seems to me that people are generally better at challenging my perception of "what a person can survive" than of "what a person can lift" or "how fast they can run." Those are easier to... quantify? To grasp? I don't know. Third, I would agree that there are some enemies who would likely genuinely instakill with their attacks by virtue of their size, and it is problematic, but I would point out that they do make you "budge" quite often, at least, contrary to the hyperbole of this thread. (at least in DAO, with the grab, charge, bite, buffet, tail and claw swipes, though DA2 removed grabs and bites) That is, in fact, one of the advancements that initially impressed me about DAO compared to NWN2, how people could actually be knocked around and generally manhandled in lots of ways. It feels like an "attempt" at a "realistic" depiction, at least, even if the actual reality would be the Warden crumpled in a heap with all their bones shattered.
Whatever mental hoops you jump through - and the sheer length of this post is a great example of that - to justify how incredibly unrealistic things are realistic is your business. But, please, stop pretending like there's a difference. And most of all, stop pretending that what you want is consistency, because you clear don't.
And beyond that, again, do you know what it means for a person
to have their flesh burned and have their armour melt into them? Because it doesn't mean "get it and kill forty darkspawn with your performance unchanged from being set on fire.
Modifié par In Exile, 19 septembre 2013 - 03:57 .